Study Shows VR Technology Can Have A Positive Psychological Impact During Lockdown

VRScout

Italian researchers worked with 400 participants over a three month period as part of this in depth study. The post Study Shows VR Technology Can Have A Positive Psychological Impact During Lockdown appeared first on VRScout.

Study 429

Case Study: Panera Drives ‘Craveability’ with AR

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. More from AR Insider… The post Case Study: Panera Drives ‘Craveability’ with AR appeared first on AR Insider.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Study by “Compare The Market” Finds Surging Interest in “Virtual Travel”

ARPost

A recent study sheds light on one way that some people might be trying to adapt: virtual travel. About the Study. The study and Buglar’s article specifically mention a number of countries across the Americas, Europe and Asia, and the Pacific Islands.

Study 107

Doctors Are Using VR To Study 3D Models Of Tumors

VRScout

VR could drastically effect how researchers study cancer. The researchers start by studying a tumor tissue biopsy – the researchers have started by looking at breast cancer – which is then sliced wafer-thin and stained with markers, like what would normally be examined under a standard microscope. The post Doctors Are Using VR To Study 3D Models Of Tumors appeared first on VRScout.

Study 328

Case Study: Olay Drives Conversions and Scale with AR

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. After case studies that focused on upper and mid-funnel, we now continue to the lower funnel.

1,350 Student VR Education Study Measures Attitudes, Interest in VR Learning & Building

Road to VR

The majority of the schools in the study were in the United States and Canada. Links for both the in depth study as well as the summary are available there. This was a very intriguing study, and we look forward to seeing their results in the future. The post 1,350 Student VR Education Study Measures Attitudes, Interest in VR Learning & Building appeared first on Road to VR. News VR Education VR Research foundry10 vr ed vr ed study vr education vr education study

Study 170

Case Study: SAP Integrates AR for ERP

AR Insider

More from AR Insider… The post Case Study: SAP Integrates AR for ERP appeared first on AR Insider. SAP shapes the future of work with Unity. by Nick Davis. W ith 200 million cloud users worldwide, SAP helps companies everywhere become a “best-run business.”

Case Study: Can Gamification Amplify AR Ads?

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. Our first case study comes from Ally Bank.

Study Finds Female & Male Students Prefer Different VR Instructors

VRScout

Guido Makransky, Associate Professor at the University of Copenhagen, has been actively studying the benefits of VR technology in the education sector since 2014, conducting numerous studies that tested hundreds of highschool and university students’ cognitive and emotional learning processes. You can read more about their ongoing studies on the gender matching effect in VR science simulation here.

Study 279

Studying Social Presence in VR

Tech Trends VR

So when studying the psychological effects of being immersed and interacting with others in Virtual Reality, researchers at the University of British Columbia decided to use yawning patterns as a benchmark to compare people’s behaviours in real-world face-to-face interactions as opposed to VR. This study shows that there’s a big separation between being in the real world, and being in a VR world.” The post Studying Social Presence in VR appeared first on Tech Trends.

Study 220

Research Study Suggests VR Can Have A Huge Impact In The Classroom

UploadVR

” This is the closing line of a new research study currently making its way out of China. Ltd and Beijing iBokan Wisdom Mobile Internet Technology Training Institution, the study takes a detailed look at the different ways virtual reality can make public education more effective. Even though this study centers around Chinese education systems, the problems it hopes to address are global. The full study can be downloaded for free.

Study 219

Case Study: CB2 Boosts Conversions with AR

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. After case studies that focused on upper and mid-funnel, we now continue to the lower funnel. More from AR Insider… The post Case Study: CB2 Boosts Conversions with AR appeared first on AR Insider. A R continues to evolve and take shape as an industry.

VR Studied As Therapy For Recurring Nightmares

UploadVR

Earlier this year, he and his team invited 19 study participants who said they have frequent nightmares. There is promise for VR to be involved nightmare treatment, but there needs to be more follow-up studies.”. Geraets, a PhD student at the University of Groningen, authored a study suggesting that combining cognitive-behavioral therapy with VR could help people suffering from social anxiety disorder.

Study 157

Apple Watch Can Detect Covid-19 a Week Early, Study Finds

GizModo VR

In the early days of the pandemic, dozens of researchers launched studies trying to see whether wearables of all sorts could potentially identify covid-19 before symptoms began.

Study 108

Case Study: The NFL Draws Superbowl-Sized Audiences with AR

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. Picking up where we left off last week in looking at Purina’s AR ad campaign, we’ll move on to the next case study: the NFL.

Case Study: Is YouTube the Next AR Marketing Channel?

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. After case studies that focused on upper-funnel AR ad campaigns, we now continue to the mid-funnel.

Case Study: CareAR Streamlines Enterprise Service Management

AR Insider

More from AR Insider… The post Case Study: CareAR Streamlines Enterprise Service Management appeared first on AR Insider. AR Insider Edge is a series that spotlights partners and sponsors. For more information or to be featured in an upcoming article, see details here. .

Small Study Suggests More Investigation Needed Into VR’s Effect On Kids

UploadVR

After seeing that I reached out the researchers who conducted the original study and looked through a 40-page report I was provided explaining their methodology, which involved only 20 children. “We were unsure of the effects of VR and saw this study as preliminary, with a view to expanding once results were known.” ” The small study performed three tests before and after kids aged 8-12 spent 20 minutes wearing a VR headset. VR study

Study 159

Case Study: Purina’s AR Ad Sees High-Reach Results

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. We’ll pause there and circle back in the next installment with another case study.

Case Study: GREATS Shoes Uses AR for Brand Lift

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. We’ll pause there and circle back in the next installment with another case study.

Case Study: ABB Transforms Field Operations

AR Insider

More from AR Insider… The post Case Study: ABB Transforms Field Operations appeared first on AR Insider. This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . Best practices for bringing AR applications to the field. Learn how industrial giant ABB is using Unity and augmented reality to transform field maintenance procedures into a completely paperless process.

Case Study: Toyota Makes Mixed Realty Magic

AR Insider

More from AR Insider… The post Case Study: Toyota Makes Mixed Realty Magic appeared first on AR Insider. “Vantage” is AR Insider’s editorial contributor program. It enlists spatial computing executives and innovators for first-hand strategic insights.

HoloLens & Augmented Reality Spiders Used in Univ. Study to Treat Arachnophobia

Next Reality AR

Arachnophobes are bravely facing their fears by cozying up to augmented reality spiders for a university study. Halloween may be finished, but the augmented reality chills are not over yet for some people.

AR Virus Study

EON Reality

The post AR Virus Study appeared first on EON Reality. A self directed lesson through Eon Reality’s AVR Platform – An influenza pandemic is an epidemic of an influenza virus that spreads on a worldwide scale and infects a large proportion of the world population. In contrast to the regular seasonal epidemics of influenza, these pandemics occur irregularly.

Study 60

Case Study: Miller Lite Boosts Engagement with AR

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. After a few case studies that focused on upper-funnel AR ad campaigns, we now move to the mid-funnel.

VR Video Study Finds Netflix, Hulu Preferred Over 360 Apps And More

UploadVR

Tagged with: 360 video , fishbowl vr , netflix , study , VR. 360 Video 360 video fishbowl vr netflix study VRA lot of companies would have you believe 360 degree video is the future of storytelling. It’s why 20th Century Fox just signed a deal with Felix and Paul, and IMAX is bringing VR stations to cinemas around the world. But is ‘VR video’ in its current state really proof of that?

Study 162

Medivis App for Magic Leap One & HoloLens Lets You Study the Human Anatomy in Augmented Reality

Next Reality AR

On Thursday, the medical software company unveiled AnatomyX, an enterprise-level augmented reality platform for the HoloLens and the Magic Leap One targeting universities and teaching hospitals for the purpose of anatomy, physiology and pathology studies. Not content to merely assist surgeons via the HoloLens, Medivis has expanded its augmented reality suite to Magic Leap One with an app for medical students.

ARtillery Briefs, Episode 42: AR Advertising Case Studies

AR Insider

This is the topic of the latest report from ARtillery Intelligence, continuing in Part II of the series with twelve in-depth case studies that build on the principles in Part I. ARtillery Briefs is a video series that offers insights in under 5 minutes.

Virus pandemic study in AR

EON Reality

The post Virus pandemic study in AR appeared first on EON Reality. An influenza pandemic is an epidemic of an influenza virus that spreads on a worldwide scale and infects a large proportion of the world population. In contrast to the regular seasonal epidemics of influenza, these pandemics occur irregularly.

Study 60

Pandemic-Related Unemployment Linked to 30,000 Excess Deaths in U.S., Study Finds

GizModo VR

A new study out Thursday is one of the first to try measuring deaths during the pandemic that were caused not by the virus itself but by the economic devastation it sparked.

Study 94

Brain cell study in AR

EON Reality

The post Brain cell study in AR appeared first on EON Reality. A neuron, or nerve cell, is an electrically excitable cell that communicates with other cells via specialized connections called synapses. It is the main component of nervous tissue in all animals except sponges and placozoa. Plants and fungi do not have nerve cells. Neurons are typically classified into three types based on their function.

Study 60

Case Study: AR Amps Up Conversion Rates at Papa John’s

AR Insider

To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. After case studies that focused on upper and mid-funnel, we now continue to the lower funnel.

A Huge Red Flag Just Popped Up in a Little-Studied Region of Antarctica

GizModo VR

A new study of a little-observed area on the continent finds that rising heat is making ice streams flow faster, which has worrisome consequences for sea level rise. Glaciers in Antarctica are turning the concept of “glacial pace” on its head.

Study 87

Case Study: Zappar Brings 7-Eleven 2.7M AR Engagements

AR Insider

More from AR Insider… The post Case Study: Zappar Brings 7-Eleven 2.7M “Vantage” is AR Insider’s editorial contributor program. It enlists spatial computing executives and innovators for first-hand strategic insights. Find out more or contact us to participate here.

UCLA Surgical Training Study Shows VR Beats Traditional Training by 130%

Road to VR

A randomized study conducted at UCLA to test the difference between VR and traditional surgical training found that medical students trained in VR scored significantly better than traditional methods. The study found that the VR group performed significantly better in the surgical procedure across all categories, scoring 130% higher than those who trained with traditional methods.

Fecal Transplants Might Help Boost Cancer Treatment, Study Finds

GizModo VR

Fecal transplants, already being studied as a treatment for colon infections and type 2 diabetes, may also help the body fight cancer, new U.S. government-funded research suggests.

Study 83

Survivors of Severe Covid-19 Should Get Their Eyes Checked, Study Suggests

GizModo VR

A new study suggests that some people who survive a severe infection can develop growths in the back of their eyes that could lead to vision loss. Doctors are warning that covid-19 may be capable of causing lingering eye problems.

Study 105