Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

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Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. What makes modern game engines like Unity so useful for both developers and end users is that they support many platforms with the same project and code — eliminating development time to “port” a game from one platform to the other. This is also just for Unity, not Unreal Engine.

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Oculus Unity Plugin Adds Windows MR Support Via SteamVR

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Developers of Oculus Rift games made with the Oculus Unity plugin can now add Windows MR headset support with their existing code. Facebook first added SteamVR support to the Oculus Unity Integration back in November. Until now this cross-platform support has been limited to the HTC Vive. Like with the HTC Vive support this has no direct user facing consequences. Oculus Store games still can only have Oculus API support ticked in Unity.

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Latest Oculus Unity Integration Expands HTC Vive Support, Improves Rift GPU Performance

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Last month, Facebook added basic support for HTC Vive to the Oculus Unity Integration. The Rift’s GPU performance improvement in Unity apps has been achieved by making the occlusion mesh culling “more aggressive” This should free up some GPU time for rendering. The latest feature of Oculus Integration to support the HTC Vive (and in theory any SteamVR headet) is OVROverlay. OVROverlay is the way to do this in Unity. Oculus Unity Profiler.

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th.

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Experimenting with Unity instant remote preview on the Vive Focus

The Ghost Howls

This feature lets you just hit Play inside the Unity Editor to magically see the content of the app inside your XR headset, without building anything. I discovered with much surprise that Unity already features a super-useful mobile instant preview feature : it is called Unity Remote.

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VRTK v4 Beta Makes The Best Unity VR Framework Even Better

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In April 2016, Harvey Ball got his HTC Vive. From his bedroom in the UK, he decided to make one- he called it SteamVR Unity Toolkit. The toolkit quickly became the most popular Unity VR framework with thousands of developers using it. Tagged with: Unity Engine , VR Development , VRTK Facebook Twitter Reddit More The post VRTK v4 Beta Makes The Best Unity VR Framework Even Better appeared first on UploadVR.

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Unity Planning To Release In-VR Authoring Tool Next Month

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We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. Unity (@unity3d) November 1, 2016. This time, West used the HTC Vive, having used the Oculus Rift with Touch controllers in previous demos.

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Watch: Latest Unity VR Editor Shown Off at Unite, Releasing in 2016

Road to VR

During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR , which allows creators to step inside and work on their projects using virtual reality, is on its way within the next couple of months.

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Valve Releases ‘The Lab’ Unity Renderer for Free

Road to VR

Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences.

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Unity CEO On VR/AR: ‘In My Mind We Haven’t Seen A Consumer Launch Yet’

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Unity CEO John Riccitiello doesn’t think we’ve yet seen a true consumer launch of a VR or AR headset. Speaking at this month’s TechCrunch Disrupt event in San Francisco, Riccitiello stated that around two-thirds of all VR and AR applications were built inside the Unity engine, though he reasoned that every device on the market today was really a ‘beta’ kit. Unity Engine VR Industry News John Riccitiello unity

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How to ask Android Permissions in Unity for a Vive Focus app (Vive Wave SDK)

The Ghost Howls

For instance, I contributed to the little musical experience that Enea Le Fons has taken to a disco club during his 30 Days in VR experiment and I made the porting of the ImmotionRoom full-body VR system to the new HTC device. Unity and Android Permissions. Thanks, Unity).

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How to fix controllers buttons not working and menu interactions with Vive Wave SDK 3.0 in Unity

The Ghost Howls

I was porting our Unity game Hit Motion: Reloaded to the new Vive Wave SDK 3.0.2 I wrote to HTC and in the end, I managed to someway solve the issue… so I am writing this post for everyone that may find him/herself in the same situation. Header image by HTC).

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Scene Fusion Brings Multi-User Development To Unity’s Editor VR

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Back at GDC 2017 at the start of this month Unity gave us a brief update on Editor VR, its new platform for developing 3D content within headsets like the Oculus Rift and HTC Vive. Tagged with: Editor VR , KinematicSoup , Scene Fusion , unity.

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How to create an Augmented Reality app for the Vive Focus in Unity

The Ghost Howls

The Focus features two frontal cameras that are used for the inside-out tracking and through scripting, in Unity, it is possible to access their stream. The cybernaut Enea Le Fons: he always pushes for a completely open and free XR ecosystem (Image by HTC).

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Superhot VR Wins Best Game At Unity Vision Summit 2017

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Today is Unity’s Vision Summit in Los Angeles. Since releasing, Superhot has been given a juicy content update that makes a great game even better and has begun to tease support for other VR headsets like the HTC Vive.

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VR Physics Sandbox ‘Modbox’ to Become More “Unity-like” in March Update

Road to VR

Modbox (2016) , the multiuser VR physics sandbox from indie studio Alientrap , is getting an update next month in hopes of making the app more of a “Unity-like experience – only simplified,” says developer Lee Vermeulen.

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Unity Gets $400 Million Investment From Silver Lake

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Unity Technologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. Unity Technologies is getting $400 million from private equity firm Silver Lake. “The second act that I think attracts a lot of investors and investor interest is the fact that we have about 70 percent of AR and VR content built on Unity,” Riccitiello said.

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Unity CEO: VR Price Problems Will ‘Solve Themselves’ In 2018/19

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We might have seen big price drops on the Oculus Rift and HTC Vive recently, and Microsoft’s new headsets are the cheapest yet, but VR remains an expensive proposition. The head of Unity says that problem will solve itself very soon. Speaking to TechCrunch , Unity CEO John Riccitiello looked towards the future of VR, referencing the tech’s “slow start” with consumers. The biggest app in history was Niantic’s Pokémon GO, powered by Unity.

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Unity CEO Predicts Multiple Sub-$1,000 VR Headset Systems By 2019

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After speaking with Unity CEO John Riccitiello, I’m putting a little note on my calendar for CES 2019 as the time I expect to see multiple VR headsets that will cost less than $1,000 for the entire package. While headsets like Gear VR and Daydream View provide convenience, though, they don’t provide the most compelling natural human interaction people find with full hand controls and free movement in Oculus Rift and HTC Vive. VR Industry News unity

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HTC Brings Gloveless Finger Tracking To Vive and Vive Pro, Gestures To Vive Focus

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HTC released an SDK which allows developers to add finger tracking to their Vive or Vive Pro apps. At the time HTC seemed to suggest it would not come to the regular Vive , but thankfully they’ve managed to pull it off. HTC Vive htc htc vive HTC Vive Pro Viveport

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San Francisco VR Weekend Workshop: Learn Unity VR for Vive

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In just 3 short days you’ll learn how to build a VR experience from scratch using the Unity game engine. HTC Vives for Project Testing. 8:00pm: Intro to Unity | Building your first VR Experience & Selecting your project. • Education Unity VR VR JobsStart your journey as a VR creator! You’ll get to work directly with instructors, hear from two industry experts, and meet the local community.

Valve Releases ‘The Lab’ Unity Renderer for FreeValve have.

AllThingsVR

Valve Releases ‘The Lab’ Unity Renderer for Free Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences. unity valve vr virtual reality the lab

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras

Road to VR

HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit.

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Social App VRChat Launches Next Week With Multiplayer Games And Unity SDK

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The platform will support the HTC Vive, Oculus Rift, and OSVR and is free-to-play. million late last year with help from the likes of HTC, certainly seems to be doing that. VRChat also aims to offer deeper user customization with integration with Unity.

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Upload LA Education: Learn Unity for Vive And Oculus June 16 – 18

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In just 3 short days from June 16 – June 18 you’ll learn how to build a VR experience from scratch using the Unity game engine. HTC Vives & Oculus Rifts for Project Testing. 8:00pm: Intro to Unity | Building your first VR Experience & Selecting your project. Education How-to Unity Engine VR JobsStart your journey as a VR creator!

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HTC announces full 6 DOF standalone headset Vive Focus Plus (+ thorough review on its 6 DOF controllers)

The Ghost Howls

With much surprise for us all, HTC has just announced the Vive Focus Plus , its first full 6 DOF standalone headset! The Vive Focus Plus, in all its majesty (Image by HTC). Internal view of the Vive Focus Plus (Image by HTC).

Cross Platform VR/AR Development in Unity for Vive and HoloLens

eleVR

Deploying to the Unity Editor. Appendix A: An Aside on Using External Libraries for Unity Development. Check Appendix A: An Aside on Using External Libraries for Unity Development for more about class libraries and links to my library. UNITY_EDITOR) && !UNITY_WSA_10_0.

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HTC Opens Up Augmented Reality Development for HTC Vive

Next Reality VR

HTC is entering the augmented reality market through the back door by giving developers access to the stereo front-facing cameras on the Vive and Vive Pro VR headsets.

Unity Technologies raises $181 Million, company now valued over 1 Billion dollars.

Cats and VR

In addition, DFJ’s Barry Schuler will take a seat on Unity’s board of directors. Based in San Francisco, Unity Technologies has been helping developers bring their visions to life for over 10 years and currently has almost 1,000 employees globally. Unity Technologies serves over 5.5

HTC Releases Full Body Tracking Code for Use with Vive and Trackers

Road to VR

HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub , which includes a reference source code and Unity demo. SEE ALSO Watch: IKinema's HTC Vive Powered Full Body Motion Capture System is Impressive. Photo courtesy James Xiong / HTC.

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Unity Rolls Google Daydream VR Support Ahead of Launch

VRWorld

Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. “Unity’s native support for Daydream aims to solve the hard problems for you. ” Google created tools for Unity SDK which provides Unity to add spatialized audio Daydream controller support, utilities and samples.

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VRCameraman Turns Your HTC Vive Into A Virtual Film Camera

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Developing with a VR headset doesn’t necessarily mean you’re developing a VR app; the HTC Vive is finding unexpected use as a camera for virtual worlds, too. VRCameraman costs $25 from the Unity asset store. Tagged with: htc vive , shooting , trailers , VRCameraman.

HTC Leads $4M Series A Investment in Social VR Platform ‘VRChat’

Road to VR

VRChat , one of the earliest social VR apps, announced that they’ve completed a $4 million Series A investment round lead by HTC’s Vive group. Joining HTC are venture capital firms Brightstone VC , GVR Fund and Rothenberg Ventures.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Side-by-side comparison of the HTC Vive Pro (left) and Varjo VR-1 (right) / Image Credit: Varjo. Varjo is pushing the boundaries of what’s possible in VR fidelity,” spoke Timoni West, Director of XR Research at Unity Technologies.