Unity Adds Support For Google’s Daydream VR Platform

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Daydream Google VR Android integration nougat unity

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Google Brings Native ‘Tango’ AR Support to Unity

Road to VR

Google has announced that its augmented reality platform Tango will be getting native integrated support for Unity later this year. During Unity’s Vision AR/VR Summit opening keynote, Google’s PM for Developer Platforms Nathan Martz took to the stage to announce that, the company’s AR focused platform Tango will join its VR counterpart Daydream in receiving official, native integration in the Unity game engine. of Unity.

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Unity Reveals New VR Tools and Google Daydream Support

VRScout

During the first-day of the Unite 2016 conference in Los Angeles Tuesday, Unity Technologies unveiled a number of new updates and features to help support VR and AR creators around the world developing interactive 3D, VR and AR experiences. Aside from new tools and features to provide enhanced graphics and performance, Unity stepped in to preview a completely new video player that will make it easier to import and play 4k video and seamlessly-rendered 360 VR videos.

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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). It’s a lot of topics: all you need to know to get started with nReal development in Unity … and you can find them in only one video, that you can watch here below! Unity. Finishing configuring Unity.

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Unreal and Unity Both Commit to Google Daydream

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Middleware makers Epic Games and Unity Technologies have been working on every major VR HMD revealed to date, so it’s no surprise to hear that both are involved with Google’s new Daydream platform. The post Unreal and Unity Both Commit to Google Daydream appeared first on UploadVR. Unity Engine Unreal Engine Daydream Epic Game google daydream Unity Technologies unreal engine 4

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GDC 2017: Google Daydream Support Coming To Unity On March 31st

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At GDC 2017, Unity held a keynote discussing their impact on the gaming industry, future updates to the engine, and much more. The Unity engine and titular company have been very accommodating when it comes to VR development, having added a feature that even allows developers to work within VR and provided the framework that makes it easier to develop for VR in general. adds support for Google Daydream and Google Cardboard and the full launch of the update will happen on March 31st.

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Unity 5.5 Update Brings Microsoft Hololens Integration And More

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The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. Such a move eases the process for developers, increasing efficiency by allowing them to do a larger amount of their augmented and mixed reality work within the Unity Editor. Unity confirmed to UploadVR that its Editor VR solution is still on track for release this year. You can find the Unity 5.5

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Unity Native Support for Google Daydream VR Coming in Summer, Plugin Out Now

Road to VR

Google have announced that developers itching to get started on building Android VR games using the Unity game engine can do so right now using a Daydream plugin. Unity is the most popular game engine for mobile game development, so it makes sense that the company would be on board from the beginning of Google’s new push into the immersive technology space.

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How to ask Android Permissions for the Oculus Quest in Unity

The Ghost Howls

Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. How can you know that Unity is going to do that?

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‘Tilt Brush’ Toolkit Turns Artists Into Animators With Unity Integration

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Google’s Tilt Brush app is evolving from a new way for artists to create into an important new tool in a developer’s arsenal. Google VR (@googlevr) January 19, 2017. Today, Google is expanding the Toolkit with some vital new features. A Unity SDK has been added to the Github that will allow you to take your sketches into projects being developed with the engine. Tagged with: Editor VR , tilt brush , Tilt Brush Toolkit , unity.

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Unity is Making its High Definition Render Pipeline VR Compatible Allowing Photorealistic Visuals

Peter Graham

When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. of the HDRP now verified, Unity has confirmed that all HDRP features are compatible with VR.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

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Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. ” He went on to talk about Facebook’s social VR demo that debuted at Oculus Connect 3 last month, revealing that both it and Oculus’ own Rooms and Parties social software had been made with Unity. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity

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GDC 2017: New Unity Plugin Increases Streaming Capabilites

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Many companies are making waves across the gaming industry at GDC this week and Unity has certainly contributed to a few headlines. update , releasing at the end of this month, is welcoming compatibility for Google Daydream and Cardboard and they’re charging forward with their EditorVR platform as well. At GDC, Wowza Media Systems announced a collection of development tools for Unity software and one of them is a plugin that allows for a connection to Wowza’s GoCoder.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Image by Google). Google performs interesting AR news at I/O conference. At Google I/O, no executive of the company has talked about the M-word, but they have anyway showed interesting AR updates, which will be relevant for our future M-world.

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

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Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Unity revealed that representatives from Google, Samsung Gear VR, PTC Vuforia, Sony PlayStation VR, and Microsoft HoloLens will be on hand to discuss new developments in their individual technologies. Unity will also host a one-day workshop the day before the event where Unity field engineers will discuss VR development and optimization.

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Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

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Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. Toward the end of their on-stage demo at Unite 2016 on Tuesday, Unity Labs’ Amir Ebrahimi and Timoni West debuted this addition to the platform, which is due to release before the end of the year. According to VP of Unity Labs Sylvio Drouin, that’s a very real possibility.

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Unity CEO Wants ‘Equivalent of LittleBigPlanet’ Made In VR

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Unity is hoping that, one day, something will do the same for VR. Unity CEO John Riccitiello said as much to UploadVR in an interview at this week’s Vision Summit. The latter is already available in an early state, and allows you to edit scenes from within VR, accessing some of the features available to Unity developers on a traditional screen. Unity may be the company to make it happen. Tagged with: unity Facebook Twitter Reddit More.

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VR Veteran Tony Parisi is Leading Unity’s AR & VR Strategy Beyond Gaming

Road to VR

The keynote from Unity’s Vision VR/AR Summit yesterday showcased just how far Unity is reaching into non-gaming content when it comes to augmented and virtual reality. The person who is in charge of Unity’s xR strategy is Tony Parisi, who is a co-founder of VRML and a long-time open web advocate. New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta. Google Bringing Native ‘Tango’ AR Support to Unity Later This Year.

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

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Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based Unity’s started out at the low end, enabling mobile devices to run better 2D and 3D graphics. Riccitiello said in a press event and in our interview that Unity-based games were installed more than 16 billion times in 2016, up 31 percent from 2015.

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How to ask Android Permissions in Unity for a Vive Focus app (Vive Wave SDK)

The Ghost Howls

The Android pop-up asking the user for permissions during application startup (Image by Google). Unity and Android Permissions. What does this mean if you want to request some permissions inside Unity? Unity makes things easier for us, so whenever we use some Unity class that clearly needs a permission, Unity adds this permission automatically to the manifest. Thanks, Unity). Vive Focus and Android Permissions on Unity.

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Unity Updates XR Platform to Improve Multi-Platform Offering on 2019.3, Removes Gear VR & Google VR Support

Peter Graham

Videogame engine Unity has supported the XR industry from the early days of virtual reality (VR) through to the current crop of augmented reality (AR) hardware. This week has seen Unity update its XR platform, removing support for some devices whilst reaffirming official functionality for the latest headsets. . Affecting Unity 2019.3 It’s worth noting Gear VR and Google VR will remain supported in Unity 2018 LTS for developers working on existing projects.

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Google Announces New Tools to Develop High-performance Daydream Apps

Road to VR

During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. Scaling means getting developers to build VR experience that are not only fun, but highlight optimized, and Google wants to make that as easy as possible. Unity 5.6

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Start Developing For Google Daydream VR Right Now if You Have a Google Nexus 6P

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Yesterday, at Google I/O, the company unveiled the first details of its new virtual reality platform, The post Start Developing For Google Daydream VR Right Now if You Have a Google Nexus 6P appeared first on UploadVR. Development Google Cardboard VR Industry News Daydream development devkit google ndk SDK unity Unreal

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Under Riccitello’s leadership, Unity last year raised a $181 million investment , reportedly valuing the company around $1.5 He’s not creating Google VR.

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Unity CEO Predicts Progress But Not ‘Explosive Growth’ For VR in 2017

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As CEO of Unity Technologies, John Riccitiello leads one of the most important companies in VR’s future, but he doesn’t expect the industry to see “explosive growth” next year. ” Despite the long-term prediction for mass VR adoption, Unity is making big moves in the industry already. Going forward, Unity has ambitions to let people make entire games within the system. Tagged with: John Riccitiello , mainstream , Unity Engine , VR sales.

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Google Releases ‘Resonance Audio’, a New Multi-Platform Spatial Audio SDK

Road to VR

Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google’s spatial audio support for VR is well-established, having introduced the technology to the Cardboard SDK in January 2016, and bringing their audio rendering engine to the main Google VR SDK in May 2016, which saw several improvements in the Daydream 2.0 Image courtesy Google.

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The XR Week Peek (2020.06.29): Oculus kills the Go, Google buys North, and much more!

The Ghost Howls

Google is going to buy North. A report says tha t Alphabet, the company behind Google, is in the last stages of the acquisition of North, the Canadian startup that makes the Focals smartglasses. Google adds depth APIs to ARCore. Unity Learn Premium is permanently free.

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5 Google ARCore Experiments That Inject Magic into Everyday Life

Road to VR

Google released a preview version of ARCore for Android yesterday, the company’s answer to Apple’s ARKit. Built by George Michael Brower with friends at Google Creative Lab. Built with Unity and ARCore. Built by Jane Friedhoff with friends at Google Creative Lab using Unity and ARCore. Built by Rachel Park Goto and Jane Friedhoff with friends at Google Creative Lab using Unity and ARCore.

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Unity Rolls Google Daydream VR Support Ahead of Launch

VRWorld

One of the leading platforms for software development added improved support for Google’s upcoming Daydream VR platform. The new Google VR SDK 1.0 Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. “Unity’s native support for Daydream aims to solve the hard problems for you.

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Google shutting down Poly 3D content platform

TechCrunch VR

Google is almost running out of AR/VR projects to kill off. Google has already discontinued most of the company’s AR/VR plays, including most notably their Daydream mobile VR platform. Google launches Poly, a home for the world’s 3D objects built for creators.

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ARCore 101: How to Create a Mobile AR Application in Unity, Part 4 (Enabling Surface Detection)

Next Reality AR

One of the primary factors that separates an augmented reality device from a standard heads-up display such as Google Glass is dimensional depth perception. This can be created by either RGB cameras, infrared depth cameras, or both, depending on the level of accuracy you're aiming for. This understanding of depth allows our augmented reality devices to know the locations of usable surfaces.

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Google’s Tilt Brush Heads To The Oculus Quest This Spring

VRScout

Facebook confirmed earlier today that Google’s immensely popular room-scale VR painting experience, Tilt Brush, is coming to the Oculus Quest headset this Spring. According to Google’s Product Manager Elisabeth Morant, the act of porting the application—released originally for SteamVR and the Oculus Rift—came down to simple performance improvements that were achieved using a series of basic, but effective techniques. Image Credit: Google Inc.

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GDC 2017: OTOY Is Bringing Mixed Reality Light Field Streaming To Unity

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When we last heard from OTOY , the company revealed it was bringing light field baking and more to its Unity integration. On display at Unity’s booth is the first light field video created in OTOY’s Octane renderer using the engine. Perhaps even more exciting is a demonstration of the company’s ORBX Media Player (OMP) running on Google’s Tango 3D capture system. Items captured could be turned into a Unity asset to be brought into VR or MR experiences.

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How to build ARCore Cloud Anchor Sample for Unity

ARVR

Story is written in the middle of May 2020, I’ll try to update it as the new versions of Unity/ARCore/ARFoundation come out. Official documentation is also out of date and ignores newer versions of Unity. Prerequisites Latest Unity 2019.4.x

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. Unity’s chief has since warned that it may take until 2020 for VR to be considered a success – at least in terms of sales numbers – as developers get to grips with coding for VR and headset prices begin to fall. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Blocks By Google VR – 3D Modeling for the Masses

VRScout

For the last month I’ve been working with Google to test Blocks, a new VR creation tool that enables anyone to 3D model low polygon objects without training. Like Tilt Brush, objects made with Blocks may seem simplistic at first, but the apps professional potential becomes glaringly obvious once it’s objects are rendered in software like Unity. This will feel limiting at first, but it is a life saver when working in Unity. But what if you don’t know how to use Unity?

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Google Opens ‘Maps’ API So Devs Can Create ‘Pokémon Go’-style Games

Road to VR

During the Google Developer Day presentation at GDC 2018, Product Manager Clementine Jacoby and Engineering Lead Patrick Donelan at Google Maps presented the team’s progress in bringing their technology and data to game developers. Several ‘location-based’ AR games using Google Maps APIs and ARCore are coming to mobile devices this year. Google is now offering an easier route, where even small teams can leverage vast, rich geodata through Google Maps APIs.

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