GDC 2020 Survey: Oculus VR Headsets Dominate Developer Interest

UploadVR

The newest survey of game developers conducted in connection with the Game Developers Conference (GDC 2020) reveals a sea change in VR developer interest. In previous years HTC Vive dominated the survey results but Facebook’s Oculus Quest is dominating this year alongside Valve Index and Rift. The key question on the survey — Which VR/AR platform(s) most interest you as a developer right now?

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Valve Revamps Steam Survey to More Accurately Count VR Headsets

Road to VR

Valve’s long running Steam Survey has been one of the most transparent data sources for gauging which VR headsets are the most used. Although Steam represents just one of several major VR platforms, it’s the only one of the bunch that transparently presents data about which VR headsets users are using via the Steam Survey which collects data about hardware used by the Steam population. Our last major analysis of the Survey data is here.

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Steam Hardware Survey Revamped, Will Be Reliable Estimate Of PC VR Headset Ownership

UploadVR

Valve revamped the VR section of the Steam Hardware Survey to support all PC VR headsets. The Steam Hardware Survey is offered randomly to a portion of Steam users each month. UploadVR has been collecting the VR headset data reported by this survey for years now. Because Facebook and HTC don’t release sales figures, the survey is actually the most reliable publicly available indicator of PC VR headset sales.

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Vive Closes In On Rift In May Steam Hardware Survey

UploadVR

It’s the start of a new month so you know what that means; the latest Steam Hardware Survey is in. Note, of course, that these results are based on an optional survey. Tagged with: htc vive , HTC Vive Pro , oculus rift , Steam Hardware Survey Facebook Twitter Reddit More The post Vive Closes In On Rift In May Steam Hardware Survey appeared first on UploadVR. HTC Vive Oculus Rift VR Industry News htc vive HTC Vive Pro oculus rift Steam Hardware Survey

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2018 OpenSim Sentiment Survey

Hypergrid Business

If the survey below doesn’t load, you can access it on its own Google Forms page. Loading… Features Metaverse survey

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2017 OpenSim grids survey

Hypergrid Business

Many grids don’t report their active user numbers, but two, InWorldz and the Great Canadian Grid, were very active when they did last report them, so we’re including them as default options in the survey. You can see the results of last year’s survey here , and all previous surveys here. Loading… Features Metaverse annual grid survey surveyEach year, we ask our readers to rate their home grids.

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Rift/Vive Gap Widens In February Steam Hardware Survey

UploadVR

The Oculus Rift continued to widen the gap with HTC Vive headsets in the latest Steam Hardware Survey results. Both are coming this year so we’ll be looking forward to seeing what impact they make on the Steam Hardware Survey. Steam’s Hardware Survey tells us the total share of VR headsets between people that opt-in. HTC Vive HTC Vive Cosmos HTC Vive Pro HTC Vive Pro Eye Oculus Rift VR Industry News htc vive oculus rift Steam Hardware Survey VR sales

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Vive Pro Data Revealed in Steam Survey, Thins Gap Between Rift and Vive

Road to VR

In the latest set of data from Vale’s monthly Steam Hardware & Software survey, the Vive Pro has finally made an official entrance and shows that the gap between Rift and Vive isn’t as wide as it appeared. Participation in the survey is optional. We had actually spotted its influence in months past when we noticed that the total percentages provided by the Steam survey weren’t adding up to 100%.

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Oculus Headsets Pass 50% Market Share In September Steam Hardware Survey

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Oculus headsets now make up more than 50% of VR headsets on Steam, according to the September Hardware Survey. The post Oculus Headsets Pass 50% Market Share In September Steam Hardware Survey appeared first on UploadVR. VR Industry News oculus oculus rift s pc vr Steam Hardware Survey top stories valve index Windows MRThe Facebook-owned brand’s total has hovered just below 50% for around two years now.

Survey 219

Rift S Surpasses Windows MR, Index Doubles In August Steam Hardware Survey

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The Oculus Rift S is now used by more Steam users than all Windows MR headsets combined, according to the August Steam Hardware Survey. The post Rift S Surpasses Windows MR, Index Doubles In August Steam Hardware Survey appeared first on UploadVR. VR Industry News oculus rift s Steam Hardware Survey SteamVR top stories Windows MRThe Valve Index’s market share has doubled, and VR overall is at an all time high. Rift S Overtakes WMR.

Survey 216

Rift Loses More Ground To Vive In November Steam Hardware Survey

UploadVR

The Oculus Rift’s lead over the HTC Vive family of VR headsets in Steam’s monthly hardware survey is now the smallest it’s been in some time. The recent introduction of HTC’s enhanced Vive Pro headset to the survey has proved troubling for Rift’s perceived majority market share. As always, we must remind you that Steam’s Hardware Survey isn’t a definitive means of tracking the actual sales of VR headsets in relation to others.

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Survey: Help Devs Understand Real VR Users & Enter to Win $150 Amazon Gift Card

Road to VR

That’s one of the primary questions we want to help VR devs answer with a survey which aims to understand real VR users. Wanting to help developers understand that question, we’ve created a survey in conjunction with our friends at Greenlight Insights, a VR and AR market intelligence firm. Specifically, this survey is focused on understanding real users of VR headsets, not potential users who don’t actually own and use VR hardware.

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Steam Survey: HTC Vive Neck and Neck with Oculus Rift After Repeated Gains

Road to VR

Valve’s monthly Steam hardware and software survey is out again, and it appears HTC Vive is holding firm ground on the platform after Oculus Rift took majority market share in March as the most popular VR headset on Steam. Participation in the survey is optional. Virtual reality usership on the platform is up 0.09% since the penultimate survey. The post Steam Survey: HTC Vive Neck and Neck with Oculus Rift After Repeated Gains appeared first on Road to VR.

Survey 148

New Survey Suggests Lack Of Compelling Content As Biggest Obstacle For VR/AR Adoption

UploadVR

VR Industry News adoption ar future obstacles perkins coie survey Upload VR

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GDC 2019 Survey: 33% Of VR Devs Working On Vive, 21% On Quest

UploadVR

GDC’s annual State of the Game Industry survey of developers is out ahead of the 2019 Game Developers Conference in March and it offers some some new data about developer sentiment relative to the VR/AR market. On this year’s survey, the question “ Which platform(s) are you *currently developing* games for?” You can check out the survey yourself by filling out the registration form on the GDC site.

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OpenSim viewer survey

Hypergrid Business

I’ve been asked to do a reader survey about what OpenSim viewers they use, what they like about them, and what they’d want to see fixed — so here it is. If you can’t see the survey form below, click here to see it on Google. Loading… Features Metaverse surveyAs usual, one random respondent will get a free virtual reality headset for their mobile phone.

Steam Survey: HTC & Windows VR See Gains as Oculus Awaits New Headsets

Road to VR

As the VR market is poised for a handful of new headsets launching in the coming weeks, the latest Steam Survey unsurprisingly shows Vive and Windows VR making some gains after Oculus discontinued the Rift ahead of the launch of the Rift S. While that’s a drop from the month prior, the overall trend remains consistently upward: Monthly-connected VR headsets as of April 2019 (gap caused by erroneous Stream Survey data) | Data courtesy Valve, chart by Road to VR.

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Road to VR Readership Survey 2020

Road to VR

Road to VR is running a survey with our partner Gamer Network to better understand our audience. The Readership Survey takes about 10 minutes to complete and is shared across Gamer Network sister sites. The survey is anonymous and we won’t be able to tell who you are by the answers you give. The survey helps us build an accurate picture of our audience and what they care about, so we know who we’re talking to.

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Rift and Windows VR Continue Growth Streaks at Expense of Vive in Latest Steam Survey

Road to VR

The latest data from Valve’s Steam Survey shows the Rift and Windows VR headsets continuing growth streaks in their share of monthly-connected headsets on Steam, snatching share mostly from the Vive and Vive Pro. Participation in the survey is optional, and headsets aren’t counted if they aren’t powered on and recognized by the user’s PC at the moment that the data is collected.

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Rift/Vive Gap Nearly Doubles In March Steam Hardware Survey

UploadVR

The March Steam Hardware Survey results continue a recent trend. The Hardware Survey is optional and requires users to have their headsets actually plugged in to count. Still, we’re expecting to see some big shifts for the survey pretty soon. Tagged with: htc , htc vive , HTC Vive Pro , oculus , oculus rift , steam , SteamVR , VR sales Facebook Twitter Reddit More The post Rift/Vive Gap Nearly Doubles In March Steam Hardware Survey appeared first on UploadVR.

Survey 219

Oculus Rift Pulls Ahead Again In December Steam Hardware Survey

UploadVR

I was half expecting to write that the combined power of the Vive and Vive Pro had allowed HTC to regain the top spot it once held for so long in December’s Steam Hardware Survey. This is an optional survey and you need to have your hardware plugged in (and using Steam) for it to register. Turns out the opposite is true; the Oculus Rift gained ground this month.

Survey 218

Road to VR Readership Survey 2019

Road to VR

Road to VR is running a survey with our partner Gamer Network to better understand our audience. The Readership Survey takes about 10 minutes to complete and is shared across Gamer Network sister sites. The survey is anonymous and we won’t be able to tell who you are by the answers you give. The survey helps us build an accurate picture of our audience and what they care about, so we know who we’re talking to.

Survey 109

AR and VR Survey Shows Optimism in Industry

ARPost

For the last three years, law firm Perkins Coie, the XR Association, and Boost VC have conducted a survey on industry attitudes toward AR and VR technology. Here, we look at some of the major trends in the survey. Before we jump into the survey results , there are a couple of things to understand going in. Second, the survey primarily reflects the views of industry and enterprise – not entertainment. About the Survey.

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2017 OpenSim hosting survey

Hypergrid Business

This is a survey of OpenSim hosting companies — it is not a survey about OpenSim grids. That survey was conducted in October.). If you run your own grid and use a hosting company for technical support or hosting, this survey is for you. If you use more than one hosting company, you can fill the survey out more than once, just make sure to say that in the comments so that the additional responses aren’t deleted.

Oculus Rift Increases Lead Over HTC Vive In March Steam Hardware Survey

UploadVR

March’s Steam Hardware Survey results are in, and the Oculus Rift continues to increase the gap with the HTC Vive. Last month’s survey results were the first ever in which Rift beat the Vive, taking almost 2% more of the total headset usage on Valve’s platform that month. Tagged with: htc vive , oculus rift , Steam Hardware Survey Facebook Twitter Reddit More. HTC Vive Oculus Rift VR Industry News htc vive oculus rift Steam Hardware Survey

Survey 157

Rift/Vive Gap Shrinks In June Steam Hardware Survey Results (Sort Of)

UploadVR

but June’s Steam Hardware Survey results are in. The survey is optional and not a definitive means of reporting on the VR market share, but it’s the best we’ve got as it stands. Tagged with: htc vive , HTC Vive Pro , HTC Vive Pro Eye , oculus rift , oculus rift s , Steam Hardware Survey , valve index Facebook Twitter Reddit More The post Rift/Vive Gap Shrinks In June Steam Hardware Survey Results (Sort Of) appeared first on UploadVR.

Survey 126

GDC 2018 Survey: HTC Vive Is Still The Most Popular VR Headset For Devs

UploadVR

In the months leading up to the event, the event organizers send out a survey to attendees gauging industry trends and opinions and this year’s results reveal some interesting (if mostly downward pointed) details on VR/AR game development. In the 2017 State of the Industry Report, a whopping 24% of those surveyed were actively working on a VR project while only 19% are in 2018’s survey. Tagged with: GDC , GDC 2018 , survey , Vive Facebook Twitter Reddit More.

Survey 159

Survey Suggests Social VR Is Least-Used Genre, Solo Games The Most

UploadVR

Experiences Gaming Social VR VR Industry News survey

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Rift S Boosts Oculus, Index Starts Small In July Steam Hardware Survey

UploadVR

Late last week we reported on initial findings from the July Steam Hardware Survey. Obviously, we know the Steam Hardware Survey isn’t entirely dependable (it’s only an optional survey for Steam users), but to see the new Oculus headset catch up so quickly to an entire line of VR devices that have been available for a few years is surprising indeed. The post Rift S Boosts Oculus, Index Starts Small In July Steam Hardware Survey appeared first on UploadVR.

Survey 216

Road to VR Readership Survey 2018

Road to VR

Road to VR is running a survey with our partner Gamer Network to better understand our audience. The Gamer Network Readership Survey takes about 10 minutes to complete and is shared across Eurogamer and Gamer Network sister sites. The survey is anonymous and we won’t be able to tell who you are by the answers you give. The survey helps us build an accurate picture of our audience and what they care about, so we know who we’re talking to.

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Microsoft’s New Windows Survey Wants to Know About Your VR Plans

UploadVR

The post Microsoft’s New Windows Survey Wants to Know About Your VR Plans appeared first on UploadVR. Microsoft VR Industry News microsoft project scorpio Windows Insider Survey

Survey 141

Survey: 78% of AR/VR Developers Not Planning Platform-exclusive Content

Road to VR

In a survey published by VRDC, AR and VR developers are largely leaning toward platform agnostic development for their next projects. While the figure above is interesting, it should be noted that the sample size of the survey is only 500 respondents. The survey also found that when it comes to the respondents’ next AR/VR projects, most were planning to develop for the HTC Vive over others.

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Rift/Vive Gap Shrinks As Windows VR Crosses Milestone In April Steam Survey

UploadVR

It’s a new month, which means the latest Steam Hardware Survey results are in. As for actual headset usage, the survey says both Rift and Vive grew by 0.03%. The Hardware Survey is optional and requires users to have their headsets actually plugged in to count. This is likely one of if not the last time we’ll see the Steam Hardware Survey in its current form. The question is how will they shape up in the Steam survey?

Survey 203

Survey: Which VR Headsets Are Used Most?

AR Insider

adults in Thrive’s established consumer survey engine. At a high level, 19 percent of consumers surveyed have bought or used a VR headset, up from 16 percent in 2019. On the bright side, it reached that point from zero percent, eight months before this survey was fielded. More from AR Insider… The post Survey: Which VR Headsets Are Used Most?

HTC VR Survey Offers Vives & Gift Cards as Prizes, Aims to Understand VR Users

Road to VR

A survey sponsored by HTC America is currently open on SurveyGizmo , with the option to enter a prize draw, which includes three Vive systems and seven gift cards worth $100 – $150. The 10-15 minute ‘experiences with VR’ survey is for HTC’s ‘research purposes only’, aiming to gather some general VR usage data and purchasing habits. A section of the survey also asks about users phone habits, including which devices they own and how long they’ve owned the phone.

Survey 157

Analysis: ‘Half-Life: Alyx’ Adds Nearly 1 Million VR Users to Steam in Record Gain

Road to VR

The latest Steam Survey data is the first time we’re seeing the impact of Half-Life: Alyx in the numbers; although the game launched in late March, Valve advised that most survey data is collected early in each month, so the impact of the game’s launch wasn’t truly revealed until now. Alternatively, the loss could also be related to Valve’s recent changes to the way the Survey collects data on VR headsets.

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EON Reality Immersive Learning for Higher Education Survey

EON Reality

As part of our efforts to better understand the needs of higher education, EON Reality will be conducting a survey that seeks to identify the critical challenges faced by teachers, learning designers and technologists. The survey (which will be conducted globally) serves to provide cross-national perspectives on teaching and learning which can better inform education technology design in VR and AR. We welcome you to participate in the survey by clicking this link.