Training AI & Robots in VR with NVIDIA’s Project Holodeck

Road to VR

At SIGGRAPH 2017, NVIDIA was showing off their Isaac Robot that had been trained to play dominos within a virtual world environment of NVIDIA’s Project Holodeck. They’re using Unreal Engine to simulate interactions with people in VR to train a robot how to play dominos.

Epic’s New Robo Recall Dev Diary Details The Game’s Evolution From Bullet Train

UploadVR

Fans of the Rift will remember when developer Epic Games took to the stage of the Oculus Connect 2 keynote that year to announce a tech demo for the then-unreleased Oculus Touch controllers, called Bullet Train. Bullet Train, meanwhile, can now be downloaded on Rift for free.

Homeland Security Releasing VR School Shooting Training Simulator

VRScout

The $5.6-million program, which was built on Epic Games’ Unreal Engine, isn’t the first VR experience to focus on surviving an active shooter situation. The post Homeland Security Releasing VR School Shooting Training Simulator appeared first on VRScout.

Epic’s VR Shooter Bullet Train Is Now the Wacky Robo Recall

Mashable

Epic Games' Unreal Engine 4-driven VR shooter gets a humorous makeover, and it's free. The post Epic's VR Shooter Bullet Train Is Now the Wacky Robo Recall appeared first on WIRED. Culture Game|Life Bullet Train Epic Games Oculus Oculus Rift Robo Recall virtual reality

Epic Games Technical Director: We Want ‘Robo Recall’ To Be The ‘Ultimate Tech Demo’ For Unreal Engine

UploadVR

Epic Games turned their popular Bullet Train tech demo into a full game that’s not only coming to Oculus Rift with Touch next year after the controllers release this December, but it will also be available for free when it arrives.

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Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream

VRScout

Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4.

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?How VR is training the perfect soldier

VRCircle

You may not be able to smell the aftermath of the bomb, but, through the virtual reality headset, you can certainly see its awful effects The thought that none of this is real, that you're only in the jaggedy unreality of a video game never quite leaves you. Plextek, an electronics design consultancy in the UK has been making training simulations for the British government's Ministry of Defence since the late 1980s. It's become a highly effective and low cost training tool."

Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo hopes these hyper realistic environments will serve as the perfect tool for fields such as architecture, construction, engineering, industry design, training simulations, and other industries where accuracy is paramount.

On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Feature VR Design epic games nick whiting ue4 unreal engine unreal engine 4

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Pavlov VR Modding Community Welcomes Diversity Just In Time For 20th Update

VRScout

In response to Pavlov’s latest update , which brings the title up to par with Unreal Engine 4.21 , its modding scene is capitalizing upon what it views as a perfect opportunity for some much-needed spring cleaning. News Dave Villz LBGTQ+ Pavlov VR Transexual Unreal Engine

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Watch: 12 Minutes of ‘Robo Recall’ Gameplay with Oculus Touch

Road to VR

The game, which evolved from the extremely well received tech demo for Touch, Bullet Train , retains a lot of the same core mechanics as it’s predecessor but polishes and hones them. SEE ALSO 'Bullet Train' on the Latest Oculus Touch Makes You a Bullet-Catching Badass.

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BBC Takes You To Space In VR

VRScout

Inspired by NASA and ESA training programs and the experiences of real astronauts, Home – A VR Spacewalk enables you would-be astronaut to embark on a spacewalk 250 miles above Earth’s surface, something only 217 people have ever done in real-life. News BBC HTC Vive REWIND Space Unreal Engin

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Cool AR apps to try with Apple’s new phones

Hypergrid Business

“Industry and consumers alike will be able to easily interact with digital content aligned to the real-world for purposes including training, gaming, health and many more.” The developer kit works on Unity, Unreal, and Scenekit engines.

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Wizard of Oz Narratives: Puppeting Virtual Characters with Improv Acting

Road to VR

This technique is commonly used within VR training applications where it’s cheaper to have a single actor puppeting multiple virtual characters rather than hiring multiple actors in order to create a sense of social presence.

2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

Dozens of leading companies around the world in the automotive, aerospace, industrial, and government sectors are already seeing incredible results with the HaptX Gloves Development Kit for design and training applications.”. A new generation of HaptX Gloves.

Watch VR Help Visualize One Of John Wick 3’s Biggest Fight Scenes

UploadVR

Shooting John Wick movies no doubt takes months of physical training, stunt coordination and dedication. Nice used Unreal Engine to bring this Glass House to virtual life before the enormous physical set was constructed.

Using OSVR Software in Professional-Grade Simulators

VRGuy

As is often the case, this company uses a special-purpose engine (as opposed to a game engine like Unity or Unreal). Integrating OSVR into a custom game engine is also fairly simple because OSVR: Includes multiple language bindings Supports asynchronous (callback) as well as synchronous (blocking) function calls Provides open-source examples on how to integrate OSVR into other game engines such as Unity, Unreal, SteamVR and Monogame. OSVR training and simulation

Infinity Film Festival Will Feature VR, AR

UploadVR

The Infinity Film Festival in Beverly Hills, presented by Epic Games’ Unreal Engine, is set to take place this November 1 – 4, 2018. Epic will also host the IFF Tech Lab with Unreal Engine training for film and virtual production.

How You Can Explore Nefertari’s Tomb in Hyper-Realistic VR

NVidia VR

These very large datasets were then optimized for real-time rendered in Unreal Engine at a stable 90 frames per second, retaining all 24Bn points of detail utilizing texture streaming from Granite. They’re invaluable for working with physically based rendering engines such as Unreal Engine.

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Epic Games Announces Robo Recall for Oculus Touch

VRScout

Epic Games, creators of Unreal Tournament , have revealed a sneak peek of their newest title, Robo Recall , during Oculus Connect 3. People who are really deep in the VR scene will remember the awesome VR shooter, Bullet Train , presented during Oculus Connect 2 last year.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

In my spare time, I enjoy training and running full marathons around the world and playing games on my PSVR.

The VRScout Report – The Week in VR Review

VRScout

Apple finally talks about VR while taking a (very solid) swing at AR, Walmart will use virtual reality to train employees, you can grow better weed with AR + AI, and Q1 VR headset sales…. WALMART PARTNERS WITH STRIVR LABS FOR VR TRAINING.

PanguVR mixes virtual reality and artificial intelligence to revolutionize interior design

The Ghost Howls

PanguVR trained rigorously using hundreds of Terabytes of data from real designers and architects and using various A.I.

Echo Combat first impressions: a fun VR action game

The Ghost Howls

Actually, before entering the lobby, I thought it was a wise choice to play the tutorial of the games: since both the Echo games have a particular locomotion system and I haven’t played any of them in the latest times, I thought it was better to re-train myself.

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#30DaysInVR: how a guy is living 30 days in VR to make virtual reality better

The Ghost Howls

Enea developing in virtual reality using Unreal Engine VR editor. He actually used the Unreal VR editor a lot and most of the scenes he has made have been developed or at least refined with this tool.

‘Robo Recall’ Behind-the-scenes: Insights and Artwork from Epic Games

Road to VR

Bullet Train – Oculus Connect 2015 | Read More. Epic’s first public tech demo to accompany the Oculus Touch controllers, Bullet Train introduces teleportation and weapon wielding mechanics. ‘Showdown’, one of Epic’s VR tech demos build on Unreal Engine.

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Here’s the 10 Companies Competing at GTC’s VR Content Showcase for $30,000 in Prizes

Road to VR

Epic Games will showcase high-fidelity VR experiences and new photorealistic content developed with Unreal Engine. With over 120 applications, Nvidia has announced the 10 companies that will compete at the VR Content Showcase during GTC 2017 for $30,000 in cash and prizes.

7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

I’ve not been able to test it in person, but looking around its users manual, the aGlass DK II seems quite easy to install and also easy to be used as a developer , thanks to its handy Unity and Unreal plugins.

WorldViz VR solutions help university research

Hypergrid Business

Huge Immersive Virtual Environment (HIVE) of Miami University is a 1,000 square meters virtual reality environment, and is used for the university’s research work such as spatial cognition and medical training simulations in nursing programs. ” Virtual training use cases.

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The 5 Best Free Games on Oculus Rift

Road to VR

Battle Training is live, jump in. Synopsis : Epic Games knows Unreal Engine—after all, they created it. Rob a runaway train. There are plenty of great games out there for Oculus Rift, with the Oculus Store featuring a number of top titles certainly worth your hard-earned money.

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Varjo Launches VR-1 with Retina-quality Fixed-foveated Display & Eye-tracking, Priced at $6,000

Road to VR

The company is steering clear of the consumer segment, saying that the VR-1 is “designed solely for professionals in industrial design, training and simulation, architecture, engineering and construction.” Varjo today announced the launch of its VR-1 headset.

Oculus Education Launches Pilot Programs In Taiwan, Japan, Seattle

VRScout

Oculus will provide headsets and training to three new pilot locations alongside a fresh helping of educational VR content. Oculus sees an opportunity to provide proper education to those who may be located far from a school by linking them with trained instructors through VR.

Lenqiy aims at fostering creativity in Chinese kids with virtual reality

The Ghost Howls

The typical development environment that they use is Unity, but if the customer requires Unreal because wants a better graphical quality, they can develop using UE4, too. When I was in China, the last company I visited in Shanghai has been Lenqiy.

Our First Look At Microsoft HoloLens 2

VRScout

Those enterprise customers have enthusiastically been adopting Microsoft’s mixed reality technology in a variety of productivity, collaboration, training, and visualization use-cases; while Microsoft, in turn, have been satisfying the wish-list of those dedicated customers.

HTC Vive Pro first impressions: should you buy it?

The Ghost Howls

Thanks to my magical encounter with Mr. Alvin Wang Graylin , I’ve been very lucky t o be able to try the new Vive Pro for some minutes and I’m here to describe you my first impressions with the latest device made by the Chinese virtual reality company. So, how is it? Should you buy it?

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Mixing Realities: Behind the scenes of our HaptX Gloves Trailer

HaptX

Additionally, we would film using a functioning HaptX Gloves Development Kit (no props), and feature VR environments developed with the HaptX SDK in both Unity and Unreal. A colleague once told me, “Talking about VR is like dancing about architecture.”

The VRScout Report – The Week in VR Review

VRScout

The German auto manufacturer evaluates design features in virtual reality before building prototypes in actual reality, using the famous high-quality physics-based rendering power of Unreal for the game engine and using the HTC Vive for the VR hardware.