Trending Articles

article thumbnail

Ex-Oculus CTO: ‘Beat Saber was much more important to VR’s growth than Half-Life: Alyx’

Road to VR

John Carmack, former CTO of Oculus and legendary programmer, isn’t shy when it comes to voicing his opinions on all things XR. To Carmack, Meta’s block-slashing rhythm game Beat Saber (2018) was “far more important than Half-Life: Alyx ” in pushing adoption of the medium. While Valve’s PC VR game Half-Life: Alyx (2020) is largely prized as the pinnacle of ‘AAA’ VR gaming, Carmack maintains Beat Saber was “far more important,” owing to the hit

Oculus 329
article thumbnail

Android XR will allow camera access like on the phone

The Ghost Howls

Passthrough camera access is a hot topic in the XR community right now and while the positions of Meta, Apple, and Pico are known, everyone is wondering what Google will do with Android XR. After I’ve spoken directly with the company, I can tell you that they will offer a solution similar to the one on the phone. Keep reading to discover more!

Unity 396
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Where Does Headworn AR Sit in 2025?

AR Insider

As we roll into 2025, its time for our annual ritual of synthesizing the lessons from the past twelve months and formulating the outlook for… Continue reading → Where Does Headworn AR Sit in 2025? This post appeared first on AR Insider.

AR 358
article thumbnail

The Metaverse is Coming Back! – According to Meta

XR Today - Virtual Reality

Do you remember the Metaverse? Mark Zuckerberg remembers… Meta’s CTO, Andrew Bosworth , remembers too. Following its landmark $100 billion investment into XR, then in turn metaverse, solutions Bosworth revealed in a leaked memo that 2025 will be a standout year for the once headline and imagination-stealing technology as well as Reality Labs as a whole.

AR 176
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

John Carmack: PC VR "A Boutique Niche", Beat Saber "Far More Important Than Half-Life: Alyx"

Upload VR

John Carmack described PC VR as "a boutique niche", standalone VR as "the biggest win that VR ever had", and Beat Saber as "far more important than Half-Life: Alyx". In a post on X , the former Oculus CTO once again clarified his position on standalone and PC VR, a position he has held for more than a decade. Whenever I post something critical of Metas handling of VR, there are always some old timers that pile on with Yeah!

Hardware 137

More Trending

article thumbnail

The XR Week Peek (2025.02.10): The Meta Quest Store is in a transition phase, Apple may integrate PSVR 2 controllers, and more!

The Ghost Howls

These days I feel better, so this newsletter is coming on time again (yay!). Its been a good end of the week for me: on the work side, I have broken the news about camera access on Android XR (more on this later on), while on the personal side, I managed to cook some good Italian pasta here in China for some friends (Ive brought some ingredients from home, of course).

article thumbnail

New Study Projects XR Revenue to Reach $41 Billion by 2028

AR Insider

ARtillery Intelligence released a new report that projects XR revenue to grow to $41.8 billion by 2028. How will it get there and what's driving it? We examine drivers & dynamics. This post appeared first on AR Insider.

Study 299
article thumbnail

DIG VR IS COMING TO STEAM VR AND PS VR2

Cats and VR

Publisher Wired Productions and award-winning developer Just Add Water announce that DIG VR will be launching on STEAM VR and PS VR2 platforms on March 20th, 2025. D IG VR received critical acclaim on the Meta Quest for its light-sim gameplay, charming sense of humour, and stunning soundtrack. Now, thanks to the sheer volume of people calling for it, Steam VR and PS VR2 players will have the opportunity to delve into the digging action.

article thumbnail

Sid Meier’s Civilization 7 VR Is Officially Coming To Quest 3

Upload VR

Announced by 2K and Firaxis Games, Sid Meier's Civilization 7 VR is coming to Quest 3 this spring. Sid Meier's society-running strategy saga has been around since 1991, with the series iterating on its unique turn-based play style since its inception. Announced at the Civ World Summit today, this foray into VR is a new direction for the influential 4X series.

Strategy 139
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Meta CTO: 2025 is a ‘Make or Break’ Year for Meta’s XR Ambitions, Internal Memo Reveals

Road to VR

Meta CTO Andrew Bosworth released an internal memo to employees, stating 2025 is going to be “the most critical year” for the company’s XR efforts yet, Business Insider reports. Titled “2025: The Year of Greatness”,the memo (seen below) largely takes an inspirational tone, urging Reality Labs employees to do “the best work of your career right now.” Bosworth, who also leads the company’s Reality Labs XR division, offers hope and motivation for team

Wearables 238
article thumbnail

The XR Week Peek (2025.02.04): Meta had a record Q4 2024, Apple still finding its way to AR glasses, and more!

The Ghost Howls

Im briefly back in China, and finally, Ive managed to see a street show for the new year involving the traditional figures of the dragon and the tiger! Im having a good time here, but Im eating so much that I think I will explode in a few days. Best death ever. While I renew my best wishes to you all for the year of the Snake, let me tell you about the best XR news of the past week!

Apple 239
article thumbnail

AR’s Impact on Logistics: 3 Trends That Will Shape 2025

AR Insider

AR continues to demonstrate impact and applicability across a range of enterprise functions. What are the ways that it can elevate and impact logistics? TeamViewer's Matt Wyatt breaks it down. This post appeared first on AR Insider.

Trends 297
article thumbnail

This Multi-User WebXR Service is Tackling Virtual Reality Hardware Restrictions

XR Today - Virtual Reality

This week, innovative multi-user immersive platform service provider Create Worlds launched Wonderland Cloud, a landmark debut within the WebXR virtual application development landscape. The multiuser framework aims to support consumer, and enterprise needs with a considerate design that aims to tackle the emerging challenges of delivering reliable spatial audio for web-based [WebXR] virtual reality services.

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Palmer Luckey's Anduril Is Taking Over The US Army IVAS Program, Replacing HoloLens

Upload VR

Palmer Luckey's Anduril is taking over the US Army's IVAS HMD program, replacing Microsoft's customized HoloLens solution. The Integrated Visual Augmentation System (IVAS) program was first announced back in 2018 , and in 2021 the contract was awarded to Microsoft , with a stated value of up to $21.88 billion over 10 years for more than 100,000 headsets.

article thumbnail

Paid ‘Quest Games Optimizer’ Tool Now Has Over 100,000 Users

Road to VR

Quest Games Optimizer , the paid software that lets Quest users boost game performance, has now topped over 100,000 users. Initially released in 2022, Quest Games Optimizer is a tool Quest users can run in the background during gameplay that can increase resolution, performance, frame rate, and increase battery life across all Quest headsetsfrom the 2019 original all the way up to Quest 3S.

Tools 243
article thumbnail

Apple Kills AR Glasses, Hello Alexa AI, Reality Labs’ Reality, More Cinematic AI

Charlie Fink

Apple halts AR glasses, prioritizing Vision Pro. Amazon upgrades Alexa with AI. Metas MR struggles despite smart glasses success. Google offers buyouts amid AI shift.

Apple 125
article thumbnail

Gladiator II Premiere Sparks a New Era of Immersive Storytelling and Advertising

AR Insider

Paramount Pictures Gladiator II premiere in Times Square shattered the traditional movie launch, blending film and technology in immersive ways. How was it done? The project's creators break it down for us. This post appeared first on AR Insider.

Immersion 278
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

XR All-Stars: Challenges for the Immersive Enterprise Industry in 2025

XR Today - Virtual Reality

The XR world is a growing space of opportunity. While headset news dominates and steals headlines, the ways in which immersive RT3D technology is used today reach many users in manufacturing, industrial, factory operations, and more. As use cases emerge, grander deployments of immersive solutions will follow. But with this comes challenges. For its second year in a row, XR Today compiled the thoughts of industry leaders on how to tackle the industry of tomorrow.

Industry 141
article thumbnail

Waltz Of The Wizard Is The First PlayStation VR2 Game To Support Hand Tracking

Upload VR

Waltz of the Wizard is the first game on PlayStation VR2 to support hand tracking following today's free update. While Waltz of the Wizard initially introduced hand tracking back in 2020 on Quest 1, developer Aldin Dynamics revealed the PS VR2 edition now supports all hand tracking features currently available on Meta Quest. This allows for controller-less grabbing, touching and throwing of objects, alongside a gesture system used to communicate with your companion, Skully. 0:00 / 0:52 1 We've k

article thumbnail

Veteran VR Studio nDreams Condenses Two Studios into One, With Layoffs for Some

Road to VR

Veteran VR developer and publisher nDreams announced it’s opened an internal studio, called ‘Compass’, after having closed both its nDreams Studio Orbital and nDreams Studio in September. The studio announced back in September it had laid off 17.5% of the company in a response to a challenging VR games market, situated within a tough gaming landscape more broadly.

Sony 194
article thumbnail

Vuzix Supercharges AI-Ready Augmented Reality Smart Glasses for Frontline Workers

XR Today - Augmented Reality tag

Recently, frontline AR solutions provider Vuzix debuted AugmentOS , a dedicated operating system for workplace immersive human-computer interfaces. The OS is ready for Vuzixs portfolio of products, allowing end-users and developers to use products such as the Z100 smart glasses, which include AI functionality integration. AugmentOS is debuting as version 1.0.

article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

Spatial Beats: Apple & Meta’s Mixed Realities

AR Insider

Apple reportedly shuts down its smart glasses plans, and Meta proclaims a make-or-break year for its spatial ambitions. We have these and other items from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.

Apple 216
article thumbnail

Storylink Radio Brings Interactive Storytelling to the Opensim World’s Fair

Hypergrid Business

(Image courtesy Storylink Radio.) Storylink Radio is dedicated to the art of storytelling, keeping literatureboth ancient and modernalive and engaging through entertainment. Our mission extends beyond storytelling into immersive language learning, offering emergent readers and language learners a unique way to experience stories. With a 40-region estate in Kitely , Storylink Radio hosts live storytelling sessions, simulcast on YouTube and in collaboration with the Seanchai Library in Second Life

article thumbnail

VR Arcade Shooter Aim Assault Is Launching A Steam Demo Next Week

Upload VR

DIVR Labs' VR rail shooter Aim Assault is debuting a demo on February 13 for PC VR. Developed by DIVR Labs, Aim Assault is a VR homage to the rail shooters of arcades past. Set across a series of high-octane combat levels, players are tasked with tinkering and perfecting their gunplay style as a complex barrage of enemy fighters seeks to take them out.

Tools 115
article thumbnail

John Carmack Pushed Microsoft to Make VR Fan Ports of ‘Quake’ & ‘DOOM’ Official, But Was Denied

Road to VR

Team Beef’s unofficial VR ports of classic Id Software games are undoubtedly fan favorites, letting you go head-first into a rash of ’90s retro titles like the original DOOM.Now, Id Software co-founder and former Oculus CTO John Carmack says he tried lobbying the Microsoft-owned studio for the chance to get those ports offered as official VR versions on Quest, but was unfortunately denied. “I tried we had a conversation with the powers that be at Id Software, and I even offere

Microsoft 174
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly