March, 2024

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How Much is Spent on AR Commerce Enablement?

AR Insider

How much do brands spend on technologies to AR-enable their eCommerce shopping flows, including product try-ons, and other 3D visualization? Our latest Behind-the-Numbers installment dives in. This post appeared first on AR Insider.

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Trends and predictions for XR in 2024

The Ghost Howls

We are at the beginning of March and I just realized that I haven’t written yet a post with my predictions for augmented and virtual reality for this year. So (a bit late) here you are a list of some of the most relevant XR trends to follow in 2024, with some predictions of what to expect next. (Some of them have been brainstormed with Lorenzo Cappannari with whom I wrote an article a few months ago and who I thank for the collaboration ).

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Pico Reportedly to Release ‘PICO 4S’ Headset, According to New Trademark & Leaked Controller Design

Road to VR

The Game Developer Conference (GDC) is coming up next week, which could give ByteDance’s XR subsidiary Pico Interactive a perfect opportunity to showcase what, according to a recent trademark and leaked controller model, could be its next standalone VR headset. A post by X user and serial sleuth @Lunayian shows a 3D model scraped from the Pico Connect PC client, ostensibly showing off the right controller for the alleged Pico 4S.

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Meta Remains Committed to Enterprise Metaverse

XR Today - Virtual Reality

Meta set itself a high benchmark when it first unveiled the Horizon Worlds platform and the Metaverse concept. The firm promised large-scale hopes in a short period. While Meta’s expectations and marketing predicted quick adoption, the firm’s Metaverse ambitions fell dormant. A recent post by the Menlo Park-based firm noted that while the hype cycle dwindled, with many eyes turning towards the genAI booms, including Meta’s, the firm remains “committed to both.” Me

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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VWBPE 2024 Conference Mythic Origins starts this Thursday

Hypergrid Business

Screenshot from VWBPE 2023 spotlight presentation. The seventeenth annual Virtual Worlds Best Practices in Education Conference , beginning on Thursday, March 14, 2024, will be an online distributed conference happening in multiple virtual spaces. This conference focuses on the use of immersive virtual environments for educational purposes including virtual and augmented reality.

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Lessons From Developing a Vision Pro App

AR Insider

What are early lessons in Vision Pro app design as the playbook is still being written? Ludenso breaks down its biggest learnings and insights from its educational AVP app. This post appeared first on AR Insider.

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The XR Week Peek (2024.03.12): Apple aims at a $1500 Vision device, Plutosphere shuts down, and more

The Ghost Howls

Today is a tough day for me. You can see why at this LinkedIn post: [link] And now let’s dig into the most interesting pieces of XR news of the week. Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements.

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Meta Updates Quest Link with 120Hz on Quest 3 and Big Battery Savings for All

Road to VR

Meta announced it’s overhauled its aging PC software with a few new features, which should make using Quest for PC VR gameplay a little less 2019 and a little more 2024, as it now includes more modern features such as a higher refresh rate on Quest 3, longer playtime via Air Link, and broadened support for nVidia 4000 series GPUs. Meta updated its PC software, previously called the Oculus PC app, with “numerous bug fixes and enhancements,” the company announced in a blog post ,

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This Chinese VR Headset Vendor is Entering North American Markets

XR Today - Virtual Reality

DPVR, a Chinese VR hardware and software education solution provider, is entering a strategic partnership with ASI Corporation to expand its global market reach to the United States and Canadian regions. DPVR looks to expand its headset portfolio into the western amusements, enterprise, education, and consumer sectors. The firm is already present in these Western markets; however, the ASI partnership will help boost this goal.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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OpenSim area continues growth streak

Hypergrid Business

The total land area on OpenSim’s public grids reached the equivalent of 132,969 standard regions this month, an all-time high — and the third month in a row that OpenSim land area has broken records. There was an increase of 1,089 standard region equivalents compared to last month. Meanwhile, the total number of registered users went up by more than 1,338.

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Study Finds 120fps Is The "Important Threshold" To Avoid VR Sickness

Upload VR

A recent study concluded that 120fps is the "important threshold" to avoid VR sickness for most people. The paper comes from Xi'an Jiaotong–Liverpool University in China, where the authors have been studying the effects of VR refresh rates, resolution, haptics, stereoscopy, and more for years, including how these elements all relate to simulator sickness.

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Case Study: Samsung Boosts Awareness with TikTok Effects

AR Insider

We keep hearing that AR is an effective brand marketing medium. But where's the proof? Our latest case study looks at Samsung's AR campaign using TikTok Effects. This post appeared first on AR Insider.

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Intel CEO Pat Gelsinger to Deliver Computex Keynote, Showcasing Next-Gen Products

Anand Tech

Taiwan External Trade Development Council (TAITRA), the organizer of Computex, has announced that Pat Gelsinger, chief executive of Intel, will deliver a keynote at Computex 2024 on June 4, 2024. Focusing on the trade show's theme of artificial intelligence, he will showcase Intel's next-generation AI-enhanced products for client and datacenter computers.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The ‘Beat Saber’ Music Pack That Always Needed to Happen… is Finally Happening

Road to VR

Beat Saber’s next music pack will bring one of the most influential names in electronic music to the game’s library of downloadable content: Daft Punk. Go back to some of Daft Punk’s earliest albums and you might find yourself saying “this doesn’t sound so special, I hear stuff like this all the time.” Well, the reason it might not sound so special is because Daft Punk’s works have been so influential to modern electronic music that you can hardly find

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Could Spatial Computing Help Detect Early Alzheimer’s Symptoms?

XR Today - Virtual Reality

This week, Cambridge researchers may have discovered an incredibly valuable medical innovation suggesting that VR could detect early Alzheimer’s symptoms in patients. Research conducted by experts at the University of Cambridge asked volunteers to navigate a spatial/immersive environment, which in turn helps researchers detect impairments in spatial understanding – an early Alzheimer’s warning sign.

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Linden Lab Is Investigating Serious (and Possibly Defamatory) Allegations Made Against Some Second Life Users and Companies, and Linden Lab Staff

Ryan Schultz

I follow a number of Second Life YouTubers using Feedbin ( a handy tool which I wrote about here ; what I like about it is that I can organize my viewing, and not have to deal with YouTube’s notorious recommendation algorithm). Last night, I watched a video from a Second Life user who announced that they were stepping away from SL, and why. In the description of the video was a link to an anonymous article which had been published on Medium on Feb. 24th, 2024, and updated Feb, 29th, which

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Meta's Servers Malfunctioned, Rendering All Quest Headsets Temporarily Unusable

Upload VR

UPDATE: The issue was resolved around 8:40am PT. This article has been updated to reflect this. Meta's servers weren't working correctly earlier today, and the issue temporarily rendered all Quest headsets unusable. Facebook, Instagram, Threads, and the Quest platform were inaccessible from roughly 7:30am PT. Trying to access them resulted in a login error.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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What Does TikTok Teach Us About Vision Pro App Design?

AR Insider

TikTok is one of the relatively few companies to develop a Vision Pro app? It did this by reimagining its UX for a native AVP experience. What lessons can we take from this approach? This post appeared first on AR Insider.

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Intel to Hold Webinar to Discuss Long-Term Vision for Foundry, Separating Fab and Design Reporting

Anand Tech

As Intel spins off its fabs into the Intel Foundry business, it will change the way it reports results in the coming months. To discuss the company's long-term vision and give investors a better understanding of how Intel's business will move forward with Intel Foundry and other divisions, Intel plans to host a webinar on segment reporting on April 2, 2024. " The webinar will discuss the longer-term vision for the foundry business and the importance of establishing a foundry-like rel

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Meta is Deleting All Old Oculus Accounts by Month’s End, Severing Another Tie to “the good old days”

Road to VR

Meta announced it’s finally closing the door on Oculus accounts by the end of the month, which means all users with old Oculus IDs will either need to migrate to a Meta account or lose access to purchased content, achievements, friends list, and more. Meta initially notified users back in October 2022 that Oculus accounts would be automatically logged out after January 1st, 2023, forcing users who wanted to continue using their Quest and Rift headsets to migrate accounts.

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How HTC VIVE Helped to Deploy XR Devices in North Dakota Classrooms

XR Today - Virtual Reality

In early February, following the successful launch of the Vision Pro rocket, CareerViewXR, an emerging immersive edtech startup, spearheaded a statewide initiative providing over 300 HTC VIVE VR headsets and accompanying immersive learning software to schools across North Dakota. This initiative marks a growing partnership between HTC VIVE and CareerViewXR to distribute VIVE Focus Plus headsets to education groups in the North Dakota region.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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#1361: Agog Immersive Media Institute Launches to Help Social Good Orgs Leverage XR

Voices of VR

The Agog Immersive Media Institute officially launched today by Grist-founder Chip Giller and philanthropist / investor Wendy Schmit. They describe Agog as “a groundbreaking initiative at the intersection of technology, communications, and social impact. Agog, a philanthropic organization, will help creators and nonprofit leaders harness the power of extended reality (XR) technologies to spur positive […] The Agog Immersive Media Institute officially launched today by Grist-founder C

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Google Tried To Get Meta To Kowtow To Its Upcoming XR Platform

Upload VR

Google reportedly asked Meta to partner and "contribute to" its upcoming XR platform, but Meta said no. The claim comes from a report from The Information today, citing "a person involved in the talks." In posts on Threads , Meta CTO Andrew Bosworth said "You can tell they got this story from Google", and made the following statements: "After years of not focusing on VR or doing anything to support our work in the space, Google has been pitching AndroidXR to partners and suggesting, incredibly,

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What’s Vision Pro’s Enterprise Play?

AR Insider

Despite entertainment-heavy positioning, Vision Pro's price tag and value proposition also align with enterprises and developers looking to build spatial muscles. How will Apple lean into that? This post appeared first on AR Insider.

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Western Digital Issues Update on Company Split: CEOs for Post-Split Entities Announced

Anand Tech

Now well in the midst of executing its plan to divide itself into separate hard drive and NAND businesses, Western Digital today offered a fresh update on the state of that split, and what the next steps are for the company. With the eventual goal of dividing the company into two independent, publicly traded companies, Western Digital is reporting that they have made significant progress in key transactional projects, and they are also announcing their initial leadership appointments for the pos

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly