Expert View: Immersive Technology Investment Boosting Creativity

Tech Trends VR

The UK attracts some of the best global talent and has a strong culture of entrepreneurship leading it to be viewed as one of Europe’s technology hubs. The post Expert View: Immersive Technology Investment Boosting Creativity appeared first on Tech Trends.

Immersive Technologies Helping Children and Older Patients

Tech Trends VR

It is well established that high-quality VR and AR technologies can be used for healthcare – in the treatment of phobias for example – and are superior tools in training adults in disciplines such as surgery.

Unity Technologies Raises $181 Million

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Unity Engine creation game engine san francisco tools Unity Technologies

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Expert View: How Technology is Making Us Rethink the Way We Think

Tech Trends VR

It’s of no surprise to anyone that technology is becoming a vital part of our selves. In fact, as humans, we have always been naturally intimate with technology. These “technologies” have been there since the beginning of the human journey.

Girl Guides & Brownies Awarded With VR Technology Badge

VRScout

Saltash District Brownies and Guides earn the “first-ever” VR technology badge after helping design virtual environments for hospitalized children. The post Girl Guides & Brownies Awarded With VR Technology Badge appeared first on VRScout.

The Key Technology Behind Varjo’s High-res ‘Bionic Display’ Headset

Road to VR

The post The Key Technology Behind Varjo’s High-res ‘Bionic Display’ Headset appeared first on Road to VR. News VR displays VR Headset context display focus display varjo varjo breakdown varjo technology

Avatar Technology From USC Captures Your Body In 20 Minutes

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USC’s Institute for Creative Technologies works across graphics, learning sciences, medical VR, mixed reality, and much more, and the institute has played a major part in the development of many new technologies that move from research labs into widespread use.

Technology Transfer

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I found out today that HTC now ships a tool to measure users’ inter-pupillary distances with new Vive VR headsets.

AR Technology Brings Street Fighter II to the Actual Streets

VRScout

The post AR Technology Brings Street Fighter II to the Actual Streets appeared first on VRScout. The creator of ‘The Ring’ AR experience brings his talents to the world of Street Fighter II.

Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

If this technology was utilized for a consumer product it would need to get smaller while staying quiet and reliable. The post Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology appeared first on Road to VR.

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OTOY Is Building One of VR’s Most Important Technologies

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last week, OTOY announced their technology would be natively integrated into the Unity engine. The first thing they showed me was a 360 image from Keloid, a sci-fi short film created using their technology.

AltSpaceVR Announces Incredible ‘FrontRow’ Live Event Technology

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Just when you think you start to have a pretty good idea of what AltSpaceVR has to offer, they tend to The post AltSpaceVR Announces Incredible ‘FrontRow’ Live Event Technology appeared first on UploadVR.

SEA VR Rebrands as ‘Immerse Technology Summit’, Returns October 11th

Road to VR

SEA VR , the largest VR conference in the Pacific Northwest, has renamed itself as the “Immerse Technology Summit,” and will be held this year on October 11th in Bellevue, Washington. The Immerse Technology Summit is hosted by Envelop VR and this will be the summit’s third year running.

Apple Developing MicroLED Technology in California

VRCircle

The technology giant is making a significant investment in the development of next-generation MicroLED screens, say the people, who requested anonymity to discuss internal planning. Then the technology can give VR/AR a much-needed technology boost. Related: MicroLED Technology Explained Apple, according to Bloomberg , is rumored to be developing MicroLED displays in a dedicated facility in California.

Google Announces ‘VR180’ 3D Consumer Cameras Coming from Lenovo and Yi Technology

Road to VR

Google today unveiled at CES a pair of point-and-shoot stereoscopic 180 cameras from Lenovo and Chinese camera manufacturer YI Technology. The post Google Announces ‘VR180’ 3D Consumer Cameras Coming from Lenovo and Yi Technology appeared first on Road to VR.

Pixie Technology Uses Fobs and Augmented Reality to Locate Your Lost Wallet

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AR Pixie Technology

Future Port Prague Focuses On Technology Empowerment

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Taking place on September 7, 2017 in the heart of the Czech Republic, Future Port Prague combines a conference, festival and expo all centered around the implications and applications of future tech.

White Mirror: A Positive Vision for the Future of Technology

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The event, called # OnceUponAFuture: The #WhiteMirror Edition, was dedicated to creating projects from VR experiences to short films that portray a positive vision of emerging technologies.

Lumus Raises $45 Million To Enhance Augmented Reality Technology

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Lumus, a company founded in 2000, is one of many focused on bridging the gap between the digital and real world through these types of experiences and they’ve acquired a massive amount that will help them advance their projects and technology.

US Legislators Form VR-centric “Reality Caucus” to Guide Immersive Technology Policy

Road to VR

The reps issued a joint statement about the caucus : As these technologies continue to advance and grow, this ‘Reality Caucus’ will work to foster information sharing between Congress and our nation’s world-leading technology industry.

Oculus to Talk “Breakthroughs in Spatial Audio Technologies” at Connect Conference

Road to VR

Software Engineering Manager Pete Stirling will take to the stage in a session titled ‘2017 Breakthroughs in Spatial Audio Technologies’, to overview the latest spatial audio tech devised by the company.

Tobii Expands Eye-Tracking Technology to Virtual.

AllThingsVR

Tobii Expands Eye-Tracking Technology to Virtual Reality There’s a saying, “the eyes are the windows to the soul.” To date, Tobii’s technology has been used in certain games, such as Deux Ex: Machina Divided, to allow you to control the camera position with your eyes and set up your aim.

Virtual Reality Journalism: Empathy through Technology

PurplePill VR

Even Immersive Journalism’s founder Nonny de la Peña believes that as VR technology progresses, news events will eventually be filmed with 3D 360 degrees cameras. The post Virtual Reality Journalism: Empathy through Technology appeared first on Purple Pill VR.

Exoskeletons Get Real: The Ultimate Wearable Technology?

EnterpriseWear

No post about exoskeletons can fail to mention this major driver for the advancement of the technology: Workplace injuries. Based on the company’s patented SEM (Soft Extra Muscle) technology, Ironhand ($9,250) is Bioservo’s newest product and a successor to the SEM Glove. StrongArm Technologies. The Enterprise Wearable Technology Summit (EWTS) is an annual conference dedicated to the use of wearable technology for business and industrial applications.

Experiential Technology Event Shows How Far VR Has To Go

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I attended the Experiential Technology Conference (XTech) in San Francisco this week to hear talks about creating virtual experiences that truly immerse you in another world. The headset didn’t incorporate any touch, or haptics, technology.

SteamVR Tracking Could Be 2017’s Most Important VR Technology

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Not many realize, however, just how dramatically Valve’s SteamVR Tracking technology could impact the industry over the next few months. Late last year classes were held to teach licensees how to use SteamVR tracking technology.

Preview: ILM Uses ‘Star Wars’ Assets to Show Potential of Google’s ‘Seurat’ VR Rendering Technology

Road to VR

Google just announced Seurat this week, a new rendering technology which could be a graphical breakthrough for mobile VR. The post Preview: ILM Uses ‘Star Wars’ Assets to Show Potential of Google’s ‘Seurat’ VR Rendering Technology appeared first on Road to VR.

Facebook Teases “breakthrough technologies” Coming to New Oculus Products, Tours R&D Lab

Road to VR

The goal is to make VR and AR what we all want it to be: glasses small enough to take anywhere, software that lets you experience anything, and technology that lets you interact with the virtual world just like you do with the physical one.

uSens Raises $20 Million To Pursue Inside-Out Tracking Technology

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uSens was founded in 2013 and is working on inside-out position and hand tracking technologies. The post uSens Raises $20 Million To Pursue Inside-Out Tracking Technology appeared first on UploadVR.

Leap Motion Raises $50 Million For Its Finger Tracking Technology

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Leap Motion is one possible solution, with its hand and finger tracking technology offering one route for VR and AR headsets to let people make selections and interact with virtual worlds. The money is said to also “advance innovation and adoption of its groundbreaking hand and finger tracking technology; and broaden its reach into new commercial and enterprise applications including education, healthcare, and industrial training simulation.”

Comparing Oculus Touch & HTC Vive Technology and Ecosystems

Road to VR

So today’s episode of the Voices of VR podcast is an op-ed analysis comparing the Touch controller and room-scale tracking technologies, as well as the overall content and developer ecosystems.

Investing in Exponential Technologies with Andreessen Horowitz: VR, AI, & Drones

Road to VR

Kyle Russell is on the deal & research team for venture capital firm Andreessen Horowitz (aka A16z) where he’s focusing on investing in technologies ranging from virtual & augmented reality, artificial intelligence, drones, and other exponential technologies like quantum computing.

Valve Head Affirms Work on First-party VR Games and Interest in Future Technology

Road to VR

During a Q&A on Reddit, Valve head Gabe Newell affirmed that the company is continuing development its own first-party VR content, as well as exploring interests in new technologies which could play a part in Valve’s future.

Oculus Chief Scientist Predicts the Next 5 Years of VR Technology

Road to VR

Humans are capable of seeing at least 220 degrees field of view at around 120 pixels per degree (assuming 20/20 vision), Abrash says, and display and optics technologies are far away from achieving this (forget 4K or 8K, this is beyond 24K per eye).

Advances In Lens Technology Could Reduce The Size Of VR Headsets

VRScout

Paulson School of Engineering and Applied Sciences ( SEAS ) we may be on the verge of a new era in lense technology via new advances that could revolutionize the game. The post Advances In Lens Technology Could Reduce The Size Of VR Headsets appeared first on VRScout.

Valve Begins Process Of Licensing Tracking Technology Royalty Free

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Reading List: 50 Scifi Books Featuring AR and VR Technology

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Technology has imitated art and the other way around, with science fiction writers coining terms like “virtual reality” and “the metaverse,” and tech companies using science fiction writers as in-house futurists and advisers. Now his sudden notoriety has brought him to the attention of Margaret Surina, the owner of a mysterious new technology called MultiReal. In the not-too-distant future, technology has given birth to a form of immortality.

They Came From Space Set to Deliver On Controversial Technology

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The hype around the technology has a checkered past, but the debut trailer for They Came From Space impresses all the same. ’ The rumored showcase for this tech was to be Crackdown 3, driven by Cloudgine’s physics technology.

NVIDIA’s Incredible VR Technologies At SIGGRAPH 2016

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AT&T SHAPE: A Cutting-Edge Convergence of Entertainment and Technology

VRScout

Now, the telecomm organization is hosting AT&T SHAPE , an immersive event that “explores the convergence of technology and entertainment.” After screening the film, Weber will offer viewers a chance to participate further using mobile technology, as well as a Q&A after the screening.

Humaneyes Technologies Debuts The $400 Vuze XR, A Dual Camera That Captures 360° And VR180 Imagery

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Humaneyes Technologies has announced a follow-up to its Vuze VR camera, one that captures both 360° (2D) and stereoscopic VR180 (3D) videos and photos. Tagged with: vuze Facebook Twitter Reddit More The post Humaneyes Technologies Debuts The $400 Vuze XR, A Dual Camera That Captures 360° And VR180 Imagery appeared first on UploadVR.

Oblong Industries Raises $65 Million for ‘Minority Report’-style Gesture Technologies

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Oblong Industries has raised $65 million in funding to build technologies that will make collaborative work much easier. Oblong is combining spatial, immersive, and gesture technologies, brought to you by John Underkoffler, who was the science advisor for the Tom Cruise film Minority Report.

VR Association Formed To Get ‘Ahead of Challenges With Developing and Deploying The Technology Responsibly’

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While seeking to educate consumers, governments, and industry about VR’s potential, the association wants to get ahead of challenges with developing and deploying the technology responsibly.