Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input.

Hands-on: 3DHaptics Achieves Compelling Directional Haptics with Simple Hardware

Road to VR

I got a chance to try their latest demo this week at VRS 2018, which is able to achieve unique directional haptic feedback from a handheld device using relatively simple hardware. MIRAISENS is Japan-based haptics company which is developing what they call 3DHaptics technology.

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Hardware Developers Are Now Receiving SteamVR 2.0 Base Stations

Road to VR

The post Hardware Developers Are Now Receiving SteamVR 2.0 It was only a few weeks ago that we saw our first SteamVR 2.0 base station in the wild, shown off at this year’s CES working with Vive Pro , HTC’s upcoming high-resolution VR headset.

Rift Loses More Ground To Vive In November Steam Hardware Survey

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The Oculus Rift’s lead over the HTC Vive family of VR headsets in Steam’s monthly hardware survey is now the smallest it’s been in some time. As always, we must remind you that Steam’s Hardware Survey isn’t a definitive means of tracking the actual sales of VR headsets in relation to others. HTC Vive Oculus Rift VR Industry News htc vive HTC Vive Pro oculus rift Steam Hardware Survey

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Magic Leap One Teardown Reveals Sophisticated Hardware with Shortish Shelf Life & Low Repairability

Next Reality AR

One of the primary marketing tactics used by Magic Leap in promoting the Magic Leap One was selling early adopters on the "magic" contained within the device.

Oculus CTO: Quest Has No Dedicated Hardware to Play PC Games over USB-C

Road to VR

We did not add any dedicated hardware to act as a PC display (it was debated a lot), but we have a research project going to see what we can do with maxing out WiFi streaming. The post Oculus CTO: Quest Has No Dedicated Hardware to Play PC Games over USB-C appeared first on Road to VR.

PSVR ‘Mega Pack’ Hardware Bundle for Europe to Arrive with 5 Top Games

Road to VR

Sony is gearing up for the 2018 Christmas season with a new PSVR hardware bundle that’s delivering five high-profile games to Europe-based PS4 owners. The post PSVR ‘Mega Pack’ Hardware Bundle for Europe to Arrive with 5 Top Games appeared first on Road to VR.

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Vive Expands Accessories With Launch of Hardware Tracker

VRScout

And if 2016 was the year VR had its coming out party, 2017 is looking to be the year we see VR content ecosystem really grow and hardware accessories take shape. The post Vive Expands Accessories With Launch of Hardware Tracker appeared first on VRScout. News CES Hardware HTC Vive

The Best VR Hardware Has Never Been Cheaper Than Right Now

Road to VR

Of course, you’ll need the computing hardware to run your chosen flavor of VR headset though; before discounts, a VR-ready PC could cost anywhere from $700-$1000, and a PlayStation 4 Slim console at around $300. The Best VR-Ready Hardware Deals.

E3 2016 - New VR Hardware Announcements

VRCircle

E3 was not expected to showcase any new VR hardware. So hardware wise, nothing new from the big players, perhaps CES in January 2017 will bring something new? But Wait, There’s More – New VR Hardware No new VR headset hardware.

Best VR Hardware Of E3 2017

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Now that it’s all said and done it’s easy to see that E3 2017 just wasn’t a huge showing for VR hardware. Best VR Hardware of E3 2017: DisplayLink Wireless Vive. — What were some of the best hardware announcements and demos you saw at E3 2017? E3 Hardware Antilatency CaptoGlove DisplayLink e3 E3 2017

Google Job Listings Point to New “Mass Production” AR/VR Hardware in the Pipeline

Road to VR

Google launched the Daydream View headset late last year, the company’s first virtual reality hardware product. A slew of recent job postings however suggest significant new AR/VR hardware in the works from Google.

Juniper Research: VR Hardware Market Will Be Worth $50 Billion in 5 Years

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A new report from market analysis group Juniper Research states that VR hardware will be worth $50 billion by 2021. By hardware, Juniper means VR headsets, peripherals, and 360 cameras. Juniper says that console VR will account for 50 percent of VR hardware revenues in 2021.

HP muscles into VR hardware space

VRWorld

HP appears to be the latest hardware manufacturer to be making a strong push into the VR space, after announcing a range of developments including the pending release of a professional version of its mixed reality headset. The post HP muscles into VR hardware space appeared first on VR World.

Apple’s Latest Patents Mark More Territory in AR Headset Hardware and Software

Road to VR

This week however, the company was granted two patents that establish basic hardware and software solutions not only pointing towards a prospective Apple AR device, but marking out some fundamental territory in the process.

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NVIDIA Offers Three Free VR Games With Select New Hardware

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While the price of admission may still be a bit on the higher end for some, the software ecosystem is inspiring people to invest and get hardware that can support these immersive experiences. Hardware Oculus Rift VR VR Industry News nvidia oculus rift

Vive Pro Hardware Review: For VR Buyers With Deep Pockets

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Hardware Reviews Vive VR Headsets HTC Vive ProTwo years ago HTC Vive beat Oculus Rift to market with a more complete package, helping inspire developers who were able to create groundbreaking virtual worlds in which people could use their hands to interact and feet to move around larger spaces.

Pressure Mounts for Xbox’s Missing VR Strategy as PSVR Rakes in an Estimated Half Billion From Hardware Alone

Road to VR

Roughing out a $350 average selling price (which is conservative given the generally higher prices in Europe), we can estimate that Sony has pulled in some $525 million in hardware revenue.

PlayStation Move Sees Minor Hardware Update, Launching Alongside New PSVR Model

Road to VR

In a surprise update to the PlayStation FAQ, Sony announced that PSVR is getting a hardware refresh that includes integrated audio and new Processor Unit (aka breakout box) that can handle native HDR pass-through.

Marginal Shifts For Rift/Vive In September Steam Hardware Survey

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September’s Steam Hardware Survey doesn’t see much change in VR headset usage on the platform. Tagged with: htc vive , oculus rift Facebook Twitter Reddit More The post Marginal Shifts For Rift/Vive In September Steam Hardware Survey appeared first on UploadVR. Last month we reported that the gap between the two headsets had widened, with Rift claiming 47.11% of the total usage and Vive taking 42.58%.

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Oculus Further Details Ideal Hardware and Sensor Configurations for Roomscale VR with Touch

Road to VR

The post Oculus Further Details Ideal Hardware and Sensor Configurations for Roomscale VR with Touch appeared first on Road to VR. The Oculus Team have published a detailed guide on Roomscale VR setup.

Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new consumer VR report just released by SuperData Research , the findings show that global VR hardware revenue is expected to hit $3.6

Watch: Google’s Live Event Here – Daydream VR Hardware Unveiling Expected

Road to VR

Daydream VR, Google’s high-end VR platform for select Android smartphones, may be seeing its time in the spotlight at the company’s hardware-focused event today.

Palmer Luckey: ‘No Imminent VR Hardware Is Good Enough To Go Truly Mainstream’

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Hardware sales get a lot of attention and speculation from analysts and consumers alike, but the real name of the game revolves around the number of people logging in and spending money each week, the life force that makes everything actually go,” he wrote, further adding that cheap VR headsets like the phone-based Google Cardboard may have millions of owners, but few people continue to use them and buy content for long.

Vive, Windows VR Gain Ground, Rift Shrinks In Latest Steam Hardware Survey

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Newer VR headsets like the HTC Vive Pro and Windows VR headsets are the winners in the October Steam Hardware Survey results. As always, we note that these figures don’t necessarily reflect the actual install base of PC VR headsets, as the hardware survey is optional and requires users to have their VR kit plugged in for it to be registered.

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‘Vanishing Realms’ Roadmap: New Content, Hardware Support, and 1.0 Launch on the Way

Road to VR

The acclaimed VR action RPG is due to receive a large update that launches the original game out of Early Access, with brand new content and new hardware support also in the works. The post ‘Vanishing Realms’ Roadmap: New Content, Hardware Support, and 1.0

Google’s VR/AR Team Seeks New Hire to “drive multiple hardware projects simultaneously from prototype to mass production”

Road to VR

A flurry of new job postings suggests Google is ramping up a team to create new consumer VR/AR hardware that goes beyond their Daydream View headset. As the company’s hardware ambitions grow, it appears that Google wants to do more than Daydream View.

Top 10 YouTube Channels for Hardware

VRWorld

Today, we are introducing a new section with our top picks for hardware-focused YouTube channels. These will generally lean toward PC gaming, but the ways that they approach PC gaming and hardware will differs depending on the channel. 9: Paul’s Hardware. 8: Hardware Canucks.

Clay Brings Gesture Tracking To Apple’s ARKit With No Extra Hardware

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One of the amazing things about Apple’s new ARKit developer platform is that there’s no extra hardware required. Experiences Hand Tracking Hardware

Rift, Vive Barely Move In July’s Steam Hardware Survey

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Tagged with: htc vive , oculus rift Facebook Twitter Reddit More The post Rift, Vive Barely Move In July’s Steam Hardware Survey appeared first on UploadVR. The share of VR usage on Steam barely shifted in July 2018. Last month’s charts showed Oculus Rift pull slightly ahead of the HTC Vive with 46.26% of the overall usage compared to the latter’s 44.56%. The difference this month is minimal ; Rift comes in at 46.18% whereas Vive also drops to 44.35%.

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Oculus Rift Increases Lead Over HTC Vive In March Steam Hardware Survey

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March’s Steam Hardware Survey results are in, and the Oculus Rift continues to increase the gap with the HTC Vive. As always, we have to point out that this is not definitive proof that Rift is outselling Vive; Steam’s hardware surveys are entirely optional and there are a number of factors that could drastically alter the results. Tagged with: htc vive , oculus rift , Steam Hardware Survey Facebook Twitter Reddit More.

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Rift/Vive Gap Narrows In Latest Steam Hardware Survey Results

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Last month saw the Oculus Rift pull even further ahead of the HTC Vive in Valve’s Steam Hardware Survey results, but the gap has narrowed again in May. Facebook Twitter Reddit More The post Rift/Vive Gap Narrows In Latest Steam Hardware Survey Results appeared first on UploadVR. This month’s results show less than 1% difference in headset usage between Rift and Vive, with the former holding 46.1% of the overall VR usage and the latter coming in closely behind at 45.31%.

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Oculus Rift/HTC Vive Gap Widens In August Steam Hardware Survey Results

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August’s Steam hardware survey results are now in , and the Oculus Rift takes its biggest leap over the HTC Vive yet. The Hardware Survey is an optional survey that collects data about the hardware customers are using. All eyes will be on Oculus Connect 5 at the end of the month to see what Facebook’s VR team introduces to the future of VR hardware.

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Lemnis To Showcase Varifocal VR Hardware/Software Platform At SIGGRAPH 2018

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The company today announced that it will launch a new software and hardware platform simply named Verifocal at SIGGRAPH 2018 in Vancouver next week. Tagged with: Lemnis Technologies , Verifocal Facebook Twitter Reddit More The post Lemnis To Showcase Varifocal VR Hardware/Software Platform At SIGGRAPH 2018 appeared first on UploadVR. Lemnis Technologies wants to beat Oculus to the punch with varifocal VR technology.

Facebook Appoints Andrew Bosworth To Unify Consumer Hardware Including Oculus

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Now the company is looking to unify its VR efforts with its other consumer hardware projects, and it’s doing some shifting around to make that happen. Facebook this week confirmed to UploadVR that it has appointed Andrew “Boz” Bosworth to oversee its consumer hardware divisions, including Oculus as well as devices being built by its Building 8 team. Earlier this year Facebook appointed Hugo Barra as its new VP of VR, leading the Oculus team forward.

PS VR Will Be PlayStation’s First Ever Simultaneous Hardware Launch

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Sony’s Shawn Layden The post PS VR Will Be PlayStation’s First Ever Simultaneous Hardware Launch appeared first on UploadVR. hardware Sony VR Headsets VR Industry News playstation PlayStation 2 PlayStation 3 PlayStation 4 PlayStation VR Sony Interactive Entertainment

Facebook Hires Apple Hardware Expert To Head Oculus Advancements

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Now we’ve got some movement in the VR and AR industries again, this time with a senior ex-Apple employee becoming head of Oculus VR hardware. Michael Hillman, who spent 15 years at Apple and held design and engineering roles there, will now be instrumental in Oculus’ desire to make VR hardware mainstream, as reported by Bloomberg. A hire such as this shows that they are still standing behind the hardware and want the division to evolve.

Sony announces Skyrim VR hardware bundle

VRWorld

Those looking for a hotly-anticipated VR experience and a complete VR hardware bundle may be in luck on or after November 17th: according to Sony, not only will that date mark the release of The Elder Scrolls V: Skyrim VR, but the title will also be made available with a hardware bundle.

Rift Pulls Ahead Of Vive, Windows VR Gains Ground In June Steam Hardware Survey

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Another month and another similar set of Steam Hardware Survey results are in. Facebook Twitter Reddit More The post Rift Pulls Ahead Of Vive, Windows VR Gains Ground In June Steam Hardware Survey appeared first on UploadVR. The Oculus Rift once again came out on top in the optional survey in June 2018. Rift took 46.26% of the overall VR headset usage on Valve’s platform, while Vive took 44.56%. That’s a slightly wider gap than May’s results , which were at 46.1%

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Apple Will Likely Debut Digital Health And ARKit 2.0 At WWDC, But No Hardware

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Apple’s plans for the 2018 Worldwide Developers Conference (WWDC) keynote next week include a new “Digital Health” initiative and a major update to its ARKit augmented reality software, but no new hardware, Bloomberg reports. Said to be missing at WWDC this year: new hardware. At WWDC, But No Hardware appeared first on UploadVR.

Rift And Vive Nearly Neck-And-Neck In Latest Steam Hardware Survey

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The first Steam hardware survey of 2018 is in and it shows Oculus Rift and HTC Vive usage at practically a tie. This month sees HTC Vive as 46.96% (a 0.3% decrease from last month’s 47.26%) of the overall usage, while Rift is at 46.09% (a 0.05% decrease from 46.14% in December). Steam designates HTC Vive at this month’s most-used headset after the Rift took the top spot for the first time in December.

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NVIDIA’s FCAT VR Tool Benchmarks VR Hardware And Experiences

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A new tool from NVIDIA for benchmarking VR hardware and experiences should make it easier for buyers to figure out how systems perform in real world scenarios. The newest version of NVIDIA’s FCAT software, called FCAT VR (analyzer interface pictured above), allows people to test the performance of virtual worlds and the hardware drawing those worlds inside the Oculus Rift and HTC Vive.

Oculus Is Building an AR Incubation Team to Prototype New Hardware

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” The posting calls for a candidate with a BS in electrical or mechanical engineering and at least 5 years of hardware management experience. All indications point to the early stages of a new hardware platform for Oculus that focuses specifically on AR over VR.