CES 2019: Pimax Showcases Open-Palm Controllers, Hand & Eye-Tracking

VRScout

Pimax, the Chinese VR technology company responsible for the first commercially available 4K VR headset, was center-stage at CES this morning presenting the latest production versions of their new Pimax 5K & 8K ultrawide VR headsets alongside their knuckles-style open-palm motion controllers.

Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

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What made the VR 820 so compelling was that it had 6-DoF tracking as well as integrated compute (Snapdragon 820) which was on par with all the latest flagship phones. It even had support for eye tracking, which we now know was through a partnership with none other than SMI.

Pimax Showing Production Headsets, Controllers, and More at CES

Road to VR

At CES 2019 this week, Pimax is showing off the production versions of their “8K” and “5K” Plus headsets, their upcoming Knuckles-style controllers, as well as hand-tracking and eye-tracking modules.

VRgineers Reveals Improved ‘XTAL’ Professional Headset with Auto IPD Adjustment & Leap Motion

Road to VR

VRgineers , a Czech-based startup building enterprise VR headsets, today revealed their new ‘XTAL’ headset, an improved version of their prior VRHero “5K” headset, which is smaller, lighter, and builds Leap Motion’s hand tracking tech directly into the headset.

Showing Off VR 2.0 at #CES2019

Tech Trends VR

So by that measure, Pimax over-delivered at CES 2019 with its Leap Motion bundle featuring 8K VR headset with built-in speakers, 200° FOV and optional eye tracking being developed in partnership with 7invensun.

Bending Reality: North Star’s Calibration System

Leapmotion

As their name suggests, the reflectors reflect the light coming from the screens, and into the wearer’s eyes. The best way to model any optical system is by raytracing – the process of tracing the path rays of light travel from the light source, through the optical system, to the eye. [1]

CES 2019: Pimax Displays Knuckles-Like Controller Prototype

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The “ 8K series VR headsets with brand new Pimax controllers” also come embedded with Leap Motion hand-tracking and 7invensun eye-tracking technology, according to the company. . “ All the Pimax 5K Plus, 8K, and 5K BE headsets now have Leap Motion’s embedded modules, which feature a 180-degree FoV,” the press release states.

VRgineers Exploring An Affordable Consumer Version Of High End ‘XTAL’ Headset

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It also features eye tracking which enables its automatic mechanical IPD adjustment feature (also seen on StarVR One ), as well as built in Leap Motion optical finger tracking. VRGineers is soliciting the feedback of Youtubers and their audiences on a “Gaming Edition” of their ultra-high end XTAL system.

All you need to know on HoloLens 2

The Ghost Howls

This new HoloLens has for sure made a huge leap forward for what concerns comfort. The new HoloLens uses its integrated eye tracking to perform user authentication via iris recognition. Human understanding Hand tracking Two-handed fully articulated model, direct manipulation.

XTAL hands on: an interesting glimpse to Virtual Reality 2.0

The Ghost Howls

I think that everyone in the VR communities should have a tour of a VR headset company , to see the passion in the eyes of people manufacturing the device and also to listen to their difficulties. The other one is the modular tracking technology.

My predictions for augmented reality in 2019

The Ghost Howls

Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. Rear view of the Magic Leap One. Someone may even say that this is not really AR, it is more showing contextual info in front of your eyes.

XTAL Ultra High-End VR Headset Adds Neurable’s Emotion Analysis

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Combining that information in real-time with eye-tracking could allow the system to identify, measure and analyze the emotion and intent of the person wearing the headset. The XTAL VR headset from VRgineers includes eye tracking, so adding the EEG sensors and using Neurable’s analysis software might offer customers with very large budgets more capable analysis and training tools than consumer grade systems like Rift and Vive.

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All the best AR and VR news from CES 2019

The Ghost Howls

The speculations say it will feature Fresnel lenses, 2K per eye resolution and 90Hz refresh rate , but we had no official confirmation on this. While the Cosmos is tailored at consumers, the just announced Vive Pro Eye is dedicated to enterprise customer s.

First All-in-one VR Headsets Based on Qualcomm’s VRDK Expected in 2H 2017

Road to VR

SEE ALSO Qualcomm's New Mobile Tech Unlocks Impressive Inside-Out Tracking. SEE ALSO Leap Motion's New 180-degree Hand-tracking Comes to Qualcomm's Latest VRDK Headset.

Hands-On: VRGineers XTAL Is A 5K, 170-Degree FOV Headset With Hand-Tracking

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Last week I got the chance to go hands-on with the new enterprise-focused 5K VR headset (that’s 2560 x 1440 per eye, or 5120 x 1440 total,) XTAL, from VRgineers , the same company behind the VRHero 5K headset.

Sources: Valve Planning 135° VR Headset Bundled With ‘Knuckles’ Controllers And Half-Life VR

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The leaked Valve headset features what appear to be SteamVR tracking photodiodes under the plastic (similar to how Oculus hides IR LEDs under the Rift). Looks like a Leap Motion sensor could fit on the front faceplate of this Valve HMD prototype. Images of a prototype VR headset with a Valve logo visible on the circuit board leaked on the image sharing website imgur. Our independent sources tell us these are in fact prototypes for an upcoming Valve HMD.

All you need to know about the leaked Valve VR headset: is Half-Life 3/2 coming?

The Ghost Howls

If it has to be cheap to compete with Oculus, I guess that audio will be normal… Eye Tracking. There are no signs of eye tracking in this headset. An image from the patent of the Valve eye-tracking technology (Image by Valve). Tracking.

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

These accessories could include Leap Motion, VR input gloves, 6DoF controllers and even eye-tracking solutions if manufacturers are so willing, Engadget reports.

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Magic Leap One Developer Review – An Ambitious Headset with Untapped Potential

Road to VR

There’s a lot that can be said about the Magic Leap One. It’s trying to do a ton—eye-tracking, hand-tracking, 6DoF controllers, real-time meshing and a number of other features that haven’t been seen in a mobile MR device before. Meet the trio | Image courtesy Magic Leap.

VRgineers Brings Sharper, Wider Lenses To $5,500 VR Headset XTAL

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VRgineers promises a 50 percent larger “super-focused” area compared with the earlier lenses, enabling eyes to see more detail rather than blur. A bigger eye box. The new lenses increase their eye box size by 20 percent, increasing the likelihood of a clear image without adjustment. OLED displays, delivering a total of 5,120 by 1,440 resolution, along with 180-degree Leap Motion 2.0 hand tracking and integrated eye tracking.

Google’s Standalone Headsets Use Snapdragon 835 VR Platform

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It was also said that the chip could be used for 6 degrees of freedom (6DOF) tracking. It featured a 2560×1440 AMOLED display, 6DoF tracking, eye tracking, foveated rendering and and even hand-tracking by way of Leap Motion integration. We’ve physically walked around with the 835’s inside-out tracking, but wording for these new headsets has steered clear of implying you can do that.

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Pimax Headset Preorders Now Open: 5K Plus is $699 / 8K is $899

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Because the Pimax headsets use SteamVR “Lighthouse” tracking, current HTC Vive owners should be able to simply swap their current headset out and use their existing HTC base stations and controllers. Pimax is also offering an option to add Leap Motion finger-tracking for any of the three headsets for $169 extra, as well as bundles with the RTX 2080 line of NIVIDA graphics cards. Pimax today opened up preorders for its upcoming wide field of view PC VR headsets.

How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

And not because of the motion sickness , but because something doesn’t work. I bought my Vive to experiment with 7Invensun eye tracking and I was really enthusiast about trying eye-tracked UX. Leap Motion driver and runtime.

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GameFace Plans GF-LD Headset With SteamVR And Android Support

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Unfortunately I didn’t get the chance to come back and see what he was showing with my own eyes before the conference ended, but after the show we did have a chance to dig into what GameFace is working on: the GF-LD headset. The latest headset from the company shown at E3 last week promises integration with Valve’s SteamVR Tracking technology and support for both PC-based SteamVR games as well as Android VR content.

The High-end VR Room of the Future Looks Like This

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Imagine the same touch and motion-based actions we’re used to on mobile phones, only happening in the air with our hands while we’re in VR. Eye tracking will enable more realistic interactions with both NPCs and human avatars, along with detailed analytics, heatmapping, and privacy concerns.

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All the most important AR and VR news from Facebook F8

The Ghost Howls

The second most important XR news from this F8 has surely been the reveal of the Oculus Half Dome prototype : a tethered headset with varifocal display (that lets you see sharply the objects that in VR are close to your face, for instance), 140 degrees field of view and eye tracking.

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OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. The dream VR system might be a goggle from one vendor, input devices from another and tracking from a third. VR arcades, for instance, might use custom hardware or professional tracking systems. For example, head tracking can come from optical trackers or inertial ones.

OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, Leap Motion, and many others have joined the OSVR ecosystem. In the above example, these devices would be products from Leap Motion, NOD, YEI and Softkinetic.