Head-mounted Displays and Lenses


What this means is that, for most people, it would be impossible to focus on the screens of HMDs (unless the display is ridiculously large ( source )). “It can’t be comfortable or healthy to stare at a screen a few inches in front of your eyes.”

Measuring the Effective Resolution of Head-mounted Displays


So, why do current-generation head-mounted displays appear so low-resolution? It’s a good idea on paper, but the tricky bit is that it tries to measure not what a display objectively displays, but what a viewer subjectively sees.

Trending Sources

Accommodation and Vergence in Head-mounted Displays


These are another two (relates ones) of those frequently-asked questions about VR and head-mounted displays (HMDs) that I promised to address a while back. Figure 4: A pair of eyes looking at a virtual object in a head-mounted display.

Acer and Starbreeze Announce First Shipment of StarVR Head-Mounted Displays

Cats and VR

and Starbreeze AB announced earlier in the year that their respective Board of Directors had approved the establishment of a joint venture, for design, manufacturing, promotion, marketing and sales of the StarVR® Head-Mounted Display.

Vintage VR-4 Head Mounted Display Teardown


Here’s a much more detailed tear down of the Virtual Research VR-4 Head Mounted Display, done by one of the engineers at VR sometime in 1994. The post Vintage VR-4 Head Mounted Display Teardown appeared first on V-Rtifacts. Head Mounted Displays How-To; Teardowns; Tutorials 1994 Helmet HMD How-To Virtual Research VR-4

Apple Reportedly Could Have Over 1,000 Engineers Working on AR in Israel

Road to VR

an Apple patent displaying a phone-based head mounted display. According to UBS analyst Steven Milunovich , Apple could have over 1,000 engineers working on Augmented Reality technology in Israel, mostly at its major R&D centre in Herzliya.

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How Hollywood Has Predicted VR in Movies


This technology could be in the form of a head mounted display, motion tracking, haptic systems in gloves or suits, locomotion, consoles or image capture. Head mounted display: Resembling the consumer headsets of today, life-like field of view and motion is relayed.

InvenSense Announces VR/AR Sensor to Combat Discomfort


These proprietary technologies which allow faster refresh rates on video, and tighter alignment of head tracking motion with content, are essential to creating immersive experiences that avoid user discomforts such as eye stress, headache and nausea.

Report: Apple Acquires VR & AR Eye-tracking Company SMI

Road to VR

The company has demonstrated its eye-tracking solution in the HTC Vive, Oculus Rift, Gear VR, and other head-mounted displays. In SMI has also offered eye-trackers for desktop applications as well as measurement-only head-worn devices for data collection and analysis.

JDI Developing 800 Pixels Per Inch Display That Is Ideal For VR


JDI is a Japanese electronics conglomerate that combines the display enterprises of Sony, Toshiba and Hitachi. In a recent press release , the firm announced that it is actively developing new, highly advanced displays for virtual reality, head mounted displays. Acccording to JDI, the new displays will be, “3.42-inch low temperature polysilicon (LTPS) TFT LCD specifically designed for virtual reality (VR) head mount displays.”

Apple’s Latest Patents Mark More Territory in AR Headset Hardware and Software

Road to VR

Patent number 9,560,273 , entitled Wearable information system having at least one camera, details a wearable device with a “display attached to his head in front of his eyes” that can use either an onboard SoC or in a wirelessly connected smartphone.

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Global Virtual Reality Industry to Reach $7.2 Billion in Revenues in 2017

Road to VR

billion globally by the end of 2017, of which, head-mounted displays (HMDs) will account for $4.7 In a new Virtual Reality Industry Report, Greenlight Insights forecasts modest VR industry growth in the short term, growing into a major global content marketplace by 2021.

Samsung’s In-house Incubator to Showcase New VR/AR Experiments at MWC

Road to VR

Although the Samsung Galaxy S8 may not make its big entrance at Mobile World Congress (MWC) in Barcelona next week, the company will however be presenting a few new VR/AR projects coming direct from their in-house incubator Creative Lab (C-Lab). Just recompense?

HTC ‘Link’ Headset Brings 6DOF To Mobile VR In Japan


Labeled the HTC Link , the head-mounted-display will allow users to move freely within a VR space utilizing an undisclosed form of ‘inside-out tracking’ capable of supporting six degrees-of-freedom, a level of tracking previously unheard of in the world of mobile VR. display.

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New Patent Suggests Sony Is Working On Vive-Like Tracking For PSVR


As reported by CGM , the patent details a “method for determining an orientation of a photosensor of a controller with respect to a projector” which uses beam forming to pick up the location of both a “head-mounted display” like the PSVR and a controller like the DualShock 4.

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AR Specialist Zappar Nets $3.75m in Funding, Aims to “Democratize Augmented Reality”

Road to VR

With this round our established institutional and trade investors lend further credence to this future as we continue towards AR delivering a digital discovery channel through mobile devices and head-mounted displays.”

Possible Apple AR Headset Surfaces Once More In Patents


The patent discloses a method of displaying points of interest in the real world using AR. The patent goes on to describe these images as showcasing ‘semi-transparent’ screens for a head-mounted display as an example of a ‘state of the art’ application of its technology. The points of interest are shown on the display and a user can move a finger to overlap the corresponding annotations to interact with them.

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Valve Confirms More Headsets In The Works Compatible With SteamVR Tracking


The system could be critical to the adoption of VR in 2017 and the comment indicates additional head-mounted displays compatible with the SteamVR Tracking “lighthouse” technology are in the works.

Qualcomm VR HMD gets Snapdragon 835, Leap Motion hand-tracking


GDC and MWC are just around the corner, and Qualcomm is diving head-first into virtual reality with a new dev-kit and hand-tracking technology. The chipmaker may be best known for its smartphone processors, but that same silicon is just as much at home in head-mounted displays.

Microsoft Opens Up HoloLens Pre-orders In 6 Countries


Developers are charging forward with various entertainment and productivity applications (over 80 in the Microsoft store to date) and businesses are finding new ways to utilize the head mounted display as well.

Microsoft’s Direct Reality Is VR’s Answer To DirectX


Speaking to Giant Bomb during last week’s event, Head of Xbox Phil Spencer clearly outlined exactly what this trademark pertained to. Just ahead of Microsoft’s E3 conference last week the company filed a trademark for Direct Reality.

The State Of Consumer VR


And All That Hype Around the World Head Mounted Displays Helmet HMD Hype motion sickness Simulator SicknessTwo milkshakes make the whole issue of virtual reality motion sickness moot.

Go Super Saiyan With New Dragon Ball Z VR/AR Experience


The experience comes with a sleek, Capsule Corp -themed head-mounted display for your smartphone, a Dragon Ball Z VR mat and two unique hand sensors that translate your movements in VR.

Valve Develops Custom VR Lenses For Next Generation VR


“World class VR requires highly precise tracking, matched optics and display technologies, and a software stack that weaves together the interactions between these components,” said Jeremy Selan of Valve. ” About the Display and Optics Technology. Valve has spent years working closely with display manufacturers to adapt their technologies to the unique challenges of VR.

HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

It says specifically under the explanation of goods and services provided by the Vive Eclipse that it’s a “head mounted display for computer simulated reality” and that it specifies “motion tracking sensors” and “handheld computer simulated reality controllers.”

Nintendo Switch Patents Reveal VR-Style Headset Add On


NeoGAF user Rösti posted the patent online complete with various images and descriptions that match the new device, which allows games to be played either at home on a TV or on the go with a screen mounted to two handheld controllers. Nintendo continues to play with our emotions.

Microsoft HoloLens Patents Let You Change the Color of Your World and Create a Shareable Virtual ‘Anchor’


The first aforementioned patent, “ Color Fill In An Augmented Reality Environment ,” details how wearers of a head-mounted display could holographically change the colors of objects in their vicinity — such as furniture — to customize their appearance in AR.

‘HOLOSCOPE’ Headset Claims to Solve AR Display Hurdle with True Holography

Road to VR

Holograms are so bamboozling that the term often gets used colloquially to mean ‘fancy-looking 3D image’, but holograms are actually a very specific and interesting method for capturing light field scenes which have some real advantages over other methods of displaying 3D imagery.

AR Glasses Company ODG Raises $58 Million Series A Round


ODG makes augmented glassess with see-through displays that resemble sunglasses, which could have big potential for uses like manufacturing and construction where you can access checklists or instructions without removing your hands from the work. ODG was originally founded in 1999 as a tech incubator, but is now focused on head-mounted displays for government and enterprise.

Documenting the Evolution of VR Headsets with Zenka’s Sculptures

Road to VR

Here’s a video of some of Zenka’s recent AR installations: Here’s a picture from the 2014 IEEE VR conference of a collection of head-mounted displays curated by NASA’s Stephen Ellis.

Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

Despite that conviction, Riccitello was at VRLA to bring a little veteran wisdom to the young VR industry, using his keynote presentation (heading this article) to urge focus, survival, and avoiding the hype until the ecosystem really starts churning.

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AMC Theaters Buys Into VR With Dreamscape Immersive Deal


Much like other popular location-based VR arenas, such as The Void or IMAX VR, Dreamscape uses head-mounted displays combined with computer-mounted backpacks to allow for free roaming VR.

HP Moves Into VR and AR With Investment In Venture Reality Fund


The VR Fund is part of HP’s growing network of partners developing next-generation mixed reality applications, content distribution platforms, gaming platforms, head-mounted displays, and mobile solutions and services. “AR/VR AR/VR is one of the most transformative categories in today’s technology landscape, and The VR Fund is one of the leading players in this ecosystem,” said Andrew Bolwell, global head of HP Tech Ventures, in a statement. “We

Korean Patent Shows Samsung Gear VR with Positional, Face and Eye Tracking


Positional tracking, face mapping and eye tracking are all highlighted in this single patent titled “Image Processing for Head Mounted Display Devices.” It can track the movements of a user’s head as it moves side to side or up and down, but does not allow the user to lean in closer to virtual objects or to walk around a digitally rendered environment.

Oculus DK2 Lens – Characteristics


However, since the display emits moderately narrow bands red, green and blue, we perceive good chromatic aberration correction. Head Mounted Displays How-To; Teardowns; Tutorials acrylic lens Oculus DK2 Oculus DK2 lens polycarbonate lens

Virtual Reality (1991) – “Many Believe It Will Revolutionize The Way We Live”


And All That Hype Game Systems Head Mounted Displays In the Movies On TV VR Companies Where Are They Now? ABC Primetime covers the VR scene in Sept.

W-Industries Unscripted


Around the World Game Systems Head Mounted Displays How-To; Teardowns; Tutorials VR Companies 1992 Virtuality W IndustriesW-Industries (Virtuality) always seemed to have a PR person riding herd on any video material that was released about the company or products.

How Theaters Are Evolving To Include VR Experiences


While “head-mounted displays are demanding very high frame rates, frame rates aren’t an issue in immersive theaters because head tracking isn’t required.” VR movie theaters offer ideal opportunities for consumers to sample VR experiences without paying for high-cost consumer head-mounted displays. The platform, which will utilize head-mounted displays from various manufacturers, is due to be rolled out more widely later this year.

Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition


Eyefluence uses a proprietary system of eye-gestures to do everything they could with their hands and a smartphone with just their eyes and a head mounted display. Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences.

Palmer’s Post-Oculus Interview, Part 3: Neural Links, Recorded Memories, & Revolutionizing VR, Again

Road to VR

Palmer Luckey: What we will be able to realize is a combination of head mounted display and implant technology. Sunglasses would have the advantage in performance, display resolution and battery life. At the moment most AR devices are just about displaying HUD.