Unity Adds Support For Google’s Daydream VR Platform
UploadVR
SEPTEMBER 22, 2016
Daydream Google VR Android integration nougat unity
UploadVR
SEPTEMBER 22, 2016
Daydream Google VR Android integration nougat unity
VRScout
NOVEMBER 1, 2016
During the first-day of the Unite 2016 conference in Los Angeles Tuesday, Unity Technologies unveiled a number of new updates and features to help support VR and AR creators around the world developing interactive 3D, VR and AR experiences. Aside from new tools and features to provide enhanced graphics and performance, Unity stepped in to preview a completely new video player that will make it easier to import and play 4k video and seamlessly-rendered 360 VR videos.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Road to VR
MAY 1, 2017
Google has announced that its augmented reality platform Tango will be getting native integrated support for Unity later this year. During Unity’s Vision AR/VR Summit opening keynote, Google’s PM for Developer Platforms Nathan Martz took to the stage to announce that, the company’s AR focused platform Tango will join its VR counterpart Daydream in receiving official, native integration in the Unity game engine. of Unity.
UploadVR
DECEMBER 19, 2019
The Unity game engine released a preview (beta) ‘XR Interaction Tookit’ which handles some core interactions for VR and AR. Like most optional Unity features, the XR Interaction Tookit is downloaded and activated from the Package Manager.
The Ghost Howls
SEPTEMBER 7, 2019
In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). It’s a lot of topics: all you need to know to get started with nReal development in Unity … and you can find them in only one video, that you can watch here below! Unity. Finishing configuring Unity.
UploadVR
MAY 4, 2020
Valve released a beta OpenVR package for the Unity game engine’s new XR plugin system. Unity is used to make the majority of VR games. When the Unity 2019.3 The post Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System appeared first on UploadVR.
UploadVR
MAY 19, 2016
Middleware makers Epic Games and Unity Technologies have been working on every major VR HMD revealed to date, so it’s no surprise to hear that both are involved with Google’s new Daydream platform. The post Unreal and Unity Both Commit to Google Daydream appeared first on UploadVR. Unity Engine Unreal Engine Daydream Epic Game google daydream Unity Technologies unreal engine 4
Road to VR
SEPTEMBER 24, 2016
After announcing Daydream earlier this year, Google’s platform for high-end virtual reality on Android, the company has now says the Daydream VR SDK has reached version 1.0 Building upon the prior Cardboard SDK, Google has now combined both Cardboard and Daydream development into the Google VR SDK. ” See Also: Google’s (Day)dream: ‘Hundreds of Millions of Users in a Couple of Years’.
UploadVR
FEBRUARY 28, 2017
At GDC 2017, Unity held a keynote discussing their impact on the gaming industry, future updates to the engine, and much more. The Unity engine and titular company have been very accommodating when it comes to VR development, having added a feature that even allows developers to work within VR and provided the framework that makes it easier to develop for VR in general. adds support for Google Daydream and Google Cardboard and the full launch of the update will happen on March 31st.
UploadVR
AUGUST 6, 2019
Unity told us they will add the same “later this year” What Is Vulkan? Vulkan was developed by The Khronos Group, a non-profit industry consortium which includes major tech companies like NVIDIA, AMD, Microsoft, Facebook, Google, and Intel. Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. Development Oculus Quest development epic Oculus Go unity Unity Engine Unreal Unreal engine VR Development vulkan
UploadVR
APRIL 15, 2020
Code found by VR developers in the Oculus Unity Integration reveals Facebook’s shared-space “colocation” API for Oculus Quest. The spotted colocation code is part of the Oculus Platform SDK component of the Oculus Unity Integration.
The Ghost Howls
JUNE 5, 2020
Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. How can you know that Unity is going to do that?
UploadVR
AUGUST 29, 2017
World-building engines Unreal and Unity are both on board with support of Google’s new ARCore augmented reality toolkit. For those unfamiliar, ARCore is the evolution of Google’s Tango platform that runs first on Google Pixel and Samsung Galaxy S8 with Android 7.0 If you want to get started with Unity you need Unity version 2017.2 Then download and import the ARCore SDK for Unity. AR Unity Engine Unreal Engine ARCore
Peter Graham
MARCH 13, 2020
When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. of the HDRP now verified, Unity has confirmed that all HDRP features are compatible with VR.
Road to VR
MAY 19, 2016
Google have announced that developers itching to get started on building Android VR games using the Unity game engine can do so right now using a Daydream plugin. Unity is the most popular game engine for mobile game development, so it makes sense that the company would be on board from the beginning of Google’s new push into the immersive technology space.
UploadVR
NOVEMBER 30, 2016
The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. Such a move eases the process for developers, increasing efficiency by allowing them to do a larger amount of their augmented and mixed reality work within the Unity Editor. Unity confirmed to UploadVR that its Editor VR solution is still on track for release this year. You can find the Unity 5.5
UploadVR
JANUARY 19, 2017
Google’s Tilt Brush app is evolving from a new way for artists to create into an important new tool in a developer’s arsenal. Google VR (@googlevr) January 19, 2017. Today, Google is expanding the Toolkit with some vital new features. A Unity SDK has been added to the Github that will allow you to take your sketches into projects being developed with the engine. Tagged with: Editor VR , tilt brush , Tilt Brush Toolkit , unity.
UploadVR
NOVEMBER 1, 2016
Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. ” He went on to talk about Facebook’s social VR demo that debuted at Oculus Connect 3 last month, revealing that both it and Oculus’ own Rooms and Parties social software had been made with Unity. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity
UploadVR
MARCH 1, 2017
Many companies are making waves across the gaming industry at GDC this week and Unity has certainly contributed to a few headlines. update , releasing at the end of this month, is welcoming compatibility for Google Daydream and Cardboard and they’re charging forward with their EditorVR platform as well. At GDC, Wowza Media Systems announced a collection of development tools for Unity software and one of them is a plugin that allows for a connection to Wowza’s GoCoder.
Peter Graham
JANUARY 25, 2020
Videogame engine Unity has supported the XR industry from the early days of virtual reality (VR) through to the current crop of augmented reality (AR) hardware. This week has seen Unity update its XR platform, removing support for some devices whilst reaffirming official functionality for the latest headsets. . Affecting Unity 2019.3 It’s worth noting Gear VR and Google VR will remain supported in Unity 2018 LTS for developers working on existing projects.
Road to VR
MAY 2, 2017
The keynote from Unity’s Vision VR/AR Summit yesterday showcased just how far Unity is reaching into non-gaming content when it comes to augmented and virtual reality. The person who is in charge of Unity’s xR strategy is Tony Parisi, who is a co-founder of VRML and a long-time open web advocate. New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta. Google Bringing Native ‘Tango’ AR Support to Unity Later This Year.
UploadVR
MAY 3, 2017
Unity is hoping that, one day, something will do the same for VR. Unity CEO John Riccitiello said as much to UploadVR in an interview at this week’s Vision Summit. The latter is already available in an early state, and allows you to edit scenes from within VR, accessing some of the features available to Unity developers on a traditional screen. Unity may be the company to make it happen. Tagged with: unity Facebook Twitter Reddit More.
Road to VR
MAY 1, 2017
During the opening presentation at today’s Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google’s high-end Android VR platform. Scaling means getting developers to build VR experience that are not only fun, but highlight optimized, and Google wants to make that as easy as possible. Unity 5.6
UploadVR
MAY 19, 2016
Yesterday, at Google I/O, the company unveiled the first details of its new virtual reality platform, The post Start Developing For Google Daydream VR Right Now if You Have a Google Nexus 6P appeared first on UploadVR. Development Google Cardboard VR Industry News Daydream development devkit google ndk SDK unity Unreal
UploadVR
NOVEMBER 4, 2016
Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. Toward the end of their on-stage demo at Unite 2016 on Tuesday, Unity Labs’ Amir Ebrahimi and Timoni West debuted this addition to the platform, which is due to release before the end of the year. According to VP of Unity Labs Sylvio Drouin, that’s a very real possibility.
UploadVR
OCTOBER 20, 2016
Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Unity revealed that representatives from Google, Samsung Gear VR, PTC Vuforia, Sony PlayStation VR, and Microsoft HoloLens will be on hand to discuss new developments in their individual technologies. Unity will also host a one-day workshop the day before the event where Unity field engineers will discuss VR development and optimization.
UploadVR
DECEMBER 21, 2016
As CEO of Unity Technologies, John Riccitiello leads one of the most important companies in VR’s future, but he doesn’t expect the industry to see “explosive growth” next year. ” Despite the long-term prediction for mass VR adoption, Unity is making big moves in the industry already. Going forward, Unity has ambitions to let people make entire games within the system. Tagged with: John Riccitiello , mainstream , Unity Engine , VR sales.
The Ghost Howls
JUNE 29, 2020
Google is going to buy North. A report says tha t Alphabet, the company behind Google, is in the last stages of the acquisition of North, the Canadian startup that makes the Focals smartglasses. Google adds depth APIs to ARCore. Unity Learn Premium is permanently free.
UploadVR
MARCH 5, 2017
Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based Unity’s started out at the low end, enabling mobile devices to run better 2D and 3D graphics. Riccitiello said in a press event and in our interview that Unity-based games were installed more than 16 billion times in 2016, up 31 percent from 2015.
The Ghost Howls
APRIL 23, 2018
The Android pop-up asking the user for permissions during application startup (Image by Google). Unity and Android Permissions. What does this mean if you want to request some permissions inside Unity? Unity makes things easier for us, so whenever we use some Unity class that clearly needs a permission, Unity adds this permission automatically to the manifest. Thanks, Unity). Vive Focus and Android Permissions on Unity.
Road to VR
MAY 1, 2017
At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Under Riccitello’s leadership, Unity last year raised a $181 million investment , reportedly valuing the company around $1.5 He’s not creating Google VR.
UploadVR
MARCH 19, 2020
We are joined by three guests to discuss remote work amidst the current global pandemic: Timoni West: Director of AR/VR Product at Unity Shawn Whiting: Head of Community at Rec Room Guy Godin : sole developer of Virtual Desktop. This is a special episode of the show.
UploadVR
SEPTEMBER 13, 2017
The head of Unity says that problem will solve itself very soon. Speaking to TechCrunch , Unity CEO John Riccitiello looked towards the future of VR, referencing the tech’s “slow start” with consumers. ” “Now, if you take this new thing, using your phone for AR — [including via] ARKit and [Google’s recently introduced challenger to ARKit] ARCore, the future is coming fast. The biggest app in history was Niantic’s Pokémon GO, powered by Unity.
UploadVR
MARCH 19, 2020
As always, we’ll also be making it available for audio-only listening on Apple, Google, Spotify, TuneIn/Alexa, Stitcher, and more within a couple of hours of airing. The post Join Us On YouTube With Devs From Rec Room, Pistol Whip, Virtual Desktop, and Unity To Discuss Remote Work!
TechCrunch VR
DECEMBER 2, 2020
Google is almost running out of AR/VR projects to kill off. Google has already discontinued most of the company’s AR/VR plays, including most notably their Daydream mobile VR platform. Google launches Poly, a home for the world’s 3D objects built for creators.
Road to VR
NOVEMBER 6, 2017
Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK. Google’s spatial audio support for VR is well-established, having introduced the technology to the Cardboard SDK in January 2016, and bringing their audio rendering engine to the main Google VR SDK in May 2016, which saw several improvements in the Daydream 2.0 Image courtesy Google.
Next Reality AR
MAY 11, 2018
One of the primary factors that separates an augmented reality device from a standard heads-up display such as Google Glass is dimensional depth perception. This can be created by either RGB cameras, infrared depth cameras, or both, depending on the level of accuracy you're aiming for. This understanding of depth allows our augmented reality devices to know the locations of usable surfaces.
Let's personalize your content