Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” Image courtesy Leap Motion.

Your Hands are Controllers in Leap Motion’s Interaction Engine

VRScout

Leap Motion just dropped a major upgrade—Interaction Engine 1.0—to Last year, digital-physical interaction pioneer Leap Motion released an early access beta of Interacton Engine. Photos courtesy of Leap Motion.

Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. A great job by Leap Motion engineers!

Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR

Road to VR

Leap Motion has announced it’s to early access to the beta of its Interaction Engine , a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free input with just their hands.

Leap Motion shows off Interaction Engine for their VR.

AllThingsVR

Leap Motion shows off Interaction Engine for their VR hand-tracking tech VR makes the most sense when you don’t have to learn the controls and stuff just works. In a blog post, the company calls the engine “a layer that exists between the Unity game engine and real-world hand physics.”

Interaction Sprints at Leap Motion: Exploring the Hand-Object Boundary

Leapmotion

The Leap Motion Interaction Engine handles these scenarios by having the virtual hand penetrate the geometry of that object/surface, resulting in visual clipping. Object Interactions in the Leap Motion Interaction Engine.

Leap Motion's Interaction Engine Brings Natural Gestures into Virtual Worlds

Next Reality VR

Leap Motion created gesture control for all sorts of things, including virtual reality, long ago, but developers must build in support for their tracking peripheral to use its full potential.

VR Prototyping for Less Than $100 with Leap Motion + VRidge

Leapmotion

63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. Since VRidge and our Unity Core Assets both take advantage of OpenVR, it’s possible for you to build and test your project using this minimal setup. Install the Leap Motion Orion software.

From Orion to Mobile VR: Leap Motion in 2016

Leapmotion

Click To Tweet Leap Motion goes mobile. Our team will be at CES January 5-8 with our Leap Motion Mobile Platform reference design. Redesigning our Unity Core Assets. JUNE 1: The Hands Module adds a range of example hands to your Unity toolkit.

Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. With our Interaction Engine Unity package, prototyping these kinds of physically inspired interfaces is easier than ever.

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Leapmotion

Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive.

Design Sprints at Leap Motion: Building a Sculpture Prototype with the Graphic Renderer

Leapmotion

Click To Tweet The Leap Motion Interaction Engine lets developers give their virtual objects the ability to be picked up, thrown, nudged, swatted, smooshed, or poked. Rapid Prototyping and Development at Leap Motion. On to Unity!

Clasping Objects In VR Becomes Effortless With Leap Motion’s Interaction Engine

Infinityleap

Leap Motion, Inc., All those people who have experienced Leap Motion hand tracker will be in the right position to explain how it feels to use it. Virtual Reality Leap Motion Inc.

Punch into Hyperspace with VR Cockpit: Leap Motion’s Latest Experimental Project

Leapmotion

The demo puts you in control using a combination of Leap Motion interaction and a fully integrated Hands On Throttle and Stick (HOTAS) control system. visual and audio feedback mechanisms for motion control interfaces. Leap Motion + HOTAS Gamepad.

Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU

Leapmotion

At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. LA Hack Finalists Armateur: Robotic Arm + Leap Motion + Bluetooth. Getting Started with Leap Motion.

5 Experiments from Leap Motion’s Internal Hackathon (Including the Augmented Reality Workspace)

Leapmotion

Recently, Leap Motion kicked off one of our internal hackathons, where small teams pitch and develop quick demos over the course of two days. The simply titled Swipey Joe McDesktop took the top prize for utility – winning the Throne of Leaps (seen below alongside the Leap Motion Crown).

Under the Hood: The Leap Motion Hackathon’s Augmented Reality Workspace

Leapmotion

Early last month, Leap Motion kicked off our internal hackathon with a round of pitch sessions. At Leap Motion, we spend a lot of time experimenting with new ways of interacting with technology, and we often run into the same problem. Leap Motion.

Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine

Leapmotion

strLast time, we looked at how an interactive VR sculpture could be created with the Leap Motion Graphic Renderer as part of an experiment in interaction design. The Leap Motion Interaction Engine provides the foundation for hand-centric VR interaction design.

#BuildYourNorthStar Workshop Brings AR to Life in 48 Hours

Leapmotion

In support of the event, our team donated Leap Motion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former Leap Motion engineer Adam Munich.

This Tech Lets You Move Virtual Objects Like A Jedi

VRScout

To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. News Jedi Force Push Leap Motion Oculus Rift Virginia TechThese are definitely the VR powers you’re looking for…. It was only a matter of time.

AR+VR Weekly: Slump in AR+VR headsets, Leap Motion AR table tennis demo and no-go to Xbox VR/MR

AWE Blog

In addition to keeping you up-to-date on the top AR+VR news, funding activity, and launch announcements, here are there three stories you need to know: IDC releases new AR+VR headset numbers, Leap Motion demos Project North Star and Microsoft says no to Xbox VR/MR. Meanwhile, Leap Motion released a new demo of its open-source AR headset, Project North Star, in action playing a game of augmented reality table tennis. .

Thomas Street’s UI Exploration with the Oculus Rift and Leap Motion

Leapmotion

We all grew tired of talking about how we wanted to explore VR development, so we allocated several weeks to tinkering with the Oculus Rift and Leap Motion — staffing one full-time developer and a few designers part-time. Leap Garden. Leap Motion UI summary.

6 More Amazing Unity Assets for Orion VR

Leapmotion

Last year, we featured 6 kickass Unity assets with the power to bring your project to the next level. Since we’re giving away five $100 Unity/Unreal asset credits as part of our 2016 developer survey , we thought we’d share some more cool stuff you can buy with cold hard virtual cash.

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How Sound Design Can Add Texture To A Virtual World

UploadVR

Engines like Unity and Unreal are constantly getting better at representing sound effects in 3D space – with binaural audio , better reverb modeling, better occlusion and obstruction modeling, and more. The Unity game engine tries to reinforce this real-world falloff.

New Unity Module for User Interface Input

Leapmotion

Unity Widgets are back – with a new name and massively streamlined functionality! Just released for our Unity Core Assets , the UI Input Module provides a simplified interface for physically interacting with World Space Canvases within Unity’s UI System.

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Unity Core Assets 101: How to Start Building Your VR Project

Leapmotion

With the Leap Motion Unity Core Assets and Modules , you can start building right away with features like custom-designed hands, user interfaces, and event triggers. Leap Motion Core Assets. Since they’re built on the native VR integration included in Unity 5.4,

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New Unity Asset Feature: Thumbs up for Detectors!

Leapmotion

With this week’s Unity Core Asset release , we’ve made a few changes to our Pinch Utilities – including some new features that extend its capabilities! Detectors dispatch standard Unity events when they activate or deactivate. The post New Unity Asset Feature: Thumbs up for Detectors!

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Unlocking New Hands in the Unity Core Assets: Part I

Leapmotion

In rebuilding our Unity developer toolset from the ground up , we started by rearchitecting the interfaces that receive data from the Leap Motion device. scripts to work with Leap Motion Orion tracking and to improve workflow for 3D mesh hands.

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Redesigning Our Unity Core Assets: New Workflow and Architecture for Orion

Leapmotion

Leap Motion’s new Orion software represents a radical shift in our controller’s ability to see your hands. In tandem, we’ve also been giving our Unity toolset an overhaul from the ground up. New Workflow for Hands in Unity. How the New Unity Architecture Works.

Live from Berlin! VR Workshops for Unity & JavaScript

Leapmotion

As part of our global tour for the Leap Motion 3D Jam , we’re at Berlin’s Game Science Centre to take developers through our SDK and building with the latest VR tools. Let’s take a light-speed look at VR development with Leap Motion in Unity and JavaScript.

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How to Upgrade to the Orion Core Unity Assets

Leapmotion

We’ve just released an updated version of our newly overhauled Unity Core Assets for the Orion Beta. There’s never been a better time to upgrade from the older Unity assets for V2 tracking, so we put together a quick guide to show you how.

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Redesigning Our Unity Core Assets Part II: New Features in 4.1.0

Leapmotion

With our latest Unity Core Assets release , we’re excited to unveil full support for the Unity 5.4 And in some cases, we’re adding features to the Core Assets to support upcoming Unity Modules. The post Redesigning Our Unity Core Assets Part II: New Features in 4.1.0

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The VRScout Report – The Week in VR Review

VRScout

San Francisco-based Leap Motion has raised a $50M Series C for their hand- and finger-tracking technology. The round was led by JP Morgan Asset management, and this fresh influx of cash brings Leap Motion’s total funding to almost $95M.

Quick Switch is Here! Swipe Between VR and the Real World in Unity

Leapmotion

With the release of our latest Unity assets for v2.2.2 , Quick Switch is now available for developers. The assets include Prefabs that make it easy to integrate Quick Switch functionality into any Unity VR application. This means it won’t interfere with any applications using traditional Leap Motion tracking. Download the Leap Motion Core Assets: VR Edition from our Unity download page , or try your hand at the demo.

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Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More

Leapmotion

At Leap Motion, our mission is to empower people to interact seamlessly with the digital landscape. Last year, we released an early access beta of the Leap Motion Interaction Engine , a layer that exists between the Unity game engine and real-world hand physics.