July, 2024

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Is Multimodal AI AR’s Unsung Hero?

AR Insider

Since Ray-Ban Meta Smartglasses launched, the term multimodal AI has gained importance in the world of AR. What is it? Who else is working on it, and why does it matter? This post appeared first on AR Insider.

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Somnium Connect and my hands-on with Teslasuit

The Ghost Howls

On Friday I was in Prague to attend the Somnium Connect 2024. There I had the opportunity to meet with some amazing friends from the VR community and to try very interesting pieces of hardware like the Somnium VR1 headset (hands-on impressions coming soon!) and the Teslasuit haptic suit. Let me tell you everything about this event and my hands-on with Teslasuit!

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Magic Leap Lays Off Sales & Marketing Amid Report of “last ditch” Pivot to License AR Optics

Road to VR

Storied AR headset unicorn Magic Leap has laid off its entire sales and marketing departments, making for around 75 jobs cut from its rolls. Initially the focus of a Bloomberg report, Magic Leap has now confirmed the layoff round, stating the move was to adjust its strategy moving forward: “Magic Leap has been evolving our go-to-market approach to better align with market dynamics and emerging opportunities, optimizing how we support our customers and our ecosystem,” Magic Leap told Bloo

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Meta AI Comes to Quest Headsets

XR Today - Virtual Reality

Meta is adding its AI assistant Meta AI to its Meta Quest VR headsets. The intelligent technology can provide users with real-time information powered by Bing. Meta AI has built-in Meta Llama technology and has also received been updated to include Meta AI with Vision, enabling your smart glasses to share your view of the world so that it can bring you text translations, fashion tips, and more.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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EON Reality Partners with Health and Safety International Centre (HSIC Libya) to Improve Health and Safety Training in Libya

EON Reality

Revolutionizing Health and Safety Training in Libya with AI-Powered XR Technologies Irvine, CA – July 15, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, announces a partnership with the Health and Safety International Centre in Libya (HSIC Libya) to revolutionize health and safety training programs in Libya using cutting-edge AI-powered XR solutions.

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What Sits at the Intersection of AR and AI?

AR Insider

We were on stage with Snap CTO Bobby Murphy when he announced GenAI Suite at AWE. Along with prolific AR creator Page Piskin, we discussed the fusion of AR and AI. Now we have the panel takeaways and video for AR Insider readers. This post appeared first on AR Insider.

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Hands-on the Pimax Crystal Light at Pimax Global Roadshow London 2024

The Ghost Howls

Today I host another amazing guest article by Rob Cole, the VR ergonomics expert who has ideated the XR Caliper (later XR Modular ) controller and has reviewed headsets like the Pimax Crystal already on this blog. Today Rob will tell us about his experience at the Pimax Global Roadshow episode that happened in London a few weeks ago. Let’s see how this event by Pimax turned out to be!

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‘Half-Life: Alyx’ on PSVR 2 Would be a Win-win-win for Valve, Sony, & Players

Road to VR

There’s at least six really good reasons why getting Half-Life: Alyx onto PSVR 2 is a good idea, and it would be a net positive for everyone involved. So what do we gotta do to make it happen? Despite launching in 2020, Half-Life: Alyx continues to be one of VR’s absolute best games. It’s production value and incredible attention to detail have allowed it to hold up extremely well, even four years later.

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Is a ‘Game-Changing’ HTC Vive Headset Coming Soon?

XR Today - Virtual Reality

HTC has released a YouTube video that hints at the impending release of a ‘game-changing’ Vive headset. The Taiwanese consumer electronics company ‘HTC’ posted the video titled ‘HTC VIVE: A Vision for You’ on its company YouTube channel, with what appears to be a silhouette of a new headset at the end of the video. It is likely that the headset will support virtual reality experiences, as well as contain the latest Snapdragon XR2+ Gen 2 chipset.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Kitely Mega Worlds on sale for $90 per month

Hypergrid Business

Kitely’s Coopersville region is a Mega World. (Image courtesy Kitely.) For a limited time, Kitely ‘s “Mega Worlds” region packages are on sale again, for $90 a month, the company announced today. A “Mega World” is a variable size region the size of 64 standard region that can hold up to 150,000 prims. That works out to just $1.40 per standard region per month.

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RunwayML Eyes $450 Million Investment, Launches Gen-3 Alpha

Charlie Fink

Featuring RunwayML Gen-3 AI demos, Eleven Labs Nabs Dead Celebrity Voices, Open AI Tames Time, Meta text-to-3D asset gen, plus news from the Fortnite Metaverse.

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How Many Consumers Have Tried AR?

AR Insider

35 percent of U.S. adults have tried mobile AR, and 80 percent of those do so at least monthly. These results flow from ARtillery Intelligence's latest original survey research with Thrive Analytics. This post appeared first on AR Insider.

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Hands-on Distance Technologies: promising glasses-free AR, at an early stage

The Ghost Howls

When I was at AWE, one of the demos I was the most curious about was the one of Distance Technologies, the company that promises to offer glasses-free augmented reality. I was lucky enough to be one of the few who managed to try it in a private showcase in a hotel room close to the convention center, and I’m happy to tell about my experience to all of you who could not be there.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Quest 3 is Getting AI Vision Features While Apple Intelligence on Vision Pro Still Isn’t Confirmed

Road to VR

Meta today announced plans to update Quest 3 with AI vision features similar to what’s on the company’s latest Meta Ray-Ban glasses. Meanwhile, Apple still hasn’t confirmed if Apple Intelligence features will hit Vision Pro at the same time as other Apple devices this Fall. Meta has pointed to AI investments as its other major area of R&D alongside XR, and now the company is starting to bring the two together with consumer-facing AI features.

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MediSim VR Introduces Chennai’s ‘First’ VR Medical Training Centre

XR Today - Virtual Reality

MediSim VR has publicised Chennai’s ‘first’ immersive and interactive VR-training lab at Sri Ramachandra Institute of Higher Education and Research (SRIHER). Osso VR Expands Medical Training to Orthopaedic Surgery Global Medical Certification Organization Adopts XR Vuzix Medical Use Cases Show Value of AR Smart Glasses The virtual reality technology has already benefitted more than 4,000 students, enabling what the healthcare simulation training solutions provider MediSim VR describes as “unpara

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HTC Is Teasing A New Vive Headset After Qualcomm Confirmed It Will Use XR2+ Gen 2

Upload VR

HTC is teasing a new Vive headset. 0:00 / 0:14 1× At the end of a new video posted across the company's YouTube channel and social media channels titled HTC VIVE: A Vision for You , the silhouette of the new headset can be seen. The video description reads: Dedicated people have always found ways to break down barriers and redefine the human experience.

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Zoc Flips The Script On Education With AI

Charlie Fink

Zoc AI captures a full transcript and generates well-organized notes eliminating frantic note-taking, so students to focus their full attention on the lecture.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Will WebXR Unlock Vision Pro Content Libraries?

AR Insider

Apple recently announced WebXR support in visionOS 2. This unlocks cross-platform mixed reality experiences. What should users expect, and will this mean for Vision Pro content libraries? This post appeared first on AR Insider.

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How to be a good mentor at an XR hackathon

The Ghost Howls

In the last month, I’ve been a mentor/judge at two XR hackathons : the XR Game Jam in Helsinki and the XRCC in Berlin. It’s been a very pleasant experience and I’ve learned a thing or two about how it is being a mentor during this kind of event, so as usual, I want to share my learnings with you. I will focus in particular on my experience at XRCC, so in the end, I will also tell you how this event has been since many people asked me about it.

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New XR Platform From Samsung and Google Will be Announced, if Not Launched, This Year

Road to VR

This week Samsung and Google confirmed their forthcoming “XR platform” will be announced this year, though it’s unclear if it will actually launch before the end of 2024. It was early 2023 when Samsung, Google, and Qualcomm first announced their collaboration on an “XR platform” based on Android. The timing of that announcement made it sound like we’d probably hear more about that platform and whatever devices it would power in late 2023 or maybe early 2024.

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Liverpool Public Invited to VR Walkthrough of £100m Baltic Merseyrail Construction Project

XR Today - Virtual Reality

This week, Liverpool’s Mayor Steve Rotheram hosted a showcase event at the Baltic Triangle to highlight how the city is leveraging VR technology to advance the £100m Baltic Merseyrail construction project. Rotheram said: Our plans for Liverpool Baltic station demonstrate our ambitions for the future of our network, with this virtual walkthrough showcasing the level of quality we want to build for our residents.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Quest 3's Mixed Reality Dynamic Occlusion Is Now Higher Quality With Better Performance

Upload VR

Dynamic occlusion on Quest 3 is currently only supported in a handful of apps, but now it's higher quality, uses less CPU and GPU, and is slightly easier for developers to implement. Occlusion refers to the ability of virtual objects to appear behind real objects, a crucial capability for mixed reality headsets. Doing this for only pre-scanned scenery is known as static occlusion, while if the system supports changing scenery and moving objects it's known as dynamic occlusion.

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Intel Addresses Desktop Raptor Lake Instability Issues: Faults Excessive Voltage from Microcode, Fix Coming in August

Anand Tech

In what started last year as a handful of reports about instability with Intel's Raptor Lake desktop chips has, over the last several months, grown into a much larger saga. Facing their biggest client chip instability impediment in decades, Intel has been under increasing pressure to figure out the root cause of the issue and fix it, as claims of damaged chips have stacked up and rumors have swirled amidst the silence from Intel.

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Can Inclusive UI Engender an Equitable XR Ecosystem?

AR Insider

How well XR user interfaces work for people of all abilities will determine the technology's ultimate utility. This starts with developers, who should consider varied physical and mental traits. We examine the how and why. This post appeared first on AR Insider.

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People think AIs are conscious. What could this mean for bots in OpenSim?

Hypergrid Business

(Image by Maria Korolov via Adobe Firefly.) I’ve been interacting with OpenSim bots — or NPCs — for nearly as long as I’ve been covering OpenSim. Which is about 15 years. (Oh my God, has it really been that long?) I’ve been hoping that OpenSim writing would become by day job, but, unfortunately, OpenSim never really took off.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly