Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th.

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Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

UploadVR

Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. What makes modern game engines like Unity so useful for both developers and end users is that they support many platforms with the same project and code — eliminating development time to “port” a game from one platform to the other. This is also just for Unity, not Unreal Engine.

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Latest Oculus Unity Integration Expands HTC Vive Support, Improves Rift GPU Performance

UploadVR

Last month, Facebook added basic support for HTC Vive to the Oculus Unity Integration. The Rift’s GPU performance improvement in Unity apps has been achieved by making the occlusion mesh culling “more aggressive” This should free up some GPU time for rendering. The latest feature of Oculus Integration to support the HTC Vive (and in theory any SteamVR headet) is OVROverlay. OVROverlay is the way to do this in Unity. Oculus Unity Profiler.

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Watch: Latest Unity VR Editor Shown Off at Unite, Releasing in 2016

Road to VR

During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR , which allows creators to step inside and work on their projects using virtual reality, is on its way within the next couple of months.

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Experimenting with Unity instant remote preview on the Vive Focus

The Ghost Howls

This feature lets you just hit Play inside the Unity Editor to magically see the content of the app inside your XR headset, without building anything. I discovered with much surprise that Unity already features a super-useful mobile instant preview feature : it is called Unity Remote.

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Valve Releases ‘The Lab’ Unity Renderer for Free

Road to VR

Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences.

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Starting Tomorrow You Can Make Unity Games From Within VR

UploadVR

Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Unity sees VR development going down this path in the future. Tagged with: Editor VR , unity , VR Development.

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VR Physics Sandbox ‘Modbox’ to Become More “Unity-like” in March Update

Road to VR

Modbox (2016) , the multiuser VR physics sandbox from indie studio Alientrap , is getting an update next month in hopes of making the app more of a “Unity-like experience – only simplified,” says developer Lee Vermeulen.

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Unity Planning To Release In-VR Authoring Tool Next Month

UploadVR

We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. Unity (@unity3d) November 1, 2016. This time, West used the HTC Vive, having used the Oculus Rift with Touch controllers in previous demos.

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How to ask Android Permissions in Unity for a Vive Focus app (Vive Wave SDK)

The Ghost Howls

For instance, I contributed to the little musical experience that Enea Le Fons has taken to a disco club during his 30 Days in VR experiment and I made the porting of the ImmotionRoom full-body VR system to the new HTC device. Unity and Android Permissions. Thanks, Unity).

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Valve Releases ‘The Lab’ Unity Renderer for FreeValve have.

AllThingsVR

Valve Releases ‘The Lab’ Unity Renderer for Free Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences. unity valve vr virtual reality the lab

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Scene Fusion Brings Multi-User Development To Unity’s Editor VR

UploadVR

Back at GDC 2017 at the start of this month Unity gave us a brief update on Editor VR, its new platform for developing 3D content within headsets like the Oculus Rift and HTC Vive. Tagged with: Editor VR , KinematicSoup , Scene Fusion , unity.

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How to create an Augmented Reality app for the Vive Focus in Unity

The Ghost Howls

The Focus features two frontal cameras that are used for the inside-out tracking and through scripting, in Unity, it is possible to access their stream. The cybernaut Enea Le Fons: he always pushes for a completely open and free XR ecosystem (Image by HTC).

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Unity Technologies raises $181 Million, company now valued over 1 Billion dollars.

Cats and VR

In addition, DFJ’s Barry Schuler will take a seat on Unity’s board of directors. Based in San Francisco, Unity Technologies has been helping developers bring their visions to life for over 10 years and currently has almost 1,000 employees globally. Unity Technologies serves over 5.5

Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras

Road to VR

HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit.

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Unity Gets $400 Million Investment From Silver Lake

UploadVR

Unity Technologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. Unity Technologies is getting $400 million from private equity firm Silver Lake. “The second act that I think attracts a lot of investors and investor interest is the fact that we have about 70 percent of AR and VR content built on Unity,” Riccitiello said.

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Superhot VR Wins Best Game At Unity Vision Summit 2017

UploadVR

Today is Unity’s Vision Summit in Los Angeles. Since releasing, Superhot has been given a juicy content update that makes a great game even better and has begun to tease support for other VR headsets like the HTC Vive.

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Unity CEO: VR Price Problems Will ‘Solve Themselves’ In 2018/19

UploadVR

We might have seen big price drops on the Oculus Rift and HTC Vive recently, and Microsoft’s new headsets are the cheapest yet, but VR remains an expensive proposition. The head of Unity says that problem will solve itself very soon. Speaking to TechCrunch , Unity CEO John Riccitiello looked towards the future of VR, referencing the tech’s “slow start” with consumers. The biggest app in history was Niantic’s Pokémon GO, powered by Unity.

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Unity CEO Predicts Multiple Sub-$1,000 VR Headset Systems By 2019

UploadVR

After speaking with Unity CEO John Riccitiello, I’m putting a little note on my calendar for CES 2019 as the time I expect to see multiple VR headsets that will cost less than $1,000 for the entire package. While headsets like Gear VR and Daydream View provide convenience, though, they don’t provide the most compelling natural human interaction people find with full hand controls and free movement in Oculus Rift and HTC Vive. VR Industry News unity

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San Francisco VR Weekend Workshop: Learn Unity VR for Vive

UploadVR

In just 3 short days you’ll learn how to build a VR experience from scratch using the Unity game engine. HTC Vives for Project Testing. 8:00pm: Intro to Unity | Building your first VR Experience & Selecting your project. • Education Unity VR VR JobsStart your journey as a VR creator! You’ll get to work directly with instructors, hear from two industry experts, and meet the local community.

HTC Opens Up Augmented Reality Development for HTC Vive

Next Reality VR

HTC is entering the augmented reality market through the back door by giving developers access to the stereo front-facing cameras on the Vive and Vive Pro VR headsets.

Cross Platform VR/AR Development in Unity for Vive and HoloLens

eleVR

Deploying to the Unity Editor. Appendix A: An Aside on Using External Libraries for Unity Development. Check Appendix A: An Aside on Using External Libraries for Unity Development for more about class libraries and links to my library. UNITY_EDITOR) && !UNITY_WSA_10_0.

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HTC Releases Full Body Tracking Code for Use with Vive and Trackers

Road to VR

HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub , which includes a reference source code and Unity demo. SEE ALSO Watch: IKinema's HTC Vive Powered Full Body Motion Capture System is Impressive. Photo courtesy James Xiong / HTC.

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HTC Releases Full Body Tracking Code for Use with Vive and.

AllThingsVR

HTC Releases Full Body Tracking Code for Use with Vive and Trackers HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub, which includes a reference source code and Unity demo. htc body tracking vive code open source github unity demo

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Unity Rolls Google Daydream VR Support Ahead of Launch

VRWorld

Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. “Unity’s native support for Daydream aims to solve the hard problems for you. ” Google created tools for Unity SDK which provides Unity to add spatialized audio Daydream controller support, utilities and samples.

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Upload LA Education: Learn Unity for Vive And Oculus June 16 – 18

UploadVR

In just 3 short days from June 16 – June 18 you’ll learn how to build a VR experience from scratch using the Unity game engine. HTC Vives & Oculus Rifts for Project Testing. 8:00pm: Intro to Unity | Building your first VR Experience & Selecting your project. Education How-to Unity Engine VR JobsStart your journey as a VR creator!

Social App VRChat Launches Next Week With Multiplayer Games And Unity SDK

UploadVR

The platform will support the HTC Vive, Oculus Rift, and OSVR and is free-to-play. million late last year with help from the likes of HTC, certainly seems to be doing that. VRChat also aims to offer deeper user customization with integration with Unity.

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HTC Leads $4M Series A Investment in Social VR Platform ‘VRChat’

Road to VR

VRChat , one of the earliest social VR apps, announced that they’ve completed a $4 million Series A investment round lead by HTC’s Vive group. Joining HTC are venture capital firms Brightstone VC , GVR Fund and Rothenberg Ventures.

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. Image courtesy HTC. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories.

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AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools

VRScout

According to HTC, the SDK breaks down into three primary modules that allow developers to focus solely on their content: a depth module, see-through module, and a 3D reconstruction module. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4.

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AR+VR Weekly: VR shipments down 33.7%, Unity behind two-thirds of AR+VR content & AWE & Digi-Capital join forces

AWE Blog

In addition to keeping you up-to-date on the top AR+VR news, funding activity, and launch announcements, here are there three stories you need to know: VR shipments down 33.7%, Unity behind two-thirds of AR+VR content and AWE & Digi-Capital join forces.

HTC Vive Exec Makes Predictions for the Next 2 Years of Virtual Reality

Road to VR

HTC’s China Regional President of Vive, Alvin Wang Graylin, took to the stage at the Unity Vision Summit in Asia this week and made a series of bold predictions for where we’ll see VR in the next two years.

Valve to release The Lab renderer for Unity

VR Game Critic

Unity developers will soon be able to use the renderer used by Valve in its HTC Vive title The Lab in their own virtual reality games.

Unity Core Assets 101: How to Start Building Your VR Project

Leapmotion

With the Leap Motion Unity Core Assets and Modules , you can start building right away with features like custom-designed hands, user interfaces, and event triggers. The Leap Motion Unity assets provide an easy way to bring hands into a Unity game.

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‘EVE: Valkyrie’ Gets New ‘Ultra’ Graphics Option Thanks to Nvidia VRWorks

Road to VR

and Unity 2017.1. HTC Vive Games News Bits nVidia Oculus Rift Games VR Game Engine VR Games ccp games eve valkyrie ccp games vr eve valkyrie nvidia pascal gpu nvidia vrworks unity unreal engine

Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. News Apple HTC Vive Metal 2 Star Wars Unity Unreal WWDC

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HTC selects Lifeliqe as educational VR content.

AllThingsVR

Each of the current experiences was built using Unity. htc liveliqe vr lifeliqe virtual reality

HTC leads VRChat’s $4,000,000 Series A investment round

Cats and VR

HTC leads VRChat’s $4,000,000 Series A investment round, alongside Brightstone VC, GVR Fund and Rothenberg Ventures. Partnering with HTC gets us that much closer to achieving that, and driving social experiences for VR forward.”

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VRCameraman Turns Your HTC Vive Into A Virtual Film Camera

UploadVR

Developing with a VR headset doesn’t necessarily mean you’re developing a VR app; the HTC Vive is finding unexpected use as a camera for virtual worlds, too. VRCameraman costs $25 from the Unity asset store. Tagged with: htc vive , shooting , trailers , VRCameraman.

‘Vivepaper’ Is HTC’s Immersive Reading Experience That Mixes AR With VR

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Based on our recent talk with VP of content, Joel Breton, HTC has plenty of experiences in the works for its Vive VR headset across a wide range of categories. ” HTC is also making this an open platform, with an SDK currently in private beta.

Redesigning Our Unity Core Assets Part II: New Features in 4.1.0

Leapmotion

With our latest Unity Core Assets release , we’re excited to unveil full support for the Unity 5.4 beta, which features native support for the HTC Vive. And in some cases, we’re adding features to the Core Assets to support upcoming Unity Modules.

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VRChat Raises $4 Million Round Led By HTC

UploadVR

Startup VRChat just raised a $4 million Series A round of funding led by HTC. With the core tech built around Unity it made it very easy for users to create avatars, worlds and pretty much anything they wanted using scripting.” Investors include Rothenberg Ventures, GVR Fund, HTC, Brighstone VC, WS Investment Company.

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