Unity Extends ‘MARS’ Creation To Magic Leap And HoloLens

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Unity hosted a keynote presentation in Copenhagen and announced a series of updates to its AR and mixed reality creation tools. Unity’s MARS tool — which stands for Mixed and Augmented Reality Studio — is going to have companion apps for dedicated AR gadgets. “You can sync project folders in the Unity Cloud, then lay out assets as easily as placing a 3D sticker,” according to the company. Unity is also including as a preview in its 2019.3

Physics Simulator ‘Universe Sandbox’ Comes to Magic Leap 1

Road to VR

Now Giant Army has released a version of its galactic physics sandbox on Magic Leap 1, bringing what the studio says an “undiluted” experience. “The experience is a vast physical simulation that pushes the performance boundaries of what the Magic Leap platform can do,” says Giant Army in a Magic Leap blog post. You can find it on Magic Leap World for free starting today.

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Developers Begin Exploring Magic Leap SDK

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Magic Leap launches “Creator Portal” to let you start creating content. Secretive augmented reality startup Magic Leap is finally taking its first step towards opening up their platform to outside developers. Announced today on the company’s site , developers can now explore Magic Leap’s software development kit and dive into the Creator Portal to find documentation, tutorials, and more. In December, Magic Leap revealed a first look of the headset.

Gadgeteer Receives Big Optimizations, AR Version Coming To Magic Leap

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But that’s not all — it looks like the developers want the game to conquer AR as well, with a Magic Leap release on the horizon. Additionally, all the different versions of Gadgeteer can now be managed by the development team in one unified Unity project, which will save the team lots of time while developing future updates. However, perhaps the biggest announcement in the post was that the team is bringing an AR version of Gadgeteer to Magic Leap platforms.

Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input. Kimball said that the Unity and Unreal engine integrations for Magic Leap do much of the core balancing optimizations (between the available A57 cores and Denver 2 core) for developers already.

Magic Leap Releases Toolkit With Pre-built Components for Easier AR Development

Road to VR

Magic Leap has released a new set of development components in a ‘Magic Leap Toolkit’ (MLTK) which includes a slew of pre-built tools which aim to make it easier for creators to bring their AR vision to life without needing to re-think the basics. The MLTK, available now for developers working in Unity , offers up a range of pre-built tools which take some of the heavy lifting out of building AR apps for the Magic Leap headset.

Magic Leap Job Listing Points to Future Platform Support for Mobile AR

Road to VR

It looks like Magic Leap could be gearing up to jump into the world of mobile AR, as the company recently published a job listing for a senior software engineer who will be tasked with building “a cross-platform framework that enables large scale shared AR experiences between mobile devices (iOS, Android) and Magic Leap devices.” Image courtesy Magic Leap. Experience in game engines like Unity and Unreal Engine is also a must.

Magic Leap Update Brings Hand Occlusion, Expanded Multiplayer Support & More

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Despite securing $280 million from Japan’s largest telecom earlier this summer, we’ve heard surprisingly little from the multi-billion dollar AR startup of late regarding its flagship headset, Magic Leap One. Map Merge is soon slated to be accessible to everyone as a public beta, which Magic Leap says will allow Lumin to support multiplayer scenarios “out of the box” through their PCF API. Image courtesy Magic Leap, Weta Workshop.

Magic Leap experience on the Vive Focus?

The Ghost Howls

There is all this hype for Magic Leap in these days, but so few people can try it, because it costs too much and ships only in selected regions. I wanted to make the Magic Leap experience available to more people, that’s why I’ve made a Magic Leap One emulator for the Vive Focus. Vive Focus has some AR functionalities, but can’t reach the high level of the augmented reality of HoloLens and Magic Leap!

Magic Leap’s First Developer Conference Will Be Livestreamed

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Magic Leap is set to host what it no doubt hopes will be the Oculus Connect of the AR world next week as it hosts the first ever L.E.A.P. Magic Leap just sent emails round to developers confirming as much, also noting that the session will deliver “insights from visionaries like Andy Serkis and Richard Taylor, plus pioneering developers from Epic Games, ILMxLAB, Unity Technologies and more.”

The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

Image by Magic Leap). Magic Leap is on sale. A report on Bloomberg informed us all that Magic Leap is exploring a sale of the company. The sales never skyrocketed and now Magic Leap is in desperate need of cash , after many layoffs, disappointing sales, and having put its IP as collaterals to a bank. Also because the brand “Magic Leap” is not as shiny as before , when we were all expecting great things from it.

Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. The science fiction leap was “You are inside the internet now. And what you are doing at Magic Leap to create these experiences for people? ( Magic Leap glasses. What I’ve been interested in my last year in Magic Leap is how we do move to city-scale MR experiences.

Unity, Unreal Engine & Mozilla Partner with Magic Leap as SDK Rolls Out to Developers

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Following the surprise release of Magic Leap's SDK on Monday, March 19, Unity, Unreal Engine, and Mozilla followed up by announcing official partnerships with the company. "We We are proud to partner with Magic Leap to integrate the Magic Leap platform with Unity," Unity announced on its official blog. Unity even offers a short guide to getting started with the Magic Leap Technical Preview, which is built against Unity 2018.1.

Madefire Debuts 3D Motion Comics On The Magic Leap One AR Headset

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Madefire has been committed to making “motion comics,” or digital versions of comic books that leap off the page with animated visuals. Now, the company is announcing that it is showing off its first Motion Book experiences on Magic Leap ‘s augmented reality glasses. The Madefire platform isn’t a mere app that runs on the Magic Leap One Creator Edition, the development version of Florida-based Magic Leap’s AR glasses that sells for $2,300.

GDC 2018: Magic Leap Launches Developer SDK Preview, Creator Portal

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From today you can start working on content for the Magic Leap One. Following a tease this weekend, the secretive augmented reality company today launched its Creator Portal , a suite of resources that will help developers get up and running making AR content for Magic Leap One. Tutorials include introductions to a range of Magic Leap’s new features, including the Remote controller you’ll use to interact with content, with more to come.

Magic Leap One Now On Sale To Developers For $2295

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Nearly four years after it was first teased to the world, the first Magic Leap augmented reality headset is now on sale to developers. Magic Leap One, as the device is called, can be purchased through the company’s website as a Creator Edition for $2,295. Developers have had access to Magic Leap’s software development kit (SDK) since it launched at GDC back in March. AR Magic Leap

Our First Interview With Magic Leap CEO Rony Abovitz

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I had an interesting conversation with Magic Leap CEO Rony Abovitz on Oct. During the second day of the event Magic Leap hosted a 3-hour keynote which revealed, among other things, a plan to support two controllers with Magic Leap One in 2019. But it’s a long road still ahead, and I guess I’m wondering what can you say about Magic Leap’s ability to be there for the long haul for devs. We didn’t build it just to do Magic Leap One.

Magic Leap Versus HoloLens — Which Is Going To Win Over Developers?

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In spite of the fact we’re joking around and playing Angry Birds on Magic Leap, the whole thing feels very grown up, in the sense that these guys are in this for the long haul, and so, they reckon, is the business of making Mixed Reality. They muse that Magic Leap probably waited too long to launch, so that by the time they did, people were both less awed by the technology, and had unrealistic expectations fueled by the company’s infamous cinematic concept videos. “We

Magic Leap One’s field of view: making assumptions from the emulator

The Ghost Howls

At GDC 2018 Magic Leap has announced the release of the Lumin SDK , that is the tools that we should use to develop for this AR glass. and I discovered that the SDK contains a fancy emulator so that you can start exploring Magic Leap development even if you don’t have a device. I first tried looking the FOV of the Unity Camera: when you run the program into the emulator, it immediately becomes 80 , so I thought that the FOV of ML would be 80 degrees.

Magic Leap To Let Developers Write AR Apps in JavaScript with ‘MagicScript’

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Development for AR platforms, be it a smartphone or a dedicated headset like Magic Leap or Microsoft’s Hololens, is typically done with a game engine like Unity, which uses C#. At Magic Leap’s first yearly conference, LEAP Con, they announced a JavaScript-based API & platform for AR “app” development, called ‘MagicScript’. For all the other announcements made at LeapCon, check out our page for all things Magic Leap.

Magic Leap One Will Ship This Summer With Nvidia Tegra X2 Processor

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Following four years of development, Magic Leap announced today that it will begin shipping the Magic Leap One Creator Edition to developers this summer — a window that began on June 21, 2018 and will end on September 22, 2018. Magic Leap’s use of the Tegra X2 means that the spatial computer’s total horsepower will be substantially ahead of the Nintendo Switch console, which uses a Tegra X1. Above: Graeme Devine of Magic Leap.

Magic Leap's Unity Conference Presentation Uncovered Many New Details, Here's What We Found Out

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During its presentation at Unite Berlin, Magic Leap gave attendees a crash course in developing experiences for Magic Leap One (ML1), we found out quite a bit more about how the device works and what we can expect to experience with the device. More Content Partners Revealed In recent months, Magic Leap has disclosed its work with Sigur Ros and the NBA.

Watch Magic Leap’s Dev Conference Keynote Live Here @ 9 AM PT Today

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Magic Leap’s first developer conference, L.E.A.P. The company is livestreaming its keynote today, which will feature a number Magic Leap partners including speakers from Weta Workshop, AT&T, Unity, Epic Games, and ILMxLAB. Links to the livestream aren’t currently up, but we suspect it with be available either through Magic Leap’s Twitch channel or their YouTube channel.

Mapbox Unrolls Magic Maps Developer Tool for Magic Leap

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Less than 20 days after the launch of Magic Leap One, Mapbox has jumped at the chance to provide its map services to Magic Leap developers through its Maps SDK for Unity. Dubbed the Magic Maps SDK, the toolkit enables developers to pull 3D vector maps, satellite maps, and elevation data of any location in the world into their apps.

GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

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Vive Pro date and price, Magic Leap announcements, Nvidia’s real-time ray-tracing, and Budget Cuts resurfaces. Magic Leap announcements. image courtesy Magic Leap. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. The post GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More appeared first on Road to VR.

Magic Leap Shows Off Spatial Computing Demo, FCC Docs Reveal New Controller Images

Next Reality AR

Magic Leap just did something it didn't do during its recent Twitch hardware demo: actually show us some new demo footage of what augmented reality really looks like through the Magic Leap One. During this week's Unite Berlin conference, an event dedicated to Unity developers, Magic Leap's Brian Schwab and Aleissia Laidacker, two of the company's Interaction Lab experts, took to the stage for a special presentation.

Magic Leap & Weta Workshop Preview Multiplayer Mode for Dr. Grordbort's Invaders at GDC

Next Reality AR

Visitors to the Unity booth at the Game Developers Conference in San Francisco will get a special augmented reality treat courtesy of Magic Leap and Weta Workshop. On Monday, after alluding to the reveal in a blog post last week, Magic Leap revealed Grordbattle, a multiplayer extension of Dr. Grordbort's Invaders that turns one to four players into characters from the game and pits them against each other in virtual warfare.

The XR Week Peek (2020.04.27): Magic Leap’s new course, Fortnite rocks with concerts and much more!

The Ghost Howls

We’re looking for a Unity dev for a freelance gig lasting 1–2 months, ideally from Italy or a nearby country (for easier management). It is in Italian, but basically it says that we’re looking for a Unity dev with preferred experience with VR and/or multiplayer games. Image by Magic Leap). Magic Leap pivots to enterprise, lays off 1,000 employes. Unity Reflect its a great XR tool for enterprise customers.

The Ghost Howls’s VR Week Peek (2019.11.18): Magic Leap may be in trouble, Carmack leaving Oculus and much more!

The Ghost Howls

Image by Magic Leap). Is Magic Leap in trouble? The Magic Leap could become a tragic leap , using some words from Palmer Luckey. Display expert Karl Guttag has published at the beginning of this week a report claiming that all (or at least many) of the patents of Magic Leap have been assigned as collateral to bank JP Morgan. Personally I don’t love Magic Leap, but I absolutely hope they won’t fail now.

Magic Leap Launches Video Interview Series & Unpacks More Technical Sessions from L.E.A.P. Con

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On Wednesday, in addition to uploading another batch of videos from its L.E.A.P. conference to its YouTube channel, Magic Leap also launched a new video series for developers called Spacebar. The new series consists of interviews with developers regarding their insights, experiences, and recommendations for developing with the Magic Leap One.

Magic Leap opens spacial computing SDK for public download

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This week the folks at Magic Leap announced their first Technical Preview of their Creative Portal and SDK for their burgeoning spacial computing platform. These tools were announced to be joined by Technical Preview builds of Unreal Engine 4 and Unity tools for developers to connect with the Magic Leap platform. Archive ar augmented reality developers Magic Leap Software virtual reality VR headsets

Unity Launches Its MARS Augmented Reality Tools June 1

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Unity is launching its new augmented reality creation tools collectively known as MARS on June 1. The tools have been under construction for a few years now and are meant to make cross-platform development of robust augmented reality projects easier with Unity. According to Unity, the tools include: WYSIWYG authoring experience. Test in the Unity Editor. The post Unity Launches Its MARS Augmented Reality Tools June 1 appeared first on UploadVR.

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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). It’s a lot of topics: all you need to know to get started with nReal development in Unity … and you can find them in only one video, that you can watch here below! Unity. Finishing configuring Unity.

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Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System

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Valve released a beta OpenVR package for the Unity game engine’s new XR plugin system. Unity is used to make the majority of VR games. When the Unity 2019.3 Under the new system, Unity ‘officially’ worked with 7 XR platforms: Apple’s ARKit, Google’s ARCore, Microsoft’s HoloLens & WMR, Magic Leap, Oculus, and PlayStation VR. The post Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System appeared first on UploadVR.

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My predictions for augmented reality in 2019

The Ghost Howls

Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. You may hate or love Magic Leap, but the fact that it has released a product is for sure a great news for all the ecosystem : if after all those investments, that startup failed, it would have had a ripple effect on all the ecosystem, making investors lose trust in augmented reality. Rear view of the Magic Leap One.

Unity Deprecates Built-In Support For Daydream, Gear VR, And Valve’s OpenVR

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Unity 2019.3 Valve is working on a plugin for the new system, according to Unity : “Valve is using our XR SDK to develop their OpenVR Unity XR plugin for 2019.3 and beyond,” the blog post from Unity explains. This doesn’t yet mean that developers can no longer build Unity games for these platforms. The New Unity Plugin System. Unity’s own OpenVR Plugin is now deprecated, and will be removed in 2020.1.

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Young Readers Can Now Enter the World of Dr. Seuss via New AR App Created with Unity's Project MARS

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Don't Miss: Unity Previews Project MARS Mobile App, Extends AR Foundation to HoloLens & Magic Leap, Intros XR Interaction Toolkit This week, just in time for Dr. Seuss Day, Dr. Seuss Enterprises launched its first augmented reality app, Dr. Seuss's. Alongside Sesame Street, the Dr. Seuss universe has been a constant presence in the formative years of several generations of children in the US.

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