Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

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The latest version of the Oculus Unreal Engine Integration adds support for Vulkan on Oculus Quest and Oculus Go. Unity told us they will add the same “later this year” What Is Vulkan? Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. The latest version of the Oculus Unreal Engine Integration for Unreal 4.22

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Oculus Unity & Unreal SDKs Deprecate Oculus Go Support

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Facebook no longer supports Oculus Go in the latest version of the Oculus Unity & Unreal Integrations. This deprecation means Go isn’t officially supported in v19 of the Unity & Unreal Oculus integrations, and could lead developers to stop updating Go versions.

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Unreal and Unity Both Commit to Google Daydream

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Middleware makers Epic Games and Unity Technologies have been working on every major VR HMD revealed to date, so it’s no surprise to hear that both are involved with Google’s new Daydream platform. The post Unreal and Unity Both Commit to Google Daydream appeared first on UploadVR. Unity Engine Unreal Engine Daydream Epic Game google daydream Unity Technologies unreal engine 4

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Google’s ARCore Gets Unity And Unreal Support

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World-building engines Unreal and Unity are both on board with support of Google’s new ARCore augmented reality toolkit. We’ve had months of interesting projects rolling out on the Internet showing the capabilities of ARKit, but with Unity and Unreal support now in place for Google’s ARCore we’re likely to start seeing an increase in cool Android-based AR examples. If you want to get started with Unity you need Unity version 2017.2

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Technical Product Manager of AR/VR at Unity.

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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. At the time, the company had only added support to the Oculus Unity integration, meaning that developers building apps in Unreal Engine didn’t have access to the feature. Now Oculus has updated its Unreal Engine integration with support for Quest hand-tracking in the v17.0

Adding Mixed Reality Capture Support to Unreal Games

VRScout

But for years now, only Unity developers have been able to add mixed reality capture support to their VR games and experiences. It started with the HTC Vive headset and only recently have we begun to see support added to Unity applications on the Oculus Rift. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang. Are you an Unreal developer who just added Mixed Reality Capture?

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

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Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Unity’s started out at the low end, enabling mobile devices to run better 2D and 3D graphics.

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Unity Now Supports Vulkan On Oculus Quest & Go

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The Unity game engine, which powers most of the apps on the Oculus standalone store, now supports the Vulkan graphics API with Oculus Quest and Oculus Go. NOTE: While Unity 2019.3 supports Vulkan on Quest, the current Oculus Integration for Unity does not. This means that Vulkan could enable Quest developers using Unity to ship more detailed scenes, use larger draw distances, use leftover CPU power for physics, or just increase battery life of existing fidelity content.

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WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity

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That’s what WorldViz is asking today as it introduces Unity and Unreal Engine support for its self-labelled ‘Warehouse-Scale’ VR technology. The post WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity appeared first on UploadVR. hardware PPT system Unity 5. unreal engine 4 WorldVizRoom-Scale tracking is currently the pinnacle of immersive VR, but why stop at your living room?

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Unreal Engine is Now Royalty-free for the First $1 Million in Revenue

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The Unreal Engine 5 tech demo on PS5 wasn’t the only news Epic Games revealed today. The company also announced a change to the pricing structure of Unreal Engine which waives royalties on the first $1 million of project revenue, as well as the launch of Epic Online Services, a free suite of tools to enable in-game friends lists, matchmaking, lobbies, and more. Alongside the reveal of Unreal Engine 5, Epic Games today also announced a change to the pricing of Unreal Engine.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. Mozilla, that is doing a lot for the immersive web , has so decided to develop a WebXR exporter for Unity , to let all Unity developers create WebXR experiences with the tool they already know well. As a Unity developer, I think that it is a very important enabling solution.

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Epic’s Unreal Engine VR Editor Available in Latest Release

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NVIDIA and AMD just announced The post Epic’s Unreal Engine VR Editor Available in Latest Release appeared first on UploadVR. Development VR Industry News engine epic unity Unreal vr editorHaving watched VR evolve over the last few years and the steady pace of month after month improvements to all aspects of the industry, I’m a little surprised by the pace of current advancements.

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Improbable Promises Long-term Support For Unity

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Unity has backed down in its battle with Improbable over the cloud platfrom SpatialOS. And now Improbable is promising to move forward with Unity Technologies and developers that use the Unity game-dev tools. On Wednesday, Unity changed its terms of service. Improbable helped forced this change by revealing that Unity had revoked its Unity license. It works with game engines including Unity, Unreal, CryEngine, and more.

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What does Unity’s IPO mean for Virtual Production and Filmmaking?

RealVision VR

(image from the Facebook group: Unity Virtual Production and Cinematography). With Unity achieving nearly the same valuation as it’s rival Game engine maker, Epic (13.6mil versus 17.3mil) what does it mean for Film-Game convergence and VirtualProduction ?

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Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech

Road to VR

Nvidia says the tech is soon to come to Unreal Engine and Unity. So far we’ve only seen SMP built into a few tech demos, but it’s soon to get a potentially huge boost thanks to integration with Unreal Engine and Unity, the two biggest game engines and the primary tools used to create VR content. The post Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech appeared first on Road to VR.

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

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Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th. EditorVR (which the company calls EVR for short) provides a robust virtual reality interface for Unity that’s said to support both the HTC Vive and Oculus Rift.

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Unreal Engine Gets Official Mixed Reality Video Support With Version 4.20

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Developers working with the Unity toolset to build VR experiences have enjoyed solid support for mixed reality video capture for around two years now. A mixed reality video seamlessly merges two realities in real-time, so this means that many Unity-based VR games, starting with Job Simulator and Fantastic Contraption, include features that let enthusiastic players use a webcam and green screen to show what it is like to play that game. VR Industry News epic Unreal engine

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Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

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Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. What makes modern game engines like Unity so useful for both developers and end users is that they support many platforms with the same project and code — eliminating development time to “port” a game from one platform to the other. This is also just for Unity, not Unreal Engine.

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3D Modeling Tool Blender Is Receiving VR Support

VRScout

One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set. News 3D Animation 3D Modeling 3D Scene Inspection Blender Blender VR HTC Vive Oculuc Oculuc Quest Oculus Link Oculus Rift Oculus Rift S OpenXR OpenXR API PC VR Unity Unreal Engine Windows Mixed Reality

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Unity is Making its High Definition Render Pipeline VR Compatible Allowing Photorealistic Visuals

Peter Graham

When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. Both highly competitive when it comes to gaining market share, Unity tends to dominate the VR scene due to ease of use while Unreal Engine is known for its graphic fidelity. of the HDRP now verified, Unity has confirmed that all HDRP features are compatible with VR.

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VRTK v4 Beta Makes The Best Unity VR Framework Even Better

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From his bedroom in the UK, he decided to make one- he called it SteamVR Unity Toolkit. The toolkit quickly became the most popular Unity VR framework with thousands of developers using it. In fact, it’s theoretically now engine agnostic, so it could even support Unreal Engine in the future. Tagged with: Unity Engine , VR Development , VRTK Facebook Twitter Reddit More The post VRTK v4 Beta Makes The Best Unity VR Framework Even Better appeared first on UploadVR.

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Oculus Will Cover Unreal Engine Developer Fees Through First $5M in Revenue, Per Game

Road to VR

Oculus covered a lot of ground during their opening keynote at Oculus Connect 3 this week; among many exciting announcements, one of interest for Unreal Engine developers might be how Oculus says that they’ll cover the royalty fees for any Unreal Engine applications on their store, up to the first $5 million in gross revenue. Unity for instance, Unreal Engine’s biggest competitor, has also made game development much cheaper and more accessible.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

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Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. ” He went on to talk about Facebook’s social VR demo that debuted at Oculus Connect 3 last month, revealing that both it and Oculus’ own Rooms and Parties social software had been made with Unity. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity

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NVIDIA Has Built VRWorks Into Unity, Builds Available Now

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NVIDIA is offering early access to a version of Unity with the company’s VRWorks features integrated into the engine for enhanced VR performance. Unity , one of the most popular game engines for VR development, has been a long-term supporter of the medium, introducing many VR-specific features as the hardware evolved at a frantic pace over the last few years. Nvidia says they’re working toward bringing these features into the main branch of Unity.

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Isabelle Riva: How The Unity Game Engine Will Democratize Film

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Unity Technologies has been known among developers as the maker of a “game engine” since the tool debuted in 2005. That’s because experiences created with Unity are more often than not films, interactive movies, advertisements, or augmented reality and virtual reality content. Disney Television Animation said last week it is making the Baymax Dreams series, a trio of short films in the Big Hero 6 world, as an animated series using the Unity engine. Image Credit: Unity.

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

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Of course, all of the various applications, programs and tools will require a base engine for creation, and that’s where Epic Games – and specifically its Unreal Engine – comes in. We had a chance to meet with Epic’s CEO and Founder Tim Sweeney to get his take on where he thinks VR and AR are heading and what Unreal Engine VR means for the plethora of non-gaming industries. “VR Tagged with: automotive , GDC , shopping , Tim Sweeney , unreal engine 4.

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John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

The data can then be exported into all typical formats used to create visual effects such as FBX and BVH, and can be streamed directly into Unity, Unreal, and Autodesk, where you can then add custom visual details. News Autodesk Avengers FREE AMERICA John Legend John Legend’s A Night for Bigger Love Motion Capture MVN Animate MVN Link MVN Remote Star Wars Unity Unreal Engine VR Concert VR For Good VR Livestream Wave Wave XR Xsens YouTube

Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

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Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. Toward the end of their on-stage demo at Unite 2016 on Tuesday, Unity Labs’ Amir Ebrahimi and Timoni West debuted this addition to the platform, which is due to release before the end of the year. According to VP of Unity Labs Sylvio Drouin, that’s a very real possibility.

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Lytro Picks up Limitless Team to Build Tools to Work With Light-fields in Game Engines

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With integrations in the works for both Unity and Unreal Engine, Lytro’s goal is to make it easy for their customers to leverage the advantages of light-fields without giving up the advantages that come with real-time rendered content—namely, interactivity. Light Fields News VR Development VR Rendering light field unity light field unreal engine lytro lytro game engine lytro unity lytro unreal lytro unreal engine

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Facebook Cancels F8, Unity and Epic Pull Out From GDC Over Coronavirus

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Unity and Epic, the companies behind the two biggest videogame development toolsets, also cancelled their appearances at the Game Developers Conference in March. — Unity (@unity3d) February 27, 2020. — Unreal Engine (@UnrealEngine) February 27, 2020. The post Facebook Cancels F8, Unity and Epic Pull Out From GDC Over Coronavirus appeared first on UploadVR.

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 Allowing developers to build virtual reality applications from within VR itself is one of Epic’s many goals to help accelerate and drive forward immerse creativity with its Unreal Engine – and from what we’ve seen so far, they’ve done a hugely impressive job. The post Unreal Engine 4.12

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Oculus Quest To Get ‘Prototype’ OpenXR Support Later This Month

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Engines like Unity and Unreal make this easier, and both are trying to separately unify VR APIs under their own new engine subsystems, but the problem still exists. The working group includes the major VR companies such as Facebook, Valve, Microsoft, NVIDIA, AMD, HTC, Google, Unity, and Epic. Oculus Developers facebook khronos oculus api Oculus Quest oculus rift OpenVR OpenXR Quest top stories unity Unreal VR Development

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Unity Rolls Out Major Update With NVIDIA VRWorks Support

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Unity rolled out a major update to its development platform bringing with it a number of improvements across the board. update to the Unity toolset includes highly touted features like a timeline for producing cinematic content and trailers, while also adding NVIDIA VRWorks to render VR more efficiently on recent NVIDIA graphics cards (at least GeForce 9 series or higher).

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Axon Park and Survios’ CTO to Teach Unreal Engine VR Masterclass

Peter Graham

Axon Park has begun a strategic partnership with VR First with the Unreal Engine VR Masterclass being the first endeavour. They’ve brought on board Survios CTO and Co-Founder Alex Silkin to teach the course who will also be supported by the Unreal Engine Team. Starting on 4th September and running for 14 weeks until 11th December 2019, the course is designed for expert-level developers used to Unity (or other engines) who want to learn Unreal Engine 4 of VR.

Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Alongside its proprietary 20/20 eye tracker and 60-PPD Bionic Display with “human-eye” resolution, the VR-1 also features support for a large helping of photorealistic virtual workflows, including Unreal Engine, Unity, Autodesk, VRRED, PREPAR3D, ZeroLight, and VBS Blue. Varjo is pushing the boundaries of what’s possible in VR fidelity,” spoke Timoni West, Director of XR Research at Unity Technologies.

Half-Life: Alyx Highlights Valve’s Powerhouse Physics Engine

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The State Of Physics In Unity & Unreal. Most VR games, including Boneworks, are built using the Unity game engine. Unity is currently going through a slow, gradual full stack overhaul of its major components. There are actually three major physics engines at the time of writing: NVIDIA’s PhysX, ‘Unity Physics’, and Havok physics. ‘Unity Physics’ and Havok were announced quite recently, in March 2019 , and are still in preview.

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