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Will Mobile AR Revenue Reach $21 Billion by 2028?

AR Insider

ARtillery Intelligence released a new report that projects mobile AR annual revenue to grow to $21.5 billion by 2028. How will it get there and what subsectors will fuel it? We break down the findings. This post appeared first on AR Insider.

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‘Township Tale’ Studio Reveals Glimpse of Next Project, a “dark fantasy VR game”

Road to VR

Studio Alta, the developer behind open-world RPG A Township Tale (2021) , announced it has a new title in the works, this time focusing on a “dark fantasy game” exclusive to VR headsets. The studio hasn’t said much about the game, which for now is simply codenamed ‘Project 2’, however Alta says it will be showing regular updates on its new YouTube channel from start to finish.

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How to make an Augmented Virtuality app for Quest in Unity

The Ghost Howls

A few days ago I posted this video on my social media channels where I poured some biscuits from a real-world biscuit box into my VR kitchen to have some breakfast: So tasty… The video got some interest from the community and some people asked me how I did it. Since I’m always favorable about sharing knowledge, let me tell you the secrets behind this application, so that you can do your augmented virtuality application for your Quest, too!

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AI in Gaming: Unleashing Chat Wars on Discord

AR Insider

What's behind AI-powered multiplayer Discord game, Chat Wars? AR Insider Editor-at-Large Emily Olman goes one on one with Exjin Studios founder, and veteran game designer, Timothy Johnson. This post appeared first on AR Insider.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Horizon Forbidden West’ Gets Unofficial VR Support from ‘Horizon Zero Dawn’ Modder

Road to VR

Luke Ross , the modder dedicated to bringing unofficial VR support to flatscreen games, released a new VR mod for the PC version of Horizon Forbidden West. Only released on PC on March 21st, Horizon Forbidden West again follows series protagonist Aloy as she braves a majestic but dangerous new frontier that’s filled to the brim with bigger and more awe-inspiring machines.

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Quest 3 Update Brings Improved Passthrough Quality, External Mic Support & Lying Down Mode

Upload VR

The Meta Quest v64 system software update is starting to roll out. Version 64 is focused almost entirely on Quest 3, bringing improved passthrough quality, external mic support, and lying down mode. The update also makes casting continue when you take the headset off. As always, keep in mind that Quest system software updates "roll out" gradually, so it may take a few days or even more than a week for your headset to get the Quest v64 update.

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The Intel Core Ultra 7 155H Review: Meteor Lake Marks A Fresh Start To Mobile CPUs

Anand Tech

One of the most significant talking points of the last six months in mobile computing has been Intel and their disaggregated Meteor Lake SoC architecture. Meteor Lake, along with the new Core and Core Ultra naming scheme, also heralds the dawn of their first tiled architecture for the mobile landscape on the latest Intel 4 node with Foveros packaging.

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7 Steps to Elevate Product Showrooms with VR

AR Insider

Among VR's growing list of enterprise use cases, enlivening product demonstrations continues to grow. How can it elevate product showrooms with immersive demos that boost product sales? This post appeared first on AR Insider.

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Netflix is Selling the ‘3 Body Problem’ Headset, But Sadly It’s Just a Prop

Road to VR

Netflix is selling the headset featured in its latest TV series 3 Body Problem, which heavily features characters accessing a shared virtual reality. Unfortunately, it’s just a prop—but it’s actually pretty cool as far as nonfunctional collectibles go. Sold direct from Netflix for $110 , it’s pretty clear from the price alone that the 3 Body Problem headset is just a high quality model, although it’s actually a little bit more than just a piece of plastic you can wear on

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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New Safty Certified Smart Glasses Debut for Industrial and Frontline Workers

XR Today - Augmented Reality tag

This week, Vuzix Corporation announced the general availability of its Vuzix Shield smart safety glasses, an AR wearable designed to suit industrial and frontline working environments. The AR technology originally debuted the Vuzix Shield device via a limited fulfilment strategy focused on developers and researchers. Now, broader enterprise clients are welcome to get hands-on experience with the innovative new workplace solution.

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PC VR On Steam Is Actually Growing, Not Shrinking

Upload VR

It's sometimes claimed that PC VR usage on Steam is shrinking, but here's why that isn't actually true. The Steam Hardware & Software Survey reports the percentage of Steam users that use a VR headset on SteamVR each month. In March this figure was 1.82%, down from 1.97% in February. This figure has been gradually trending down since March 2020, when Valve changed the survey's methodology to scan your SteamVR logs for the past month instead of only currently connected headsets.

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Intel Introduces Gaudi 3 AI Accelerator: Going Bigger and Aiming Higher In AI Market

Anand Tech

Intel this morning is kicking off the second day of their Vision 2024 conference , the company’s annual closed-door business and customer-focused get-together. While Vision is not typically a hotbed for new silicon announcements from Intel – that’s more of an Innovation thing in the fall – attendees of this year’s show are not coming away empty handed.

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Meta is Testing ‘Instant Replay’ Feature in ‘Horizon Worlds’ to Make Social VR More Viral

Road to VR

Meta announced it’s bringing an ‘Instant Replay’ feature to Horizon Worlds, which will let world creators and visitors capture their antics without having to hit ‘record’ on their cameras. The feature, which is currently in early access on Horizon Worlds v157 , can be enabled by individual world creators, letting anyone in that specific social VR room automatically capture video and share via the media gallery.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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EON Reality Expands its Rollout in Burundi Targeting National-Rollout with 10,000 Tailored Courses with the Launch of Spatial AI Center and EON AI Autonomous Agents

EON Reality

EON Reality Announces National Rollout of the Spatial AI Center in Burundi IRVINE, CA – April 11, 2024 – EON Reality, a global leader in immersive learning technologies, is proud to announce a significant educational initiative in Burundi. This initiative marks the inauguration of the first Spatial AI Center in the country, aiming to transform the educational landscape for students and workers across the nation.

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Google Confirms "AR Announcements" Coming At I/O In May As Android XR Reveal Expected

Upload VR

Google I/O 2024 takes place on May 14, and the company confirmed it will include "AR announcements". The company is expected to reveal more details about the Android XR platform it's working on for Samsung's upcoming headset. Early last year Samsung officially announced it was working on an XR headset, with Google handling the system software via a new variant of Android and Qualcomm providing the chipset.

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SK hynix to Build $3.87 Billion Memory Packaging Fab in the U.S. for HBM4 and Beyond

Anand Tech

SK hynix this week announced plans to build its advanced memory packaging facility in West Lafayette, Indiana. The move can be considered as a milestone both for the memory maker and the U.S., as this is the first advanced memory packaging facility in the country and the company's first significant manufacturing operation in America. The facility will be used to build next-generation types of high-bandwidth memory (HBM) stacks when it begins operations in 2028.

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Property Permissions: Outdoor Media in the Spatial Web

AR Insider

As the world around us is increasingly augmented, how are physical space and virtual content reconciled in terms of property and permissions? Darabase's David Bomphrey breaks it down. This post appeared first on AR Insider.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Vision Pro is Hands-down the Best Movie Experience You Can Have on a Plane

Road to VR

After an eight hour flight, I can say that Apple has largely nailed the Vision Pro use-case of movie watching on a plane. But a few key improvements stand to make it more widely appealing. Nobody looks forward to an eight hour flight. Whether it’s sleeping or reading or working, people want a way to pass the time and distract themselves from the noisy cabin, turbulence, and the general feeling of being packed into a metal tube like sardines.

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American College of Cardiology Leverages XR Training Tools

XR Today - Mixed Reality tag

Last week, Osso VR continued its success story by providing XR training for healthcare professionals and learners through a new curriculum module release that the firm co-developed with the American College of Cardiology (ACC). Osso VR is partnering with the ACC to expand its presence in the cardiovascular sector, as currently, many healthcare training solutions providers aim to distribute immersive training towards niche medical procedures.

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Max Mustard Makes Another Strong Case For Platforming In VR

Upload VR

Max Mustard from Richie’s Plank Experience studio Toast Interactive joins the list of great third person platformers built for virtual reality. Read on for our full hands-on report: Over the years we've seen some great platformers in VR and now we can add Max Mustard from Richie’s Plank Developer Toast Interactive to that list. With games like Lucky’s Tale, Moss and Astro Bot: Rescue Mission paving the way for VR platformers, Max Mustard once again demonstrates the untapped potential of experien

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Intel To Discontinue Boxed 13th Gen Core CPUs for Enthusiasts

Anand Tech

In an unexpected move, Intel has announced plans to phase out the boxed versions of its enthusiasts-class 13 th Generation Core 'Raptor Lake' processors. According to a product change notification (PCN) published by the company last month, Intel plans to stop shipping these desktop CPUs by late June. In its place will remain Intel's existing lineup of boxed 14 th Generation Core processors, which are based on the same 'Raptor Lake' silicon and typically carry higher performan

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Spatial Beats: Harvesting AI Data & Cutting Corners

AR Insider

The New York Times exposes big tech data harvesting and The Washington Post skewers Humane's AI Pin. We have these and other items at the intersection of AI and XR through the eyes of Charlie Fink. This post appeared first on AR Insider.

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‘Hellblade: Senua’s Sacrifice’ Studio Has No Plans to Support VR for Upcoming Sequel

Road to VR

Ninja Theory, the studio behind award-winning VR-supported game Hellblade: Senua’s Sacrifice (2017) , says there are currently no plans to bring its upcoming sequel to VR. Unlike the first game, which brought PC VR support in a free update in 2018, it doesn’t appear we should hold out hope for a similar release for the upcoming sequel Senua’s Saga: Hellblade II.

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How to Compare Mixed Reality Headsets in 2024

XR Today - Mixed Reality tag

Mixed reality (MR) has been the overlooked sibling in the extended reality landscape for a while now. While vendors have produced countless AR apps, smart glasses, and virtual reality headsets, mixed reality has only just begun stepping into the spotlight. However, the success of innovative new headsets, like the Apple Vision Pro, Meta Quest 3 , and the Microsoft HoloLens 2, is driving increased adoption of MR.

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EXOcars Promises Physics-Based Offroad Racing On PC VR Next Month

Upload VR

EXOcars uses real driving physics for a new VR racing game and it reaches Steam Early Access next month. Created by XOCUS ( Rock and Roots , Presentiment of Death ), EXOcars sees you drive a customizable buggy for offroad driving, factoring in suspension dynamics, different track surfaces, ramps and obstacles. XOCUS confirms steering wheel peripherals are also supported.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly