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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

This figure has been growing steadily since 2012 and does not plan to significantly stop its growth soon. VR technologies allow the user to fully immerse themselves in the world created by computer technology, and that is its main advantage. Here are several other advantages of the immersive approach in education: 1. Visibility.

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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

This figure has been growing steadily since 2012 and does not plan to significantly stop its growth soon. VR technologies allow the user to fully immerse themselves in the world created by computer technology, and that is its main advantage. Here are several other advantages of the immersive approach in education: 1. Visibility.

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Subway Surfers Adds Its First In-Game AR Feature

VRScout

Despite having launched all the way back in 2012, Subway Surfers remains one of the most popular mobile games currently available on iOS and Android devices. The immersive feature allows you to interact with 40 of the existing characters while capturing photos and videos of your experience.

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Microsoft Shows Off Rare Images of Early HoloLens Prototypes

Next Reality AR

2012, about two years before the company would unveil the device to the public in Jan. 2015 and kick off the next phase of immersive computing in. In a blog post on Tuesday, Microsoft's Bay Area Team posted images of the early prototype devices that led to the eventual release of the HoloLens.

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This Quest Pro Game Recreates Sword Art Online’s Lovably Bad User Interface

Road to VR

Looking to immerse yourself into Sword Art Online (SAO) ? While there are plenty of VR games that offer the sort of massive multiplayer immersion fans of the manga and anime series have craved over the years, a game built for Quest Pro and Quest 2 has recreated probably the best/worst part of the series: its lovably bad user interface (UI).

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Living Stories: What VR Can Learn from Immersive Theater

Road to VR

So in 2012, Charlie founded The Future of Storytelling Summit to gather together the most cutting-edge innovators of telling immersive and interactive stories. The post Living Stories: What VR Can Learn from Immersive Theater appeared first on Road to VR. The Three Moods of Netflix: Escape, Expand, or Socialize.

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#1042: [DocLab] MIT Open DocLab’s William Uricchio on Theory, Practice, & History of Immersive Documentary

Voices of VR

William Uricchio is a Professor of Comparitive Media Studies at MIT, who started Open Documentary Lab in 2012 as a research initiative to look at.