Watch: Richie’s Plank Experience Delivers Heightened Thrills With Quest Hand Tracking

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But now, with beta support for Oculus Quest hand tracking, it just got a whole lot more immersive. However, no matter how immersed the person is as they walk across that plank, up until now they’ve always had to hold Touch controllers (or a similar equivalent) in their hands through the entire experience. A new update coming soon changes this entirely, bringing hand tracking support to the standard plank mode of the game on Oculus Quest.

Facebook Develops Hand Tracking Method to Let You Touch Type Without Needing a Keyboard

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Facebook’s Reality Labs (FRL) today revealed new research into hand tracking which aims to bring touch typing to AR/VR users, all without the need of a physical keyboard. “This, along with a language model, predicts what people intended to type despite ambiguous hand motion.

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Oculus Browser Adds Experimental Hand Tracking Support For WebXR Apps

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update to Oculus Browser adds experimental support for the Oculus Quest’s hand tracking feature. That means you can use your hands in WebXR apps, which are VR experiences that run natively on a browser page, without the need to download anything. The feature won’t work in all WebXR apps natively and is not true hand tracking support just yet — it only enables hand tracking to work as an emulated controller. The latest 8.0

Qualcomm Signs “Multi-year” Deal to Bring Ultraleap Hand-tracking to XR2 Headsets

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Qualcomm and Ultraleap today announced a “multi-year co-operation agreement” that will bring Ultraleap’s controllerless hand-tracking tech (formerly of Leap Motion) to XR headsets based on the Snapdragon XR2 chipset.

VR Hand Tracking Shooter ‘Finger Gun VR’ Launches Official Kickstarter

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Unlike conventional VR shooters which rely upon motion controllers to fire weapons and interact with the in-game world, Finger Gun VR claims to be the first VR first-person shooter powered entirely by hand tracking. A childhood fantasy brought to life on SteamVR and Oculus headsets.

SideQuest Receives Several Oculus Quest Hand Tracking Demo Games

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Several developers made proof of concept games and apps that utilize new controller-free hand tracking features after the release of the software development kit for the Oculus Quest last week. While the Oculus Quest received an update a few weeks ago with beta support for controller-free hand tracking , it is only currently implemented as an experimental feature for use in the Quest Quest menus, Oculus TV and the Oculus Browser.

Oculus Is Now Accepting Submissions For Hand-Tracking Apps On Quest

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This week in a tweet on the Oculus Developers Twitter account, Facebook revealed that they are now officially opening up submissions for hand-tracking apps on the Oculus Quest. For an example of what’s possible in games, here is some footage of the new Waltz of the Wizard update that introduces hand-tracking features. Hand-tracking is also coming to Unreal (UE4) soon as well. There is also a link to hand-tracking with Unity specifically. .

Hand Tracking Wristband Brings More Detailed Hand Movements To VR & AR

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A wristband with four thermal sensors promises a more detailed hand tracking experience. Instead of firing webs, however, this device captures your hand movements and then transfers that data to a tethered Raspberry Pi-powered device connected to a computer.

Hand Tracking Comes To Nreal AR Glasses

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High fidelity hand tracking lets you pinch, grab, and zoom in AR. Nreal ’s 3D system Nebula is getting a big upgrade that will bring hand tracking to Nreal’s Light AR glasses, allowing users to interact with 3D digital objects through multiple hand gestures that will make owning a pair of Nreal Light’s even more helpful for day-to-day use at work, in learning environments, and staying connected with friends and family. .

Interdimensional Matter Is A Short But Sweet Hand Tracking Experience On Quest

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Since hand tracking launched on the Quest as an experimental feature last year, there’s been a slew of new demos and proof-of-concept games utilizing the new technology. While some of them are hit and miss in terms of depth and polish (and understandably so), Interdimensional Matter is one of the newer hand tracking experiences on SideQuest that feels simple and short, yet also charming and sweet.

CR Deck Mk.1 Is An Open Source AR Headset Based On Project North Star With Ultraleap Hand-Tracking

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an open source AR headset based on Project North Star that utilizes Ultraleap hand-tracking. Utilizing the open source Project North Star program and Ultraleap’s hand-tracking, it aims to deliver an accessible development kit for AR developers that’s “easily remixable with off-the-shelf components & modules” according to the announcement tweet. Today AR headset manufacturer Combine Reality revealed the CR Deck Mk.1,

Every Oculus Quest App That Supports Controller-Free Hand Tracking

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Oculus Quest now supports native hand tracking using the device’s built-in cameras. Here’s a list of all the software supporting the feature as well as developers with Quest apps on the store who are planning to support the feature after they get their hands on the software development kit. Initially announced at OC6, hand tracking on Quest was scheduled for a 2020 release but Facebook released the feature early. Planned Hand Tracking Support.

Miniature Beat Saber Powered By Oculus Quest Hand Tracking Looks Incredible

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When he’s not serving as the head of AR & VR at Shopify, Daniel Beauchamp, better known by his online handle “ Push Matrix “, is pushing the boundaries of Oculus Quest hand tracking technology and sharing his wild experiments with the online community. Since rolling out on Oculus Quest headsets this past December, Beauchamp has been hard at work pumping out numerous experimental hand tracking projects, each more mind-bending than the last.

Oculus Browser Gets Experimental Hand-tracking Support on Quest

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A newly released update for the Oculus Browser on Quest includes full-finger hand-tracking support for WebXR projects. build of Oculus Browser, which now comes with a hand-tracking API and timewarp layer support, both of which are considered ‘experimental’ at this time.

Latest Oculus Quest Update Introduces Auto Hand Tracking Functionality

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You can now switch to hand-tracking by simply putting down your Touch controllers. The most noteworthy of which, a new hand-tracking option that — when enabled, allows you to automatically switch between your Oculus Touch controllers and hand-tracking mode. The post Latest Oculus Quest Update Introduces Auto Hand Tracking Functionality appeared first on VRScout. Update Oculus Quest hand-tracking

Trippy Fingers Combines Music Visualizers With Oculus Quest Hand Tracking

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Well, with Trippy Fingers, you can now create something very similar on your own using hand tracking on the Oculus Quest. Trippy Fingers is the latest of many apps available on SideQuest that implement the new controller-free hand tracking SDK for a proof-of-concept or short demo game. Opening your hands will shoot out a string of confetti-like particles, which change colors sporadically.

Top 10 Best Oculus Quest Hand Tracking Games & Apps

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One of the biggest post-launch features added to the Oculus Quest so far has been controller-free hand tracking. With more and more games and experiences implementing support either officially or through SideQuest, we’ve narrowed down the best Oculus Quest hand-tracking games so far. However, more than a year down the line, the headset now also supports controller-free hand tracking. What Are The Best Oculus Quest Hand Tracking Games?

VR Music Game ‘Unplugged’ Simulates The Rockstar Lifestyle Using Oculus Quest Hand-Tracking

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Unlike existing VR rhythm games like Beat Saber, Audica, and Synth Riders , Unplugged does away with gamepads and even the Touch controllers, instead relying on the Oculus Quest’s built-in hand-tracking. Shredding an air guitar never felt so good.

More Amazing Oculus Quest Hand-Tracking Demos Show Yo-Yos & Nightmares

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Yet more amazing Oculus Quest hand-tracking demos have surfaced online over the past week. Last week we covered a bunch of new demos from developer Daniel Beauchamp, who showcased Quest hand-tracking used for finger skating and more. Even without the weight of a yo-yo in-hand, this looks like it would be more intuitive than doing the same actions with a Touch controller. This is getting out of hand. Hand-to-Hand physical interactions on #OculusQuest ??

Elixir Is Facebook?s Free Oculus Quest Hand-Tracking Demo Game, Out Now

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Elixir is a free hand-tracking demo game for Oculus Quest developed by Magnopus and Facebook Reality Labs. We went over some early impressions of the hand tracking and Elixir itself back at Oculus Connect 6 last year, but now that Elixir is out for the public as well you can download it for free. feet, and your hands. It’s very cute, pretty funny, and full of lots of clever interactions that morph your hands into various things.

Tea For God To Receive Oculus Quest Hand Tracking Support In Future Update

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At the end of a change log for the latest build of Tea for God , developer Void Room stated that they are working on implementing the Oculus Quest’s controller-free hand tracking into the game in a future update. The Oculus Quest received the experimental controller-free hand tracking feature in the latest V12 update. Once the update is no longer deemed experimental, developers will be able to submit updates to their Oculus Store apps to support hand tracking.

Nreal AR Glasses To Get Controller-Free Hand Tracking Soon

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Nreal Light AR glasses will get controller-free hand tracking in a near-future software update, thanks to a partnership with Qualcomm-backed Clay AIR. Controller-Free Hand Tracking. Nreal’s controller-free hand tracking is powered by California-based optical hand tracking company Clay AIR, which is backed by Qualcomm. Nreal is not the first AR headset to get hand tracking.

Oculus Quest Hand Tracking Will Begin Rolling Out This Week

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Navigate the Quest Home interface and first-party Oculus apps with your bare hands. Originally revealed during Oculus Connect 6 this past September, native hand tracking for Oculus Quest headsets is scheduled to begin rolling out this week as part of software update v12. . Once you’ve updated your headset, head to your settings and turn on hand tracking via the Experimental Features menu.

Hand Physics Lab Takes Oculus Quest Hand Tracking To New Heights

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Despite having only been available on Oculus Quest for roughly three months, independent developers have already established a sizable catalog of unique hand tracking applications pushing the boundaries of Oculus technology. Last week VR developer Holonautic through its hat into the ring with the release of Hand Physics Lab. Hand Physics Lab is available free on Oculus Quest via SideQuest. Over 11 mind-blowing experiments and tools now available free via SideQuest.

Oculus ‘Designing for Hands’ Document Introduces Best Practices for Quest Hand-tracking

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Hand-tracking on Quest rolled out as an experimental feature in late 2019, but Oculus is letting it gestate before it will accept third-party apps with hand-tracking. In the meantime, the company has published fresh developer documentation which establishes best practices for working within the limitations of Quest hand-tracking. Hand-tracking brings many benefits to Quest, especially ease-of-use.

Oculus Browser Adds Experimental WebXR Hand Tracking Support For Oculus Quest

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Oculus Browser has rolled out support for experimental hand-tracking API support with WebXR, and some demos are already available to try out. You’ve also got to make sure that automatic switching between hands and controllers is enabled in your Quest settings.

The Line Quick Review: A Wonderful, Short Experience On Oculus Quest With Hand Tracking

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Even better, the whole experience supports controller-free hand tracking, and it’s an absolute perfect fit. Plus, this release is one of only four apps on the Quest store that officially supports controller-free hand tracking. The Line offers support for roomscale and seated experiences, with the option to use controllers or hand tracking.

Quest Hand-tracking Graduates From Beta, Third-party Apps Launch Next Week

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Facebook introduced controllerless hand-tracking in beta on Oculus Quest late last year and it has remained an “experimental” feature ever since. This week the company says Quest hand-tracking will be rolling out as a full-fledged feature, with third-party hand-tracking apps beginning to launch next week. Since late last year it’s been possible to enable hand-tracking on Quest as an experimental feature.

Waltz Of The Wizard Experiments With Hand Tracking On Oculus Quest

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A new video appears showing the potential of hand tracking in VR. When Facebook announced that they were bringing native hand tracking to the Oculus Quest back in September during Oculus Connect 6 , attendees gleamed with excitement. Since rolling out on standalone headsets through a December software update, users have been having a blast navigating through the Oculus Home interface using their own two hands.

Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

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An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. Oculus released controllerless hand-tracking on Oculus Quest as a beta feature back in late 2019. Hand-tracking on Quest went from beta to a fully-fledged feature last month , allowing developers to publish third-party apps with hand-tracking in the Oculus Quest store.

Tea For God’s Hand-Tracking Update Is A Buggy Marvel

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I’m very, very fond of hand-tracking on Oculus Quest, even if it’s often utterly broken. Tea For God’s new hand-tracking update demonstrates that perfectly, even if it is a bit of a buggy mess. Tea For God seems like the ideal candidate for hand-tracking as it doesn’t require any artificial locomotion; every step and skip you make must first be made in real life.

You Can Now Set Up Oculus Quest’s Guardian With Controller-Free Hand Tracking

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Facebook says the latest update, version 16 of the system running Oculus Quest rolling out this week, allows the set up of “your roomscale Guardian boundaries without controllers by using hand tracking instead.” With the addition of experimental controller-free hand tracking to the Quest in December, though, Facebook is building out a future ecosystem for VR (and AR) hardware that doesn’t even need controllers to operate.

Oculus Quest Networked Hand Tracking Points To The Future Of Social VR

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A new demo made by Daniel Beauchamp allows for greater social expression in VR by bringing the hands of people wearing Oculus Quests into the same virtual room. We had some of the simplest avatars possible — a sphere for a head and glove-like hands. The resulting interaction between myself in Southern California and Beauchamp in Toronto pointed to a clear future for VR interactions that are much easier to grasp than those funneled through tracked controllers.

Oculus Claims Breakthrough in Hand-tracking Accuracy

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At F8 this week, Oculus showed work being done on hand-tracking to bring more intuitive control and accurate avatars into VR. Beyond hand-tracking, she also revealed the Oculus ‘Half Dome’ prototype , a headset with a 140 degree field of view and varifocal display. ” Footage which appeared to show the hand-tracking in action (above) also appeared to show detection of snapping gestures.

Oculus Quest Hand Tracking Now Activates Automatically When Not Using The Controllers

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Hand Tracking now activates automatically on Oculus Quest when you aren’t using the Touch controllers. Facebook added experimental controller-free hand tracking for Quest in December. It lets you use your hands in the open air to interact with VR content rather than through Touch controllers. Until now, however, the feature had to be activated manually from the main menu , at which point you’d place down your Touch controllers and see your hands.

Vacation Simulator Developer Teases Quest Hand Tracking Support

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A new teaser video suggests that hand tracking support could be added to Vacation Simulator on Oculus Quest. In a reply , Reimer mentioned that this was definitely not the Valve Index hand tracking at work.

Oculus Quest Hand-tracking Starts Rolling Out Today, Developer SDK Next Week

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Oculus announced today that hand-tracking on Quest is rolling out starting today with basic functionality. A hand-tracking SDK will be made available next week, giving developers the ability to create third-party applications which use the new feature. Oculus announced earlier this year that hand-tracking was heading to Quest, though initially they didn’t expect the feature to launch until early 2020. Enable Oculus Quest Hand-tracking.