‘Justice League’ IMAX VR Experience to Debut Haptic VR Controller from Tactical Haptics

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For the new (and awkwardly named) Justice League: An IMAX VR Exclusive experience the Centre is set to debut the ‘Reactive Grip’ haptic controller from Tactical Haptics. Image courtesy Tactical Haptics.

This Pulsating ‘Haptic Skin’ is Somewhat Creepy, Mostly Awesome

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Omnipulse is a new haptic technology out of Cornell’s Organic Robotics Lab which uses an array of embedded pneumatic actuators to create haptic feedback which feels quite ‘organic’ compared to the more ‘mechanical’ of many other haptic technologies out there.

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Tactical Haptics Raises $2.2 Million to Build Haptic VR Controller Dev Kit

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Tactical Haptics , a company pioneering a novel form of haptic feedback which can create compelling sensations that go far beyond rumble, announced today it has raised $2.2 million to create a development kit of a haptic VR controller as a stepping stone to an eventual consumer product.

Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers

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Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers.

Tricking the Brain is the Only Way to Achieve a Total Haptics Solution

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There was an early-stage haptic start-up called Go Touch VR showing off a haptic ring that simulated the type of pressure your finger might feel when pressing a button. SEE ALSO Hands-on: 4 Experimental Haptic Feedback Systems at SIGGRAPH 2016.

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AxonVR is Building a Haptic Holodeck Powered by NVIDIA PhysX

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AxonVR , the company currently working on a full-body haptic solution for VR, are on their way to bringing their technology to an ever-widening audience. “At its heart, haptic simulation comes down to physics.

Hands-On Haptics: Maestro VR Glove Uses Motors and Synthetic Tendons

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Tactical Haptics Adapts Prototype Haptic Controller for Oculus Touch

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Tactical Haptics , creators of the ‘Reactive Grip’ haptic technology have adapted their latest prototype for use with the Oculus Touch VR controllers. The post Tactical Haptics Adapts Prototype Haptic Controller for Oculus Touch appeared first on Road to VR.

Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback

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The company formerly known as AxonVR , which has raised more than $5 million in venture capital, is rebranding to HaptX, and revealing a feature prototype of a VR glove which uses micro-pneumatics for detailed haptics and force feedback to the fingers.

Hardlight VR $499 Haptic Suit Kickstarter Passes $80k Target

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Hardlight VR is a new haptic suit from Nullspace VR that launched its Kickstarter last week. We wrote recently about Nullspace VR’s haptic suit project Hardlight VR and the team’s intent to bring the product to Kickstarter.

Hands-on: 4 Experimental Haptic Feedback Systems at SIGGRAPH 2016

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Developers, researchers, and companies from around the world presented experimental haptic technologies at SIGGRAPH this week, ranging from novel hardware, to narrative experiences simply enhanced by a few vibrating units on your back. The configuration screen showing different haptic effects.

PhD Student Uses $25,000 Robot to Apply Realistic Haptic Feedback to Vive Controls

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AxonVR is Building a Generalized Haptic Display

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9,652,037 of a “whole-body human-computer interface” on May 16th, which includes an external exoskeleton as well as a generalized haptic display made out of microfluidic technology. The post AxonVR is Building a Generalized Haptic Display appeared first on Road to VR.

Disney Is Working On A VR Chair With Haptic Feedback

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The paper details a ‘Haptic Chair’ that extends feedback beyond what you’ll get with position-tracked controllers like Oculus Touch and the Vive wands. A haptic playback and authoring plugin for Unity allows filmmakers to tailor feedback to their experience.

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Hands-on: Go Touch VR’s Haptic Feedback is So Simple You’ll Wonder Why You Didn’t Think of it First

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Go Touch VR’s approach to VR haptics achieves surprising effectiveness out of small, simple haptic devices that provide stimulation to the end of your fingers. SEE ALSO Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking.

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TouchSense Force Plugin Aims to Help VR Game Devs Make Better Haptics, Faster

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designs and licenses haptic technology that’s come to be used in gamepads you’re well familiar with. Now the company is developing a new haptic programming system which aims to help game developers make better haptics effects for their games, faster.

EXOS Haptic VR Exoskeleton Glove Aims to Deliver Practical Touch Feedback

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EXOS is a new haptic enabled VR glove which uses force feedback to deliver the sensation of physicality when inside immersive applications. The post EXOS Haptic VR Exoskeleton Glove Aims to Deliver Practical Touch Feedback appeared first on Road to VR.

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Tactical Haptics’ New Prototype VR Controller Shapeshifts to Fit Your Game

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Tactical Haptics’ newly developed haptic controller prototype uses mechanical sockets that allow them to be mated in different configurations on-the-fly, in order to match a particular virtual interaction more closely than standard VR motion controllers. Image courtesy Tactical Haptics.

‘Haptic Shape Illusion’ Allows VR Controllers to Simulate Feel of Physically Larger Objects

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Exploring the concept of ‘haptic shape illusion’, the controllers have data-driven, precise mass properties, aiming to simulate the same feeling in the hand as the larger objects on which they are based. Simulating the feel of real objects is a fundamental haptics challenge in VR.

Hands-on: Gloveone’s Newest Haptic Glove Has Impressive Tracking Tech

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At E3 2016 I got to see the latest prototype version of Gloveone, a haptic motion input glove designed for virtual reality. The haptics on the Gloveone prototype were functional but didn’t quite sell me on the sensation.

AxonVR Raises $5.8 Million, CEO Expects Haptics To Be Widespread In 2-3 Years

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We don’t know for sure if it’s the result of growing interest in haptics, the right moves at the right time, or a combination of both but AxonVR has pulled in the largest funding round for haptic feedback thus far. Tagged with: AxonVR , haptic feedback , Haptics , HaptX , touch , VR.

AxonVR Raises $5.8 Million Seed Investment for Advanced VR Haptics

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million seed investment, which is claimed to be the largest secured by a VR haptics company to date. With a few exceptions , haptics in VR usually amounts to using vibration as a proxy for a touch event. SEE ALSO Hands-on: 4 Experimental Haptic Feedback Systems at SIGGRAPH 2016.

CES 2018: Tactical Haptics Shows New Reconfigurable Controllers

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For several years Tactical Haptics has been showing different concepts for controllers that offer a sense of touch for your hands while wearing a VR headset, and the company’s latest iteration is debuting this week at CES in Las Vegas. The idea is that the new Tactical Haptics controllers can be used on their own in each hand or attached together to become different objects like a steering wheel, game pad or gun. Haptics Hardware CES tactical haptics

Tactical Haptics Wins Additional Funding For Their VR Feedback Controller

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The two combined efficiently provide an experience so close to reality it’s frightening but, as it currently exists, there’s a limiting factor when it comes to achieving the highest degree of realism: haptic feedback. A lack of haptic or physical feedback is not to say the experience is significantly dulled in anyway, it just speaks toward another layer of interaction that could be more readily available for VR in the future.

Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking

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Tactical Haptics , developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. In November, Tactical Haptics announced that they’d raised $2.2

Senso is a VR Input Glove With Per-finger Haptics and Simulated Temperature

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Senso is a new virtual reality glove input device that offers per-finger haptic feedback and the ability to simulate differences in temperature – all tracked via a camera-less IMU-based system.

NullSpace VR’s New ‘Hardlight’ Haptic Suit is Heading to Kickstarter

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NullSpace VR are poised to launch a new haptic vest focused toward immersive, virtual reality gaming, via Kickstarter soon. The Hardlight suit integrates 16 haptic pads that allow you to feel directional impact linked to actions inside the VR experience.

Striker VR Shows off Working Prototype of ARENA Infinity Haptic VR Gun

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Striker VR’s ARENA Infinity is a haptic VR gun which can simulate various weapon fire modes and other haptic effects. Aimed at the Digital Out-of-Home VR sector, the wireless peripheral has on-board haptics based on a linear actuator.

Realistically Grab Onto Virtual Items With This Haptic VR Prototype Device

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Dubbed the “Wolverine”, the haptic feedback device will simulate realistic resistance when trying to grasp objects in virtual spaces. Haptics hand controls shape Stanford touch

Haptic Skin Created By Cornell Research Lab Makes VR Feel More Human

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but for now let’s settle on haptic feedback for touch. However, the Cornell team’s work here is impressive in that it shows that believable haptic feedback can be achieved with relatively cheap components through a device that connects simply to your pre-existing VR controller. Haptics Hardware OmnipulseVirtual reality is great at bringing two of our senses into the digital world: sight and sound. That VR tech is already well-established and improving rapidly.

Hands-on: StrikerVR’s Latest Prototype Haptic Gun Packs More Than Just Virtual Bullets

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At GDC 2017 this week we’ve gone hands-on with the latest prototype of StrikerVR’s ‘Arena Infinity’ haptic VR gun. Built (for now) for the out-of-home sector, the peripheral’s powerful haptics adapt from guns to chainsaws to grenade launchers and more.

Hands-on: Striker VR’s Latest Haptic Gun Prototype Brings a Host of Improvements

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Striker VR is developing a haptic gun peripheral for out-of-home VR attractions, which has the most powerful and responsive recoil that I’ve ever tested. The software can also be used to program the guns with new haptic effects.

VR Research Project Uses Electrical Impulses For Controller-Free Haptic Feedback

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bHaptics’ TactSuit Promises Better Actuator-Based Haptics at a Lower Price-Point

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The bangles can technically also allow for more detailed haptic feedback because of their higher ‘actuator per square inch’ resolution, but I’m not sure what it would accomplish outside of having to learn what certain buzzes mean in the context of a game.

5 DIY Virtual Reality Projects Include Haptic Glove And Pinball Machine

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The post 5 DIY Virtual Reality Projects Include Haptic Glove And Pinball Machine appeared first on UploadVR. DIY hardware diy haptic glove how to make magazine maker mask perceptoscope pinball machine tested

Check Out Ubisoft’s New Fart Smelling Accessory, The Nosulus Rift

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Ultrahaptics Closes $23 Million Funding Round For Holodeck-like Haptics

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Ultrahaptics , founded in 2013, specializes in a technology that provides haptic feedback without needing to wear or touch any type of gear. Called “mid-air haptics”, it uses ultrasound to project sensations onto users so they feel buttons and objects. The mid-air haptic technology is currently available in three forms, with more information for each to be found on its website.

Adding Haptic Feedback through Inaudible Bass with SubPac

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The magic of the SubPac is that it translates the inaudible frequencies lower than 40Hz into a vibrating haptic feedback that provides a much more immersive experience. See Also: Hands-on: 4 Experimental Haptic Feedback Systems at SIGGRAPH 2016.

TouchSense Force Lets Devs Create Better Haptic Feedback On Oculus Touch

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Haptic feedback is essential in bringing player’s hands into VR worlds. The company is today announcing TouchSense Force, a combination of development software and hardware that it hopes will enhance haptic feedback in both existing game controllers and new devices to make for better VR experiences and other content. Tagged with: haptic feedback , immersion , oculus touch. VR Industry News haptic feedback immersion oculus touch

Tactical Haptics Deep Immersion VR Controllers Likely Releasing In 2018

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The first time I tried a Tactical Haptics virtual reality controller was at GDC 2016. The idea of believable haptics in VR seemed like something we wouldn’t be getting for a long time. Impressive VR haptics are already on their way and could be in your living room in 2018.