Microsoft Partners With Unity On HoloLens 2 Development Edition

VRScout

The developer-focused release includes $500 in free Azure credits, 3-month free trials of Unity Pro. Following the announcement of the Microsoft HoloLens 2, Unity has revealed a new partnership with the US-based multinational technology company to release a developer-focused version of the upcoming mixed reality headset. Image Credit: Microsoft. The addition of Unity Pro and the PiXYZ Plugin makes it easy to import 3D design data in minutes rather than hours.”.

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Microsoft HoloLens 2 & Unity Used to Highlight the Threat to Endangered Whales at the Smithsonian

Next Reality AR

Although the enterprise use cases for the Microsoft HoloLens 2 continue to impress, the arts community just can't stay away from the best augmented reality headset on the market.

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Unity 5.5 Update Brings Microsoft Hololens Integration And More

UploadVR

The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. includes a collection of new enhancements and also now comes Microsoft Hololens ready. Such a move eases the process for developers, increasing efficiency by allowing them to do a larger amount of their augmented and mixed reality work within the Unity Editor. You can find the Unity 5.5

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Microsoft’s AR/VR Unity Framework Now Officially Supports Oculus Quest

Upload VR

The latest release of MRTK adds official support for Oculus Quest and can now be managed directly in Unity’s package manager. MRTK (Mixed Reality ToolKit) is Microsoft’s open source framework for spatial input, interactions, and interfaces.

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Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System

UploadVR

Valve released a beta OpenVR package for the Unity game engine’s new XR plugin system. Unity is used to make the majority of VR games. When the Unity 2019.3 The post Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System appeared first on UploadVR.

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Technical Product Manager of AR/VR at Unity.

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Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

UploadVR

Unity told us they will add the same “later this year” What Is Vulkan? Vulkan was developed by The Khronos Group, a non-profit industry consortium which includes major tech companies like NVIDIA, AMD, Microsoft, Facebook, Google, and Intel. Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. Development Oculus Quest development epic Oculus Go unity Unity Engine Unreal Unreal engine VR Development vulkan

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Schedule For Microsoft?s Virtual Mixed Reality Dev Days Revealed

UploadVR

Microsoft revealed the full schedule for their upcoming Mixed Reality Dev Days, which is set to take place virtually in Altspace VR on Thursday and Friday. Getting started with the HoloLens 2 and Unity : Learn the basics of setting up Unity and building for the HoloLens 2.

Microsoft Shows Windows in VR, Gives Acer VR Headset to Vision Summit Audience

Road to VR

Brandon Bray, Principal Program Manager at Microsoft, took the stage at Unity’s Vision VR/AR Summit 2017 to show a little more of what Microsoft has planned for the VR side of things when the first Windows Holographic headsets come later this year. And to wit, Microsoft is giving away a free Acer Windows VR headset to everyone present at today’s Unity Vision VR/AR Summit. image courtesy Unity Technologies.

Microsoft Launches HoloLens 2 Development Edition, Offers Free Unity Pro & PiXYZ Plugin Trial Package

Next Reality AR

In the meantime, Microsoft has decided to introduce a new package called the HoloLens 2 Development Edition, which comes bundled with a couple of valuable software add-ons from Unity, as well as an opportunity to save some cash on your Azure usage. Don't Miss: Hands-On with the HoloLens 2, the New Best Augmented Reality Experience You Can Get "With the original HoloLens, Unity was the number tool people used.

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XR Technology for Industry According to Unity’s Andre Gauthier

ARPost

We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity at XR Immersive Enterprise.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!),

How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. It was something that I already knew… plus I was really tired because of the hard work done and so I was really going through the text lines not giving much interest, when suddenly I read something like “Mozilla that has released a WebVR exporter for Unity” and suddenly I woke up and my eyes popped out.

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HoloLens 2 Development Edition Includes Three Free Months Of Unity Pro

UploadVR

Today at Microsoft Dev Days, ahead of Build next week, Microsoft revealed that a “Development Edition” of the HoloLens 2 mixed reality headset is coming. Along with the Development Edition buyers will receive $500 in free Azure credits and a three month trial for both Unity Pro and the PiXYZ Plugin for transferring CAD files. The addition of Unity Pro and the PiXYZ Plugin makes it easy to import 3D design data in minutes rather than hours.”

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Unity Promises Initial OpenXR Platform Support By The End Of 2020

Upload VR

Unity confirmed that its eponymous 3D engine will start supporting some OpenXR platforms by the end of 2020, with a focus on “providing the best developer experience on Unity supported platforms.”. The next stage will be early in 2021, when Unity will offer preliminary OpenXR 1.0

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Epic Games, Unity & Microsoft Have Cancelled Their Attendance at GDC 2020

Peter Graham

Epic Games, Unity Technologies and Microsoft’s Game Stack team have all issued statements announcing their withdrawals from March’s Game Developers Conference (GDC) 2020. . We do not want any Unity employee or partner to compromise their health and safety unnecessarily.

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

UploadVR

Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Unity revealed that representatives from Google, Samsung Gear VR, PTC Vuforia, Sony PlayStation VR, and Microsoft HoloLens will be on hand to discuss new developments in their individual technologies. Unity will also host a one-day workshop the day before the event where Unity field engineers will discuss VR development and optimization.

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Hands-On: Microsoft’s HoloLens 2 Is A Serious Improvement, Pre-Orders Now Shipping

VRScout

Microsoft’s HoloLens 2 has officially begun shipping to pre-order customers at the cost of $3,500. It’s not perfect, but Microsoft’s next-gen MR headset has set a new standard for MR headsets. For larger companies looking to connect their entire team with HoloLens 2 headsets, Microsoft is offering a package that includes Dynamic 365 Remote Assist on each MR headset at the cost of $125 per user – per month. Image Credit: Microsoft. Image Credit: Microsoft.

Microsoft’s VR Maker Tool ‘SharePoint Spaces’ to Launch in First Half of 2020

Road to VR

Back at Microsoft’s annual SharePoint Virtual Summit in May 2018, the company announced it was getting ready to ship a new VR maker tool set called Spaces for SharePoint, the web-based collaborative platform for enterprise customers.

VR Veteran Tony Parisi is Leading Unity’s AR & VR Strategy Beyond Gaming

Road to VR

The keynote from Unity’s Vision VR/AR Summit yesterday showcased just how far Unity is reaching into non-gaming content when it comes to augmented and virtual reality. The person who is in charge of Unity’s xR strategy is Tony Parisi, who is a co-founder of VRML and a long-time open web advocate. New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta. Microsoft Shows Windows in VR, Gives Acer VR Headset to Vision Summit Audience.

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This Week In XR: Walmart Backs Microsoft Bid, Unity’s IPO, Apple Acquires Spaces VR App

Charlie Fink

The last week in August used to be slow news week. Consumer Tech /consumer-tech Innovation /innovation Consumer Tech /consumer-tech Games /games technology

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

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Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based Unity’s started out at the low end, enabling mobile devices to run better 2D and 3D graphics. Riccitiello said in a press event and in our interview that Unity-based games were installed more than 16 billion times in 2016, up 31 percent from 2015.

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Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

Road to VR

Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now. Up until now, it wasn’t clear which way Microsoft was headed. Microsoft Microsoft VR News Bits OpenXR khronos microsoft microsoft vr microsoft xr openar openvr

Unity Reveals MARS Tool For More Robust AR Apps

UploadVR

At Unity’s Berlin event the company revealed the Mixed And Augmented Reality Studio (MARS) for creating more robust software that interacts with the real-world environment in a believable way. This understanding is so limiting to software design — and user experience — that companies like Magic Leap and Microsoft use the term “Mixed Reality” to try and differentiate their efforts from earlier ones.

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Unity CEO: VR Price Problems Will ‘Solve Themselves’ In 2018/19

UploadVR

We might have seen big price drops on the Oculus Rift and HTC Vive recently, and Microsoft’s new headsets are the cheapest yet, but VR remains an expensive proposition. The head of Unity says that problem will solve itself very soon. Speaking to TechCrunch , Unity CEO John Riccitiello looked towards the future of VR, referencing the tech’s “slow start” with consumers. The biggest app in history was Niantic’s Pokémon GO, powered by Unity.

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Microsoft Aims to Improve VR for Users with Vision Problems

Road to VR

Microsoft researchers have created a tool that could make VR more accessible to users with impaired vision. As reported by Engadget , Microsoft researchers teamed up with Cornell Tech and Cornell University to create SeeingVR, a kit intended for Unity developers to integrate into their VR projects. The rest require simple inputs from developers using a Unity toolkit we created that allows integrating all 14 of our low vision support tools during development.”

Microsoft Reveals ‘Maquette’, a VR Tool for Spatial Ideation and Design

Road to VR

Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Maquette appeared quite suddenly this week, apparently without any official announcement from Microsoft; it seems to have been picked up by MSPoweruser after being spotted by twitter user WalkingCat. Image courtesy Microsoft. Image courtesy Microsoft. Image courtesy Microsoft.

A Closer Look At What Microsoft’s SeeingVR Offers The Visually Impaired

UploadVR

Microsoft Reseach, in partnership with Cornell University, developed a range of techniques to make virtual reality accessible to the visually impaired. They are delivered as engine plugins for Unity. If Microsoft plans to release these tools as engine plugins, it could make a huge difference in these user’s ability to use virtual reality. VR Accessibility microsoft microsoft research VR research

Microsoft Transitions To OpenXR Standard For Windows Mixed Reality & HoloLens

Upload VR

Microsoft is transitioning to the OpenXR standard for future new features it builds in VR and AR. A post by Alex Turner at Microsoft explains that “starting in Unity 2021 , OpenXR will then graduate to be the only supported Unity backend for targeting HoloLens 2 and Windows Mixed Reality headsets.”

Microsoft Aims to Get More Devs into AR with New HoloLens 2 Development Edition

Road to VR

Microsoft today announced they’re releasing a developer-focused HoloLens 2 bundle that aims to make the AR headset and software tools more accessible to developers and businesses. Aptly named the HoloLens 2 Development Edition, Microsoft is pitching the bundle staring at $99 per month/per user. in Azure credits for use with the company’s Azure mixed reality services , and a three-month free trial of Unity Pro and the Unity PiXYZ Plugin for CAD data.

Unity raises $181M monster round at a reported $1.5B.

AllThingsVR

Unity raises $181M monster round at a reported $1.5B valuation Over the last few years, Unity Technologies has grown to become indispensable to the gaming industry and much of the entertainment industry as an engine for building experiences in one place and distributing them across a swath of platforms. Now, with the rise of augmented and virtual reality, we are rapidly approaching the likelihood that the future will be built on Unity. unity vr virtual reality

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ARCore 101: How to Create a Mobile AR Application in Unity, Part 3 (Setting Up the App Controller)

Next Reality AR

Currently, in the augmented reality space, it seems the Microsoft-created C# has won out as the overall top language of choice. Of course, this is at least partially due to its heavy adoption by Unity, the most widely used engine for AR development. There are hundreds, if not thousands, of programming languages and variations of those languages that exist.

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Unity Updates XR Platform to Improve Multi-Platform Offering on 2019.3, Removes Gear VR & Google VR Support

Peter Graham

Videogame engine Unity has supported the XR industry from the early days of virtual reality (VR) through to the current crop of augmented reality (AR) hardware. This week has seen Unity update its XR platform, removing support for some devices whilst reaffirming official functionality for the latest headsets. . Affecting Unity 2019.3 It’s worth noting Gear VR and Google VR will remain supported in Unity 2018 LTS for developers working on existing projects.

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Facebook Follows Valve & Microsoft In Recommending Game Engines Use OpenXR

Upload VR

Most VR games are made with the Unity and Unreal game engines. Unreal added support for OpenXR this year, and Unity plans to do the same by next year. Earlier this week, Facebook added a latency-reducing option called Phase Sync to the Unity & Unreal integrations.

Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities

VRScout

When it comes to changing the game for XR, Unity Technologies just can’t stop. Vision Summit 2017— Unity’s VR/AR-centric industry conference held this Monday and Tuesday at the Loews Hotel in Hollywood—doubled down on this push in a dramatic way. “We We hold dear the thought that the world is a better place with more creators in it,” said Unity CMO Clive Downie. ““So Microsoft. Google Tango with Unity. ” Parisi brought Unity Sr.

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. Unity’s chief has since warned that it may take until 2020 for VR to be considered a success – at least in terms of sales numbers – as developers get to grips with coding for VR and headset prices begin to fall. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Microsoft Ignite May Have Permanently Changed How We Think About Mixed Reality

ARPost

Microsoft Ignite was a three-day conference that took place virtually on YouTube, Microsoft.com, and in Altspace from March 2-4. Surprisingly, there was little at the conference directly related to HoloLens , Microsoft’s mixed reality headset.