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Ice Cubes and Oceans as AR Art Forms

AR Insider

Consumer AR experiences can be categorized as ice cubes or oceans. The former are meant for one user while the latter can be experienced synchronously by large geofenced audiences. Spatial cinema artist Stephen Black breaks it down. This post appeared first on AR Insider.

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Magic Leap Lays Off Sales & Marketing Amid Report of “last ditch” Pivot to License AR Optics

Road to VR

Storied AR headset unicorn Magic Leap has laid off its entire sales and marketing departments, making for around 75 jobs cut from its rolls. Initially the focus of a Bloomberg report, Magic Leap has now confirmed the layoff round, stating the move was to adjust its strategy moving forward: “Magic Leap has been evolving our go-to-market approach to better align with market dynamics and emerging opportunities, optimizing how we support our customers and our ecosystem,” Magic Leap told Bloo

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What Sits at the Intersection of AR and AI?

AR Insider

We were on stage with Snap CTO Bobby Murphy when he announced GenAI Suite at AWE. Along with prolific AR creator Page Piskin, we discussed the fusion of AR and AI. Now we have the panel takeaways and video for AR Insider readers. This post appeared first on AR Insider.

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Liverpool Public Invited to VR Walkthrough of £100m Baltic Merseyrail Construction Project

XR Today - Virtual Reality

This week, Liverpool’s Mayor Steve Rotheram hosted a showcase event at the Baltic Triangle to highlight how the city is leveraging VR technology to advance the £100m Baltic Merseyrail construction project. Rotheram said: Our plans for Liverpool Baltic station demonstrate our ambitions for the future of our network, with this virtual walkthrough showcasing the level of quality we want to build for our residents.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Kitely Mega Worlds on sale for $90 per month

Hypergrid Business

Kitely’s Coopersville region is a Mega World. (Image courtesy Kitely.) For a limited time, Kitely ‘s “Mega Worlds” region packages are on sale again, for $90 a month, the company announced today. A “Mega World” is a variable size region the size of 64 standard region that can hold up to 150,000 prims. That works out to just $1.40 per standard region per month.

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Will WebXR Unlock Vision Pro Content Libraries?

AR Insider

Apple recently announced WebXR support in visionOS 2. This unlocks cross-platform mixed reality experiences. What should users expect, and will this mean for Vision Pro content libraries? This post appeared first on AR Insider.

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Google’s Early VR Modeling Tool ‘Blocks’ is Getting Revived as Open Source Software

Road to VR

Google announced that Blocks , the 3D asset creation tool released for VR in 2017, is following in the footsteps of Tilt Brush by going open source. Google announced the news in a blogpost , noting that development of Open Blocks is following the example put forth by Open Brush, a version of Google’s Tilt Brush XR creation tool which was open sourced in 2021. “We now wish to share the code behind Google Blocks , allowing for novel and rich experiences to emerge from the creativ

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Zoc Flips The Script On Education With AI

Charlie Fink

Zoc AI captures a full transcript and generates well-organized notes eliminating frantic note-taking, so students to focus their full attention on the lecture.

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#1403: A Tour through the Indie Artist Scene and Collectives on VRChat with BabyBonito

Voices of VR

BabyBonito is an artist, avatar creator and worldbuilder within VRChat who participant different VRChat communities including a creative collective in VR called GlitchesVR, which has a substack that covers the latest in virtual culture. As a classically trained artist Bonito first got into VR through the process of creating her own avatars, which have a […] BabyBonito is an artist, avatar creator and worldbuilder within VRChat who participant different VRChat communities including a creati

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Quest Phone App Being Rebranded To Meta Horizon Following Recent Redesign

Upload VR

The Meta Quest smartphone app is being rebranded to Meta Horizon next week. The announcement comes after the app recently got an overhaul that changed the design and made store pages, search results, and other content significantly faster to load. Previously the Meta Quest app stood out as the slowest feeling app on my phone, and now it feels as fast as any other.

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What’s Behind the Rise of Enterprise Game Studios?

AR Insider

Enterprises of all shapes, sizes, and industries are building internal game studios. This isn't about games but rather spatial computing apps, digital twins, and other practical functions. What's behind this trend and where is it going next? This post appeared first on AR Insider.

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Meta Reportedly Targeting Quest 4 Launch in 2026, Vision Pro Competitor in 2027

Road to VR

According to a report from The Information , Meta plans to release its next flagship consumer headset, Quest 4, in 2026. Meanwhile, a Vision Pro competitor—likely Quest Pro 2—is reportedly planned for 2027. According to The Information’s Wayne Ma and Kalley Huang , Meta is planning two consumer-focused headsets for 2026. Codenamed Pismo Low and Pismo High, these are thought to represent Quest 4 and a more affordable Quest 4S (or whatever naming scheme Meta picks for a more affordable va

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6 Reasons to Invest in Generative AI in XR in 2024

XR Today - Mixed Reality tag

The adoption of extended reality (XR) solutions is increasing incredibly. Consumers and enterprise users leverage the metaverse, virtual, augmented, and mixed reality for entertainment, training, collaboration, and more. With AI in XR, the companies and developers designing these immersive experiences can build more realistic, engaging scenarios while reducing development costs and complexity.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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EON Reality Unveils “Knowledge Nodes” to Transform Engagement in EON-XR Platform

EON Reality

ON-XR Gets Smarter: “Knowledge Nodes” Personalize Learning Journeys Irvine, CA – July 24, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer, announces the launch of “Knowledge Nodes,” a game-changing feature for its EON-XR platform. This innovation reimagines how users interact with and absorb information in extended reality environments.

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Netflix VR App For Quest Now Unavailable & No Longer Works

Upload VR

The Netflix app for Quest is now unavailable from the store and no longer works. The VR app featured a cosy cabin environment and was partially developed by John Carmack back in 2015 for the Samsung Gear VR. It was ported to Oculus Go and then the original Oculus Quest, but hadn't seen updates since. Because of how long ago it was developed, it was capped at 480p and didn't support downloads or passthrough.

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Reality Bytes: Google, AT&T & Hallmark+

AR Insider

This week on Reality Bytes, we go on lockdown with Google, pay a ransom with AT&T, and binge rom-coms with Hallmark+. This post appeared first on AR Insider.

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‘Aces of Thunder’ is Shaping Up as One of the Best-looking VR-native Flight Sims, Now Coming to PC VR Too

Road to VR

Aces of Thunder , from the studio behind the well-known flight sim War Thunder , is set to launch in Q4 on PSVR 2. Alongside a new trailer, the studio revealed today that the game is also coming to PC VR. From the outset, flight sims in VR have been an obvious choice thanks to their emphasis on immersion. And it’s fortunate that some of the biggest names in flight simulation, like Microsoft Flight Simulator, DCS World, and War Thunder have added support for VR headsets.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Intel Addresses Desktop Raptor Lake Instability Issues: Faults Excessive Voltage from Microcode, Fix Coming in August

Anand Tech

In what started last year as a handful of reports about instability with Intel's Raptor Lake desktop chips has, over the last several months, grown into a much larger saga. Facing their biggest client chip instability impediment in decades, Intel has been under increasing pressure to figure out the root cause of the issue and fix it, as claims of damaged chips have stacked up and rumors have swirled amidst the silence from Intel.

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What is Gaussian Splatting and What Does it Mean for XR?

XR Today - Mixed Reality tag

Gaussian splatting is an exciting new rasterization technique gaining significant attention in the extended reality landscape. It enables 3D reconstruction and rendering in virtual environments. Often, it’s described as an alternative to NeRF (we’ll look at how they compare in a moment). The concept of Gaussian splatting has only recently begun to emerge in the XR space, following some interesting demonstrations released in 2023.

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No Man's Sky Worlds Part 1 Delivers A Universal Refresh On PSVR 2 & PC VR

Upload VR

No Man's Sky receives a "complete refresh" of its universe with the 'Worlds Part 1' update, available today on PSVR 2 and PC VR. Otherwise known as No Man's Sky Version 5.0, the latest update introduces greater planetary variety by adding new technology, flora, fauna, and more. That includes creating dynamic water waves and reflections, wind patterns, and more detailed skies.

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High-flying Co-op Adventure ‘Windlands 2’ is Finally Coming to PSVR 2 Next Week

Road to VR

Windlands 2 (2018), the co-op platforming adventure from Psytec Games, is finally making its way to PSVR 2 next week. Both the original Windlands (2016) and Windlands 2 have been available on the original PSVR for years now, but come July 25th, PSVR 2 players are going to get a chance to step into the high-flying combat platformer. In addition to its new 90hz native refresh rate, adaptive triggers, and headset haptics, the game is coming as a free upgrade to owners of the PSVR version.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Meta In Talks to Acquire Stake in Ray-Ban Owner EssilorLuxottica, Sources

XR Today - Augmented Reality tag

Meta is widely reported to be in talks to purchase a five percent stake in Ray-Ban owner EssilorLuxottica. According to calculations by Reuters based on LSEG data, the stake could be worth $4.73 billion based on an overall company valuation of over $94 billion. The Italian-French multinational corporation and owner of Ray-Ban, EssilorLuxottica, is already collaborating with Meta on Ray-Ban Meta smart glasses, which recently surpassed sales of Ray-Ban’s first generation of smart glasses ‘Ray-Ban

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TSMCs Q2'24 Results: Best Quarter Ever as HPC Revenue Share Exceeds 52% on AI Demand

Anand Tech

Taiwan Semiconductor Manufacturing Co. this week said its revenue for the second quarter 2024 reached $20.82 billion, making it the company's best quarter (at least in dollars) to date. TSMC's high-performance computing (HPC) platform revenue share exceeded 52% for the first time in many years due to demand for AI processors and rebound of the PC market.

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Meta's HUD Glasses Reportedly Won't Be Ray-Ban Branded As Luxottica “Balked” At The Thickness

Upload VR

Meta's smart glasses with a HUD, releasing next year, won't be Ray-Ban branded or styled, The Information reports. The existing Ray-Ban Meta Glasses let you capture hands-free first-person photos and videos, take calls, listen to music or podcasts, and livestream your view to a Messenger call, WhatsApp call, or Instagram story. In the US & Canada the other headline feature is Meta AI, a conversational assistant you can talk to by saying "Hey Meta".

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Spatial Beats: AI Foregoes Summer Vacation

AR Insider

AI gains momentum during the slow summer months, JigSpace gets funding and Meta looks to buy a stake in Ray-Ban. We have these items and more from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly