Google Brings Native ‘Tango’ AR Support to Unity

Road to VR

Google has announced that its augmented reality platform Tango will be getting native integrated support for Unity later this year. Google’s Nathan Martz, Photo Courtesy Unity. of Unity.

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Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input.

NVIDIA Has Built VRWorks Into Unity, Builds Available Now

Road to VR

NVIDIA is offering early access to a version of Unity with the company’s VRWorks features integrated into the engine for enhanced VR performance. As developers explore the limitless potential of VR, performance and efficiency continue to be an essential focus of hardware and software.

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Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware

Road to VR

Optimization is no easy task, especially with the limited resources of mobile hardware like the Snapdragon 835 processor in the Oculus Quest. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest.

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VRTK v4 Beta Makes The Best Unity VR Framework Even Better

UploadVR

It brings numerous improvements including making it more modular and more hardware agnostic. From his bedroom in the UK, he decided to make one- he called it SteamVR Unity Toolkit. The toolkit quickly became the most popular Unity VR framework with thousands of developers using it. If the SteamVR Plugin had a major update (and it did eventually) VRTK would break, and supporting future hardware would require ever more complex abstraction layers.

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Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

UploadVR

Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. What makes modern game engines like Unity so useful for both developers and end users is that they support many platforms with the same project and code — eliminating development time to “port” a game from one platform to the other. This is also just for Unity, not Unreal Engine.

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On the Hunt for VR’s Killer App with Unity’s Head of VR & AR, Tony Parisi

Road to VR

Unity’s Tony Parisi weighs in on how we might come to find it. Today we hear from Tony Parisi, Head of VR & AR at Unity. He is currently Head of VR and AR at Unity Technologies, where he oversees the company’s strategy for virtual and augmented reality.

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Exclusive: OTOY Is Bringing Lightfield Baking And More To Its Unity Integration

UploadVR

The road to photorealistic VR is long, but OTOY is helping to shorten it with the integration of its technology into the free version of Unity. You could import a simple item from the Unity asset store, apply the renderer, and have it look strikingly realistic.

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The State of VR with Unity’s Pete Moss on Voices of VR’s 400th Episode

Road to VR

Pete Moss is known as the “VR Dude” within Unity , and has long seen the potential of virtual reality. He’s really been on the frontlines of this virtual reality revolution over the past 3-4 years creating a bridge between the hardware manufacturers and content creators.

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WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity

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That’s what WorldViz is asking today as it introduces Unity and Unreal Engine support for its self-labelled ‘Warehouse-Scale’ VR technology. hardware PPT system Unity 5.

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Clay Brings Gesture Tracking To Apple’s ARKit With No Extra Hardware

UploadVR

One of the amazing things about Apple’s new ARKit developer platform is that there’s no extra hardware required. The SDK is already functional with the Unity engine, and support for Samsung’s Galaxy phones is also planned for the near future.

Sneak Peak:Ghostbusters:Dimension from The Void, Made with Unity.

Cats and VR

Get a glimpse into the gameplay in Ghostbusters: Dimension, created with Unity 3D. In Ghostbusters: Dimension, THE VOID's proprietary hardware and software allow guests to step beyond reality and into the world of the Ghostbusters.

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ARCore 101: How to Create a Mobile AR Application in Unity

Next Reality AR

Both Google's (ARCore) and Apple's (ARKit) augmented reality solutions are for their supported existing devices — without requiring additional hardware.

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Unity Technologies raises $181 Million, company now valued over 1 Billion dollars.

Cats and VR

In addition, DFJ’s Barry Schuler will take a seat on Unity’s board of directors. Based in San Francisco, Unity Technologies has been helping developers bring their visions to life for over 10 years and currently has almost 1,000 employees globally. Unity Technologies serves over 5.5

Unity CEO: VR Price Problems Will ‘Solve Themselves’ In 2018/19

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The head of Unity says that problem will solve itself very soon. Speaking to TechCrunch , Unity CEO John Riccitiello looked towards the future of VR, referencing the tech’s “slow start” with consumers. “The hardware is too expensive; it’s not that functional. The biggest app in history was Niantic’s Pokémon GO, powered by Unity.

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

Unity Technologies has announced a $181 million Series C investment led by DFJ Growth, a venture capital firm with the likes of Twitter and Tesla in their portfolio, in order to continue their dominance of the game engine market.

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Unity CEO Predicts Multiple Sub-$1,000 VR Headset Systems By 2019

UploadVR

After speaking with Unity CEO John Riccitiello, I’m putting a little note on my calendar for CES 2019 as the time I expect to see multiple VR headsets that will cost less than $1,000 for the entire package. Riccitiello thinks content investments, hardware improvements and price decreases will align in late 2018 and into 2019 for mobile headsets to start arriving that start to access a much larger market for virtual reality. VR Industry News unity

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Cross Platform VR/AR Development in Unity for Vive and HoloLens

eleVR

Installing the Necessary Hardware, Software, and SDKs. For the Vive. For the HoloLens. Deploying to the Unity Editor. Appendix A: An Aside on Using External Libraries for Unity Development. Installing the Necessary Hardware, Software & SDKs.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Industry-caliber VR/XR specialists Varjo today announced their latest hardware release, the Varjo VR-1. Varjo is pushing the boundaries of what’s possible in VR fidelity,” spoke Timoni West, Director of XR Research at Unity Technologies.

Google Announces New Tools to Develop High-performance Daydream Apps

Road to VR

Unity 5.6 SEE ALSO Google Bringing Native 'Tango' AR Support to Unity Later This Year. Photo courtesy Unity Technologies. Photo courtesy Unity Technologies. SEE ALSO Latest Unity Beta Gets NVIDIA VRWorks for Enhanced Rendering Features.

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uSens Announces SDK and Hardware Series for Virtual and AR Tracking

Infinityleap

Now, uSens is taking a step forward in developing natural hand-and-head tracking technologies for Augmented and Virtual Realities and for this purpose it has announced the open beta of its software developer kit (SDK) and pre-order availability for its new Fingo hardware series at a launch event in San Francisco. At the present, uSens supports technologies like Unity 3D, Java, C++, and C# for mobile and PC developers.

OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Future Plans In the coming months, I believe that the OSVR team, OSVR hardware partners, and other OSVR contributors will significantly expand the number of devices supported by OSVR. and numerous hardware devices. Unity/Android also works on top of OSVR/Android.

Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. News Apple HTC Vive Metal 2 Star Wars Unity Unreal WWDC

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UNITE Los Angeles 2016 Brings Cool Gaming News

VRWorld

Following the Unity Training Day on Halloween, October 31st, Unity launched pretty awesome features during the opening keynote for Unite Los Angeles 2016 conference. Unity also revealed the new version of its EditorVR authoring tool and confirmed it will be available on December 15th.

OTOY Is Building One of VR’s Most Important Technologies

UploadVR

We talked Unity, open standards, the metaverse, and more, but the general thread pointed to OTOY as one of THE pivotal companies in the VR space. The Big Unity Announcement. At Unity 3D’s conference in L.A. Editorials lightfield metaverse orbx otoy streaming unity VR

Hands-on: Logitech is Building the SteamVR Stylus That Needs to Exist

Road to VR

The company is of course using this opportunity to connect with more partners who are interested in using or integrating with the VR Ink stylus, though they’re already touting initial integrations with Tilt Brush and Vector Suite , and committing to an SDK for both Unity and Unreal Engine.

HTC Releases Full Body Tracking Code for Use with Vive and.

AllThingsVR

HTC Releases Full Body Tracking Code for Use with Vive and Trackers HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub, which includes a reference source code and Unity demo. htc body tracking vive code open source github unity demo

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WorldViz VR solutions help university research

Hypergrid Business

VizMove is the world’s only complete multi-user hardware and software solution that allows users to build and experience virtual reality environments. The university is now using Unity heavily.

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CES: uSens strives to bring augmented reality to billions of users

VRWorld

uSensAR is designed to run optimally on lower-end Android hardware, including systems with lower-resolution cameras and comparatively underpowered CPUs. The uSensAR platform will support Unity , C++ and Java. 2018 Android Apple Augmented Reality (AR) Consumer Electronics Show (CES) Google Hardware Internet of Things (IoT) Mobile News Samsung Smartphones AR augmented reality SC9853 Spreadtrum Communications Spreadtrum SC9853 Tsinghua Unigroup Ltd. Unity uSens uSens Inc.

Developers Begin Exploring Magic Leap SDK

VRScout

This allows you to test apps with emulated hardware. The release of the Lumin SDK does confirm a few thing about the headset’s capabilities that some of us have been wondering, including eye tracking, room scanning and meshing, 6DOF hand controller tracking, and Unreal/Unity engine support.

Magic Leap Shows Off Spatial Computing Demo, FCC Docs Reveal New Controller Images

Next Reality AR

Magic Leap just did something it didn't do during its recent Twitch hardware demo: actually show us some new demo footage of what augmented reality really looks like through the Magic Leap One.

Valve Reveals Knuckles EV3 Dev Kit, Planning Production of “Much greater quantities”

Road to VR

The basis for Knuckles integration is the new SteamVR Interaction System; Valve has updated the Unity plugin to support Knuckles, the SteamVR Input System, and SteamVR Skeletal Input. News SteamVR Controllers Valve VR Controllers VR Hardware

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Leapmotion

Do the Unity assets support Vive? The Unity Core Assets are built to use the native VR plugin, which officially supports the HTC Vive as of the Unity 5.4 Grab our latest Unity assets from developer.leapmotion.com/unity to get started.

Indie Project ‘Tinker Pilot’ Aims for Deep Immersion with Highly Customizable VR Cockpits

Road to VR

and more like a hardware hacker’s space-based dream machine. They’re also building a Unity software tool dubbed ‘TinkerCore VR System’ that they say can be used to turn “any Unity experience into an immersive 1:1 VR experience.”

Varjo VR-1 Shows Us Virtual Reality Through High-Res Lenses

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Built in Unity software, this is a more modern home than the one I saw in June 2017. The headset also works with Unreal and AutoCAD, besides Unity.). The company even left room at the front of the headset to fit the additional chips and hardware needed.

Disney Is Working On A VR Chair With Haptic Feedback

UploadVR

A haptic playback and authoring plugin for Unity allows filmmakers to tailor feedback to their experience. Haptics hardware disney gear vr haptic feedback R&D research

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Oculus Rift Consumer Edition FAQ

Leapmotion

How can I build in Unity with the 1.3 With just one simple Unity patch, you’ll be ready to tackle the brave new world of consumer VR. Using our latest Unity Core Assets , just download Unity 5.3.4p1 and install the OVRPlugin for Unity 1.3.0.