Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers

Road to VR

Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers.

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‘Justice League’ IMAX VR Experience to Debut Haptic VR Controller from Tactical Haptics

Road to VR

For the new (and awkwardly named) Justice League: An IMAX VR Exclusive experience the Centre is set to debut the ‘Reactive Grip’ haptic controller from Tactical Haptics. Image courtesy Tactical Haptics.

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Tactical Haptics Raises $2.2 Million to Build Haptic VR Controller Dev Kit

Road to VR

Tactical Haptics , a company pioneering a novel form of haptic feedback which can create compelling sensations that go far beyond rumble, announced today it has raised $2.2 million to create a development kit of a haptic VR controller as a stepping stone to an eventual consumer product.

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Researchers Electrically Stimulate Muscles in Haptic Designed for Hands-free AR Input

Road to VR

Researchers at The Human Computer Interaction Lab at Hasso-Plattner-Institut in Potsdam, Germany, published a video recently showing a novel solution to the problem of wearable haptics for augmented reality.

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AxonVR is Building a Generalized Haptic Display

Road to VR

9,652,037 of a “whole-body human-computer interface” on May 16th, which includes an external exoskeleton as well as a generalized haptic display made out of microfluidic technology. The post AxonVR is Building a Generalized Haptic Display appeared first on Road to VR.

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PhD Student Uses $25,000 Robot to Apply Realistic Haptic Feedback to Vive Controls


Haptics hardware Encounter Haptics haptic feedback htc vive Scott Devin

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‘Haptic Shape Illusion’ Allows VR Controllers to Simulate Feel of Physically Larger Objects

Road to VR

Exploring the concept of ‘haptic shape illusion’, the controllers have data-driven, precise mass properties, aiming to simulate the same feeling in the hand as the larger objects on which they are based. Simulating the feel of real objects is a fundamental haptics challenge in VR.

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Exiii Raises $750K for Haptic VR Gloves with Force Feedback

Road to VR

Japan-based startuped Exiii , which is developing a pair of haptic gloves with force feedback, has raised $750K for continued R&D, expansion of sales channels, and growing the company’s team.

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Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback

Road to VR

The company formerly known as AxonVR , which has raised more than $5 million in venture capital, is rebranding to HaptX, and revealing a feature prototype of a VR glove which uses micro-pneumatics for detailed haptics and force feedback to the fingers.

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Tactical Haptics’ New Prototype VR Controller Shapeshifts to Fit Your Game

Road to VR

Tactical Haptics’ newly developed haptic controller prototype uses mechanical sockets that allow them to be mated in different configurations on-the-fly, in order to match a particular virtual interaction more closely than standard VR motion controllers. Image courtesy Tactical Haptics.

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Microsoft Shows New Research in Haptics With ‘CLAW’ VR Controller Prototype

Road to VR

As VR display resolutions become more packed with pixels and new controller types such as Valve’s Knuckles dangle tantalizingly in front of us, one thing that often goes overlooked is haptic feedback. Haptics News claw haptics microsoft microsoft claw microsoft research

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NullSpace VR’s New ‘Hardlight’ Haptic Suit is Heading to Kickstarter

Road to VR

NullSpace VR are poised to launch a new haptic vest focused toward immersive, virtual reality gaming, via Kickstarter soon. The Hardlight suit integrates 16 haptic pads that allow you to feel directional impact linked to actions inside the VR experience.

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Hardlight VR $499 Haptic Suit Kickstarter Passes $80k Target

Road to VR

Hardlight VR is a new haptic suit from Nullspace VR that launched its Kickstarter last week. We wrote recently about Nullspace VR’s haptic suit project Hardlight VR and the team’s intent to bring the product to Kickstarter.

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Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. Haptic feedback in general-purpose controllers has been limited to vibration feedback since the introduction of the Rumble Pak for the Nintendo 64 in 1997.

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bHaptics’ TactSuit Promises Better Actuator-Based Haptics at a Lower Price-Point

Road to VR

The bangles can technically also allow for more detailed haptic feedback because of their higher ‘actuator per square inch’ resolution, but I’m not sure what it would accomplish outside of having to learn what certain buzzes mean in the context of a game.

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VR Research Project Uses Electrical Impulses For Controller-Free Haptic Feedback


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Full-Body VR Haptic HoloSuit Shipping This November


Offered in multiple versions, the wearable haptic controller uses a considerable array of sensors to control VR apps, and promises to start shipping this November. The most complex version of the HoloSuit, HoloSuit Pro, includes 36 total sensors, nine haptic feedback devices, and six firing buttons. A less complex version just called HoloSuit cuts the sensor count to 26 and comes with either a jacket or jersey, preserving the haptics and buttons. Haptics HoloSuit

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Microsoft’s ‘Haptic Links’ Bring A New Level Of Realism To VR


Could one of these intuitive prototypes deliver the immersive haptic feedback users have been clamoring for? . Users “make a gesture which moves the controllers into proper positions in turn haptically rendering the object via stiffness.

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This Flexible Thermoelectric Skin Has Made Me a Believer in Thermal Haptics

Road to VR

I’ve tried a few different thermal haptic devices throughout the course of my VR reporting, but nothing that really impressed me. For many potential thermal haptic scenarios, it feels like ThermoReal has passed an important latency threshold that helps sell that illusion.

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Hands-on: Tactical Haptics’ New Controllers Let You Switch Your Grip on the Fly

Road to VR

This week at CES 2018, Tactical Haptics debuted a new prototype of their haptic VR controller which allows the devices to attach and detach on the fly in several different poses for different types of gameplay. It’s a compelling sensation that goes far beyond mere rumble haptics.

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Disney Is Working On A VR Chair With Haptic Feedback


The paper details a ‘Haptic Chair’ that extends feedback beyond what you’ll get with position-tracked controllers like Oculus Touch and the Vive wands. A haptic playback and authoring plugin for Unity allows filmmakers to tailor feedback to their experience.

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Tactical Haptics Adapts Prototype Haptic Controller for Oculus Touch

Road to VR

Tactical Haptics , creators of the ‘Reactive Grip’ haptic technology have adapted their latest prototype for use with the Oculus Touch VR controllers. The post Tactical Haptics Adapts Prototype Haptic Controller for Oculus Touch appeared first on Road to VR.

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TouchSense Force Plugin Aims to Help VR Game Devs Make Better Haptics, Faster

Road to VR

designs and licenses haptic technology that’s come to be used in gamepads you’re well familiar with. Now the company is developing a new haptic programming system which aims to help game developers make better haptics effects for their games, faster.

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Exiii is Developing Two Haptic Gloves with Different Approaches to Force Feedback

Road to VR

Japan-based startuped Exiii is developing a pair of haptic gloves with force feedback, aimed at making VR more immersive. – – — – – Exiii has created development kit versions of both haptic gloves, and says they’re now available for enterprise customers.

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AxonVR is Building a Haptic Holodeck Powered by NVIDIA PhysX

Road to VR

AxonVR , the company currently working on a full-body haptic solution for VR, are on their way to bringing their technology to an ever-widening audience. “At its heart, haptic simulation comes down to physics.

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Tricking the Brain is the Only Way to Achieve a Total Haptics Solution

Road to VR

There was an early-stage haptic start-up called Go Touch VR showing off a haptic ring that simulated the type of pressure your finger might feel when pressing a button. SEE ALSO Hands-on: 4 Experimental Haptic Feedback Systems at SIGGRAPH 2016.

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Hands-On Haptics: Maestro VR Glove Uses Motors and Synthetic Tendons


Haptics Hardware gloves Maestro

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CES 2018: Tactical Haptics Shows New Reconfigurable Controllers


For several years Tactical Haptics has been showing different concepts for controllers that offer a sense of touch for your hands while wearing a VR headset, and the company’s latest iteration is debuting this week at CES in Las Vegas. The idea is that the new Tactical Haptics controllers can be used on their own in each hand or attached together to become different objects like a steering wheel, game pad or gun. Haptics Hardware CES tactical haptics

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Hands-on: 4 Experimental Haptic Feedback Systems at SIGGRAPH 2016

Road to VR

Developers, researchers, and companies from around the world presented experimental haptic technologies at SIGGRAPH this week, ranging from novel hardware, to narrative experiences simply enhanced by a few vibrating units on your back. The configuration screen showing different haptic effects.

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Tactical Haptics Wins Additional Funding For Their VR Feedback Controller


The two combined efficiently provide an experience so close to reality it’s frightening but, as it currently exists, there’s a limiting factor when it comes to achieving the highest degree of realism: haptic feedback. A lack of haptic or physical feedback is not to say the experience is significantly dulled in anyway, it just speaks toward another layer of interaction that could be more readily available for VR in the future.

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Tactical Haptics Deep Immersion VR Controllers Likely Releasing In 2018


The first time I tried a Tactical Haptics virtual reality controller was at GDC 2016. The idea of believable haptics in VR seemed like something we wouldn’t be getting for a long time. Impressive VR haptics are already on their way and could be in your living room in 2018.

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Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking

Road to VR

Tactical Haptics , developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. In November, Tactical Haptics announced that they’d raised $2.2

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Hands-on: StrikerVR’s Latest Prototype Haptic Gun Packs More Than Just Virtual Bullets

Road to VR

At GDC 2017 this week we’ve gone hands-on with the latest prototype of StrikerVR’s ‘Arena Infinity’ haptic VR gun. Built (for now) for the out-of-home sector, the peripheral’s powerful haptics adapt from guns to chainsaws to grenade launchers and more.

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Microsoft Research Shows Haptic VR Add-On That Links Motion Controllers


However, a new project from Microsoft Research is addressing this issue with Haptic Links. As explained the video above, Haptic Links uses electro-mechanically actuated physical connections that will simulate variable stiffness when holding something like a shotgun.

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Hands-on: Go Touch VR’s Haptic Feedback is So Simple You’ll Wonder Why You Didn’t Think of it First

Road to VR

Go Touch VR’s approach to VR haptics achieves surprising effectiveness out of small, simple haptic devices that provide stimulation to the end of your fingers. SEE ALSO Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking.

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Realistically Grab Onto Virtual Items With This Haptic VR Prototype Device


Dubbed the “Wolverine”, the haptic feedback device will simulate realistic resistance when trying to grasp objects in virtual spaces. Haptics hand controls shape Stanford touch

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PowerClaw is a Haptic Glove Ready To Freeze, Burn, and Shock You (Virtually)

Road to VR

PowerClaw is a haptic glove that lets you feel heat, cold, and a number of sensations on the tips of your fingers. The company will be releasing their SDK and a number of development examples upon release of the haptic gloves, which is slated for delivery in February 2017.

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EXOS Haptic VR Exoskeleton Glove Aims to Deliver Practical Touch Feedback

Road to VR

EXOS is a new haptic enabled VR glove which uses force feedback to deliver the sensation of physicality when inside immersive applications. The post EXOS Haptic VR Exoskeleton Glove Aims to Deliver Practical Touch Feedback appeared first on Road to VR.

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The Exoskin Is A Ready Player One-Themed VR Haptic Jacket


I just saw Steven Spielberg’s Ready Player One film, and I’ve been thinking about the haptic suit that allows the main character to feel the sense of touch in virtual reality. Now we’re getting a taste of that in real life through the Haptic Jacket being launched today by High Fidelity and NeoSensory. We spent some time touching each other, and I could feel the sensations of touch on my torso and back via the haptic sensors on the vest.

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AxonVR Raises $5.8 Million, CEO Expects Haptics To Be Widespread In 2-3 Years


We don’t know for sure if it’s the result of growing interest in haptics, the right moves at the right time, or a combination of both but AxonVR has pulled in the largest funding round for haptic feedback thus far. Tagged with: AxonVR , haptic feedback , Haptics , HaptX , touch , VR.

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