Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

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This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they’ve been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eye tracking may being to social VR applications.

Eye-tracking Glasses Give Glimpse into Professional Pianist’s Perception

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Now Function has teamed up with eye-tracking specialists Tobii to equip a professional pianist with eye-tracking glasses to see what happens (see the video heading this article). SEE ALSO Tobii Recommends Explicit Consent for Recording Eye Tracking Data.

Deepening Social Presence with SMI Eye Tracking

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At GDC this year, SensoMotoric Instruments (SMI) showed a couple of new eye tracking demos at Valve’s booth. They added eye tracking to avatars in the social VR experiences of Pluto VR and Rec Room , which provided an amazing boost to the social presence within these experience.

FOVE Begins Shipping $599 Eye-Tracking Headset this Month

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Eye-tracking is oft called the ‘next generation technology’ for VR headsets—lest we forget FOVE , the creators of the world’s first commercially available eye-tracking VR headset, the aptly named FOVE 0.

Valve and SMI are Working to Add Eye-Tracking Support to OpenVR

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Eye tracking experts SensoMotoric Instruments (SMI) have collaborated with Valve to bring their technology to OpenVR. Eye tracking-enabled HTC Vive units are being shown at GDC 2017, as part of an R&D effort to integrate eye-tracking support into Valve’s OpenVR API.

Tobii Recommends Explicit Consent for Recording Eye Tracking Data

Road to VR

The eye tracking company Tobii had some VR demos that they were showing on the GDC Expo Hall floor as well as within Valve’s booth. He says, “From Tobii’s side, we should be really, really cautious about using eye tracking data to spread around.

ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

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ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week.

Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

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7invensun, one of the latest companies accepted into HTC’s Vive X accelerator program, is launching an eye-tracking add-on made specially for the Vive headset. Beyond eye-tracking, the aGlass add-on also opens the door to corrective lenses for those who normally wear glasses.

FOVE Debuts Latest Design for Eye Tracking VR Headset

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FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves.

Tobii Pro brings eye-tracking research to VRThe eye tracking.

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Tobii Pro brings eye-tracking research to VR The eye tracking company is integrating its technology into the HTC Vive business edition headset for commercial and academic research. Tobii eye tracking vr virtual reality HTCVive

Eye-Tracking Is Both Incredibly Important And Very Risky

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At CES last week one of my first demos was with Tobii and its eye-tracking technology. I left the demo convinced that once you’ve tried a VR headset with eye-tracking included you’ll never want to wear one without it again. Bringing Your Eyes To Life.

Pimax Kickstarter Nears $3.5M With Less Than a Week Left, Free Eye-tracking Module Unlocked

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million and unlocking free eye-tracking module for every one of their backers who chose a VR headset funding tier. According to an update posted to the Pimax Kickstarter page , all backers will get a free eye-tracking module as a part of the $3 million stretch goal.

How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. Graphics often appear artificial, and can be harsh on the eyes due to low resolution and slow frame rates. How Eye Tracking Supports Immersion.

Tobii Develops Eye-Tracking Standalone VR Headset With Qualcomm

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Eye-tracking is expected to be an important next generation technology in VR headsets, potentially enabling better performance through foveated rendering, and lower hardware costs overall, at the same time it dramatically changes how a virtual world responds to your presence. ” “Hand-Eye Coordination: By using your eyes in harmony with your hands and associated controllers, truly natural interaction and immersion, not possible without the use of gaze, is realized.”

FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

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It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. Display: WQHD OLED (2560 x 1440) 1280 x 1440 per eye.

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Eye-Tracking Headset FOVE 0 Specs & Pre-Order Date

VRScout

Originally labeled just FOVE , the FOVE 0 (yeah now we’re talking) has been making waves in the virtual reality community due in large part to its unique built-in eye-tracking technology. The post Eye-Tracking Headset FOVE 0 Specs & Pre-Order Date appeared first on VRScout.

SMI Releases Eye Tracking Developer Kit For The HTC Vive

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Eye Tracking hardware 2 eye tracking foveated generation two htc next wave rendering SMI Vive

Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

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The release of the Lumin SDK confirms that the Magic Leap One will include eye-tracking, as Unreal points out among the various headset capabilities supported by the engine: Head tracking. Eye tracking. Gesture and hand tracking.

FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

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FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Tracking: Head Tracking. Eye Tracking.

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Qualcomm’s 845 VRDK Reference Headset Boasts Eye-tracking, High Res, & High Framerate

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Eye-tracking and foveated rendering solutions within the VR landscape have been in the works for several years, but it’s proved a challenging nut to crack. Qualcomm today revealed a new ‘VRDK’ standalone reference headset based on their Snapdragon 845 chip.

Oculus Acquires The Eye Tribe, Eye-Tracking Startup

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Facebook looks to up the Oculus ante by investing in eye-tracking technology. The Danish start-up released $99 eye-tracking device developer kits for computers in the past, as well as software that sought to bring ‘gaze-based’ technology to virtual reality and smartphones.

Samsung Mobile VR Reference Headset Revealed With Eye-tracking

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Visual Camp , a Korean firm focusing on eye-tracking technology, announced that its tech would be built into the headset. With eye-tracking, Visual Camp says foveated rendering could be employed.

Eye-Tracked VR Headset FOVE 0 Gets Final Specs and Pre-Order Date

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VR Industry News eye tracking fove pre-orders

Eye-Tracking Group Tobii Plans To Invest $16 Million In VR By 2019

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With its eye-tracking solution already on the market, Tobii could be a big player in VR going forward. This money will help the company keep up with the rate at which eye-tracking is expected to advance in the coming years.

Eyefluence Is Bringing Eye Tracking Tech To The “Next Generation of VR Headsets”

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Eye Tracking featured hardware eye tracking eyefluence Hardware headsets next generation rift 2 vive 2

NVIDIA Embraces SMI Eye Tracking For VR’s Next Big Leap

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Eye Tracking hardware VR Headsets eye tracking foveated rendering nvidia SMI

Apple’s Latest VR Patent Describes a Compact VR Headset with Eye Tracking

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Among other details, the patent also touches on the possibility of such a headset including a bevy of sensors for various tracking tasks, and specifically notes that cameras could be employed for measuring the environment (as with inside-out tracking) and sensing the user’s eye position.

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SMI Talks Eye Tracking VR Applications & Foveated Rendering

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Sensomotoric Instruments (SMI) is a German-based eye tracking company who has released an eye tracking kit for the Oculus DK2 & Gear VR , and most recently for the HTC Vive. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset.

HTC Vive Is Getting A $220 Plug-And-Play Eye Tracking Peripheral Next Month

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Eye tracking is one feature that could could benefit the performance and affordability of high-end virtual reality headsets. A Chinese startup known as 7invensun (pronounced seven-in-ven-sun) is announcing it will be releasing a new eye tracking module for the Vive next month.

Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This Year

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Back in September we reported that eye-tracking VR headset, FOVE 0, would be going up for pre-order on November 2nd. It has a field of view (FOV) between 90 and 100 degrees, and comes with an external sensor for positional tracking.

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Google Acquires Eyefluence: An Eye-Tracking Startup With Big VR/AR Implications

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This new system would allow a user to control a digital device through only the movements of his or her eyes. With our forces combined, we will continue to advance eye-interaction technology to expand human potential and empathy on an even larger scale.

Tobii Expands Eye-Tracking Technology to Virtual.

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Tobii Expands Eye-Tracking Technology to Virtual Reality There’s a saying, “the eyes are the windows to the soul.” A series of mini-projectors create a pattern of light on the eyes, which the company calls Near Infrared.

FOVE Eye Tracking VR Headset Shipping

VRCircle

Eye tracking is one of the next big technology leaps in VR. Related: FOVE Eye Tracking VR Headset available from Kickstarter FOVE then started taking pre-orders in November of last year and even offered a discount of $50 off with shipping expected in January 2017.