How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

The Ghost Howls

It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit , that under the new XR Plugin Management in Unity are not working very well together. I personally used Unity 2019.4 Hello everyone!

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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus MRC in Unity – Video Tutorial. I have made for you a video tutorial where I explain everything I learned about Oculus Mixed Reality Capture in Unity, including the complicated problems with XR Interaction Toolkit, URP, and object transparency.

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Unity Now Supports Vulkan On Oculus Quest & Go

UploadVR

The Unity game engine, which powers most of the apps on the Oculus standalone store, now supports the Vulkan graphics API with Oculus Quest and Oculus Go. NOTE: While Unity 2019.3 supports Vulkan on Quest, the current Oculus Integration for Unity does not.

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How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

” Given my recent experience with Unity developing, I could give myself only a clear answer: “NO” With nowadays Unity tools, it is much easier to make cross-platform content, and with OpenXR this will be even better. Create a Unity project.

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Mozilla Updates the Unity WebXR Exporter to Run VR Apps in the Browser

Road to VR

While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game engine tools like Unity to build their apps. The company says that the Unity WebXR Exporter supports Unity 2018.4 (LTS) LTS) and all versions of Unity 2019.

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How to remove unwanted Unity audio permissions to submit to App Lab

The Ghost Howls

For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll).

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Unity’s Latest Trends Report Declares 2020 Will Be A Breakthrough Year For VR And AR

VRScout

Timoni West, Director of XR Research Unity Labs says UX designers will have to adjust in order to meet the demand for these new kinds of experiences. Image Credit: WCCFTech, Unity, VR Visions Inc.

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‘The Unity Cube’ is the Worst Quest Game on Oculus App Lab—on Purpose

Road to VR

The Unity Cube is an experiment from developer Tony “SkarredGhost” Vitillo to test the limits of what Oculus will allow into the App Lab program. As the name implies, the app is simply a blank Unity environment with a grey cube—that you can’t even interact with.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. I downloaded Unity 2019.3.11

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Oculus Unity Plugin Adds Experimental OpenXR Support & Latency-reducing Tech for Quest

Road to VR

The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. OpenXR Support for Oculus Unity Integration. Phase Sync Latency Reduction in Unity and Unreal Engine.

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Microsoft Partners With Unity On HoloLens 2 Development Edition

VRScout

The developer-focused release includes $500 in free Azure credits, 3-month free trials of Unity Pro. Following the announcement of the Microsoft HoloLens 2, Unity has revealed a new partnership with the US-based multinational technology company to release a developer-focused version of the upcoming mixed reality headset. The addition of Unity Pro and the PiXYZ Plugin makes it easy to import 3D design data in minutes rather than hours.”. Unity Unity Pro

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Unity’s High Definition Render Pipeline Now Supports VR

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Unity version 2019.2 In 2018 Unity introduced Scriptable Render Pipelines, allowing developers to have greater control over the engine’s rendering. Additionally, Unity’s AR Foundation now has support for face-tracking, 2D image-tracking, 3D object-tracking, and environment probe. The post Unity’s High Definition Render Pipeline Now Supports VR appeared first on UploadVR. Development Unity Engine VR Industry News hdrp lwrp unity unity 2019.2

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Unity Adds Toolkit For Common VR/AR Interactions

UploadVR

The Unity game engine released a preview (beta) ‘XR Interaction Tookit’ which handles some core interactions for VR and AR. Like most optional Unity features, the XR Interaction Tookit is downloaded and activated from the Package Manager.

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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). It’s a lot of topics: all you need to know to get started with nReal development in Unity … and you can find them in only one video, that you can watch here below! Unity. Finishing configuring Unity.

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Unity Is Expanding To Deliver VR And AR Beyond Gaming

UploadVR

Unity Engine VR Industry News unity

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Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System

UploadVR

Valve released a beta OpenVR package for the Unity game engine’s new XR plugin system. Unity is used to make the majority of VR games. When the Unity 2019.3 The post Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System appeared first on UploadVR.

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Technical Product Manager of AR/VR at Unity.

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Unity and Volvo Open Source Digital Models of Car Designs

ARPost

Unity has long been in the frontline of companies leading the democratization of 3D assets and tools, including for XR applications. However, when Volvo wanted to make their 3D models and emulators more accessible, they reached out to Unity to help them do it. Why Unity?

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Unity Deprecates Built-In Support For Daydream, Gear VR, And Valve’s OpenVR

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Unity 2019.3 Valve is working on a plugin for the new system, according to Unity : “Valve is using our XR SDK to develop their OpenVR Unity XR plugin for 2019.3 and beyond,” the blog post from Unity explains. The New Unity Plugin System.

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Unity Technologies Raises $181 Million

UploadVR

Unity Engine creation game engine san francisco tools Unity Technologies

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Oculus Makes Improvements to Iteration Time for Unity Quest Developers

Road to VR

Oculus has introduced three changes to significantly speed up the iteration process for developers building Quest applications with Unity. The company has introduced three improvements for the Quest Unity integration which can drastically reduce iteration time.

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Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. From the initial prototyping stages to testing and final submissions, students will be guided through every stage of VR development for Oculus Rift/Rift S and Oculus Quest headsets on the Unity platform. The roughly 20-hour course is broken down into 11 individual lessons, each taught by expert developers from both Unity and Oculus. Image Credit: Oculus, Unity.

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Oculus Unity Integration Update Promises Lower Touch Controller Latency

UploadVR

The latest update to the Oculus Unity Integration adds a feature which should reduce the latency between real world and in-VR controller position by around 10ms, according to Facebook. Unity is the engine powering the majority of VR games. The new feature, which is enabled by default, is called ‘Late Controller Update’ Before this feature, the Oculus system would provide Unity with the controller position at the start of the frame.

Unity Adds Support For Google’s Daydream VR Platform

UploadVR

Daydream Google VR Android integration nougat unity

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Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

UploadVR

Unity told us they will add the same “later this year” What Is Vulkan? Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. We reached out to Unity to ask when they would follow suit, and they told us the feature will be released “later this year” The post Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’ appeared first on UploadVR.

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Unity Extends ‘MARS’ Creation To Magic Leap And HoloLens

UploadVR

Unity hosted a keynote presentation in Copenhagen and announced a series of updates to its AR and mixed reality creation tools. Unity’s MARS tool — which stands for Mixed and Augmented Reality Studio — is going to have companion apps for dedicated AR gadgets. “You can sync project folders in the Unity Cloud, then lay out assets as easily as placing a 3D sticker,” according to the company. Unity is also including as a preview in its 2019.3

How to get started with Oculus Quest development in Unity

The Ghost Howls

But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest. That’s why I decided to create this little tutorial: to help all the Unity developers that want to get started in developing for the latest Oculus standalone device in understanding what are the first steps to follow. Video Tutorial: How to get started with Oculus Quest development in Unity. Install and run Unity.

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Oculus Quest Unity SDK References Shared-Space Colocation API

UploadVR

Code found by VR developers in the Oculus Unity Integration reveals Facebook’s shared-space “colocation” API for Oculus Quest. The spotted colocation code is part of the Oculus Platform SDK component of the Oculus Unity Integration.

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Unity Reveals New VR Tools and Google Daydream Support

VRScout

During the first-day of the Unite 2016 conference in Los Angeles Tuesday, Unity Technologies unveiled a number of new updates and features to help support VR and AR creators around the world developing interactive 3D, VR and AR experiences. Aside from new tools and features to provide enhanced graphics and performance, Unity stepped in to preview a completely new video player that will make it easier to import and play 4k video and seamlessly-rendered 360 VR videos.

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Unity Gets Controller-Free Hand Tracking Via Oculus Link For Faster Testing

UploadVR

The latest update to the Oculus Integration for Unity adds the ability to use Quest’s controller-free hand tracking in the editor. cable to instantly iterate on changes made in Unity, the game engine used for most VR apps.

Oculus Unity Plugin Adds Windows MR Support Via SteamVR

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Developers of Oculus Rift games made with the Oculus Unity plugin can now add Windows MR headset support with their existing code. Facebook first added SteamVR support to the Oculus Unity Integration back in November. Oculus Store games still can only have Oculus API support ticked in Unity. A developer of a game in Unity for the Oculus Rift can now add Windows MR support without having to integrate the separate SteamVR Plugin.

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Cubism, Phasmophobia And More Nominated At 2020 Unity Awards

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A few VR games have been nominated in this year’s Unity Awards across several categories. Unity is the most popular game engine used across various platforms, including VR. Of course, only games that use the Unity game engine are eligible.

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Oculus & Unity Release Free VR Development Course with 20 Hours of Content

Road to VR

Then you may be interested in Oculus and Unity’s new intermediate level VR game development course, which is not only free, but can get you some valuable feedback from Oculus on your creation. Broken down into 11 units and estimated to take more than 20 hours to complete, you’ll learn from a dozen Oculus and Unity experts covering basic topics such as how to prototype and plan a VR experience, VR ergonomics, spatial audio, VR user experience (UX) design, and app optimization.

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th. EditorVR (which the company calls EVR for short) provides a robust virtual reality interface for Unity that’s said to support both the HTC Vive and Oculus Rift.

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Google Brings Native ‘Tango’ AR Support to Unity

Road to VR

Google has announced that its augmented reality platform Tango will be getting native integrated support for Unity later this year. During Unity’s Vision AR/VR Summit opening keynote, Google’s PM for Developer Platforms Nathan Martz took to the stage to announce that, the company’s AR focused platform Tango will join its VR counterpart Daydream in receiving official, native integration in the Unity game engine. of Unity.

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XR Technology for Industry According to Unity’s Andre Gauthier

ARPost

We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity at XR Immersive Enterprise.

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SideQuest bans The Unity Cube and similar VR apps

The Ghost Howls

I love telling you the story o f The Unity Cube , my crazy application for App Lab that is just a cube, and got amazing results , like more than 3000 installs, the selection as the 20th top-rated app on App Lab, mentions in important magazines like Road To VR and Forbes, and more.

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