The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

If Microsoft commits to building this platform and doesn’t abandon it (a la Google), it can become an incredible tool for us developers. Image by HTC). HTC is teasing the launch of a new hardware. With a tweet, HTC has just teased the upcoming launch of a new device.

The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

This reminds me of a similar error HTC made in the past of mixing signals of a pro device and consumer content It has RGB passthrough cameras with three times the resolution of Quest 2 cameras. Image by Google). Google performs interesting AR news at I/O conference.

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How to ask Android Permissions in Unity for a Vive Focus app (Vive Wave SDK)

The Ghost Howls

For instance, I contributed to the little musical experience that Enea Le Fons has taken to a disco club during his 30 Days in VR experiment and I made the porting of the ImmotionRoom full-body VR system to the new HTC device. This is something that in my opinion is not straightforward on the Focus unless someone tells you how to do it (I’ve been helped by some HTC’s engineer), so I wanted to guide you in this process. Unity and Android Permissions.

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HTC announces XR Suite and teases the future of collaboration and workplace

The Ghost Howls

This night I woke up at 3am to participate in HTC Vive’s event on ENGAGE because I read that it was an “HTC VIVE LAUNCH EVENT” and I was super-confident in the launch of the Cosmos XR or at least of the Cosmos Play. It is like Google here.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. Since HTC has always made announcements during the CES, I think it will be announced in January. HTC launches Vive XR Suite.

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Unity Rolls Google Daydream VR Support Ahead of Launch


One of the leading platforms for software development added improved support for Google’s upcoming Daydream VR platform. The new Google VR SDK 1.0 Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. “Unity’s native support for Daydream aims to solve the hard problems for you.

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The XR Week Peek (2021.04.19): Quest 2 adds Air Link and Resident Evil 4, Pico and HTC are ready to launch, and more!

The Ghost Howls

On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. HTC is going to launch its headset on May, 11th.

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. While HTC is only releasing the headset in China, and not in the West as previously announced, the company is using Vive Focus as the impetus for its own mobile VR platform that aims to resolve what HTC calls a “highly fragmented” mobile VR market in China, and become a common platform and storefront across disparate hardware vendors.

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‘Google Earth VR’ Launches For Free To Let You Fly Around The World

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This is Google Earth VR. Google Earth VR is a surprise project from Google’s Geo team that is being both announced and released today. This is the team behind Google Maps and the original Google Earth. According to Mike Podwal, project manager for Google Earth VR , “ 94 percent of the world’s population is covered in this experience. Google Earth VR’s primary locomotion system is flight.

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HTC Vive Exec Makes Predictions for the Next 2 Years of Virtual Reality

Road to VR

HTC’s China Regional President of Vive, Alvin Wang Graylin, took to the stage at the Unity Vision Summit in Asia this week and made a series of bold predictions for where we’ll see VR in the next two years. In a presentation this week in Beijing, Graylin, who has been closely involved with HTC’s ‘Vive X’ accelerator , made 10 predictions each for VR in 2017 and 2018. HTC has already partnered with Chinese hotels to offer in-room Vive setups.

Livestream Recap: Expert ‘Tilt Brush’ Techniques, ‘Google Earth’ and PS VR Launch

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Every show is shot using a green screen and an HTC Vive in the mixed reality mode to give you the best angles to watch. This week, we had Tilt Brush artist Steve Teeps in the studio to show us behind the scenes of what it takes to create dark and mysterious Tilt Brush art and character designs, and on Friday, we had all our friends and family from the Upload Collective companies hang out on on beanbags and play Google Earth. Friday – Google Earth: Childhood Stories.

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

now sporting Google VR ‘Daydream’ and OSVR native support. Clearly in the above demo, Donaldson is immersed with the Oculus Rift and using Oculus Touch controllers, but the original unveiling was done on the SteamVR powered HTC Vive. The HTC Vive of course, ships with motion controllers and is available to buy now (give or take a week or two). is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support appeared first on Road to VR.

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Google Limits Publishing Daydream Apps and Games


Google Daydream VR platform is set to launch in fall 2016, but only a select group of developers will be able to publish Daydream apps. Google Play store is limiting access until some point in 2017. While any Android developer can submit Cardboard applications to the Google Play store, Google decided to limit Daydream apps releases. ” Google Pixel XL phone is manufactured by HTC.

The XR Week Peek (2021.04.12): HTC and Pico are ready to launch new VR headsets, and more!

The Ghost Howls

This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. Image by HTC Vive). HTC is teasing a new headset. I think that HTC will do something with them regarding AR or VR too.

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Google’s Daydream Labs Shows Off Early VR Experiments


The Google VR team wants to explore and share the possibilities of VR – starting with a drum like keyboard. After unveiling Google’s VR eco-system Daydream during the first day keynote at their annual I/O developer conference, Google announced on Thursday their latest VR prototyping team called Daydream Labs. The post Google’s Daydream Labs Shows Off Early VR Experiments appeared first on VRScout.

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‘The Secret Of Retropolis’: A VR Adventure Built In A Bunker


Simply being in a space and opening draws, playing with items, and speaking to people works incredibly well in VR, not to mention the fact that wearing a headset makes it hard to google “ how do I solve the goat puzzle.”.

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VR Exoskeleton Offers Affordable Leg Tracking & Haptic Feedback


According to the team, AgileVR will be compatible with the following PC VR headsets at launch provided the company reaches its funding goals: Oculus Rift/Rift S, Quest with Oculus Link, HTC Vive, HTC Vive Pro, Valve Index, and Pimax. Because VR teleportation is so 2016.

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Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

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The report, titled “Can’t Stop Won’t Stop: 2016 Mobile and VR Games Year in Review,” is a compilation of information Super Data and Unity Technologies, though we clarified with Unity that they did not contribute to the estimates for VR headset data in the report. This leaves Oculus, Google and HTC to split about a million units. ” Tagged with: numbers , PS VR , rift , sales , shipped , sold , super data , unity , Vive.

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GDC 2018 ‘Day 2’ Roundup – ‘Budget Cuts’ Hands-On, Google Maps and ARCore, Squanch Games’ Exclusive, and More

Road to VR

We go hands-on with Budget Cuts, Google presents ARCore and Maps API-enabled apps, Squanch Games’ Daydream exclusive title announced, and Magic Leap talks about developing games for a spatial computing platform. Developer Neat Corporation has resurfaced with stealth action game Budget Cuts , due for release on May 16th for HTC Vive and Oculus Rift. Google highlights 4 ARCore apps. Google Maps API for game development. Image courtesy Google.

Google 6DOF videos review: move inside VR videos!

The Ghost Howls

Around 40 days ago, I reported to you the news of Google presenting at SIGGRAPH 2020 a new algorithm for recording, encoding, and decoding 6DOF VR videos , that is movies inside which you can physically move. Google Immersive LightField Video technology. Google 6DOF Videos video review.

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Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

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The system is already used on the $3,000 HoloLens, an advanced augmented reality system, but with it employed on a low-cost VR headset Microsoft may have leapfrogged efforts by both Facebook and Google, powered by Windows. A Rift from Facebook-owned Oculus or a Vive from HTC can track your head throughout a room, but these “outside-in” systems require careful placement, or mounting, of sensors around the perimeter of the room for a full experience.

Google Makes Tilt Brush even more of a killer VR app with Tilt Brush Toolkit.

Cats and VR

One can say Google’s Tilt Brush is still virtual reality’s closest thing to a killer app and one of the first demos anyone using a HTC Vive will ever try. Google has recently announced the release of the open source Tilt Brush Toolkit, a tool that allows Tilt Brush creators to export their creations into Unity, and animate them. Along side with Unity's recent VR workspace update it looks like the future is very bright for using VR to develop for VR.

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The XR Week (2022.01.24): Google AR headset is “Project Iris”, Microsoft acquires Activision Blizzard, and more

The Ghost Howls

Image by Google). Project Iris is the codename of Google’s AR glasses. According to a report on The Verge, Google is working on AR glasses. The operating system should be Android, but it seems that Google is also building an operating system specific for XR.

Did Seebright Just Launch Google Cardboard for AR?


Thus, AR manufacturers sell their development products by passing the cost onto the end user, while VR development is subsidized by all – Oculus shipped ‘devkits’ for $349.99, HTC Vive PRE program shipped over 10,000 units for free, OSVR is very cheap, and makers like Deepoon go for as low as $249.99. Next iteration of Google Android OS will feature Daydream UI and we feel it might be the main feature of upcoming Android.

Microsoft Reveals ‘Maquette’, a VR Tool for Spatial Ideation and Design

Road to VR

On the surface it looks a bit like a mashup of Google Blocks and Oculus Quill , but Microsoft seems to be primarily interested in making it less of an art or modeling tool and more of a design and mockup tool, hence the tool’s name, which means “a usually small preliminary model (as of a sculpture or a building),” according to Merriam Webster. HTC Vive Game News Oculus Rift Game VR Design VR Game Windows Mixed Reality Games maquette microsoft microsoft maquette

5 Talks You Won’t Want to Miss at VRDC This Week

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Making Daydream Real – Building for Google’s New VR platform. Nathan Martz, Product Manager, Google. We’re just days away from Google Daydream delivering a brand new ecosystem to what will hopefully one day be millions of smartphone owners. Get in on the ground floor with this talk from Martz, who will tell you how to get to grips with the new platform including working with Google VR SDKs for Android, Unity, and Unreal.

Lenovo Mirage Solo review: should you buy it?

The Ghost Howls

” review of standalone headsets (you can find in other posts the ones related to Oculus Go and HTC Vive Focus ). it is bigger than the Oculus Go but smaller than the massive HTC Vive Focus. On the left side, there is the Daydream logo, that reminds the user that this is a product whose software has been offered by Google, and the Lenovo logo, because this hardware has been manufactured by Lenovo. This is another standing ovation for Google. Unity Development.

Developer Uses VR To Build AR Experiences That Mimic Real-World Physics


ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. That’s because he builds his AR experiences through his VR tool Modbox, explaining that if he wants to place an AR switch on his wall, it’s just easier to do it directly in AR rather than having to build it in the Unity Editor and then trying to position it correctly on a second screen. “It’s The primary component is a ZedMini camera hooked up to an HTC Vive headset, that allows for AR pass-through while he is in VR.

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Most Innovative XR Collaboration Vendors to Watch in 2022

XR Today - Virtual Reality

Unity. Unity represents one of the most flexible environments in the XR landscape for companies looking to build their own collaborative experiences from scratch. HTC Vive. For most people interested in the Extended Reality landscape, the name “HTC Vive” will be familiar.

The Ghost Howls’s VR Week Peek (2019.11.11): Cardboard becomes opensource, HoloLens 2 and nreal shipping and much more!

The Ghost Howls

Personally, I’ll do that in a few hours :D) This has been a pretty good week for me: I have become a technical advisor of Australian no-profit Wise Realities , that, under the guide of Ali Fardinpour, helps elderly and people with mental issues using virtual reality; I have developed an opensource plugin to write curved Text Mesh Pro texts in Unity: if you need it, you can find it on GitHub ; I’m preparing myself for the Global MR Bootcamp that will be in my city, Turin (Italy) next Saturday.

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GDC 2017: Vive ‘Working’ to Join Oculus on a Committee for Open VR Standards

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Today’s announcement indicated that most of the major VR imprints have been granted membership into the group including: Oculus, Valve, Unity, Epic, Samsung, and Google. HTC’s VR subsidiary, Vive, was not included as an included member of the Open XR Working Group. htc VR Industry News khronos open XR standards Vive working groupEarlier this morning the Khronos Group announced a name and details for its open virtual and augmented reality standard committee.

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Dancing and Creating VR Music at SXSW 2017


Show It 2 Me was created with Google Tilt Brush and was the first VR experience to use the Tilt Brush Toolkit ( now in BETA ) to export elements into Unity to be animated. The experience was designed for the HTC Vive and lets you use the Vive controllers to paint light streaks or catch and throw neon daggers flying towards–but only if you’re fast enough. “In News HTC Vive Music SXSW Tilt Brush TitmouseSXSW is known for its large music presence.

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This 14 Year Old Minecraft Modder Made A Home-Building VR Game

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In the most recent edition of our list of new releases for HTC Vive , we highlighted an Early Access sandbox experience that pushed you to create your own virtual living space from the decorations to the furniture. “When I first got the HTC Vive there was next to nothing on the market, so I started messing around in Unity,” O’Neill says via email when we asked about what inspired him to start working on VR Home.

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Valve Releases OpenXR Preview for Steam Game Developers

Road to VR

Valve just took a big step in prepping Steam game developers for the full arrival of OpenXR, the new industry-wide open standard for AR and VR headsets. Developers can now download a beta version that will let them start integrating OpenXR apps into SteamVR.

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Oculus Quest vs Vive Focus: let the battle begin

The Ghost Howls

And so here we are again: Oculus vs HTC, America vs China, Hugo Barra vs Alvin Wang Graylin. The sentence in Chinese say something like: “explore the world, there are a lot of interesting things” I think it is some kind of word pun, since searching the last three characters on Google Translate, I actually found “Focused” as the translation and the device is the Vive Focus. virtual reality comparison htc oculus oculus quest standalone Vive vive focus vr

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Introduction to OpenVR 101 Series: What is OpenVR and how to get started with its APIs

The Ghost Howls

We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. Thus, the “Your Software” component in the image above can be Unity, Unreal Engine, Godot or John Doe’s self-made engine or application (as the one we will be coding!). But that’s just how Unity works, and this post isn’t about Unity, so let’s move on.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Image courtesy HTC. HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at and other retailers. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.