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Feeling Spatial: Lessons From Alvin Wang Graylin

AR Insider

What are the biggest lessons learned from a career in XR? Where are we now in the industry's lifecycle and what can we expect next? We're interviewing AWE XR Hall of Fame inductees for answers, starting with Alvin Wang Graylin. This post appeared first on AR Insider.

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LG Shakes Up XR Division, Reportedly Putting Meta Headset Partnership on Ice

Road to VR

Korean media last month alleged that the Meta/LG partnership to create a high-end XR headset wasn’t going so well , suggesting either outright cancellation or a delay pushing release of a prospective Apple Vision Pro competitor to 2027. While this hasn’t been substantiated by either company, it’s clear there’s something big going on under the surface, as LG is now shuffling employees from its XR division to other parts of the company.

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Apple Vision Pro Hands-On: Very Good In Some Aspects, A Bit Bad In Others

The Ghost Howls

F inally, I have been able to put my hands on an Apple Vision Pro. Thanks to the very kind people of the Helsinki XR Center who let me spend more than one hour with it, and my buddy Gianni who let me have another half an hour, I managed to have enough time to play around with the device to have an informed opinion about it. And I would like to share it with you, even if I’m sure that you have already read a thousand opinions about it… but mine is the only one where you will find the

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Canon to Launch a More Affordable Stereo Wide-angle Lens for Spatial Video Capture

Road to VR

Leading camera maker Canon today announced its next big entry into its dual-optic lens category, which allows its line of high-end EOS R7 cameras to take spatial video and photos. Called the RF-S3.9mm F3.5 STM Dual Fisheye lens, Canon says its more affordable VR lens system is engineered to offer “a perfect balance between clarity and usability for vlog-style VR creation.” The new Dual Fisheye lens seems to be mostly the same idea and execution as the previous model introduced in 20

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Just Dance VR: Welcome to Dancity Releasing October 15

Cats and VR

Ubisoft announced that Just Dance VR is coming on Meta Quest 2, Meta Quest 3 and Meta Quest Pro on October 15, 2024. Just Dance VR: Welcome to Dancity takes dancing to a whole new level, thanks to virtual reality. Players will be immersed in 360° iconic universes, where they can compete & interact with up to six players. Featuring a brand-new 3D dimension & two-hand scoring gameplay, players will be able to dance to 25 chart-topping hits and original songs including: • Don’t Stop Me Now

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AR Marketing Works for Grocery Stores Too

AR Insider

AR continues to evolve and take shape. Like other tech sectors, it has spawned several sub-sectors that comprise an ecosystem. These include industrial AR, consumer VR, and AR… Continue reading → AR Marketing Works for Grocery Stores Too This post appeared first on AR Insider.

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New Tribeca Immersive Approach With Mercer Labs

Charlie Fink

A radically different approach to XR in festival, gallery, and museum is on at New York’s Tribeca Film Festival, running through June 17th.

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Quest 3 Growth Rates Prompts Campfire to Debut on Vision Pro

XR Today - Mixed Reality tag

Today, MR immersive collaboration solution provider Campfire announced the upcoming debut of its leading software for Apple Vision Pro headsets. Campfire allows remote workers to collaborate over the same 3D assets using AR/MR visualisations. Days after WWDC 2024, Campfire’s move marks a continued interest from enterprise solution providers in supporting the spatial computing device.

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Canon Debuts Innovative Lens for Capturing VR Content

XR Today - Virtual Reality

This week, leading consumer and professional camera hardware vendor Cannon announced a new XR lens to expand its range of products for capturing 360-degree and VR content. Increasingly, leading XR hardware leaders like Meta and Apple are entering partnerships with leading media brands like ESPN and Disney to bring immersive broadcasts to homes – providing a much-needed boost to viewer engagement.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Amping Up for AWE 2024: What to Expect

AR Insider

The bellwether event in the XR ecosystem, Augmented World Expo (AWE), is marking its 15th anniversary by moving to Long Beach from Silicon Valley. We take a look at speakers, agenda highlights and what you can expect. This post appeared first on AR Insider.

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Apple Debuts Intelligence, Mistral Raises $600 Million, New AI Text-To-Video

Charlie Fink

Plus Spediio AI Broadcasting Raises $20M, Sandbox Reaches Unicorn status, Gen AI from Luma Labs and Kling, Mass Layoff at VR Chat

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VisionOS 2 Enables WebXR by Default, Unlocking a Cross-platform Path to Vision Pro

Road to VR

We’ve know that Apple planned to support WebXR for quite some time, but with VisionOS 2, the company is enabling the feature for all users. WebXR allows developers to deliver cross-platform XR experiences directly from the web, with no gatekeepers to approve or reject content. WebXR is the widely supported web standard that allows developers to deliver AR and VR content from the web.

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Qualcomm: Some Snapdragon X Elite Laptops Will Come with 5G Modems

Anand Tech

One of Qualcomm's indisputable strengths are its 5G modems – something which even Apple has yet to successfully ween itself from. And while Qualcomm is not integrating a modem into its first-generation Oryon-based Snapdragon X chips, the company is still looking to leverage that technology advantage via discrete modems that can be installed in Snapdragon X laptops.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Apple Vision Pro International Pre Orders Open this Month

XR Today - Mixed Reality tag

Today, during Apple’s Worldwide Developer Conference (WWDC) 2024 kick-off keynote, the company discussed various elements of its product portfolio. During this, Apple unveiled VisionOS 2, the latest version of its spatial computing operating system, and international availability for the Vision Pro. Apple Vice President Mike Rockwell and Tim Cook, CEO, unveiled the new updates.

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Navigating the UI Challenges of Multi-User VR

AR Insider

With VR's growth comes challenges Refining and developing standards in multi-user experiences is one of them. We take a look at the dynamics around this key area of VR experience design. This post appeared first on AR Insider.

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EON Reality Advances Educational Frontiers in Timor-Leste with New Spatial AI Center and Tailored Learning Programs

EON Reality

“Revolutionizing Education in Timor-Leste: Empowering Future Leaders with AI and XR Technologies for Global Success.” IRVINE, CA – June 10, 2024 – EON Reality, a pioneer in immersive learning technologies, is proud to unveil a landmark educational initiative in Timor-Leste. This project marks the debut of the nation’s first Spatial AI Center and the introduction of EON AI Autonomous Agents, poised to transform the educational landscape for Timorese students and professionals.

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VR Support Planned for Serene Photography Game Built with UE5

Road to VR

Lushfoil Photography Sim , a serene photography game built on Unreal Engine 5, is expected to get optional PC VR support following its initial release. In development by solo developer Matt Newell and to be published by Annapurna Interactive, Lushfoil Photography Sim is designed as a serene walking simulator and photography game that immerses players in beautiful landscapes with a photorealistic style.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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SK hynix: GDDR7 Mass Production To Start in Q1'2025

Anand Tech

Being a major JEDEC memory standard, GDDR7 is slated to be produced by all three of the Big Three memory manufacturers. But it seems that not all three vendors will be kicking off mass production at the same time. SK hynix was at this year's Computex trade show, showing off their full lineup of memory technologies – including, of course, GDDR7.

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Apple Vision Pro Gains Commercial Camera and Editing Abilities

XR Today - Mixed Reality tag

Apple WWDC 2024 kicked off earlier this week. Among its general product portfolio updates, Apple gave XR the stage with massive Vision Pro announcements – namely, new regional availability and a fresh OS. As expected, the WWDC event already brought with it new opportunities for businesses and brands looking to invest in XR or debut a new product following the WWDC fallout – into the next big industry event, AWE!

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Spatial Beats: Siri’s Brain Transplant and Sora’s Competition

AR Insider

Siri faces a long overdue brain transplant with Apple Intelligence and Sora gets new challengers in generative video. We have these and other items from the intersection of XR and AI, through the eyes of Charlie Fink. This post appeared first on AR Insider.

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Augmented Reality Contact Lenses: Will They Ever Be a Reality?

XR Today - Augmented Reality tag

Imagine a world where you didn’t need to wear a bulky headset or set of smart glasses to interact with augmented and mixed reality. That’s the vision innovators want to realize with augmented reality contact lenses. For years, companies have been experimenting with ways to embed immersive technologies into smaller screens and systems, but AR contact lenses still seem like a distant dream.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘Batman: Arkham Shadow’ Trailer Reveals Story Behind Quest 3’s Next Big First-party Exclusive

Road to VR

Batman: Arkham Shadow is coming exclusive to Quest 3 sometime later this year, and today we’re getting a peek at the story behind what’s shaping up to be VR’s biggest full-fledged Batman game, and next big first-party exclusive from Meta. Following the release of Batman: Arkham Shadow ‘s teaser trailer in May, developers Camouflaj and Oculus Studios today revealed we’re in for an epic battle to prevent the “Day of Wrath,” set to take place on the Fourth of July.

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ASMedia Preps USB4 v2 Controller and PHY

Anand Tech

The USB Implementers Forum (USB-IF) introduced USB4 version 2.0 in fall 2022, and it expects systems and devices with the tech to emerge later this year and into next year. These upcoming products will largely rely on Intel's Barlow Ridge controller, a full-featured Thunderbolt 5 controller that goes above and beond the baseline USB4 v2 spec. And though extremely capable, Intel's Thunderbolt controllers are also quite expensive, and Barlow Ridge isn't expected to be any different.

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Ex-Meta CTO, Carmack, Casts Doubts on Quest Pro

XR Today - Mixed Reality tag

Following previous concerns over Meta’s OS development, Meta’s ex-CTO, John Carmack , explained his opposition during the development of the Quest Pro device, a workplace-focused solution that leverages MR interactions. The Pro headset came out with the Quest 3 MR headset, which offers a limited but similar experience at a lower price, In an X Post, Carmack stated : I tried hard to kill the Pro completely, I had very high confidence that it would be a commercial failure and distract the te

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Reality Bytes: Apple, Google & Netflix

AR Insider

This week on Reality Bytes, we dive into Apple’s new AI Intelligence, Netflix’s reality TV games, and Google’s upcoming antitrust trial. This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly