Oculus Unity Plugin Adds Windows MR Support Via SteamVR

UploadVR

Developers of Oculus Rift games made with the Oculus Unity plugin can now add Windows MR headset support with their existing code. Facebook first added SteamVR support to the Oculus Unity Integration back in November. The documentation includes details of how the Oculus Touch APIs relate to the Windows MR controllers. Oculus Store games still can only have Oculus API support ticked in Unity.

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th.

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VRTK v4 Beta Makes The Best Unity VR Framework Even Better

UploadVR

From his bedroom in the UK, he decided to make one- he called it SteamVR Unity Toolkit. The toolkit quickly became the most popular Unity VR framework with thousands of developers using it. It had become so popular that during the launch of the Oculus Touch controllers Facebook sent Harvey a Rift and Touch for free in order to add support. Harvey had originally built it on top of the SteamVR Plugin- the Oculus integration for example was just an abstraction layer.

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Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

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Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. What makes modern game engines like Unity so useful for both developers and end users is that they support many platforms with the same project and code — eliminating development time to “port” a game from one platform to the other. This is also just for Unity, not Unreal Engine.

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Watch: Latest Unity VR Editor Shown Off at Unite, Releasing in 2016

Road to VR

During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR , which allows creators to step inside and work on their projects using virtual reality, is on its way within the next couple of months.

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Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities

VRScout

When it comes to changing the game for XR, Unity Technologies just can’t stop. Vision Summit 2017— Unity’s VR/AR-centric industry conference held this Monday and Tuesday at the Loews Hotel in Hollywood—doubled down on this push in a dramatic way. “We Google Tango with Unity.

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How to get started with Oculus Go on Unity

The Ghost Howls

The Oculus Go has just been released by Oculus and a lot of developers have started receiving it and are experimenting with it. You have your shiny new gray Oculus Go on your desk and you want to start developing for it using Unity Engine. Oculus osig file?

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Starting Tomorrow You Can Make Unity Games From Within VR

UploadVR

Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Unity sees VR development going down this path in the future. Tagged with: Editor VR , unity , VR Development.

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GDC 2018: Unity Adds Oculus Go, Mirage Solo Support

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Magic Leap One isn’t the only new device Unity is adding support for at GDC this week. During the company’s GDC Keynote last night, the company confirmed that it was adding support for two upcoming standalone VR headsets: Oculus Go and the Lenovo Mirage Solo. In fact, existing Unity apps on Gear should be able to port to Go with little problem. Tagged with: Oculus Go Facebook Twitter Reddit More. Unity Engine VR Industry News Oculus Go

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Unity’s Awesome VR Editor Gets a Release Window in Fresh Look

UploadVR

VR editors are set to change how developers make their games, and Unity just let us know when its take on the concept is coming. Experiences gaming Editor VR oculus rift oculus touch unity Unity VR Editor

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Valve Releases ‘The Lab’ Unity Renderer for Free

Road to VR

Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

UploadVR

Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity

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How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one.

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Unity CEO On VR/AR: ‘In My Mind We Haven’t Seen A Consumer Launch Yet’

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Unity CEO John Riccitiello doesn’t think we’ve yet seen a true consumer launch of a VR or AR headset. Speaking at this month’s TechCrunch Disrupt event in San Francisco, Riccitiello stated that around two-thirds of all VR and AR applications were built inside the Unity engine, though he reasoned that every device on the market today was really a ‘beta’ kit. Unity Engine VR Industry News John Riccitiello unity

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VR Physics Sandbox ‘Modbox’ to Become More “Unity-like” in March Update

Road to VR

Modbox (2016) , the multiuser VR physics sandbox from indie studio Alientrap , is getting an update next month in hopes of making the app more of a “Unity-like experience – only simplified,” says developer Lee Vermeulen.

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Unity Planning To Release In-VR Authoring Tool Next Month

UploadVR

We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. Unity (@unity3d) November 1, 2016. This time, West used the HTC Vive, having used the Oculus Rift with Touch controllers in previous demos.

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‘TButt’ Is A Proven Interface For Multiplatform VR Development In Unity

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VR developer Turbo Button released an interface for multiplatform VR development in Unity. Turbo Button additionally stated that the interface already supports Oculus Quest, and that several in development Quest titles are already using it. A useful feature is that it allows for emulating a 3DoF controller in the Unity editor for more rapid development than pushing a full build to a standalone headset. TButt supports the Oculus, SteamVR, Windows MR and DayDream platforms.

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Experimenting with Unity instant remote preview on the Vive Focus

The Ghost Howls

These days I’m playing a bit with the two standalone devices that I have in the office: the Vive Focus and the Oculus Go. This feature lets you just hit Play inside the Unity Editor to magically see the content of the app inside your XR headset, without building anything.

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

UploadVR

Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. According to VP of Unity Labs Sylvio Drouin, that’s a very real possibility.

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Scene Fusion Brings Multi-User Development To Unity’s Editor VR

UploadVR

Back at GDC 2017 at the start of this month Unity gave us a brief update on Editor VR, its new platform for developing 3D content within headsets like the Oculus Rift and HTC Vive. Tagged with: Editor VR , KinematicSoup , Scene Fusion , unity.

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Exclusive: OTOY Is Bringing Lightfield Baking And More To Its Unity Integration

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The road to photorealistic VR is long, but OTOY is helping to shorten it with the integration of its technology into the free version of Unity. You could import a simple item from the Unity asset store, apply the renderer, and have it look strikingly realistic.

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

UploadVR

The very first Vision VR/AR Summit was home to keynote addresses from established leaders in the emerging industries, leaders such as Gabe Newell of SteamVR, Palmer Luckey of Oculus, and Dr. Richard Marks of PlayStation VR. Events asia unity Vision VR/AR Summit

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Unity Technologies raises $181 Million, company now valued over 1 Billion dollars.

Cats and VR

In addition, DFJ’s Barry Schuler will take a seat on Unity’s board of directors. Based in San Francisco, Unity Technologies has been helping developers bring their visions to life for over 10 years and currently has almost 1,000 employees globally. Unity Technologies serves over 5.5

Unity Gets $400 Million Investment From Silver Lake

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Unity Technologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. Unity Technologies is getting $400 million from private equity firm Silver Lake. “The second act that I think attracts a lot of investors and investor interest is the fact that we have about 70 percent of AR and VR content built on Unity,” Riccitiello said.

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Superhot VR Wins Best Game At Unity Vision Summit 2017

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Today is Unity’s Vision Summit in Los Angeles. This is a nice feather in the cap of a game that VR users have come to adore since its release on Oculus Rift with Touch late last year.

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Unity CEO: VR Price Problems Will ‘Solve Themselves’ In 2018/19

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We might have seen big price drops on the Oculus Rift and HTC Vive recently, and Microsoft’s new headsets are the cheapest yet, but VR remains an expensive proposition. The head of Unity says that problem will solve itself very soon. Speaking to TechCrunch , Unity CEO John Riccitiello looked towards the future of VR, referencing the tech’s “slow start” with consumers. The biggest app in history was Niantic’s Pokémon GO, powered by Unity.

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

Unity Technologies has announced a $181 million Series C investment led by DFJ Growth, a venture capital firm with the likes of Twitter and Tesla in their portfolio, in order to continue their dominance of the game engine market.

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Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34

Road to VR

In a quest to create increasingly lifelike audio in VR environments, Oculus has pushed out an update to its Audio SDK recently that provides developers with the ability to create more realistic audio by generating real-time reverb and occlusion based on the app’s geometry.

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Upload LA Education: Learn Unity for Vive And Oculus June 16 – 18

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In just 3 short days from June 16 – June 18 you’ll learn how to build a VR experience from scratch using the Unity game engine. HTC Vives & Oculus Rifts for Project Testing. 8:00pm: Intro to Unity | Building your first VR Experience & Selecting your project. Education How-to Unity Engine VR JobsStart your journey as a VR creator!

Unity CEO Predicts Multiple Sub-$1,000 VR Headset Systems By 2019

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After speaking with Unity CEO John Riccitiello, I’m putting a little note on my calendar for CES 2019 as the time I expect to see multiple VR headsets that will cost less than $1,000 for the entire package. While headsets like Gear VR and Daydream View provide convenience, though, they don’t provide the most compelling natural human interaction people find with full hand controls and free movement in Oculus Rift and HTC Vive. VR Industry News unity

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Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware

Road to VR

Optimization is no easy task, especially with the limited resources of mobile hardware like the Snapdragon 835 processor in the Oculus Quest. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest.

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Cross Platform VR/AR Development in Unity for Vive and HoloLens

eleVR

This tutorial focuses on Vive and HoloLens; however, I highly encourage you, after having followed this tutorial, to implement it now or in the future for whatever additional platforms you like; be it Oculus, Playstation VR, or whatever else appears in the future. UNITY_EDITOR) && !UNITY_WSA_10_0.

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Fans Get A VR Tour Of LA Stadium Ahead Of Super Bowl LIII

VRScout

In a video posted by CBS Los Angeles , we see Rams COO Kevin Demoff guiding a reporter through the VR tour of the jaw dropping venue using an Oculus Rift headset with Touch controllers (photos also show an HTC Vive being used). Fans get a closer look at the future home of the Los Angeles Rams.

‘Oculus Launch Pad’ Is Silently Populating The VR Content Pool

VRScout

As a little-known initiative, Oculus is actively funneling in talent with the promise of training, tools and other resources that developers — new and old — can use to build projects for the Oculus platform as well as for the greater VR ecosystem.

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Oculus Launches ASW 2.0 with Positional Timewarp to Reduce Latency, Improve Performance

Road to VR

Oculus today released ASW 2.0, Oculus today announced the release of ASW 2.0 Oculus says that ASW 2.0 Oculus says that while ASW 1.0 With the new version, however, Oculus says that “even at [less than 45 FPS], ASW 2.0 The post Oculus Launches ASW 2.0

Social App VRChat Launches Next Week With Multiplayer Games And Unity SDK

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The platform will support the HTC Vive, Oculus Rift, and OSVR and is free-to-play. VRChat also aims to offer deeper user customization with integration with Unity.

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Unity Core Assets 101: How to Start Building Your VR Project

Leapmotion

With the Leap Motion Unity Core Assets and Modules , you can start building right away with features like custom-designed hands, user interfaces, and event triggers. The Leap Motion Unity assets provide an easy way to bring hands into a Unity game.

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Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

Oculus recently revealed in a blog post that in the past months they’ve been working on bringing native mixed reality capture support to Oculus Rift, and it’s available today for developers to start creating mixed reality videos. image courtesy Oculus.

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Former Oculus CEO Brendan Iribe Departs Facebook

UploadVR

Oculus co-founder Brendan Iribe, the company’s first and only CEO, is parting ways with parent company Facebook. “Working alongside so many talented people at Oculus and Facebook has been the most transformative experience of my career,” Iribe wrote.

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Social VR Hits ‘Rec Room’ and ‘VRChat’ Coming to Oculus Quest

Road to VR

On the run up to the headset’s Spring release, Oculus today confirmed a handful of new Quest launch titles. Users can also build complex worlds in Unity to import into the game and share with friends. SEE ALSO Oculus Rift S vs. Oculus Quest – Specs & Features.

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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

With the impending launch of Oculus Go, the company’s first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. OneSignal) when running on Oculus Go. These apps are not supported on Oculus Go.

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