How to ask Android Permissions for the Oculus Quest in Unity

The Ghost Howls

Some months ago I published a guide for all Unity developers on how to request Android permissions for the Vive Focus Plus, because it took me a while to sort out how to do it to access the camera stream to do augmented reality on that headset. How can you know that Unity is going to do that?

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The XR Week Peek (2020.06.29): Oculus kills the Go, Google buys North, and much more!

The Ghost Howls

Original image by Oculus). Oculus kills the Go and opens to content on Quest. In the end, the time of the Oculus Go has come. Devices like Oculus Quest , Pico Neo 2 , and Vive Focus Plus have proven that 6DOF VR is more interesting and has far more retention.

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Unity is Making its High Definition Render Pipeline VR Compatible Allowing Photorealistic Visuals

Peter Graham

When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. of the HDRP now verified, Unity has confirmed that all HDRP features are compatible with VR.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

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Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. ” He went on to talk about Facebook’s social VR demo that debuted at Oculus Connect 3 last month, revealing that both it and Oculus’ own Rooms and Parties social software had been made with Unity. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry.

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How to build 64-bit Oculus Quest applications for App Lab

The Ghost Howls

After I have written my post on how to handle unwanted permissions in Unity , many Oculus Quest developers asked me to make another tutorial to solve another common problem: Facebook showing a warning for 32-bit builds submitted to App Lab. Method 1 – The Unity Way.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Image by Google). Google performs interesting AR news at I/O conference. At Google I/O, no executive of the company has talked about the M-word, but they have anyway showed interesting AR updates, which will be relevant for our future M-world.

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

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The very first Vision VR/AR Summit was home to keynote addresses from established leaders in the emerging industries, leaders such as Gabe Newell of SteamVR, Palmer Luckey of Oculus, and Dr. Richard Marks of PlayStation VR. Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Events asia unity Vision VR/AR Summit

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Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

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Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. Toward the end of their on-stage demo at Unite 2016 on Tuesday, Unity Labs’ Amir Ebrahimi and Timoni West debuted this addition to the platform, which is due to release before the end of the year. According to VP of Unity Labs Sylvio Drouin, that’s a very real possibility.

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Unity Updates XR Platform to Improve Multi-Platform Offering on 2019.3, Removes Gear VR & Google VR Support

Peter Graham

Videogame engine Unity has supported the XR industry from the early days of virtual reality (VR) through to the current crop of augmented reality (AR) hardware. This week has seen Unity update its XR platform, removing support for some devices whilst reaffirming official functionality for the latest headsets. . Affecting Unity 2019.3 It’s worth noting Gear VR and Google VR will remain supported in Unity 2018 LTS for developers working on existing projects.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Under Riccitello’s leadership, Unity last year raised a $181 million investment , reportedly valuing the company around $1.5 He’s not creating Google VR.

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This Oculus Quest Mixed Reality Apartment Is Straight Out Of Minority Report


Oculus Quest hand-tracking turns one apartment into an XR playground. XR wizard Greg Madison, an interaction designer for spatial computing, has made science-fiction a reality by turning his own home into a mixed reality playground using the Oculus Quest.

How Unity is preparing for the mobile VR revolutionThe gaming.


How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. The HTC Vive and Oculus Rift were still eight months from release, and 2016 was being hyped up as the year that virtual reality would finally meet gamers’ expectations. That hasn’t caused Unity to shy away from VR though, quite the opposite. unity mobile vr mobile dev vr virtual reality

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Blocks By Google VR – 3D Modeling for the Masses


For the last month I’ve been working with Google to test Blocks, a new VR creation tool that enables anyone to 3D model low polygon objects without training. Like Tilt Brush, objects made with Blocks may seem simplistic at first, but the apps professional potential becomes glaringly obvious once it’s objects are rendered in software like Unity. This will feel limiting at first, but it is a life saver when working in Unity. But what if you don’t know how to use Unity?

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‘Oculus Launch Pad’ Is Silently Populating The VR Content Pool


As a little-known initiative, Oculus is actively funneling in talent with the promise of training, tools and other resources that developers — new and old — can use to build projects for the Oculus platform as well as for the greater VR ecosystem. Each June, over 100 participants are chosen to attend the official Oculus boot camp in Menlo Park for a full weekend. We were given three months to develop a short demo that we delivered to Oculus along with a pitch deck.

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Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities


When it comes to changing the game for XR, Unity Technologies just can’t stop. Vision Summit 2017— Unity’s VR/AR-centric industry conference held this Monday and Tuesday at the Loews Hotel in Hollywood—doubled down on this push in a dramatic way. “We We hold dear the thought that the world is a better place with more creators in it,” said Unity CMO Clive Downie. ““So Google Tango with Unity. ” Parisi brought Unity Sr.

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Interview with Robert Scoble about Oculus Quest 2, Apple Glasses and more!

The Ghost Howls

In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! The first leaked photo of the new Oculus Quest (Image by WalkingCat).

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Hacking the Oculus Quest: how to show Android Settings, Alarm and more!

The Ghost Howls

Today I’ve played around with Oculus Quest , trying to hack it a bit via command-line tools (ADB), hoping to activate some cool features. Oculus Go was codenamed “Pacific”, instead. Oculus Assistant. tutorials virtual reality oculus quest vr

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‘Google Earth VR’ Launches For Free To Let You Fly Around The World

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This is Google Earth VR. Google Earth VR is a surprise project from Google’s Geo team that is being both announced and released today. This is the team behind Google Maps and the original Google Earth. According to Mike Podwal, project manager for Google Earth VR , “ 94 percent of the world’s population is covered in this experience. Google Earth VR’s primary locomotion system is flight.

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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

With the impending launch of Oculus Go, the company’s first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. You cannot rely on Google Play Services (e.g. Google Firebase, Google Cloud Messaging, etc), or third-party libraries that depend on Google Play Services (e.g. OneSignal) when running on Oculus Go. HMD Touchpad: Oculus Go does not have a touchpad on the HMD.

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

now sporting Google VR ‘Daydream’ and OSVR native support. at GDC in March, Epic Senior Designer Nick Donaldson schooled us on some of the intricacies of Unreal’s new VR Editor, modifying a pre-built demo scene using the Oculus Rift and Touch controller in the Epic booth at GDC. Clearly in the above demo, Donaldson is immersed with the Oculus Rift and using Oculus Touch controllers, but the original unveiling was done on the SteamVR powered HTC Vive.

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The XR Week Peek (2020.04.20): Oculus Quest goes AR, Oculus Jedi may be like Valve Knuckles and much more!

The Ghost Howls

Last Oculus Quest update shows hints of an Oculus MR ecosystem. Facebook is continuously updating the Oculus Quest , its most successful device, and this week it has rolled out the runtime v16. My bet is that if Oculus is going to launch this service, it is going to be at OC7.

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Oculus Quest vs Vive Focus: let the battle begin

The Ghost Howls

The Vive Focus was most probably the best VR standalone on the market when Oculus last week announced what will be the first consumer 6DOF VR standalone headset. And so here we are again: Oculus vs HTC, America vs China, Hugo Barra vs Alvin Wang Graylin. And now the battle is on standalone headsets: Oculus Quest vs Vive Focus. I’m a huge fan of the Vive Focus and I’m hyped about the Oculus Quest. The magic of the Oculus Quest (Image by Oculus).

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Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware

Road to VR

Optimization is no easy task, especially with the limited resources of mobile hardware like the Snapdragon 835 processor in the Oculus Quest. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest. The video is focused toward novice VR developers who are working in Unity. SEE ALSO Oculus CTO: Quest is 'In the Neighborhood of Xbox 360 / PS3 Processing Power'.

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‘Oculus Start’ Program Aims to Help Indies Jump into VR Development

Road to VR

Providing “access, support, and savings” to qualifying indie developers, the new Oculus Start program hopes to encourage and enable the development of great apps from those just getting started in VR. The program, which was introduced in a brief post on the Oculus developer blog , has begun to accept applications via this form. Oculus is aiming to reduce the barriers to entry into VR development for small teams. “If

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‘The Secret Of Retropolis’: A VR Adventure Built In A Bunker


Simply being in a space and opening draws, playing with items, and speaking to people works incredibly well in VR, not to mention the fact that wearing a headset makes it hard to google “ how do I solve the goat puzzle.”. The Secret Of Retropolis is out now on Steam and Oculus.

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Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

The time for my Oculus Quest review has come. The Quest has a nice packaging , as all Oculus products. I really love opening Oculus products , since usually they are packaged really well, and the Quest is no exception. Oculus Quest box content (Image by Oculus). This was a bit the philosophy of Google Daydream View, that was the first headset employing this kind of materials. Front view of the Oculus Quest. Oculus Quest Right View.

‘Tilt Brush’ Deep Dive + Unanswered Questions about VR Privacy & Google

Road to VR

Tilt Brush is Google’s first VR app to launch on the Oculus Rift , and I had a chance to catch up with Tilt Brush product manager Elisabeth Morant. We have a broad discussion about adapting Tilt Brush for the Touch controllers, the Tilt Brush Artist in Residency Program, the Tiltbrush Unity Toolkit, and some of the features coming in the future potentially including a layering system and more non-intuitive and unexpected features similar to audio reactive brushes.

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VR Exoskeleton Offers Affordable Leg Tracking & Haptic Feedback


VR has come a long way over since launch of the Oculus DK1. According to the team, AgileVR will be compatible with the following PC VR headsets at launch provided the company reaches its funding goals: Oculus Rift/Rift S, Quest with Oculus Link, HTC Vive, HTC Vive Pro, Valve Index, and Pimax.

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GDC 2018 ‘Day 2’ Roundup – ‘Budget Cuts’ Hands-On, Google Maps and ARCore, Squanch Games’ Exclusive, and More

Road to VR

We go hands-on with Budget Cuts, Google presents ARCore and Maps API-enabled apps, Squanch Games’ Daydream exclusive title announced, and Magic Leap talks about developing games for a spatial computing platform. Developer Neat Corporation has resurfaced with stealth action game Budget Cuts , due for release on May 16th for HTC Vive and Oculus Rift. Google highlights 4 ARCore apps. Google Maps API for game development. Image courtesy Google.

Oculus and Kaleidoscope Announce DevLab VR Art Incubator


Now the team that has been showcasing independent VR projects and hosting events around the world is kicking off a new program to support creators in collaboration with Oculus. On October 31, Oculus and Kaleidoscope will kick off DevLab , a new initiative to support independent VR creators by bringing together 28 VR artists from around the world to incubate new work, explore new ideas, and create the next wave of great virtual reality experiences.

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The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Oculus releases hands tracking SDK, official Link cable for Quest and more. This has been a great week for all Oculus Quest users and developers. Oculus has also finally released the official 5-meters optical fiber cable to be used with Oculus Link.

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Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

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The system is already used on the $3,000 HoloLens, an advanced augmented reality system, but with it employed on a low-cost VR headset Microsoft may have leapfrogged efforts by both Facebook and Google, powered by Windows. A Rift from Facebook-owned Oculus or a Vive from HTC can track your head throughout a room, but these “outside-in” systems require careful placement, or mounting, of sensors around the perimeter of the room for a full experience.

Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

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The report, titled “Can’t Stop Won’t Stop: 2016 Mobile and VR Games Year in Review,” is a compilation of information Super Data and Unity Technologies, though we clarified with Unity that they did not contribute to the estimates for VR headset data in the report. This leaves Oculus, Google and HTC to split about a million units. ” Tagged with: numbers , PS VR , rift , sales , shipped , sold , super data , unity , Vive.

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How To Play SteamVR Vive Games With Oculus Touch and Rift

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How well do the Oculus Touch controllers work with SteamVR apps that are only designed with Vive in mind? Of those 800, all of them support the HTC Vive officially, whereas only 180 support the Oculus Rift. Two front-facing sensors is the standard arrangement for using Touch in a 180-degree setup and will enable you to play all of the Oculus Touch titles on Oculus Home. On the Oculus Touch, clicking a thumbstick repeatedly to move around gets old pretty fast.

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The XR Week Peek (2021.12.27): a great Christmas for Quest 2, Rec Room is worth $3.5B, and much more!

The Ghost Howls

Oculus Quest 2 had a great Christmas. The sales of Oculus Quest 2 have been great during the holidays , and the Quest has been a Christmas gift very much appreciated by kids (but wasn’t there an age limit?). augmented reality virtual reality week peek oculus quest 2

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Google Makes Tilt Brush even more of a killer VR app with Tilt Brush Toolkit.

Cats and VR

One can say Google’s Tilt Brush is still virtual reality’s closest thing to a killer app and one of the first demos anyone using a HTC Vive will ever try. Google has recently announced the release of the open source Tilt Brush Toolkit, a tool that allows Tilt Brush creators to export their creations into Unity, and animate them. This also means that Oculus owners can use Tilt Brush to create as well.

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Daydream 2.0 Platform Update to Bring Major Improvements to All Daydream Devices

Road to VR

In a AR/VR press briefing, Google told us there are a number of new systems the update will add across all Daydream headsets, regardless of whether they’re standalone or smartphone-based. To make the upcoming Android ‘O’ OS more VR-friendly, Google is integrating some things you might think are pretty basic, but in the end are intended to give VR users the tools they need to manage the ‘always in VR’ nature of standalone headsets. image courtesy Google.

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