Social VR App ‘Rec Room’ Raises $145M Funding, Now Valued at $3.5B

Road to VR

Social VR platform Rec Room has sealed another big funding round to close out the year. The Seattle-based startup today announced it’s secured a new $145 million financing round, bringing the company’s total valuation to $3.5 billion.

New York Times Revives Its AR Storytelling on Instagram with Tokyo Olympics Experiences

Next Reality AR

Old school media stalwart The New York Times mobile-ar.reality.news/news/new-york-times-adds-ar-its-coverage-time-for-winter-olympics-0182577/ launched its augmented reality news content in 2018 with a feature on the athletes of the Winter Olympics.


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A Big Update to ‘Bigscreen’ Boosts Room Sizes, Video Quality, & Quest Performance

Road to VR

Social VR hangout app Bigscreen just got a bunch of improvements in a new update available now. The update brings a range of enhancements across all supported headsets, including boosting room size to 15 people.

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Unity’s Incredible Mixed Reality Demo is Coming to Quest in 2022

Road to VR

Earlier this year the Unity Labs team shared an incredible proof-of-concept mixed reality demo that shows the power of blending the real and virtual worlds together. Now the developers behind the project say you’ll be able to get your hands on the experiment on Quest sometime next year.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

Gabe Newell: Valve is Making “big investments” in New Headsets and Games

Road to VR

In a talk at an Auckland, New Zealand area high school back in May, Valve co-founder Gabe Newell revealed they’re making “big investments in new headsets and games,” something he hopes will prepare the company for a future of brain-computer interfaces (BCI). .

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Sony Reveals VR Headset Prototype with Display Tech That Could Wind Up in PSVR 2

Road to VR

During an online showcase today, Sony revealed a VR headset prototype with a 4K OLED microdisplay.

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Sony Teases Prototype VR Headset With Stunning 8K Visuals


It appears as though Sony is making serious progress with its VR technology. Earlier today the company hosted an online event called Sony Technology Day, revealing new information on eight different technologies revolving around the theme of “Technology that inspires emotion.”

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Oculus Quest 2 passthrough now works without boundaries

The Ghost Howls

Today I made two little big discoveries about the Oculus Quest 2 that together mean that you can use this headset as an AR device whenever and wherever you want. Let me explain everything to you! Yes, I’ve also made a video about this article… you choose if reading it or watching it!

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Google Adding Stereo Depth Support for Dual Cameras to ARCore Starting with Pixel 4 & 4XL

Next Reality AR

In response to Apple's implementation of LiDAR sensors in iPad Pro and iPhone 12 Pro models, Google is looking to leverage the dual-camera setups in recent flagship devices as depth-sensing components.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

Rats Play ‘DOOM’ Using VR-Like System


We’ve seen our fair share of bizarre VR experiments over the years, but this one might just take the cake.

Someone Spent $450K To Be Snoop Dogg’s Neighbor In The Metaverse


How much would you pay to live next to your favorite celebrity in the metaverse? In case you’ve been living under a rock, NFTs are taking over the metaverse. At this point, it seems like everyone and their mother is investing in non-fungible tokens and cryptocurrency.

VR Metaverse ‘Horizon Worlds’ Now Open, Get Started Here


Learn how to begin crafting your own worlds and experiences in Meta’s highly-anticipated VR social platform.

Disney Wants To Create Its Own Metaverse


The company’s massive collection of original IPs could make for the ultimate metaverse experience. To the metaverse and beyond!

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Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

‘Legend Of Zelda: Ocarina Of Time’ Now Fully Playable In VR


A new mod brings the classic Nintendo 64 action-adventure game to PC VR headsets for the first time. One of the most iconic video games of all time is now available in VR thanks to a new mod by BrianMp16. This isn’t some 20-minute tech demo; it’s a fully playable Ocarina of Time VR game.

The Creator Of ‘Pokémon Go’ Is Building Its Own AR Metaverse


The company is making its Lightship Augmented Reality Developer Kit open to any and all developers.

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VR App ‘Hauntify MR’ Turns Your Home Into A Haunted House


Collect mysterious artifacts scattered throughout your real-world environment while avoiding evil spirits.

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Facebook’s Codec Avatars Look Almost Too Real


These 3D human avatars are so realistic you can see the pores on the skin.

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Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

Feature Film ‘We Met In Virtual Reality’ Shot Entirely In ‘VRChat’


The experimental documentary showcases how social VR technology can affect our emotional and social relationships.

Virtual Reality should acknowledge its “kids issue”

The Ghost Howls

We just had our Christmas holidays, and it is common knowledge that Virtual Reality, and especially Quest 2, had its greatest day on Christmas. Many people received a Quest as a gift, and we all developers saw a big spike in sales of our products that day.

PepsiCo's Doritos Used to Push for Return to Live Concerts with Augmented Reality Experience

Next Reality AR

With fears over the COVID-19 pandemic subsiding, live concerts are returning. And Doritos wants to send music fans to a few of them via an augmented reality promotion.

‘Cyberpunk 2077’ VR Mod Coming Next Month


Step back into the role of V and explore Night City in immersive VR. Luke Ross, the creator behind popular VR mods for games like Grand Theft Auto 5 and Red Dead Redemption 2 , is bringing his talents to the world of Cyberpunk 2077.

How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.

Samsung Debuts Its New Augmented Reality Playgrounds


Visitors can collaborate with others in real-time and contribute to existing structures using persistent AR elements. Samsung today announced Dreamground, a next-gen playground that combines physical structures with AR technology to immerse visitors in a one-of-a-kind digital environment.

This Japanese VR Headset Is Meant To Be Used In Bed


Finally, a headset for us lazy VR users. Japanese company Diver-X recently unveiled the HalfDive, a one-of-a-kind VR headset meant to be used in bed while laying down.

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‘VRChat’ Avatars Are Getting A Major Upgrade


Who doesn’t love a good virtual head pat? This past April, VRChat hosted a developer stream during which the company revealed a new set of features on the way to its ever-growing social VR platform.

BHaptics Announces $299 VR Haptic Gloves


TactGlove is compatible with hand tracking systems like the Meta Quest and Leap Motion.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.