DigiLens raises $25 million For Automotive Holographic Display

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DigiLens of Sunnyvale, California announced today that it has raised $25 million from Continental, a German technology company interested in the automotive application of the startup’s holographic display technology. The deal will give Continental an 18 percent stake in DigiLens. The two companies are now jointly developing “a waveguide head-up display” (HUD) for cars. The waveguide technology also has potential for aviation and motorcycle helmets, the companies said in a press release.

uSens Automotive Infotainment Gesture Tracking – The Wave of the Future

Super Reality

Market size for automotive gesture recognition is worth well over $800M and demand is estimated to surpass over 43% compound annual growth rate by 2024. Increasing electronic component integration in vehicles, to improve human machine interface, is facilitating enhanced consumer experience and driving the automotive gesture recognition market. AR Aritificial Intelligence Augmented Reality car Machine Learning self-driving car Technology automotive hand gesture infotainment

AR Automotive Market Estimated to Reach $7.98 Billion

VRWorld

While many industries are beginning to embrace augmented reality, it’s really starting to come into its own in the automotive space. According to the International Trade Administration, the automotive industry accounts for roughly 3 to 3.5 The augmented reality automotive market is estimated to grow at a CAGR of 30.31% during the forecast period, to reach $7.98 At CES 2017, for example, three automotive equipment makers shared augmented reality concepts with the world.

Delphi Automotive Creates New Company – Aptiv

VRWorld

Delphi Automotive decided to transform itself from a traditional automotive parts supplier into a tech company focused on autonomous driving. Also, the company is capable of complying with the strict automotive regulations, pertaining to lowering of the CO2 and other toxic emissions from combustion engines by a considerable amount ,”the company announced. The post Delphi Automotive Creates New Company – Aptiv appeared first on VR World.

HaptX Gloves Will Help Transform VR Training and Design

VRScout

In addition to the whimsical demo I tried of the farm house, HaptX has also created hands-on demos for training firefighters and a glimpse into how automotive companies could use the gloves to showcase design in a more immersive environment. Reach out and touch a rain cloud.

Continental Increases Stake in Waveguide Display Company DigiLens, Raising $25M Series C

Road to VR

Continental , a leading German automotive manufacturing company, is increasing its investment in Silicon Valley-based waveguiide company DigiLens , bringing a $25 million Series C financing round to the company.

VR Design Tool ‘Gravity Sketch’ Launches in Early Access

Road to VR

A quick glance at the creations on the front page of the Gravity Sketch website suggests that industrial designers, particularly in the automotive and product sectors, could have a very capable tool to add to their workflow.

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Jaguar Just Showed Us The Future of Car Launches

VRScout

A competitor to the Tesla Model X, the I-PACE is a major foray for Jaguar into electric automotive transportation. So when it came to launching a future facing vehicle like the I-PACE, Jaguar needed a car launch that went above the normal conventions of previous automotive launches.

Report: Apple Using VR to Test Self-Driving System

VRScout

Many of the engineers working Canada were hired over the past year, with dozens coming from Blackberry’s QNX, a leading automotive software provider. News Apple AutomotiveVirtual reality is being used to test Apple’s self-driving vehicle.

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Honda Mixed Reality Race Pits Pro Driver Against Pro YouTuber

VRScout

News Automotive Honda Honda Mixed Reality Mixed Reality Mixed Reality Racing MR MR Racing RacingReal and virtual go head-to-head in this first-of-a-kind high speed duel.

Volkswagen Will Train 10,000 Employees Using VR This Year

VRScout

News Automotive Cars HTC Vive Training VolkswagenThe Volkswagen Group will use an augmented reality hub to train employees across the globe. ????????????In In 2013, Volkswagen demonstrated a new process by which service workers could use augmented reality to service a vehicle.

Audi AR App Brings Advertising Into Your Living Room

VRScout

News Advertising AR ARKit Audi Augmented Reality Automotive CarsCar salesman are always trying to get you to “picture this baby at home in your driveway.” ” But who needs imagination when we have augmented reality?

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Nissan Debuts Star Wars AR Experience at Dealerships

VRScout

News AR Augmented Reality Automotive HTC Vive Movies Nissan See The Unseen Star WarsWandering the Nissan showroom? Why not let R2D2 and C3P0 show you the latest advances in safety technology? Nissan can’t seem to get enough of Star Wars or immersive technology this year.

Recent Apple Patent Hints at a Future of Autonomous VR Cars

VRScout

News Apple Apple Autonomous Car Apple Autonomous VR Car Apple VR Apple VR Patent Automotive Autonomous CarAccording to a patent filed by Apple in 2017, some very fun road trips could be on the horizon.

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Volkswagen Launches Custom VR Exhibit At Historic Brand Tower

VRScout

News Automotive HTC Vive Leap Motion T-Roc Virtual Reality Experience Volkswagen Volkswagen GroupVW celebrates the world premiere of T-Roc with a VR experience for first-time users. .

VR Chuckwagon Racing Stampedes Into Canada

VRScout

News Automotive Canada GMC Momentum Worldwide Oculus Rift Oculus TouchRacing a wooden wagon down a dirt road has never been so futuristic. If i’ve said it once, i’ve said it a thousand times: The world needs a virtual reality chuckwagon racing experience.

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Hyundai Surprises Troops With Super Bowl Livestream They’ll Never Forget

VRScout

News 360 Video Automotive Hyundai Military Nokia OZO Sports Super BowlWatching the Super Bowl is one thing, but watching it with loved ones is better. As millions of fans watched the Super Bowl with friends and family, U.S.

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Volkswagen Using VR For Team Member Collaboration

VRScout

News Audi Automotive HTC Vive Training VolkswagenThe German automobile manufacturer dives deeper into VR with a new collaborative app. Multinational auto giant Volkswagen Group is no stranger to virtual reality.

Uber Patents VR System For Self-Driving Cars

VRScout

News Automotive Paten Transport UberUber looks to VR to make your morning commute a little more interesting.

Drive Through A Battle Zone In This Nissan Star Wars VR Experience

VRScout

News 360 Video Automotive Daydream Gear VR HTC Vive Nissan Oculus Rift Star WarsThe Nissan Rogue gets battle-tested in this new Star Wars-themed VR experience. . To help celebrate the blu-ray release of Rogue One: A Star Wars Story, Nissan has teamed up with Lucasfilm Ltd.,

Audi Creates VR Sandbox Track You Can Shape And Drive Yourself

VRScout

News Audi Automotive MediaMonksBringing out the big kid in all of us. Remember how much fun you had playing in the sandbox as a kid? With handfuls of toy cars and a wild imagination, you could create your own mini world of dunes, jumps and turns that required some serious driving skills.

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Formula E Releases Racing Highlights in True Virtual Reality

VRScout

News Automotive HTC Vive RacingThis is as close to being on the track as you’re going to get. City street racing series Formula E and VR sports entertainment company Virtually Live have teamed up to bring high-paced racing action to virtual reality using some seriously cool spectator modes.

GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

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Enhanced reality devices – especially AR — will be ubiquitous in another decade or so, and used in nearly every aspect of our lives and in nearly every industry, from automotive to medical care, education to neuroscience, engineering to shopping. The ways architects and automotive companies will use VR is really healthy for us for our engine direction. Tagged with: automotive , GDC , shopping , Tim Sweeney , unreal engine 4.

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Welcome to Virtual Reality Ad Units

VRScout

News Advertising Automotive Toyota USA TodayUSA Today launches branded VR news show with a 360° video ad. Gannett, the publisher of USA Today , finally release d their first episode of its weekly VR news show VRtually There on Thursday.

ResearchVR Episode 37 – Configuring Your Car In Virtual Reality

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Therefore, high-cost product providers, such as the automotive industry, need to help a customer with making a good choice. Tagged with: automotive , car configurator , configurator , UX , VR. Podcasts automotive car configurator configurator UX VRThis week on ResearchVR we discuss in depth a highly anticipated VR application — car configuration. Also, you can meet us in person during this year’s CeBIT in Hannover, Germany, from March 20-24.

Exoskeletons Get Real: The Ultimate Wearable Technology?

EnterpriseWear

Applications and Use Cases Automotive Aviation and Aerospace Body-worn Devices & Applications Manufacturing Bioservo Boeing EksoVest Exoskeleton Ford SuitXExoskeletons are nothing new and far from science fiction; in fact, researchers began developing exoskeletons for military use as early as the 1960s. For the last decade, engineers have been exploring exoskeletons designed to augment human strength and other abilities for military, medical and industrial purposes.

This is NVIDIA’s Project Holodeck [Release and Demo]

Slashgear

Archive Features Automotive Cars graphics koenigsegg nvidia virtual reality vrThis week at GTC 2017, NVIDIA CEO Jensen Huang revealed Project Holodeck to the masses. This system “brings visually stunning, collaborative, and shareable VR to everyone.”

Virtual test drives next big trend for cars

Hypergrid Business

Nothing beats taking an actual car for an actual drive, but virtual reality can whet buyer appetites for the real thing and can also offer customers an opportunity to see a broader variety of... Features Arealities Audi automotive Cadillac Daden Volvo YouVisit

Nokia Technologies Partners With Disney To Film The Future of VR

Infinityleap Wearables

Nokia Technologies today announced a partnership with Disney to explore the creation of virtual reality (VR) content in filmmaking using Nokia’s OZO, the world’s first VR camera, to film behind-the-scenes movie extras.

Toyota Yui wants to know how you feel

VRWorld

Artificial Intelligence Auto Business Companies Consumer Electronics Show (CES) News AI Automotive car Concept-i Driverless Toyota YuiAfter unveiling a concept model for a new line of autonomous vehicles, Toyota expects to start testing these driverless cars in 2020. Toyota is supposedly combining their Concept-i cars with an AI called “Yui” — the product of spending billions on a venture capital arm meant for AI development. Yui isn’t your typical autonomous driving system.

Technical and industrial VR applications improve safety

VRWorld

Back to School Biotech Companies Education Virtual Reality (VR) VR World Automotive health Lighting Medical medicine Mitsui Optis Osso Shipping VRAlthough many tend to focus on gaming and entertainment when thinking about VR technologies, virtual reality is proving transformative in technical and industrial applications, too. Three recent announcements illustrate how VR can directly improve safety: Osso VR.

Volkswagen Group to Train 10,000 Employees in VR This Year

Road to VR

Volkswagen Group and VR studio Innoactive revealed the global, multi-brand automotive company is planning to train 10,000 employees this year alone using virtual reality.

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HaptX Launches Enterprise-focused Haptic Gloves Dev Kit

Road to VR

“With HaptX Gloves, leading automotive and aerospace companies can touch and interact with their vehicles before they are built, radically reducing time and cost for design iterations,” said Jake Rubin, founder and CEO of HaptX.

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Report: VR in Retail and Marketing to Generate US$1.8 billion in 2022

Tech Trends VR

Automotive companies and travel agencies are already using VR as a marketing tool, with applications such as virtual test drives and 360-degree tours becoming more widespread. Virtual, Augmented and Mixed Reality technologies will bring opportunities for merchants as consumer adoption grows.

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Free Report: The Rise Of VR/AR/MR In Enterprise And The Workplace

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Through insights from SuperData, the report shows projections for how enterprise investments in immersive technology will increase, particularly in areas from architecture to automotive, healthcare, education, retail and beyond. In the lead up to VRX 2017, VR Intelligence has provided insights on the future of VR, AR and MR in enterprise, in a free white paper report.

Innoactive Secures €4.4M for Expansion of VR/AR Enterprise Software Platform

Road to VR

Founded in 2015, Innoactive has provided VR/AR software solutions across industries such as automotive, aerospace, pharmaceutical and retail, including their software platform, Innoactive Hub, which is currently serving as a training platform for 10,000 employees at Volkswagen.

Valve Showcasing New VR Prototypes At Steam Dev Days

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According to Valve, more than 600 VR experiences have been published on Steam already and more than 300 licensees are working with the company’s innovative SteamVR Tracking system, which could find uses “ranging from entertainment VR to automotive to televisions and toys.”

In Vegas? HTC is Offering Public Vive Pro Demos Through Thursday

Road to VR

A post on the official Vive blog highlights what’s on offer , including Nvidia, who are “showcasing their Holodeck content with an automotive partner, powered by Vive Pro,” and in their demo bays in the GeForce Gaming Zone.

Oculus Gets Down to Business With New Rift Bundle Aimed at Commercial Use

Road to VR

A new commercial-focused hardware bundle including Rift headset, Touch controllers, three Sensors, and three facial interfaces was revealed at Oculus Connect 4 this week.

SteamVR Tracking Courses Begin, Already Completed by 50 Developers

Road to VR

Synapse says that most of the participants have been interested in gaming specifically, but some have expressed interest in applying the technology to the automotive industry, science, sports, education, and general consumer electronics.

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