Unity’s High Definition Render Pipeline Now Supports VR

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Unity version 2019.2 In 2018 Unity introduced Scriptable Render Pipelines, allowing developers to have greater control over the engine’s rendering. The post Unity’s High Definition Render Pipeline Now Supports VR appeared first on UploadVR. unity ar unity vr

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Oculus Unity Plugin Adds Windows MR Support Via SteamVR

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Developers of Oculus Rift games made with the Oculus Unity plugin can now add Windows MR headset support with their existing code. Facebook first added SteamVR support to the Oculus Unity Integration back in November. Oculus Store games still can only have Oculus API support ticked in Unity. A developer of a game in Unity for the Oculus Rift can now add Windows MR support without having to integrate the separate SteamVR Plugin.

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Unity 5.5 Update Brings Microsoft Hololens Integration And More

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The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. Such a move eases the process for developers, increasing efficiency by allowing them to do a larger amount of their augmented and mixed reality work within the Unity Editor. Unity confirmed to UploadVR that its Editor VR solution is still on track for release this year. You can find the Unity 5.5

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines.

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Google’s ARCore Gets Unity And Unreal Support

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World-building engines Unreal and Unity are both on board with support of Google’s new ARCore augmented reality toolkit. For those unfamiliar, ARCore is the evolution of Google’s Tango platform that runs first on Google Pixel and Samsung Galaxy S8 with Android 7.0

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

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Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing. Unity will also host a one-day workshop the day before the event where Unity field engineers will discuss VR development and optimization.

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

Unity Technologies has announced a $181 million Series C investment led by DFJ Growth, a venture capital firm with the likes of Twitter and Tesla in their portfolio, in order to continue their dominance of the game engine market.

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GDC 2017: OTOY Is Bringing Mixed Reality Light Field Streaming To Unity

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When we last heard from OTOY , the company revealed it was bringing light field baking and more to its Unity integration. On display at Unity’s booth is the first light field video created in OTOY’s Octane renderer using the engine.

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Calling all developers for the Samsung Gear VR Killer App Contest

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Samsung is searching for the next killer GearVR app and is incentivizing devs with an app challange. If your app has not been published for Samsung Gear VR yet, send them yourdemo/app experience created in the Oculus SDK with Unity or Web VR.

Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

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The report, titled “Can’t Stop Won’t Stop: 2016 Mobile and VR Games Year in Review,” is a compilation of information Super Data and Unity Technologies, though we clarified with Unity that they did not contribute to the estimates for VR headset data in the report.

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Students Hack Positional Tracking onto Gear VR with SteamVR Tracking

Road to VR

Mobile VR solutions like Samsung’s Gear VR currently employ rotational tracking only. The data is sent to a computer via UDP packet over Wi-Fi, and the results are displayed using the game engine Unity, as shown in the brief demonstration video heading this article.

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Google Stays Nimble with ARCore 1.4 Update, Bringing Passthrough Camera Auto-Focus & Wider Availability

Next Reality AR

New SDKs are also available for Android, iOS, Unity, Unreal Engine. Video: Along with the update, Google has extended ARCore support to new devices from Huawei, Motorola, Nokia, Samsung, Vivo, and Xiaomi.

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Virtual Desktop Is Coming To Oculus Go & Gear VR This Thursday

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Virtual Desktop , the app which lets you view your PC’s monitor inside VR, is launching for Oculus Go and Samsung Gear VR this Thursday. Godin claims that this achieves better performance and longer battery life than if he had used a game engine like Unity or Unreal Engine, because those have unnecessary overhead. Oculus Go Samsung Gear VR gear vr virtual desktop

Cool AR apps to try with Apple’s new phones

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Their phones can be used for some low-end VR, via the Cardboard platform from Google, but they haven’t had anything of their own to match the higher-end Samsung Gear VR and Google Daydream View headsets. The developer kit works on Unity, Unreal, and Scenekit engines.

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Visualizing An Invisible Cyber War with ‘Zero Days VR’

Road to VR

Zero Days VR was released on June 8th on Oculus Home for both the Oculus Rift and Gear VR, and it also won an award for Narrative Achievement at Unity’s Vision VR/AR Awards. Here’s a behind-the-scenes look at Zero Days VR from Unity’s 2017 VR/AR Vision Summit.

‘Guided Meditation VR’ Makes Great Use of Carmack’s 5K Playback Tech on Oculus Go

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Having built a full Unity integration for the playback system, Cubicle Ninjas claims they’re the first to deploy Carmack’s VR playback tech outside of the re-release of Oculus’ Henry on mobile headsets which was first used to demonstrate the new technique.

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CES: uSens strives to bring augmented reality to billions of users

VRWorld

With the release of uSensAR, we are allowing developers, smartphone manufacturers, and content creators to build those AR experiences not just for iPhone, Pixel and Samsung S8 users… but for the entire Android ecosystem,” he continued. The uSensAR platform will support Unity , C++ and Java. Unity uSens uSens Inc. HCI systems manufacturer uSens, Inc. announced the availability of uSensAr, a smartphone augmented reality engine, this week at CES 2018 in Las Vegas.

5 Google ARCore Experiments That Inject Magic into Everyday Life

Road to VR

Developers looking to use ARCore to create augmented reality apps can start building right now on both the Pixel line and Samsung S8 line. Built with Unity and ARCore. Built by Jane Friedhoff with friends at Google Creative Lab using Unity and ARCore.

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The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

Image by Samsung). Anyway, officially, both Samsung and Oculus have continued at least to support it. But at the presentation of the latest Samsung Note 10, for the first time after the Note 4, Samsung has dropped support for Gear VR in its latest flagship device.

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Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

Road to VR

Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks.

Addition of OpenXR Support in Oculus PTC Could Smooth Cross-Platform Development

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specification which launched in July helps to solve the fragmentation of the industry with companies like Epic Games, HTC, Google, HP, Unity, Valve, Sony, Samsung, Oculus and Microsoft all supporting the endeavour.

WebVR: Taking The Path Of Least Resistance To Mainstream VR

VRScout

Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. . And if you are a Unity developer, it is fairly seamless to integrate and embrace developing for WebVR. “I

Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Most importantly, the SDK comes with support for Unity Engine and Unreal Engine – you can build and test your own application almost immediately. Augmented Reality, also called Mixed Reality (MR, MxR) is set to represent a very large part of our lives.

Google Releases ARCore for Android, The Company’s Answer to Apple ARKit

Road to VR

Google is currently working with Samsung, Huawei, LG, ASUS and unnamed others, saying they’ll be targeting “100 million devices at the end of the preview.”

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Disney Is Working On A VR Chair With Haptic Feedback

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A haptic playback and authoring plugin for Unity allows filmmakers to tailor feedback to their experience.

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One of Europe’s Largest Water Parks Now Has a VR Water Slide

Road to VR

Dubbed VRSlide, the system includes a water-resistant VR headset powered by a Samsung Galaxy S8 for a deep dive through the waters of the digital unknown.

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My predictions for augmented reality in 2019

The Ghost Howls

Feature comparison between ARCore, ARKit and the Unity Handheld AR SDK (Image by Unity). Samsung itself has stated that it is very interested in developing a future headset that is able to deliver both AR and VR.

Hackathon Brings Much Needed Attention to WebVR

VRScout

Unfortunately, when it comes to immersive experiences, WebVR sits backstage, while VR headsets from HTC, Oculus, Playstation VR, Google and Samsung soak up all the limelight.

Revive Creator Joins OpenXR Initiative ‘to help create a truly open VR standard’

Road to VR

Those already involved in the initiative include the likes of Oculus, HTC, Samsung, Valve, Epic Games, Unity, AMD and NVIDIA to name a few.

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Google ARCore Brings Augmented Reality to Android

VRScout

Taking much of what they learned and built already with Tango since 2014, Google’s ARCore doesn’t require any additional hardware and works with Java/OpenGL, Unity and Unreal. And if you own a Pixel or Samsung S8, running 7.0 AR is happening.

My predictions for virtual reality in 2019

The Ghost Howls

Samsung has also teased to be interested in releasing a new AR/VR standalone device. The only exception to this rule seems to be the Samsung Odyssey+, that offers features somewhat comparable to the ones of the Vive Pro, but costs only $500. Samsung will do the same.

This Theme Park Has A VR Water Slide

VRScout

Thanks to custom designed waterproof VR headsets housing Samsung S8 mobile devices, over 9,600 attendees have gone down the VR slide since opening in February. The VR experiences are rendered in real-time inside Unity, so the tracking system can adapt to each user’s speed in real time.

Oculus Gives The Quest a Number of Upgrades

VR Tech News

That means you can save your progress using one HMD and pick up the same file on another HMD from everything including the Rift, Rift S, Go, Quest, and even Samsung Gear VR. Unity is said to be doing the same later this year. The Oculus Quest has been out for about 3 months now.

Oculus CTO Shares VR Dev Tip: ‘The Formula for Avoiding Aliasing’

Road to VR

” See Also: Oculus Shares Optimization Tips for Unity-based Gear VR Projects. Oculus CTO John Carmack is an OG of the game development world has demonstrated a deep understanding of the ins and outs of computer rendering.

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