December, 2024

article thumbnail

Google Announces Android XR Operating System Alongside Samsung MR Headset

Road to VR

Google today announced Android XR, a new core branch of Android, designed as a spatial operating system for XR headsets and glasses. The company is pitching this as a comprehensive spatial computing platform, and hopes to establish its own territory in the XR landscape against incumbents Meta and Apple. Google has revealed Android XR and it’s basically what the name implies: a full-blown version of Android that’s been adapted to run on XR headsets, supports the entire existing librar

Samsung 337
article thumbnail

Bringing Codec Avatars to Mobile: How Close Are We?

AR Insider

With Quest Pro being discontinued and Quest Pro 2 apparently canceled, the future of Codec Avatars remains unknown. What will Meta end up doing with this technology? We examine the evidence. This post appeared first on AR Insider.

AR 403
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2024.10.12): AI models generate 3D scenes, Samsung may unveil its smartglasses in January, and more!

The Ghost Howls

A couple of days ago, I bought some plane tickets. You will discover where Im going tomorrow, in my announcement post! Now lets look at the coolest XR news of the week! Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable,

Samsung 295
article thumbnail

Varjo Launches ‘World’s First’ Scan-to-VR Solution

XR Today - Virtual Reality

Varjo has released the ‘world’s first’ ultra high-resolution 3D scanning solution called Teleport. The global leader in industrial-grade virtual and mixed reality hardware and software, Varjo, has announced the general availability of Teleport, which creates photorealistic digital twins by stitching together 3D scenes made from Apple smartphone photos.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Human Fall Flat VR Launches on PlayStation VR2

Cats and VR

Following the successful launch on Steam and Meta platforms, No Brakes Games and Curve Games are excited to announce that Human Fall Flat VR, is now available for PlayStation VR2 via the PlayStation Store. Bringing the much-loved Human Fall Flat physics-based puzzles into immersive virtual reality, the VR edition allows players to experience the quirky, playful chaos in an entirely new way.

More Trending

article thumbnail

‘Skydance’s Behemoth’ Review – A Colossal Step Forward in VR Action-Adventure Gaming

Road to VR

Skydance’s Behemoth showcases a lot of hard-won lessons in VR design, which is mostly thanks to the studio’s pioneering work on its most successful VR game to date: The Walking Dead: Saints & Sinners (2020). As an original IP in the action-adventure genre, Behemoth goes in a pretty familiar direction when it comes to the game’s narrative, which would otherwise make it difficult to stand out in the crowd were it a standard video game.

Gaming 324
article thumbnail

Understanding Color Constancy in VR Design

AR Insider

Creating realistic experiences is one of the greatest challenges in VR. And one overlooked element in that broader endeavor is color constancy. When done right, it lets users recognize and correctly associate virtual objects and scenes. This post appeared first on AR Insider.

AR 398
article thumbnail

Visual Positioning Systems: what they are, best use cases, and how they technically work

The Ghost Howls

Today I’m writing a deep dive into Visual Positioning Systems (VPS) , which are one of the foundational technologies of the future metaverse. You will discover what a VPS service is, its characteristics, and its use cases, not only in the future but already in the present. As an example of a VPS solution, I will give you some details about Immersal , which is one of the leading companies for what concerns this technology.

Immersion 282
article thumbnail

WindsorPatania Architects’ XR Lab Wins ‘Inspiring Learning Space’ Award

XR Today - Virtual Reality

WinidsorPatania Architects have been awarded the Inspiring Learning Space Award at the Education Estate Awards 2024 in Manchester, UK. The XR space in West Suffolk College offers a space for businesses and the surrounding community to learn, develop, and collaborate. The awards were setup to recognise quality, innovation and sustainability solutions among architects, contractors, consultants, and clients in the education space.

Education 180
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Attack on Titan VR: Unbreakable’ Battles Mankind's Biggest Threat in Part 2 Dec. 17

Cats and VR

166
166
article thumbnail

Apple Vision Pro Could Soon Support PlayStation VR2's Controllers

Upload VR

Apple and Sony are working to bring support for PlayStation VR2's controllers to Vision Pro, Bloomberg's Mark Gurman reports. Gurman has a strong track record when it comes to reporting Apple's moves in advance, and he even revealed many details of Vision Pro itself before it was officially revealed or even acknowledged to exist by Apple. Apple Vision Pro's gaze-and-pinch interaction system is ideal for interface interaction, and its hand tracking is suitable for casual gaming.

article thumbnail

Samsung’s Android XR Headset Will Have First-party Motion Controllers & Support PC VR Streaming

Road to VR

Samsung isn’t sharing a lot of details on its newly announced Android XR headset, but it has confirmed two key things that existing VR enthusiasts and developers are sure to be happy about. Samsung’s ‘Project Moohan’ headset will be the first to ship with Android XR next year. And though our hands-on with the headset exclusively used hand-tracking and eye-tracking input, the company says it’s also making first-party motion controllers which will be natively supporte

article thumbnail

Case Study: Toyota Elevates Institutional Knowledge with AR

AR Insider

How did Toyota reduce training time for novice workers while letting senior experts more scalable? We examine its AR implementation in the latest case study. This post appeared first on AR Insider.

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

The dream comes true: I’m going to CES 2025!

The Ghost Howls

One of my dreams has always been the one of going to the CES , which is one of the biggest tech exhibitions in the world. Well, in a month this dream is coming true because I’m going to attend the CES for real! via GIPHY Since when I got passionate about technology, I’ve heard about the CES, this huge event where a lot of innovative gadgets are showcased and a lot of new products are launched.

Las Vegas 295
article thumbnail

Vallourec Kick Offs Virtual Tours of Hydrogen Storage Site

XR Today - Virtual Reality

Yesterday, Vallourec leveraged virtual reality immersive environments for its Delphy hydrogen storage site, enabling visitors to take a comfortable virtual tour without setting foot in the real location. According to Vallourec, Delphy can revolutionize the hydrogen value chain, so the firm clearly wants to showcase this space as efficiently as possible for potential clients.

article thumbnail

X8 Contra: Super Wall Storm to Launch on Meta Quest Starting December 12, 2024

Cats and VR

154
154
article thumbnail

The House Of Da Vinci VR Review: A Work Of Art

Upload VR

The House of Da Vinci VR is a captivating puzzle adventure into the mysterious and legendary studios of Leonardo da Vinci. Read on for our full review. 0:00 / 1:33 1× Over seven years since appearing on flatscreen platforms, The House of Da Vinci is back once more with escape room style challenges as you try to locate the renowned painter and inventor who's gone missing.

Italy 136
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Hands-on: Samsung‘s Android XR Headset is a Curious Combo of Quest & Vision Pro, With One Stand-out Advantage

Road to VR

Samsung is the first partner to formally announce a new MR headset based on the newly announced Android XR. The device, codenamed “Project Moohan,” is planned for consumer release in 2025. We went hands on with an early version. Note: Samsung and Google aren’t yet sharing any key details for this headset like resolution, weight, field-of-view, or price.

Google 359
article thumbnail

2025 Predictions: Meta Orion Renews Faith in Optical AR

AR Insider

Even though it's just a working prototype, Meta Orion showed the world that it's possible to build AR glasses that are both UX-rich and relatively stylish. Will this inspire others (ahem, Apple) to move in the same direction? This post appeared first on AR Insider.

AR 384
article thumbnail

XREAL One Series AR Smart Glasses to Take on Ray-Ban Meta and Apple Vision Pro during December

XR Today - Augmented Reality tag

This week, XREAL is closing the year by announcing a new AR smart glasses product, just as the market is set to skyrocket in the new year. The firm is debuting two new AR smart glasses models, the XREAL One Series and a Pro variant, which will ship to buyers worldwide in the coming months, including the US, UK, France, Germany, Italy, Czech Republic, Netherlands, China, Japan, and Korea.

AR 103
article thumbnail

Haply Robotics to Win Big at CES 2025 with Haptic-Ready Spatial Design Solution

XR Today - Virtual Reality

Haply Robotics announced that next month at the Consumer Electronics Show 2025 in Las Vagas, the firm will be recognised via the events Innovation Awards 2025 for its Miniverse product, a device that looks to provide a mouse-style solution for workers operating in a 3D spatial environment. At the event, CES will recognise the Miniverse product as part of its “Metaverse and XR Technologies & Accessories categories, whereby Haply Robotics has won the “Best of Innovation” and

Haptic 207
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

New XREAL One AR Glasses Arrive With Proprietary Chip

Charlie Fink

Spatial screen anchoring shouldn’t sound like a breakthrough, but it is. When you turn your head, the screen stays where you anchored it.

AR 126
article thumbnail

Sony, Lynx, And Xreal Are Building Android XR Devices Too

Upload VR

Sony, Lynx, and Xreal are building Android XR devices. Hands-On With Samsungs Android XR Headset, Shipping In 2025 Samsungs Android XR headset is launching in 2025, and we went hands on. Read the details and our impressions here. UploadVR Ian Hamilton If you missed the news, Samsung finally revealed its standalone headset today, and Google revealed the Android XR platform that it will run.

Sony 137
article thumbnail

Meta Announces Multi-year Exclusive Agreement for Spatial Content with James Cameron’s 3D Studio

Road to VR

Meta announced it’s partnering with Lightstorm Vision , James Cameron’s 3D film studio, to produce spatial content across multiple genres, including live events and full-length entertainment. The agreement includes the production of live sports and concerts, feature films, and TV series featuring “big-name IP,” Meta says in a recent blog post , noting that Quest will be Lightstorm Vision’s the exclusive MR hardware platform.

Filming 306
article thumbnail

What’s Next in E-Commerce? Amazon’s 3D Breakthrough Sets a New Standard

AR Insider

Amazon has unveiled a new 3D shopping technology to revolutionize how consumers and sellers interact with online products. Will this herald a new era of immersive, personalized, and efficient shopping experiences? This post appeared first on AR Insider.

Amazon 324
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly