2019

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How AI and Haptics Could Revolutionize VR Gaming

VRScout

Emerging technologies could add a whole new level of immersion to VR. If you’re reading this right now, chances are, you’re not really familiar with the topic of neuroevolution. Or deep learning. Or natural language processing. Frankly, this is normal– these are all smaller subsets of artificial intelligence (AI), and it’s still a new, competitive, and developing field.

Haptic 278
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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

According to the very famous market analysis company Gartner, Augmented Reality is no more an “emerging” technology, but it has graduated as a mature one. This news comes one year later than a similar one regarding Virtual Reality : in a popular post of mine of 2018, I highlighted how in that year VR had disappeared from the Gartner Hype Cycle (the curve showing the current maturity status of all emerging technologies).

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Snapchat Is Helping the Music Industry Reinvent Music Videos via Lens Studio

Next Reality AR

There have been enough music artists releasing Snapchat AR experiences over the past week to fill a small festival. Count them with me: Bruno Mars. Gucci Mane. Kodak Black. Missy Elliot. Imagine Dragons. Panic! At the Disco. The barrage of AR camera effects come courtesy of Lens Studio, which is also making the extra effort to draw attention to these Lenses via its Twitter account.

Industry 184
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Scientists Develop Artificial Skin That Allows You To Feel In VR

VRScout

The self-sensing material forms to a user’s body, providing next-level haptic feedback. According to an article published last week to the journal of Soft Robotics , scientists based out of the Swiss Federal Institute of Technology Lausanne in Lausanne, Switzerland, have developed a skin-like material that, when worn over a users’ body, simulates a far more realistic sense of touch than that of current haptic feedback technologies.

Haptic 330
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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and so is the Zoom fatigue that many experience. The importance of compelling content is more apparent than ever. In this webinar, learn how PowerPoint provides terrific tools to create the kind of dynamic visual content you need to capture your remote audience’s attention. Come along to this masterclass packed with live demonstrations of how to create compelling presentations for successful meetings in a virtual and hybrid environment. In this webinar, you will learn how to: Create dynamic visuals that support persuasive stories to engage your audience Develop professional-looking designs for presentations and other content Become a PowerPoint legend with techniques to make effective presentations quickly and easily June 30th, 2022 at 9:30 am PDT, 12:30 pm EDT, 5:30 pm GMT

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Colorado State University Has Deployed a 100 Headset VR Lab for Biomedical Education

Road to VR

Colorado State University has deployed a new VR lab; designed to accommodate up to 100 students simultaneously, the lab’s headsets run custom software which allow students to visualize life-sized virtual cadavers and medical imagery in a shared virtual space. The so-called Immersive Reality Training Lab lab is part of a new CSU facility called the Health Education Outreach Center, says Jordan Nelson, a member the school’s Dept.

Colorado 215

More Trending

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Unpacking AR Business Models: Advertising, Part II

AR Insider

This post is adapted from ARtillery Intelligence’s report, Mobile AR Strategies & Business Models. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. In AR’s early stages, a common question continues to be asked: where’s the money?

AR 304
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Expert View: Exploring Dreams through [AR]T

Tech Trends VR

How AR Artists in Residence Are Shaping Project Aero. By Stefano Corazza, Fellow and Head of Augmented Reality, Adobe. Immersive media is becoming increasingly ubiquitous and already changing our everyday interactions. And in the creative world, artists are starting to show us what a powerful tool augmented reality (AR) can be for storytelling.

AR 263
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Russian Farmers Using VR To Calm Their Cows And Increase Milk Production

VRScout

An emotionally-stable cow is a happy cow. Somewhere northwest of Moscow on a dairy farm in Krasnogorsk roams a herd of VR-wearing cows immersed in a serene summer pasture tailor-made for bovine enjoyment.

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California Fire Department Using VR To Train Recruits How To Fight Wildfires

VRScout

VR technology offers firefighters-in-training realistic training scenarios. In 2019 alone, over 6,402 fires have been recorded in California.

Training 424
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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

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Niantic’s Latest AR Game Turns The Entire Earth Into One Giant Game Of Catan

VRScout

Pokemon Go meets Settlers of Catan in Catan – World Explorers. First released in 1995 to a small, but passionate group of fans, award-winning strategy game Settlers of Catan would eventually go on to become one of the most influential board games ever released.

AR 394
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How Virtual and Augmented Reality Are Advancing Pediatric Care

ARPost

Patients of all ages find hospitals terrifying and depressing, especially children in need of long-term treatments. Apart from the constant poking and prodding, strict hospital rules make the experience unpleasant for the youngest patients.

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Facebook’s Sean Liu: we are at an inflection point of the VR industry

The Ghost Howls

It’s since when I launched my blog that I always dreamed of interviewing someone from Oculus , and finally today this dream has come true.

Industry 341
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Google Update Adds Real-World Occlusion to ARCore with Depth API

Next Reality AR

Apple's ARKit has built a considerable lead in terms of features over Google's ARCore, but Google's latest update to ARCore adds a capability that makes the platform a bit more competitive with ARKit.

Google 304
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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

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Stay fit and have fun in mixed reality with HitMotion: Reloaded (out now!)

The Ghost Howls

After a long ride lasted many months, finally our mixed reality fitness game HitMotion: Reloaded has been published on Viveport M ! The game has been released in Early Access and costs €4.99/$5.59/RMB39.90. HitMotion purpose is to let people stay fit while having fun.

Exercises 337
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Facebook Acquires ‘Beat Saber’ Studio Beat Games

Road to VR

Facebook today announced it has acquired Beat Games, the studio behind the hit VR rhythm game Beat Saber (2018). Beat Games is joining Oculus Studios as an independently operated team based out of Prague.

Gaming 285
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First-Of-Its-Kind Mixed Reality Fitness Game Makes Its Way To Vive Focus Plus

VRScout

HitMotion: Reloaded blends VR, MR, and exercise to create a truly unique fitness experience. It’s safe to say VR changed the way people think of video games. With the introduction of immersive entertainment, gaming is no longer a strictly sedentary experience.

Exercises 331
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‘Audio AR’ Emerges: Discussions with Developers

AR Insider

A leading indicator for product development in AR can often be the demos shown at top meetups. At last week’s AWE Nite SF — the mother of all AR meetups — the theme was AR in gaming… but an unplanned sub-theme emerged: audio AR. Panning back for the sake of background, audio AR is a modality on which we continue to be bullish. In addition to graphical overlays in one’s field of vision, augmentation can happen through audio cues.

AR 281
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Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

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Report: Immersive Experiences in Education

Tech Trends VR

A newly published white paper investigates the pedagogical theory and use cases for deploying mixed reality in the classroom. It is easy to get excited about the possibilities the Mixed Reality spectrum brings to education. Humans are essentially programmed to learn best through experience, and that is just what immersive technologies enable: we’re not just learning it, we’re living it.

Education 263
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400K Live Viewers Tuned In For Lindsey Stirling’s VR Violin Performance

VRScout

The dancing violinist broke new ground with her one-of-a-kind VR performance. Last month acclaimed electronic violinist, dancer, and singer-songwriter Lindsey Stirling performed a one-of-a-kind VR performance for a live crowd of 400,000 viewers scattered all across the globe.

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Violin Virtuoso Lindsey Stirling To Perform Live In VR For The First Time

VRScout

Help celebrate the launch of her latest album with a virtual interactive performance. . For those of you unfamiliar with the works of Lindsey Stirling , the talented musician is best known for her one-of-a-kind violin performances in which she blends a variety of musical genres while at the same time performing choreographed dance routines. .

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Nuclear Power Plant Uses VR For Control Room Training

VRScout

Fortum looks to VR to provide cost-effective training for its operators. VR is quickly becoming the go-to training solution for a growing number of industries. So far we’ve seen the technology used to enhance medical training, educate employees on critical soft-skills, even prepare store associates for major holiday shopping events.

Training 329
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Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

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Virtual Reality Experiences Empower LGBTQ Youth to Take Pride in Themselves

ARPost

All around the globe, lesbian, gay, bisexual, transgender, and queer students continue to be bullied and discriminated against. They deal with rejection, fear, and harassment on a daily basis. The stress of these traumatic experiences put LGBTQ youth at higher risk for depression, substance misuse, and suicide. Needless to say, promoting empowerment among LGBTQ youth is important. Virtual reality might be what the world needs to spread love all around the world. Pride for Everyone.

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Microsoft Shows Off Language-Translating Hologram Powered By HoloLens 2

VRScout

Microsoft’s Japanese-speaking hologram steals the show at Inspire 2019. Microsoft’s HoloLens 2 Mixed Reality headset was front-and-center at the 2019 Inspire conference as the company showcased their latest advancements in artificial intelligence as well as mixed reality hologram technology.

Microsoft 329
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Dior Returns to Instagram AR with Virtual Makeup Effect to Promote Holiday Collection

Next Reality AR

The cosmetics brands are among the earliest adopters of augmented reality, using virtual try-on tools to preview shades of makeup before buying.

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All you need to know on Azure Kinect

The Ghost Howls

You all know that I am a big fan of the Kinect. My story in the virtual reality ecosystem is deeply interwoven to the presence of this sensor , since I entered the VR field in 2014 with a startup on full body virtual reality (called Immotionar ) that was able to offer the user its full body in VR thanks to the mixing of an array of Kinects and a VR headset. Being able to dance and kick objects in VR without wearing any sensors was really fantastic.

China 313
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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.