Valve Reveals More Detail on ‘Knuckles’ Motion Controllers

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Valve has lifted the veil somewhat on its Knuckles controllers, first revealed as a prototype last October at the company’s annual Steam Dev Days conference. It also has a handy strap-tightening system that lets you fit the controller snug, and release with a single hand.

Valve’s Knuckles Controllers Get Ergonomic Improvements, Begin Arriving at Devs’ Doorsteps

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Having done the core R&D for what would become the Vive controllers, Valve is continuing to iterate on VR input. Though there’s no open application to get your hands on the SteamVR Knuckles dev kit, the new controllers are now shipping to select developers.

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First Look at Valve’s New VR Controller Prototype

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Today at the Steam Dev Days conference in Seattle, Valve is showing off brand new prototypes of its Steam VR controllers. Today’s HTC Vive controllers are bulky compared to what’s coming. One source from the event says that each controller has 21 sensors.

Gear VR Controller Review

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Well over two years since the first Gear VR headset was launched (but just a few months after Google’s Daydream VR headset launched) Samsung is launching a motion controller for Gear VR which adds a new layer of interactivity and brings the headset’s input scheme in line with Daydream.

Video: Watch Valve’s New ‘Knuckles’ VR Controller in Action

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Knuckles, Valve’s unique VR motion controller, is already in the hands of select developers who are no doubt designing ways to use the controller’s 5-finger tracking. You don’t have to click the trigger or touchpad, or even touch the controller.

Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

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Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. Haptic feedback in general-purpose controllers has been limited to vibration feedback since the introduction of the Rumble Pak for the Nintendo 64 in 1997.

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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

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The game allows you to manipulate objects and battle foes with your mind, and is played entirely without handheld controllers. Controllers Hardware Neurable

Mind-Controlled VR Game Coming to Arcades 2018

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Awakening uses Neurable technology to let you control the experience with just your mind. Mind-control technology is nothing new. In fact, one startup is claiming they’ll have a mind-controlled virtual reality game in VR arcades as soon as 2018.

Hands-On Reports Of Valve’s New Controller Prototype

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Valve brought out its new controller prototypes at Steam Dev Days and attendees are getting hands-on demos. The new controllers strap onto the hand like a glove but feature an outer ring covered in tracking sensors. controllers hardware controller valve

Tactical Haptics Raises $2.2 Million to Build Haptic VR Controller Dev Kit

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million to create a development kit of a haptic VR controller as a stepping stone to an eventual consumer product. million to create a development kit of a Reactive Grip VR controller. Million to Build Haptic VR Controller Dev Kit appeared first on Road to VR.

Developer Videos Show Valve’s Knuckles Controllers in Action

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New footage of Valve’s new ‘Knuckles’ controllers has emerged over the past few days, as developers begin to test out the new device. Valve have not revealed their plans for a consumer version of the Knuckles controllers at this time.

Microsoft Reveals Motion Controllers For Windows VR Headsets

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In a keynote today Microsoft is revealing a long-awaited missing piece of its Windows mixed reality platform – motion controllers. The controllers will be bundled with an Acer mixed reality headset later this year for around $400. What Will These Controllers Be Good For?

Launching Tomorrow, Sony Reveals How Farpoint’s PS VR Aim Controller Came to Life

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Farpoint , one of the most anticipated titles for PlayStation VR, hits stores tomorrow along with the new VR device it was designed alongside, the PSVR Aim Controller. But there’s no getting around the fact that the Aim Controller looks just plain odd.

Windows Reveals New Mixed Reality Controllers

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These controllers look familiar. On top of partner device and price announcements that challenge the likes of Oculus Rift and HTC Vive, Microsoft also unveiled new controllers as part of mixed reality headset bundles. News Acer Controllers Hardware Microsoft Mixed Reality Windows

Google-Approved VR Headsets With Motion Controller Coming This Fall

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To boot, Google is also providing their new VR ecosystem with a handy Wiimote-style motion controller. Google maintains that the new Daydream controller houses ‘orientation sensors’, but doesn’t specify if the controller is entirely IMU-based.

Samsung: New Gear VR and Controller Launching April 21st for $129

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On stage today at Samsung’s Unpacked Event in New York, the new Gear VR with motion controller finally got a launch date and price. The new 2017 Gear VR and Controller combo, announced alongside the Galaxy S8, will be available starting April 21st for $129.

Hands-on: ‘PSVR Aim’ Controller Debuts with ‘Farpoint’ FPS

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Sony quietly revealed the PSVR Aim controller during their E3 2016 PlayStation VR event. We went hands-on with both the game and the controller. With the PSVR Aim controller in your hands, the weapons you wield in Farpoint feel much more tangible.

Samsung Filed A Patent For Magnetic VR Hand Controllers

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Today we learned that Samsung, the creators of the Oculus-powered Gear VR headset, filed a patent in late December of last year for magnetic VR hand controllers. Based on the description in the patent and the accompanying concept image (embedded below), the controllers would be used to provide more visceral and accurate hand-tracking for the Gear VR. Concept image from Samsung’s magnetic VR controller patent.

PlayStation is Developing New First Party PSVR Titles With Support for Aim Controller

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Sony’s curious looking Aim controller may not be the coolest looking peripheral out there (a dubious accolade at any rate), but after our hands-on with the device and its first supported title Farpoint was quite positive.

SIGGRAPH 2017: This Controller Changes Shape To Match Virtual Objects

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A new controller shown at SIGGRAPH could change shape from rigid to squishy in a demonstration that could lead to more immersive touch sensations in virtual worlds. The controller changed its rigidity based on the amount of air pumped into it, simulating a rough approximation of each sword.

New Gear VR With Controller Hits Shelves Today

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More than 20 controller titles launching on day one. Unveiled in February at the Mobile World Congress in Barcelona, Samsung’s mobile Gear VR headset with motion controller is now on sale. So if you already own a Gear VR, you can pick up the controller for just $39.

Oculus Touch Review: The World’s Best VR Controller

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The Rift’s biggest competitor, the HTC Vive, was able to enjoy the better part of a year as the only PC-powered VR system to boast hand-tracked controllers. Syncing the wireless Touch controllers with your PC is as simple as holding two buttons on each controller for less than 30 seconds. In most cases you can go from opening your controllers to using them in less than five minutes, assuming you already have your Rift ready to go.

Valve’s Knuckles Controller Prototype Found In SteamVR Home

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Innovation around VR controllers is an ever-evolving conversation and Valve revealed prototypes for a new style of input in October of last year and, in a hands-on report with the prototype , people reported an intuitive way of input that focused on manipulating a virtual world and virtual objects without pressing buttons. Last night’s SteamVR Home update added models for Valve’s “Knuckles” controller prototype. Controllers Hardware Valve

New Magic Leap Videos Shows AR Shopping and Voice Control

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This is the first video from the company to show voice control as a method of input. The post New Magic Leap Videos Shows AR Shopping and Voice Control appeared first on Road to VR.

Hapto Is A Bizarre VR Controller With Haptic Feedback

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Perfect VR input needs precise control and realistic feedback, two things that are difficult to balance with modern technology. This new motion controller is completely different the the Oculus Touch, Vive wands, or VR gloves. Controllers Hardware Hapto

Watch: Apelab’s Intriging New ‘Break a Leg’ Running on Gear VR’s Motion Controller

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Here’s the game running with the soon to be released Gear VR motion controller. The latest Gear VR headset will have its own dedicated motion controller, as announced at this year’s MWC and detailed at last week’s Samsung ‘Unpacked’ event.

Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers

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Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers.

Oculus Touch vs. HTC Vive – Which Is The Better VR Controller?

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Before we get started, let me make something perfectly clear: what is about to follow is an opinion I have formed after spending considerable time with both the The post Oculus Touch vs. HTC Vive – Which Is The Better VR Controller?

Watch A Smartphone Turn Into A Controller For HoloLens

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This most recent example turns your phone into a controller for the mixed reality headset. Currently, HoloLens is mainly controlled through gestures with your hand, though can also be navigated with voice recognition and gaze-based input.

PS VR Aim Controller Could Be Sony’s Secret Weapon

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A hands-on demo of the forthcoming first-person shooter The post PS VR Aim Controller Could Be Sony’s Secret Weapon appeared first on UploadVR. aim controller

Your Hands are Controllers in Leap Motion’s Interaction Engine

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In providing developers a way to incorporate scanning technology into Unity, Leap Motion enabled a new breed of VR experience—one where participants used their own hands to interact with digital objects rather than controllers. Leap Motion just dropped a major upgrade—Interaction Engine 1.0—to

Windows 10 VR Motion Controller Has Been Hiding In Plain Sight

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The most important element here is the 6 degree of freedom (6DOF) controller being used. Given the similarities between the two demos, it could be that Microsoft’s partners, which include HP, Dell, Lenovo, Asus and Acer, may be making such controllers too.

Leap Motion Update Improves Physics, Supports Rift And Vive Controllers

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Perhaps the most exciting addition to the engine, though, is Oculus Touch and Vive controller support. Touch also has basic gesture recognition but imagine being able to hold a controller and still extend a finger to press a button. Fully functioning hand-tracking might be a ways off from becoming the standard form of VR input, but Leap Motion is making a big step toward that future today, taking its Interaction development engine to 1.0 and introducing some major new features.

‘Athena’ is a New Lighthouse Tracked VR Gun Controller from Ilium VR

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Ilium VR are working on a new VR-centric gun peripheral which plans to use Valve’s SteamVR ‘Lighthouse’ tracking to bring realistic weapon control to virtual reality games.

Tactical Haptics Adapts Prototype Haptic Controller for Oculus Touch

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Tactical Haptics , creators of the ‘Reactive Grip’ haptic technology have adapted their latest prototype for use with the Oculus Touch VR controllers. There they let attendees try the controller and the latest demos.

Brain-Controlled VR Experiences: Challenges & Potentials

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It’s an open question as to how effective brain-control interfaces (BCI) will be in providing real-time interactions within VR environments. <a A lot of people are very excited about brain-controlled robots and mind-controlled drones.

Magnetized Controllers From Oculus Are A Really Nice Touch

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Google Files Patent Application For Hand-Controlled Mobile VR Headset

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Google VR VR Industry News Clay Bavor Daydream google google vr mobile VR oculus

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Valve’s SteamVR Knuckles Controllers Revealed In Setup Guide

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Valve keeps revealing more of its new Knuckles controllers for SteamVR in the most unexpected of ways. A quick start guide for these new controllers has just surfaced online, letting developers know how to (literally) get to grips with them. The first demonstrates how the user can let go of the core controller, with the grip then holding it in place. The post also details the finger tracking for the controller, which needs to be calibrated.

Remastered ‘Half-Life 2’ Coming to Vive & Rift with VR Controller Support via Revamped Mod

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Those who have been following the modern VR era since the beginning may recall the original HLVR mod launched in 2013 that was well ahead of it’s time, offering motion-controller input via the Razer Hydra, literally years before Oculus or Valve would announce their own VR controllers.