article thumbnail

How USA Hockey Is Using VR Tech To Train Its Players

VRScout

VR sports training appears to be on the rise as major organizations begin to see the benefits. Sense Arena, a VR training platform popular among professional sports teams, is now the official VR training tool of USA Hockey. Sense Arena users can also now train with other players in USA Hockey jerseys.

Training 476
article thumbnail

How Virtual Reality Is Revolutionizing Police Training

ARPost

Unfortunately, police officers in the US only receive less than six months of police training—which is where virtual reality comes in. Using VR helps augment the need for more in-depth training in a safe and immersive training environment.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How ChatGPT Is Being Used To Enhance VR Training

VRScout

Virtualspeech, an online soft skills training platform, has implemented the widely talked-about artificial intelligence (AI) language model, ChatGPT, into its VR training courses. For this, the platform has earned numerous learning awards for education and training. For more information visit here.

Training 461
article thumbnail

Former ‘SUPERHOT VR’ Devs Announce Miniature ‘Toy Trains’ Game for All Major Headsets

Road to VR

Something Random , a new studio founded by the creators of Superhot VR (2017), announced a pint-sized train simulator game simply called Toy Trains. Toy Trains is set to launch on Quest 2/3/Pro via App Lab, PSVR 2 , and SteamVR headsets on January 16th, 2024. You can download a free demo now on Steam for PC VR headsets.

Gaming 240
article thumbnail

Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

More and more instructional designers are asking what games they should use to increase the effectiveness of their training and to engage their target audience. Because games provide a fun, motivational, and risk-free medium to compete, collaborate, and conquer.

article thumbnail

Toy Trains Lets You Build Your Dream Train Set In VR

VRScout

Developer Something Random this week announced Toy Trains , a new VR game coming soon to major VR platforms. It’s all about imagination, logical thinking, having fun, and… trains!” Feature Image Credit: Something Random The post Toy Trains Lets You Build Your Dream Train Set In VR appeared first on VRScout.

Training 244
article thumbnail

U.S. Space Force Turns To VR For Medical Training

VRScout

VR medical simulation platform SimX today announced that its Virtual Advancement of Learning for Operational Readiness (VALOR) program has been selected by the United States Space Force to design an immersive training program for astronaut recovery and space launch missions. The US government agency will commit an initial $1.7 Credit: U.S.

Training 441
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with these video-based training strategies. Session highlights include: How video-based practice and coaching is applied to support skill development.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

billion potential customers in the world, personalizing training seems logical. Join Chris Paxton, President of D3 Training Solutions, to walk through simple strategies step by step. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.