Google’s ARCore Gets Unity And Unreal Support

UploadVR

World-building engines Unreal and Unity are both on board with support of Google’s new ARCore augmented reality toolkit. For those unfamiliar, ARCore is the evolution of Google’s Tango platform that runs first on Google Pixel and Samsung Galaxy S8 with Android 7.0

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Unity Updates XR Platform to Improve Multi-Platform Offering on 2019.3, Removes Gear VR & Google VR Support

Peter Graham

Videogame engine Unity has supported the XR industry from the early days of virtual reality (VR) through to the current crop of augmented reality (AR) hardware. This week has seen Unity update its XR platform, removing support for some devices whilst reaffirming official functionality for the latest headsets. . Affecting Unity 2019.3 It’s worth noting Gear VR and Google VR will remain supported in Unity 2018 LTS for developers working on existing projects.

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Unity 5.5 Update Brings Microsoft Hololens Integration And More

UploadVR

The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. Such a move eases the process for developers, increasing efficiency by allowing them to do a larger amount of their augmented and mixed reality work within the Unity Editor. Unity confirmed to UploadVR that its Editor VR solution is still on track for release this year. You can find the Unity 5.5

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

UploadVR

Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Unity will also host a one-day workshop the day before the event where Unity field engineers will discuss VR development and optimization.

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5 Google ARCore Experiments That Inject Magic into Everyday Life

Road to VR

Google released a preview version of ARCore for Android yesterday, the company’s answer to Apple’s ARKit. Developers looking to use ARCore to create augmented reality apps can start building right now on both the Pixel line and Samsung S8 line. Built with Unity and ARCore.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. He’s not creating Google VR.

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Google ARCore Brings Augmented Reality to Android

VRScout

And as developers continued to experiment with the ARKit platform, creating some pretty killer apps , it left us scratching our heads wondering where Google fell into this mix now. It looks like Google had something up their sleeves the whole time. Image Credit: Google.

GDC 2017: OTOY Is Bringing Mixed Reality Light Field Streaming To Unity

UploadVR

When we last heard from OTOY , the company revealed it was bringing light field baking and more to its Unity integration. On display at Unity’s booth is the first light field video created in OTOY’s Octane renderer using the engine.

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Google Stays Nimble with ARCore 1.4 Update, Bringing Passthrough Camera Auto-Focus & Wider Availability

Next Reality AR

Google's ARCore team is staying busy, as evidenced by yet another update of its augmented reality toolkit. Available as of Friday on Google Play, version 1.4 New SDKs are also available for Android, iOS, Unity, Unreal Engine.

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Google, Facebook and Microsoft Line Up For VR Standalone Push

UploadVR

Over the next two weeks we are expecting major announcements related to VR from Microsoft, Google and Facebook. We know headsets are on the way from Dell, Lenovo, HP, Acer, ASUS and we’ve seen another leaked from Samsung. Google. Google’s Daydream View.

Google’s Clay Bavor: Our Goal ‘Is To Make AR Mainstream’

UploadVR

Today, Google is announcing ARCore , a software-based solution for making more Android devices AR-capable without the need for depth sensors and extra cameras. In short, it’s kind of like Google’s answer to Apple’s ARKit. AR Google Interviews ARCore augmented reality

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ARCore Is Google’s Answer To Apple’s ARKit, Now Available For Pixel And Galaxy S8

UploadVR

Today, Google is announcing the debut of ARCore , an initiative to bring mobile-powered AR experiences to the masses like never before. Previously Google’s Tango was the best way to see powerful AR projects in action, but that required extra cameras and sensors on high-end smartphones to work. ” Starting right now, Google is making the ARCore SDK available to owners of the Google Pixel (running Oreo) and Samsung’s Galaxy S8 (running at least 7.0

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Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

UploadVR

The report, titled “Can’t Stop Won’t Stop: 2016 Mobile and VR Games Year in Review,” is a compilation of information Super Data and Unity Technologies, though we clarified with Unity that they did not contribute to the estimates for VR headset data in the report.

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Cool AR apps to try with Apple’s new phones

Hypergrid Business

Their phones can be used for some low-end VR, via the Cardboard platform from Google, but they haven’t had anything of their own to match the higher-end Samsung Gear VR and Google Daydream View headsets. The developer kit works on Unity, Unreal, and Scenekit engines.

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

It was no other than Google that delivered the first “million unit VR headset” By launching Cardboard VR application and the headset made out of… cardboard, Google set the stage for massive adoption of VR among developers, and the company isn’t stopping anytime soon.

Lenovo Mirage Solo review: should you buy it?

The Ghost Howls

On the left side, there is the Daydream logo, that reminds the user that this is a product whose software has been offered by Google, and the Lenovo logo, because this hardware has been manufactured by Lenovo. This is another standing ovation for Google. Unity Development.

Students Hack Positional Tracking onto Gear VR with SteamVR Tracking

Road to VR

Mobile VR solutions like Samsung’s Gear VR currently employ rotational tracking only. The data is sent to a computer via UDP packet over Wi-Fi, and the results are displayed using the game engine Unity, as shown in the brief demonstration video heading this article.

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CES: uSens strives to bring augmented reality to billions of users

VRWorld

With the release of uSensAR, we are allowing developers, smartphone manufacturers, and content creators to build those AR experiences not just for iPhone, Pixel and Samsung S8 users… but for the entire Android ecosystem,” he continued. The uSensAR platform will support Unity , C++ and Java. Unity uSens uSens Inc. HCI systems manufacturer uSens, Inc. announced the availability of uSensAr, a smartphone augmented reality engine, this week at CES 2018 in Las Vegas.

Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR

Since 2011, they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The game has been very well received so far, being shortlisted for Google Play’s Indie Games festival last month.

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The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

Image by Samsung). Anyway, officially, both Samsung and Oculus have continued at least to support it. But at the presentation of the latest Samsung Note 10, for the first time after the Note 4, Samsung has dropped support for Gear VR in its latest flagship device.

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Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR

Since 2011 they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The game has been very well received so far, being shortlisted for Google Play’s Indie Games festival last month.

Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

Road to VR

Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks.

Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

You cannot rely on Google Play Services (e.g. Google Firebase, Google Cloud Messaging, etc), or third-party libraries that depend on Google Play Services (e.g.

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Hackathon Brings Much Needed Attention to WebVR

VRScout

Unfortunately, when it comes to immersive experiences, WebVR sits backstage, while VR headsets from HTC, Oculus, Playstation VR, Google and Samsung soak up all the limelight.

The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Then, you can create MR applications, and so code in Unity and at the same time see the preview of your 3D game in 3D in front of you. Unity releases the XR Interaction Toolkit. The plugin is currently in preview, and Unity seeks feedback for fixing the bugs and adding new features.

WebVR: Taking The Path Of Least Resistance To Mainstream VR

VRScout

This year alone, we’ve seen major announcements from Google and Firefox , as well as the continued growth of independent WebVR communities, such as JanusVR: This is just the beginning; there will be much, much more from here.

My predictions for augmented reality in 2019

The Ghost Howls

Feature comparison between ARCore, ARKit and the Unity Handheld AR SDK (Image by Unity). Samsung itself has stated that it is very interested in developing a future headset that is able to deliver both AR and VR. Google Maps in AR).

An Inflection Point for WebVR and the Open Metaverse

Road to VR

Some the participating companies included Mozilla, Google, Samsung, Oculus, Facebook, Apple, Microsoft, Valve, Sony, Yahoo, Unity, Intel, Qualcomm, NVIDIA, HP, Dolby, High Fidelity, JanusVR, and Sketchfab.

My predictions for virtual reality in 2019

The Ghost Howls

Samsung has also teased to be interested in releasing a new AR/VR standalone device. The only exception to this rule seems to be the Samsung Odyssey+, that offers features somewhat comparable to the ones of the Vive Pro, but costs only $500. Samsung will do the same.

As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR

The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. Google transitions Clay Bavor into a position as head of VR.

Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

This was a bit the philosophy of Google Daydream View, that was the first headset employing this kind of materials. The same Unity plugin is able to serve all Oculus devices and this helps a lot in developing cross-platform titles. The time for my Oculus Quest review has come.

12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR

Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Stefan Walker (Google), Luca Prasso (Google).

Addition of OpenXR Support in Oculus PTC Could Smooth Cross-Platform Development

Peter Graham

specification which launched in July helps to solve the fragmentation of the industry with companies like Epic Games, HTC, Google, HP, Unity, Valve, Sony, Samsung, Oculus and Microsoft all supporting the endeavour.

The VRScout Report – The Week in VR Review

VRScout

I’ve been a big fan of the cute little Samsung Gear 360 camera since its first unveiling in the spring of 2016, and always recommend it to people inquiring about the best consumer-friendly 360 cameras out there.

HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

It’s a pretty bold step by the company to do for China what Google is trying to do for the West with Daydream, and it seems the scale is much larger in scope given the number of partners already on board and the types of headsets capable of entry.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Google – Daydream View. Samsung – Gear VR. Google – Tilt Brush.

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