Report: Apple Acquires VR & AR Eye-tracking Company SMI

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A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. German-based SMI has specialized in eye-tracking since its founding in 1991.

Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

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7invensun, one of the latest companies accepted into HTC’s Vive X accelerator program, is launching an eye-tracking add-on made specially for the Vive headset. Beyond eye-tracking, the aGlass add-on also opens the door to corrective lenses for those who normally wear glasses.

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Eye-tracking Glasses Give Glimpse into Professional Pianist’s Perception

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Now Function has teamed up with eye-tracking specialists Tobii to equip a professional pianist with eye-tracking glasses to see what happens (see the video heading this article). SEE ALSO Tobii Recommends Explicit Consent for Recording Eye Tracking Data.

ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

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ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week.

NVIDIA Embraces SMI Eye Tracking For VR’s Next Big Leap

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Samsung Mobile VR Reference Headset Revealed With Eye-tracking

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Visual Camp , a Korean firm focusing on eye-tracking technology, announced that its tech would be built into the headset. With eye-tracking, Visual Camp says foveated rendering could be employed.

Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

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This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they’ve been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eye tracking may being to social VR applications.

Watch: Tobii Reveals Vive VR Eye Tracking Examples, Including ‘Rec Room’

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After hyping everyone up recently with a short teaser video, eye-tracking specialists Tobii have revealed more details and video examples their eye tracking in action at GDC, including integration with social VR application Rec Room.

HTC Vive Is Getting A $220 Plug-And-Play Eye Tracking Peripheral Next Month

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Eye tracking is one feature that could could benefit the performance and affordability of high-end virtual reality headsets. A Chinese startup known as 7invensun (pronounced seven-in-ven-sun) is announcing it will be releasing a new eye tracking module for the Vive next month.

Exclusive: SMI’s ‘Social Eye’ Tracking Breathes Life Into Avatars

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German technology firm SMI (SesnoMotoric Instruments) is expanding on its previously disclosed eye-tracking technology to make social interactions in VR more believable. The system, dubbed “Social Eye” by the company, uses a blend of hardware and software to capture a user’s eye movements inside a VR headset, and translate them onto a digital avatar. ” SMI will be officially announcing Social Eye during CES this week in Las Vegas.

SMI Talks Eye Tracking VR Applications & Foveated Rendering

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Sensomotoric Instruments (SMI) is a German-based eye tracking company who has released an eye tracking kit for the Oculus DK2 & Gear VR , and most recently for the HTC Vive. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset.

FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

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FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Tracking: Head Tracking. Eye Tracking.

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How Eye Tracking is Driving the Next Generation of AR and VR

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AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. Graphics often appear artificial, and can be harsh on the eyes due to low resolution and slow frame rates. How Eye Tracking Supports Immersion.

Impressive Social VR Demo Combines Mouth and Eye Tracking

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The FOVE headset, which we covered recently during GDC , provides an eye-tracking solution. Binary VR ‘s face tracking camera records your own expressions so that they can be transplanted onto the 3D avatars.

Tobii Recommends Explicit Consent for Recording Eye Tracking Data

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The eye tracking company Tobii had some VR demos that they were showing on the GDC Expo Hall floor as well as within Valve’s booth. He says, “From Tobii’s side, we should be really, really cautious about using eye tracking data to spread around.

Eye-Tracking Group Tobii Plans To Invest $16 Million In VR By 2019

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With its eye-tracking solution already on the market, Tobii could be a big player in VR going forward. This money will help the company keep up with the rate at which eye-tracking is expected to advance in the coming years.

FOVE Begins Shipping $599 Eye-Tracking Headset this Month

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Eye-tracking is oft called the ‘next generation technology’ for VR headsets—lest we forget FOVE , the creators of the world’s first commercially available eye-tracking VR headset, the aptly named FOVE 0.

Google Acquires Eyefluence: An Eye-Tracking Startup With Big VR/AR Implications

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This new system would allow a user to control a digital device through only the movements of his or her eyes. With our forces combined, we will continue to advance eye-interaction technology to expand human potential and empathy on an even larger scale.

Samsung Reveals 4K ExynosVR Standalone Reference Design With Eye-Tracking

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The reference design looks like it’s armed with cameras on the front, likely used for inside-out positional tracking. This Korean company confirmed it is implementing eye-tracking into the reference design. We don’t know what Samsung’s plans for the device are just yet but given that this is a prototype for potential future products it’s very possible any consumer products that come out of this design sport eye-tracking too.

FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

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It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. Display: WQHD OLED (2560 x 1440) 1280 x 1440 per eye.

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Valve and SMI are Working to Add Eye-Tracking Support to OpenVR

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Eye tracking experts SensoMotoric Instruments (SMI) have collaborated with Valve to bring their technology to OpenVR. Eye tracking-enabled HTC Vive units are being shown at GDC 2017, as part of an R&D effort to integrate eye-tracking support into Valve’s OpenVR API.

Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

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Another is more robust hand and finger tracking , so the incredible variety of quick and precise movements in your hands are accurately represented in a virtual world. A look inside a headset with eye tracking from Tobii. Higher Resolution Headsets May Need Eye Tracking.

FOVE Debuts Latest Design for Eye Tracking VR Headset

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FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves.

Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This Year

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Back in September we reported that eye-tracking VR headset, FOVE 0, would be going up for pre-order on November 2nd. It has a field of view (FOV) between 90 and 100 degrees, and comes with an external sensor for positional tracking.

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Deepening Social Presence with SMI Eye Tracking

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At GDC this year, SensoMotoric Instruments (SMI) showed a couple of new eye tracking demos at Valve’s booth. They added eye tracking to avatars in the social VR experiences of Pluto VR and Rec Room , which provided an amazing boost to the social presence within these experience.

Eye-Tracked VR Headset FOVE 0 Gets Final Specs and Pre-Order Date

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Qualcomm Reveals Reference Design For Eye-Tracked Standalone VR Headset

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Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition

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Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences. The Eye Tribe intends to become the leading provider of eye control technology by licensing to vendors in the consumer technology industry.”

Google Acquires Eye-tracking Company Eyefluence, Reportedly Building VR Headset With Tech

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A report from Engadget published yesterday maintains that Google’s secret standalone VR headset “will integrate eye-tracking and use sensors and algorithms to map out the real-world space in front of a user.”

Korean Patent Shows Samsung Gear VR with Positional, Face and Eye Tracking

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Positional tracking, face mapping and eye tracking are all highlighted in this single patent titled “Image Processing for Head Mounted Display Devices.” ” Positional tracking is a VR headset’s ability to understand its location in 3D space. It can track the movements of a user’s head as it moves side to side or up and down, but does not allow the user to lean in closer to virtual objects or to walk around a digitally rendered environment.

Oculus buys The Eye Tribe for eye-tracking control

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Eye-tracking inside virtual reality headsets may soon become all too real. Oculus’ acquisition of The Eye Tribe could jump-start the technology reaching the public. Archive motion tracking oculus oculus rift PC tracking virtual reality VR headsets

Oculus Patented New Eye Tracking Device Days After Acquiring The Eye Tribe

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Back in mid-April we wrote about a new patent from Oculus that further supported theories the company may one day release hand-tracking gloves for VR experiences. Now another new patent points to the company’s work in eye tracking. It also contains a “display device configured to display one or more images selected based on a position of the eye,” suggesting the display would in some way react to where the user was looking.

Oculus Acquires The Eye Tribe, Eye-Tracking Startup

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Facebook looks to up the Oculus ante by investing in eye-tracking technology. The Danish start-up released $99 eye-tracking device developer kits for computers in the past, as well as software that sought to bring ‘gaze-based’ technology to virtual reality and smartphones.

Developing a New Eye Interaction Model with Eyefluence

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I had a chance to do a demo of Eyefluence , which has created a new model for eye interactions within virtual and augmented reality apps. After seeing their demo, I became convinced that there is a place for using eye interactions within VR and AR 3D user interfaces.

CTO on Future of the StarVR Headset: Roomscale Tracking, Input, Eye-tracking, and More

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The StarVR prototype I tried at E3 2016 was tracked using Sixense STEM, but Marquez tells me that the company is working on its own roomscale tracking system for StarVR which is based on different tech than Oculus’ ‘Constellation’ or Valve’s ‘Lighthouse’ systems.

Mobile VR Headset Veeso Aims to Bring Face Tracking to VR

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Veeso , a recently launched Kickstarter project, is aiming to be the first to market with a mobile VR headset that tracks your face’s movement; a system that uses head-mounted infrared cameras to track both your eyes and mouth for a greater sense of presence in virtual reality.

FOVE Eye Tracking VR Headset Shipping

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Eye tracking is one of the next big technology leaps in VR. Related: FOVE Eye Tracking VR Headset available from Kickstarter FOVE then started taking pre-orders in November of last year and even offered a discount of $50 off with shipping expected in January 2017.

This Startup Aims to Deliver a VR Headset with ‘Human Eye Level’ Resolution

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Varjo Technologies , a Helsinki-based startup now out of stealth, recently demonstrated what it calls the world’s first human eye-resolution headmounted display. The post This Startup Aims to Deliver a VR Headset with ‘Human Eye Level’ Resolution appeared first on Road to VR.

NVIDIA’s Incredible VR Technologies At SIGGRAPH 2016

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SyncThink Gets A Patent for Eye Tracking in Virtual Reality

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Neuro-technology firm SyncThink received a patent related to tracking eye movements in virtual reality headsets. SyncThink hopes to innovate with improved ways to control and navigate in VR, using the tracking of eye movements to control actions.