Sat.Jul 06, 2024 - Fri.Jul 12, 2024

article thumbnail

How Many Consumers Have Tried AR?

AR Insider

35 percent of U.S. adults have tried mobile AR, and 80 percent of those do so at least monthly. These results flow from ARtillery Intelligence's latest original survey research with Thrive Analytics. This post appeared first on AR Insider.

AR 428
article thumbnail

Hands-on the Pimax Crystal Light at Pimax Global Roadshow London 2024

The Ghost Howls

Today I host another amazing guest article by Rob Cole, the VR ergonomics expert who has ideated the XR Caliper (later XR Modular ) controller and has reviewed headsets like the Pimax Crystal already on this blog. Today Rob will tell us about his experience at the Pimax Global Roadshow episode that happened in London a few weeks ago. Let’s see how this event by Pimax turned out to be!

Software 389
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

New XR Platform From Samsung and Google Will be Announced, if Not Launched, This Year

Road to VR

This week Samsung and Google confirmed their forthcoming “XR platform” will be announced this year, though it’s unclear if it will actually launch before the end of 2024. It was early 2023 when Samsung, Google, and Qualcomm first announced their collaboration on an “XR platform” based on Android. The timing of that announcement made it sound like we’d probably hear more about that platform and whatever devices it would power in late 2023 or maybe early 2024.

Samsung 334
article thumbnail

Meta Quest Ditches App Lab Digital Storefront

XR Today - Virtual Reality

This week, Meta announced that it would cease its App Lab storefront operations starting August 5th. This means users can no longer use the storefront to debut and test early access or experimental services; instead, users and developers will need to use the conventional Quest digital storefront to release all applications, including under-development ones.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Can XR Transform B2B Marketing & Sales?

AR Insider

Immersive marketing, such as branded AR lenses, gets ample attention for its potential to transform consumer shopping. But how do these interactive formats translate to B2B marketing? This post appeared first on AR Insider.

AR 393

More Trending

article thumbnail

With Quest 2 Widely Sold Out, Meta Aims to Make Quest 3 Price More Palatable with 0% Financing

Road to VR

We’re in a bit of a gulf now that Quest 2 is sold out and Meta is likely preparing to drop a new, cheaper device pretty soon to fill its shoes. To keep the headset sales chugging though, Meta announced it’s offering 0% financing on Quest 3. Meta says eligible people in the US can finance a Quest 3 starting today at 0% APR through Affirm , which lets you pay $25 per month for a 128 GB headset, or $35 per month for the 512 GB model—both of which is paid over the course of 24 months.

Course 304
article thumbnail

HTC VIVE Discusses XR’s “Impact” on the Financial Sector

XR Today - Virtual Reality

A recent independent survey by HTC VIVE, titled “ XR Applications in the Financial Industry ,” involved around 400 financial services professionals to study the utilization of XR in the sector. The report revealed that approximately 92 per cent of financial professionals have seen a positive return on investment from XR. Additionally, 82 per cent of the respondents believed their firms would integrate XR technology within the next five years.

HTC 233
article thumbnail

Reality Bytes: Meta, Roblox & Snap

AR Insider

This week on Reality Bytes, Meta advances digital engagement, e.l.f. Beauty pioneers real-world commerce, and Snapchat transforms location sharing with virtual houses. This post appeared first on AR Insider.

AR 369
article thumbnail

DreamFlare AI Launches Interactive AI-Generated Streaming Service

Charlie Fink

The new service merges technology and creativity to deliver interactive storytelling experiences with Cinematic AI.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

New VR Games Showcase Promises “AAA” Reveals Next Month for Quest, PSVR 2, & PC VR

Road to VR

A new VR Games Showcase is kicking off next month, promising a peek at ‘AAA’ VR games and major updates coming from a number of studios, including nDreams, Vertigo Games, Schell Games, Flat2VR Studios, and IO Interactive. Coming August 15th and presented by VR veteran Jamie Feltham , the inaugural VR Games Showcase will cover a variety of games targeting Quest, PSVR 2 and PC VR.

Gaming 303
article thumbnail

Lenovo to Provide ThinkReality VRX Headsets to Elderly Patients

XR Today - Virtual Reality

This week, Lenovo partnered with immersive healthcare solutions provider Rendever to distribute its VR elderly patient solution to individuals at the Carolina Caring facility. Jason McGuigan, Lenovo’s Head of Commercial Virtual Reality, said, “VR experiences can have the power to inspire, inform, and enhance well-being because they are immersive and even breathtakingly vivid.

article thumbnail

What Does Gorilla Tag’s Milestone Mean for VR Retention?

AR Insider

As someone who has followed the XR space for some time, I know firsthand that retention rates have always been a challenge. The original PC-based… Continue reading → What Does Gorilla Tag’s Milestone Mean for VR Retention? This post appeared first on AR Insider.

AR 365
article thumbnail

Toonstar Uses AI To Power Hit YouTube Series

Charlie Fink

Parker James' YouTube show uses AI to achieve the speed, scale and efficiency that eludes the broader entertainment industry.

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Pimax Crystal Super Update Shows Development Progress & New Slimmer Exterior

Road to VR

Pimax announced that Crystal Super, its next high-resolution PC VR headset, is actually going to be a bit slimmer than originally planned, showing off a reduction in the headset’s exterior during a new update video. Unveiled earlier this year alongside Crystal Light , the Crystal Super variant is a bit of a different beast, including the addition of eye-tracking, automatic interpupillary distance (IPD) adjustment, and the ability to swap between two optional display modules and two optiona

article thumbnail

Varjo to Boost Virtual Design and Engineering Opportunities

XR Today - Virtual Reality

This week, enterprise VR/MR hardware vendors and solutions provider Varjo are officially introducing support for Dassault Systèmes’ 3DEXPERIENCE platform. This move aims to make the leading headset range an optimised tool for engineering and design workflows. Miika Jokinen, the Head of Software Partnerships at Varjo , added: Our partnership with Dassault Systèmes is a testament of our commitment to providing the most advanced mixed reality tools for our enterprise users.

article thumbnail

Case Study: Augmenting Your Beauty Routine

AR Insider

Biore was able to boost its brand recognition with an AR lens that animated users' beauty routines. What were best practices and tactical takeaways? Our latest case study dives in. This post appeared first on AR Insider.

article thumbnail

Limp Bizkit’s AI Music Video, AI Pirate Horror Fantasy, Found Footage From The Future, A Treat From Tokyo

Charlie Fink

I see dozens of Cinematic AI shorts every week and try to include the best in my weekly column. This week, there's too much AI. It demanded it's own story.

Video 167
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Quest 3 Gets Its First Sale and It’s Cheaper Than Buying Refurbished

Road to VR

Quest 3 is on sale for the first time since its launch. It’s a decent discount that’s even cheaper than buying an officially refurbished headset from Meta. Quest 3 is on sale on Amazon US right now for $430. That’s a savings of $70 (14%) off the MSRP. Surprisingly, it’s even cheaper than buying the headset officially refurbished by Meta , which is still priced at $450.

Amazon 256
article thumbnail

Kitely upgrades to enhanced version of OpenSim

Hypergrid Business

StorylinkRadio region in Kitely. (Image courtesy David Kariuki) Kitely, a leading OpenSim grid, has announced a significant upgrade to its virtual world hosting service, implementing an enhanced version of OpenSim 0.9.2.2. This update comes on the heels of a recent system-wide upgrade that doubled world performance. According to an announcement earlier this week , the new version of OpenSim includes hundreds of proprietary stability and performance improvements developed by the company over the

article thumbnail

Spatial Beats: Boz Lays Out XR Road Map

AR Insider

Meta's CTO sits down with Matthew Ball to break down the XR road map, and AI startups get mass quantities of cash. These items and more from XR and AI worlds through the eyes of Charlie Fink. This post appeared first on AR Insider.

AR 195
article thumbnail

Samsung Effectively Confirms Its Android XR Headset Is Coming This Year

Upload VR

At its Galaxy Unpacked event this week Samsung appeared to give a timeline for its upcoming Android XR headset. During the event Samsung's President and Head of the Mobile Experience Business TM Roh said on stage that "a new XR platform is coming later this year", and Google's senior vice president of Platforms and Devices Rick Osterloh confirmed Google is still involved.

Samsung 145
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

‘Bounce Arcade’ is Like VR Pinball for Your Fists—And Exactly the Kind of Creativity VR Needs to Thrive

Road to VR

Bounce Arcade , recently announced and launching this Fall, looks like a unique fusion of pinball and VR, in a way that’s truly native to the medium. It’s an example of the body of VR-native gameplay mechanics that’s still in its infancy. All video games trace their lineage to arcade games. I’m not necessarily talking about games in a big cabinet, but any game which has little in the way of narrative, characters, and progression.

article thumbnail

People think AIs are conscious. What could this mean for bots in OpenSim?

Hypergrid Business

(Image by Maria Korolov via Adobe Firefly.) I’ve been interacting with OpenSim bots — or NPCs — for nearly as long as I’ve been covering OpenSim. Which is about 15 years. (Oh my God, has it really been that long?) I’ve been hoping that OpenSim writing would become by day job, but, unfortunately, OpenSim never really took off.

Study 140
article thumbnail

AMD Buys Silo AI For $665 Million, Captions Raises $60 Million, New AI Video Tools

Charlie Fink

AMD Ups AI Game. Captions makes millions of videos every month. Odyessey out of stealth with $9M. Infinite Realty Buys Landvault. Apple AI Lauching Without Siri. Samsung AI.

Video 119
article thumbnail

Early Access Tag Replaces App Lab On Meta Horizon Store From August 5

Upload VR

The Meta Horizon Store is launching August 5 with Early Access labels instead of App Lab. Meta says it will make publicly discoverable all previously launched App Lab apps as well as those under development and review. Previously, App Lab projects were unlisted and could only be found by searching for their exact name, with the exception of a small number recently.

article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly