Report: Apple Acquires Motion Capture Firm IKinema

Road to VR

According to a MacRumor report and regulatory filings with the UK government, Apple may have quietly acquired UK-based motion capture firm IKinema. SEE ALSO Apple AR Headset FOV, Codename, and Stereoscopic Rendering Mode Reportedly Found in iOS 13.1.

Report: Apple AR Headset Launching Early 2020

VRScout

Will Apple be the first to kick-start the AR headset market? Feature Image Credit: Apple AR headset mock-up. In 2018, it was reported that Apple was in development of a combination VR/AR headset that would launch sometime in 2020.

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Rumor: Apple Reportedly Suspends Work on Consumer AR Headset

Road to VR

The Cupertino-based tech giant may be pumping the brakes on its long-rumored Apple AR headset , something that was reportedly slated to see a release as early as 2020. Apple continuously advertises a number of job positions dealing with AR software and hardware.

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Flurry of New Apple ‘AR/VR’ Job Listings Point to New Products on the Horizon

Road to VR

A flurry of new job listings for Apple’s secretive ‘Technology Development Group’ suggests that the company has reached a new phase of turning its years of AR/VR R&D into actual upcoming products.

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Apple AR Headset FOV, Codename, and Stereoscopic Rendering Mode Reportedly Found in iOS 13.1

Road to VR

Steadily becoming the biggest open-secret in the industry… more evidence has come to light that Apple in ongoing development of an AR headset. SEE ALSO Apple Offers Impressive Web-based AR Previews of New Mac Pro.

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iOS 13 Code Suggests Apple is Testing Its AR Headset Internally

Road to VR

Apple may not have shown off any AR tech at the company’s grand iPhone 11 unveiling yesterday, however thanks to some newly discovered code in a recent built of iOS 13, it appears Apple is testing its own AR headset internally. Image courtesy Apple.

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Analysis: Did Apple Really Cancel Its AR Headset?

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Taiwanese news outlet DigiTimes recently reported that Apple canceled its long rumored AR hardware project. And if so, what exactly did Apple cancel? What was Apple working on? In the same year, Apple acquired Akonia Holographics.

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Apple Adding “plug and play support” for Vive Pro in MacOS Mojave

Road to VR

At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. ski speaks on stage at WWDC 2018 | Image courtesy Apple.

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Report: Apple Acquires VR & AR Eye-tracking Company SMI

Road to VR

A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. MacRumors reports that the company was quietly acquired by Apple sometime between May 2nd and July 26th, 2017.

Apple Stores Will Soon Host AR Art Tours And Developer Sessions

VRScout

Yesterday, Apple announced Today at Apple , a new AR-based program designed to expose Apple Store visitors to next-level augmented artwork developed using the companies Swift Playground platform. Pipilotti Rist’s “International Liquid Finger Prayer” / Image Credit: Apple.

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Report: Apple AR Headset Could Rely on iPhone for Rendering & Connectivity

Road to VR

Several reports over the past two years have suggested Apple is getting ready to manufacture an AR headset , and possibly ship it sometime in 2020—something that’s so far unsubstantiated by the company itself. SEE ALSO Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through.

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Apple Acquires AR Optics Startup Akonia Holographics

Road to VR

Apple has acquired Akonia Holographics , a startup focused on holographic display and storage technology. The acquisition of Akonia Holographics was confirmed to Reuters by Apple , though the tight-lipped company had nothing to share regarding the purpose of the acquisition.

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Apple Patent Filing Reveals Wide Field Of View Foveated AR Display Concept

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A patent application filed by Apple offers a look at the company’s ideas for wide field of view foveated augmented reality display technology. Reports that Apple is working on AR glasses first emerged in late 2017. Apple notes this as a key design consideration in the patent.

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iOS 13 Code Confirms Apple AR Glasses & Spatial Interface Launcher

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for how employees can run Stereo AR apps on an iPhone when you don't have access to Apple's headset pic.twitter.com/SeZEHW8p0S. Reports that Apple is working on AR glasses first emerged in late 2017. In 2018, Apple acquired Akonia Holographics , a startup working on novel optics for AR based on holography. The post iOS 13 Code Confirms Apple AR Glasses & Spatial Interface Launcher appeared first on UploadVR.

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Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Today during the opening keynote of WWDC in San Jose, Apple revealed ARKit 3. From the footage Apple showed of their body tracking tech, it looks pretty coarse at this stage.

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Apple Offers Impressive Web-based AR Previews of New Mac Pro

Road to VR

Apple is taking advantage of a recent iOS feature called AR Quick Look to allow potential customers to see the company’s new Mac Pro and Pro Display XDR at scale in augmented reality right from Apple.com on an iPhone.

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Apple Announces First VR-Ready Computers

Road to VR

The company says Metal 2 will also support Unity, Unreal Engine and the Steam VR SDK, making Apple’s new operating system a true VR-native. The post Apple Announces First VR-Ready Computers appeared first on Road to VR.

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Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020

Road to VR

According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020. Apple Apple AR Apple VR News apple apple ar apple vr

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iOS 13 Points Towards Existence Of Apple’s Supposedly-Canceled AR Headset

VRScout

Could Apple’s long-speculated AR glasses still be in development? Earlier this year, rumors generated by patents submitted to the United States Patent and Trademark Office suggested that a wearable augmented reality device could potentially be in development at Apple.

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Apple Files Patent For AR Tech That Conceals Virtual Objects Behind Real Ones

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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality.

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Apple Reveals Short List of AR Apps Coming to App Store This Month

Road to VR

With ARKit in the wild for a few months now, Apple’s special iPhone 8 event was the place to announce the coming wave of augmented reality apps. image courtesy Apple. Using two Apple 8s, the developers played a quick game to show off the little tabletop game.

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Report: Apple’s Rumored Smart Tracker Will Use AR To Help You Find Lost Items

VRScout

According to reports by MacRumors , Apple is currently in development of a Bluetooth beacon device that allows iOS and watchOS users to track their personal belongings using AR navigation. Image Credit: Apple. Featured Image Credit: MacRumors, Apple.

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Report: Apple to Announce ARKit Updates at WWDC 2019 Including OS Support for AR Headsets

Road to VR

Apple has been continuously iterating on ARKit , its augmented reality development tool that lets creators make smartphone-based AR experiences. Citing sources familiar with the development of Apple’s new operating systems, the report maintains that ARKit will get a new Swift-only framework for AR and a companion app that lets developers create AR experiences visually. SEE ALSO Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through.

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Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Back at WWDC 2017 Apple finally embraced VR, announcing that it had been working with Valve to bring SteamVR and the HTC Vive to MacOS , along with a number of other announcements about how the company would support VR as part of its ecosystem.

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Apple Hints At VR/AR Work Once More With Oculus, Magic Leap Hires

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Apple’s Latest VR Patent Describes a Compact VR Headset with Eye Tracking

Road to VR

In a patent filed in 2017 and issued today by the United States Patent Office, Apple describes a VR headset designed to be compact and comfortable. A diagram of Apple’s catadioptric optical system | Image courtesy USPTO.

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Report: Apple to Unveil ARKit 2.0, Putting Privacy & Multiuser AR at Its Core

Road to VR

According to a recent Reuters report, Apple is set to unveil some new features in its supposed release of ARKit 2.0, Apple is said to unveil ARKit 2.0 The post Report: Apple to Unveil ARKit 2.0, Apple Apple AR News apple apple arkit arcore arkit google arcore

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Apple and Valve Have Worked Together for Nearly a Year to Bring VR to MacOS

Road to VR

Apple’s broad embrace of VR this week shows that the company has had virtual reality support on its roadmap for quite some time. During a session at WWDC , Apple and Valve confirmed they’ve been working together for nearly a year to bring SteamVR and OpenVR to MacOS.

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Report: Apple Acquired VR Headset Startup Vrvana for $30 Million

Road to VR

Citing sources close to the deal, TechCrunch reports that VR headset maker Vrvana has been acquired by Apple for $30 million. Now TechCrunch , citing sources close to the deal, reports that Apple has acquired the company for “around $30 million.”

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Report: Apple Moves Top Software Exec To AR Glasses Team ‘To Bring Some Order’

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Apple has moved top-level software exec Kim Vorrath to the team developing AR glasses, according to a report from The Information. Vorrath is one of Apple’s longest-serving executives. She joined the company as an intern in 1987, and over the last three decades worked her way up to lead program management for Apple software. Apple AR apple AR glasses

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4 Dev Demos Showing Off Apple’s New ARKit Tracking

Road to VR

Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads.

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Apple is Bringing AR to “Hundreds of Millions” of iPhones and iPads Starting September 19th

Road to VR

Apple’s iOS 11 is coming to compatible devices starting September 19th, which means that if you own a recent Apple iPhone or iPad, you may have an augmented reality-capable device in your hands before the new iPhone line even launches. ” image courtesy Apple.

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Apple Details Latest VR Optimizations Coming to macOS Mojave (10.14)

Road to VR

Earlier this month at Apple’s annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). SEE ALSO Oculus Mum on Rift Support for MacOS as Apple and Valve Forge Ahead. ski visualizes below: Image courtesy Apple. Image courtesy Apple.

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Apple’s AR Plans May Come To Life After Acquiring iKinema Motion Tech

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Apple’s ARKit already has many of the fundamentals in place to help developers create augmented reality experiences — this year’s release of ARKit 3 added RealityKit and Reality Composer tools focused on easing the process of adding virtual objects and environments to real world spaces.

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