Flurry of New Apple ‘AR/VR’ Job Listings Point to New Products on the Horizon

Road to VR

A flurry of new job listings for Apple’s secretive ‘Technology Development Group’ suggests that the company has reached a new phase of turning its years of AR/VR R&D into actual upcoming products.

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Rumor: Apple Reportedly Suspends Work on Consumer AR Headset

Road to VR

The Cupertino-based tech giant may be pumping the brakes on its long-rumored Apple AR headset , something that was reportedly slated to see a release as early as 2020. Apple continuously advertises a number of job positions dealing with AR software and hardware.

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Analysis: Did Apple Really Cancel Its AR Headset?

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Taiwanese news outlet DigiTimes recently reported that Apple canceled its long rumored AR hardware project. And if so, what exactly did Apple cancel? What was Apple working on? In the same year, Apple acquired Akonia Holographics.

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Apple Stores Will Soon Host AR Art Tours And Developer Sessions

VRScout

Yesterday, Apple announced Today at Apple , a new AR-based program designed to expose Apple Store visitors to next-level augmented artwork developed using the companies Swift Playground platform. Pipilotti Rist’s “International Liquid Finger Prayer” / Image Credit: Apple.

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Apple Adding “plug and play support” for Vive Pro in MacOS Mojave

Road to VR

At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. ski speaks on stage at WWDC 2018 | Image courtesy Apple.

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Report: Apple Acquires VR & AR Eye-tracking Company SMI

Road to VR

A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. MacRumors reports that the company was quietly acquired by Apple sometime between May 2nd and July 26th, 2017.

Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Today during the opening keynote of WWDC in San Jose, Apple revealed ARKit 3. From the footage Apple showed of their body tracking tech, it looks pretty coarse at this stage.

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Apple Acquires AR Optics Startup Akonia Holographics

Road to VR

Apple has acquired Akonia Holographics , a startup focused on holographic display and storage technology. The acquisition of Akonia Holographics was confirmed to Reuters by Apple , though the tight-lipped company had nothing to share regarding the purpose of the acquisition.

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Report: Apple Moves Top Software Exec To AR Glasses Team ‘To Bring Some Order’

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Apple has moved top-level software exec Kim Vorrath to the team developing AR glasses, according to a report from The Information. Vorrath is one of Apple’s longest-serving executives. She joined the company as an intern in 1987, and over the last three decades worked her way up to lead program management for Apple software. Apple AR apple AR glasses

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Apple Offers Impressive Web-based AR Previews of New Mac Pro

Road to VR

Apple is taking advantage of a recent iOS feature called AR Quick Look to allow potential customers to see the company’s new Mac Pro and Pro Display XDR at scale in augmented reality right from Apple.com on an iPhone.

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Apple Announces First VR-Ready Computers

Road to VR

The company says Metal 2 will also support Unity, Unreal Engine and the Steam VR SDK, making Apple’s new operating system a true VR-native. The post Apple Announces First VR-Ready Computers appeared first on Road to VR.

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Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020

Road to VR

According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020. Apple Apple AR Apple VR News apple apple ar apple vr

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Apple Files Patent For AR Tech That Conceals Virtual Objects Behind Real Ones

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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality.

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Report: Apple to Announce ARKit Updates at WWDC 2019 Including OS Support for AR Headsets

Road to VR

Apple has been continuously iterating on ARKit , its augmented reality development tool that lets creators make smartphone-based AR experiences. Citing sources familiar with the development of Apple’s new operating systems, the report maintains that ARKit will get a new Swift-only framework for AR and a companion app that lets developers create AR experiences visually. SEE ALSO Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through.

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Here’s How Apple’s AR Headset Will Likely Be Introduced — And When

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Apple has been working on an augmented reality headset for years. Apple’s black box approach to development means that the specifics are still mysterious, so its iGlasses (or Apple Glasses, or whatever they’re ultimately called) could be nearly ready for production — or a year away.

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Apple Reveals Short List of AR Apps Coming to App Store This Month

Road to VR

With ARKit in the wild for a few months now, Apple’s special iPhone 8 event was the place to announce the coming wave of augmented reality apps. image courtesy Apple. Using two Apple 8s, the developers played a quick game to show off the little tabletop game.

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Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Back at WWDC 2017 Apple finally embraced VR, announcing that it had been working with Valve to bring SteamVR and the HTC Vive to MacOS , along with a number of other announcements about how the company would support VR as part of its ecosystem.

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Apple Hints At VR/AR Work Once More With Oculus, Magic Leap Hires

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Apple’s Latest VR Patent Describes a Compact VR Headset with Eye Tracking

Road to VR

In a patent filed in 2017 and issued today by the United States Patent Office, Apple describes a VR headset designed to be compact and comfortable. A diagram of Apple’s catadioptric optical system | Image courtesy USPTO.

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Report: Apple to Unveil ARKit 2.0, Putting Privacy & Multiuser AR at Its Core

Road to VR

According to a recent Reuters report, Apple is set to unveil some new features in its supposed release of ARKit 2.0, Apple is said to unveil ARKit 2.0 The post Report: Apple to Unveil ARKit 2.0, Apple Apple AR News apple apple arkit arcore arkit google arcore

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Report: Apple Acquired VR Headset Startup Vrvana for $30 Million

Road to VR

Citing sources close to the deal, TechCrunch reports that VR headset maker Vrvana has been acquired by Apple for $30 million. Now TechCrunch , citing sources close to the deal, reports that Apple has acquired the company for “around $30 million.”

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Apple and Valve Have Worked Together for Nearly a Year to Bring VR to MacOS

Road to VR

Apple’s broad embrace of VR this week shows that the company has had virtual reality support on its roadmap for quite some time. During a session at WWDC , Apple and Valve confirmed they’ve been working together for nearly a year to bring SteamVR and OpenVR to MacOS.

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A Tale of Two Apples

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One thing that’s always defined Apple is its ability to shape tech’s future. All this action is precisely where Apple’s absence is felt. This either means Apple will miss this next tech shift, or that it’s playing the long game.

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Apple is Bringing AR to “Hundreds of Millions” of iPhones and iPads Starting September 19th

Road to VR

Apple’s iOS 11 is coming to compatible devices starting September 19th, which means that if you own a recent Apple iPhone or iPad, you may have an augmented reality-capable device in your hands before the new iPhone line even launches. ” image courtesy Apple.

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4 Dev Demos Showing Off Apple’s New ARKit Tracking

Road to VR

Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads.

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Apple ARKit To Get People Occlusion, Body Tracking, High Level ‘RealityKit’ Framework

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At its annual WWDC conference today Apple announced big new updates to ARKit, including people occlusion and body tracking. RealityKit is a new high level framework from Apple made specifically for AR. The framework’s rendering engine takes full advantage of hardware acceleration in Apple chips and performant Apple APIs. Apple is also launching a new macOS tool called Reality Composer. Apple apple ARKit

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Apple Details Latest VR Optimizations Coming to macOS Mojave (10.14)

Road to VR

Earlier this month at Apple’s annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). SEE ALSO Oculus Mum on Rift Support for MacOS as Apple and Valve Forge Ahead. ski visualizes below: Image courtesy Apple. Image courtesy Apple.

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Apple’s Job Listings Seek ‘VR File Format Engineer’, ‘VR Pipeline Engineer’, & More

Road to VR

Now that Apple is being open about their interest in VR the company is publicly listing new job postings for a number of roles seeking candidates with VR expertise. See Also: Apple Adds VR Rendering Essentials to MacOS via Metal 2.

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Apple AR/VR Product to Debut in 2017, Predicts Sony’s Head of Worldwide Studios

Road to VR

To many, the question of an Apple AR or VR headset has become a “when” rather than an “if” The President of Sony’s Worldwide Studios thinks 2017 is the year that Apple introduces its first immersive device.

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Apple’s AR Glasses Will Probably Be Powered And Controlled By Your iPhone

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An extensive patent application filed by Apple could provide insight into their plans for AR glasses. Notorious Apple analyst Ming-Chi Kuo also reported today that the glasses would be an iPhone accessory. Apple’s biggest advantage in AR could be the ubiquity of its iPhone. The phone, which Apple fully controls the hardware and software for, has roughly 45% market share in the US. Apple Engineering.

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Oculus Mum on Rift Support for MacOS in the Wake of Apple’s VR Announcements

Road to VR

Apple this week showed it’s getting serious about the VR medium with platform-spanning VR announcements this week crossing both hardware and software. It wasn’t uncommon to see developers building and running VR applications on Apple computers. Photo courtesy Apple.

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Apple Teases New ARKit 2 Experiences At 2018 Keynote

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Science-based basketball training and oldschool Galaga with a multiplayer twist heads to iOS via Apple’s advanced augmented reality platform. Apple’s 2018 keynote event has officially come to a close and it appears as though iOS fans have much to look forward to over the coming months.

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Hololens Co-inventor & AR/VR Pioneer Avi Bar-Zeev Has Left Apple

Road to VR

Avi Bar-Zeev, Hololens co-inventor and longtime AR/VR stalwart, has left Apple, Variety reports. SEE ALSO Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020. I left my full-time position at Apple in January,” Bar-Zeev told Variety.

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Apple Joins the Impending Avatar Wars With Memoji

Road to VR

At Worldwide Developer Conference today, Apple announced a new avatar system, dubbed ‘Memoji’, the company’s next step into the world of iPhone X animated emojis mapped to a user’s facial movements. Image courtesy Apple. SEE ALSO Apple Unveils ARKit 2.0,

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