Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Eye-tracking—the ability to quickly and precisely measure the direction a user is looking while inside of a VR headset—is often talked about within the context of foveated rendering, with the hopes that it could reduce the performance requirements of VR.

Gaining Behavioural Insight with Eye-Tracking VR Tech

Tech Trends VR

Companies can now track where a users’ gaze wanders and use that data to design fine-tuned experiences. Eye-tracking technology is gaining in scope and popularity as immersive virtual experiences become more widely used Click To Tweet.

Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

Road to VR

This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they’ve been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eye tracking may being to social VR applications.

Eye-tracking Glasses Give Glimpse into Professional Pianist’s Perception

Road to VR

Now Function has teamed up with eye-tracking specialists Tobii to equip a professional pianist with eye-tracking glasses to see what happens (see the video heading this article). SEE ALSO Tobii Recommends Explicit Consent for Recording Eye Tracking Data.

Deepening Social Presence with SMI Eye Tracking

Road to VR

At GDC this year, SensoMotoric Instruments (SMI) showed a couple of new eye tracking demos at Valve’s booth. They added eye tracking to avatars in the social VR experiences of Pluto VR and Rec Room , which provided an amazing boost to the social presence within these experience.

Report: Apple Acquires VR & AR Eye-tracking Company SMI

Road to VR

A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. German-based SMI has specialized in eye-tracking since its founding in 1991.

Watch: Tobii Reveals Vive VR Eye Tracking Examples, Including ‘Rec Room’

Road to VR

After hyping everyone up recently with a short teaser video, eye-tracking specialists Tobii have revealed more details and video examples their eye tracking in action at GDC, including integration with social VR application Rec Room.

Valve and SMI are Working to Add Eye-Tracking Support to OpenVR

Road to VR

Eye tracking experts SensoMotoric Instruments (SMI) have collaborated with Valve to bring their technology to OpenVR. Eye tracking-enabled HTC Vive units are being shown at GDC 2017, as part of an R&D effort to integrate eye-tracking support into Valve’s OpenVR API.

SMI Releases Eye Tracking Developer Kit For The HTC Vive

UploadVR

Eye Tracking hardware 2 eye tracking foveated generation two htc next wave rendering SMI Vive

Tobii Recommends Explicit Consent for Recording Eye Tracking Data

Road to VR

The eye tracking company Tobii had some VR demos that they were showing on the GDC Expo Hall floor as well as within Valve’s booth. He says, “From Tobii’s side, we should be really, really cautious about using eye tracking data to spread around.

Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

Road to VR

7invensun, one of the latest companies accepted into HTC’s Vive X accelerator program, is launching an eye-tracking add-on made specially for the Vive headset. Beyond eye-tracking, the aGlass add-on also opens the door to corrective lenses for those who normally wear glasses.

ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

Road to VR

ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week.

Tobii Develops Eye-Tracking Standalone VR Headset With Qualcomm

UploadVR

Eye-tracking is expected to be an important next generation technology in VR headsets, potentially enabling better performance through foveated rendering, and lower hardware costs overall, at the same time it dramatically changes how a virtual world responds to your presence. ” “Hand-Eye Coordination: By using your eyes in harmony with your hands and associated controllers, truly natural interaction and immersion, not possible without the use of gaze, is realized.”

FOVE Debuts Latest Design for Eye Tracking VR Headset

Road to VR

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves.

Tobii Pro brings eye-tracking research to VRThe eye tracking.

AllThingsVR

Tobii Pro brings eye-tracking research to VR The eye tracking company is integrating its technology into the HTC Vive business edition headset for commercial and academic research. Tobii eye tracking vr virtual reality HTCVive

7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eye tracking, becoming more intuitive.

Eye-Tracked VR Headset FOVE 0 Gets Final Specs and Pre-Order Date

UploadVR

VR Industry News eye tracking fove pre-orders

Eye-Tracking Group Tobii Plans To Invest $16 Million In VR By 2019

UploadVR

With its eye-tracking solution already on the market, Tobii could be a big player in VR going forward. This money will help the company keep up with the rate at which eye-tracking is expected to advance in the coming years.

How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. Graphics often appear artificial, and can be harsh on the eyes due to low resolution and slow frame rates. How Eye Tracking Supports Immersion.

Eyefluence Is Bringing Eye Tracking Tech To The “Next Generation of VR Headsets”

UploadVR

Eye Tracking featured hardware eye tracking eyefluence Hardware headsets next generation rift 2 vive 2

NVIDIA Embraces SMI Eye Tracking For VR’s Next Big Leap

UploadVR

Eye Tracking hardware VR Headsets eye tracking foveated rendering nvidia SMI

Pimax Kickstarter Nears $3.5M With Less Than a Week Left, Free Eye-tracking Module Unlocked

Road to VR

million and unlocking free eye-tracking module for every one of their backers who chose a VR headset funding tier. According to an update posted to the Pimax Kickstarter page , all backers will get a free eye-tracking module as a part of the $3 million stretch goal.

Magic Leap's 'Blink' Demo Shows How Eye Tracking & Spatial Audio Make Virtual Content Come Alive

Next Reality AR

But despite its simplicity, the lesson does underscore the Magic Leap One's capabilities with regard to hand gestures, eye tracking, and.

StarVR One Revealed with SteamVR Tracking 2.0, Eye-tracking, Upgraded Specs

Road to VR

StarVR today revealed the StarVR One headset at SIGGRAPH 2018, an upgrade to previous StarVR headsets which incorporates SteamVR Tracking 2.0, eye-tracking, and a slew of enhancements. The StarVR One comes with SteamVR Tracking 2.0 (the

FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. Display: WQHD OLED (2560 x 1440) 1280 x 1440 per eye.

Fove 228

Eye-Tracking Headset FOVE 0 Specs & Pre-Order Date

VRScout

Originally labeled just FOVE , the FOVE 0 (yeah now we’re talking) has been making waves in the virtual reality community due in large part to its unique built-in eye-tracking technology. The post Eye-Tracking Headset FOVE 0 Specs & Pre-Order Date appeared first on VRScout.

HTC Vive Is Getting A $220 Plug-And-Play Eye Tracking Peripheral Next Month

UploadVR

Eye tracking is one feature that could could benefit the performance and affordability of high-end virtual reality headsets. A Chinese startup known as 7invensun (pronounced seven-in-ven-sun) is announcing it will be releasing a new eye tracking module for the Vive next month.

Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This Year

UploadVR

Back in September we reported that eye-tracking VR headset, FOVE 0, would be going up for pre-order on November 2nd. It has a field of view (FOV) between 90 and 100 degrees, and comes with an external sensor for positional tracking.

Fove 285

Google Acquires Eyefluence: An Eye-Tracking Startup With Big VR/AR Implications

UploadVR

This new system would allow a user to control a digital device through only the movements of his or her eyes. With our forces combined, we will continue to advance eye-interaction technology to expand human potential and empathy on an even larger scale.

FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

Road to VR

FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Tracking: Head Tracking. Eye Tracking.

Fove 278

Oculus Acquires The Eye Tribe, Eye-Tracking Startup

VRScout

Facebook looks to up the Oculus ante by investing in eye-tracking technology. The Danish start-up released $99 eye-tracking device developer kits for computers in the past, as well as software that sought to bring ‘gaze-based’ technology to virtual reality and smartphones.

FOVE Eye Tracking VR Headset Shipping

VRCircle

Eye tracking is one of the next big technology leaps in VR. Related: FOVE Eye Tracking VR Headset available from Kickstarter FOVE then started taking pre-orders in November of last year and even offered a discount of $50 off with shipping expected in January 2017.

Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

The release of the Lumin SDK confirms that the Magic Leap One will include eye-tracking, as Unreal points out among the various headset capabilities supported by the engine: Head tracking. Eye tracking. Gesture and hand tracking.

Exclusive: SMI’s ‘Social Eye’ Tracking Breathes Life Into Avatars

UploadVR

German technology firm SMI (SesnoMotoric Instruments) is expanding on its previously disclosed eye-tracking technology to make social interactions in VR more believable. The system, dubbed “Social Eye” by the company, uses a blend of hardware and software to capture a user’s eye movements inside a VR headset, and translate them onto a digital avatar. ” SMI will be officially announcing Social Eye during CES this week in Las Vegas.

Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

UploadVR

Another is more robust hand and finger tracking , so the incredible variety of quick and precise movements in your hands are accurately represented in a virtual world. A look inside a headset with eye tracking from Tobii. Higher Resolution Headsets May Need Eye Tracking.

Samsung Mobile VR Reference Headset Revealed With Eye-tracking

Road to VR

Visual Camp , a Korean firm focusing on eye-tracking technology, announced that its tech would be built into the headset. With eye-tracking, Visual Camp says foveated rendering could be employed.

Apple HMD Research Continues With New Eye-Tracking Patent

UploadVR

An Apple patent for eye-tracking published today highlights the company’s continued research and investment into VR and AR. Last year Apple reportedly acquired leading eye-tracking company SMI, which forced other manufacturers using the tech in their hardware designs to find other options. Eye-tracking is important for comfortable communication using a VR or AR headset — allowing you, for example, to make eye contact with people elsewhere in the world.

Qualcomm’s 845 VRDK Reference Headset Boasts Eye-tracking, High Res, & High Framerate

Road to VR

Eye-tracking and foveated rendering solutions within the VR landscape have been in the works for several years, but it’s proved a challenging nut to crack. Qualcomm today revealed a new ‘VRDK’ standalone reference headset based on their Snapdragon 845 chip.

SMI Talks Eye Tracking VR Applications & Foveated Rendering

Road to VR

Sensomotoric Instruments (SMI) is a German-based eye tracking company who has released an eye tracking kit for the Oculus DK2 & Gear VR , and most recently for the HTC Vive. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset.

Apple’s Latest VR Patent Describes a Compact VR Headset with Eye Tracking

Road to VR

Among other details, the patent also touches on the possibility of such a headset including a bevy of sensors for various tracking tasks, and specifically notes that cameras could be employed for measuring the environment (as with inside-out tracking) and sensing the user’s eye position.