Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

UploadVR

What made the VR 820 so compelling was that it had 6-DoF tracking as well as integrated compute (Snapdragon 820) which was on par with all the latest flagship phones. It even had support for eye tracking, which we now know was through a partnership with none other than SMI.

Google’s Standalone Headsets Use Snapdragon 835 VR Platform

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Yesterday we learned that Google is teaming up with Qualcomm to produce a new line of standalone VR headsets, made in partnership with companies like HTC and Lenovo. It was also said that the chip could be used for 6 degrees of freedom (6DOF) tracking. It featured a 2560×1440 AMOLED display, 6DoF tracking, eye tracking, foveated rendering and and even hand-tracking by way of Leap Motion integration. Google HTC Vive Lenovo VR Industry News

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VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

The SDK will support eye-tracked foveation and fixed foveation (like the one of Oculus Go); The Vive Focus will soon have finger tracking : for every hand, you will be able to have something similar to what Leap Motion offers. Hit Motion: Reloaded.

My predictions for augmented reality in 2019

The Ghost Howls

Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. Rear view of the Magic Leap One. Someone may even say that this is not really AR, it is more showing contextual info in front of your eyes.

HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

It’s a pretty bold step by the company to do for China what Google is trying to do for the West with Daydream, and it seems the scale is much larger in scope given the number of partners already on board and the types of headsets capable of entry.

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GameFace Plans GF-LD Headset With SteamVR And Android Support

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Unfortunately I didn’t get the chance to come back and see what he was showing with my own eyes before the conference ended, but after the show we did have a chance to dig into what GameFace is working on: the GF-LD headset. The latest headset from the company shown at E3 last week promises integration with Valve’s SteamVR Tracking technology and support for both PC-based SteamVR games as well as Android VR content.

OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. The dream VR system might be a goggle from one vendor, input devices from another and tracking from a third. VR arcades, for instance, might use custom hardware or professional tracking systems. For example, head tracking can come from optical trackers or inertial ones.