Unity Now Supports Vulkan On Oculus Quest & Go

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The Unity game engine, which powers most of the apps on the Oculus standalone store, now supports the Vulkan graphics API with Oculus Quest and Oculus Go. The Oculus Quest has four CPU cores available to games. NOTE: While Unity 2019.3

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Oculus Unity Integration Update Promises Lower Touch Controller Latency

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The latest update to the Oculus Unity Integration adds a feature which should reduce the latency between real world and in-VR controller position by around 10ms, according to Facebook. Unity is the engine powering the majority of VR games.

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Unity’s High Definition Render Pipeline Now Supports VR

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Unity version 2019.2 Among the changes, the HDRP now supports virtual reality and a new option could make Oculus Quest apps perform better. In 2018 Unity introduced Scriptable Render Pipelines, allowing developers to have greater control over the engine’s rendering.

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Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. The roughly 20-hour course is broken down into 11 individual lessons, each taught by expert developers from both Unity and Oculus. Image Credit: Oculus, Unity.

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How to get started with Oculus Quest development in Unity

The Ghost Howls

As soon as my Oculus Quest arrived, I immediately started playing with it and have fun with Beat Saber, Robo Recall, Creed and all the other titles. But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest.

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Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

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The latest version of the Oculus Unreal Engine Integration adds support for Vulkan on Oculus Quest and Oculus Go. Unity told us they will add the same “later this year” What Is Vulkan? Vulkan On Oculus Standalones.

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Oculus Unity Plugin Adds Windows MR Support Via SteamVR

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Developers of Oculus Rift games made with the Oculus Unity plugin can now add Windows MR headset support with their existing code. Facebook first added SteamVR support to the Oculus Unity Integration back in November. The documentation includes details of how the Oculus Touch APIs relate to the Windows MR controllers. Oculus Store games still can only have Oculus API support ticked in Unity.

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Unity Gets Controller-Free Hand Tracking Via Oculus Link For Faster Testing

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The latest update to the Oculus Integration for Unity adds the ability to use Quest’s controller-free hand tracking in the editor. Since the release of Oculus Link beta in November , developers building apps for Quest have been able to use a high quality USB 3.0

How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Welcome to 2020!

Unity And Oculus Offer Intermediate Guide To Building A VR Game

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Facebook’s Oculus and Unity Technologies are offering a 20-hour intermediate guide to building a VR game. The project features a series of experts from Unity and Oculus with an introduction by Christ Pruett, Direct of Content Ecosystem at Oculus.

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How to get started with Oculus Go on Unity

The Ghost Howls

The Oculus Go has just been released by Oculus and a lot of developers have started receiving it and are experimenting with it. You have your shiny new gray Oculus Go on your desk and you want to start developing for it using Unity Engine. Oculus osig file?

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Unity Deprecates Built-In Support For Daydream, Gear VR, And Valve’s OpenVR

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Unity 2019.3 Valve is working on a plugin for the new system, according to Unity : “Valve is using our XR SDK to develop their OpenVR Unity XR plugin for 2019.3 and beyond,” the blog post from Unity explains. The New Unity Plugin System.

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Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

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Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. What makes modern game engines like Unity so useful for both developers and end users is that they support many platforms with the same project and code — eliminating development time to “port” a game from one platform to the other. This is also just for Unity, not Unreal Engine.

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How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one.

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th.

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Quick Fix: how to use ONLY the trigger to interact with the UI of the Oculus Go/Quest in Unity

The Ghost Howls

Today I want to talk about a quick fix that may interest all the Oculus Go and Oculus Quest Unity developers that employ the plain Oculus Unity Plugin from the asset store to develop their VR experiences. Oculus Quest and touch controllers.

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Latest Oculus Unity Integration Expands HTC Vive Support, Improves Rift GPU Performance

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Last month, Facebook added basic support for HTC Vive to the Oculus Unity Integration. In the December release the company expanded that support, as well as reducing the GPU cost of Oculus Rift support. The Rift’s GPU performance improvement in Unity apps has been achieved by making the occlusion mesh culling “more aggressive” This should free up some GPU time for rendering. Image from Oculus Developer Guide. Oculus Unity Profiler.

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GDC 2018: Unity Adds Oculus Go, Mirage Solo Support

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Magic Leap One isn’t the only new device Unity is adding support for at GDC this week. During the company’s GDC Keynote last night, the company confirmed that it was adding support for two upcoming standalone VR headsets: Oculus Go and the Lenovo Mirage Solo. In fact, existing Unity apps on Gear should be able to port to Go with little problem. Tagged with: Oculus Go Facebook Twitter Reddit More. Unity Engine VR Industry News Oculus Go

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How to make a 3D Photo for Facebook from your Unity project

The Ghost Howls

They could be a great innovative tool to market your AR and VR applications (and even for the non-XR ones) … so let’s see how you can create them for you game directly from your Unity project! But are we sure that there isn’t a better way for Unity projects?

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Unity is Making its High Definition Render Pipeline VR Compatible Allowing Photorealistic Visuals

Peter Graham

When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. of the HDRP now verified, Unity has confirmed that all HDRP features are compatible with VR.

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Starting Tomorrow You Can Make Unity Games From Within VR

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Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Unity sees VR development going down this path in the future. Tagged with: Editor VR , unity , VR Development.

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Watch: Latest Unity VR Editor Shown Off at Unite, Releasing in 2016

Road to VR

During the opening keynote to their annual Unite conference yesterday, Unity announced that their in-development VR authoring tool EditorVR , which allows creators to step inside and work on their projects using virtual reality, is on its way within the next couple of months.

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Unity Plugin Aims to Streamline Haptics for VR Developers

Road to VR

RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Custom waveform editor window, allowing you to design waveforms without ever leaving Unity.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

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Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR. “We want you to make all your VR and AR with Unity,” he said, promising renewed investment in the industry. Unity Engine VR Industry News tony parisi unity

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Unity Planning To Release In-VR Authoring Tool Next Month

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We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. Unity (@unity3d) November 1, 2016. This time, West used the HTC Vive, having used the Oculus Rift with Touch controllers in previous demos.

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Unity’s Awesome VR Editor Gets a Release Window in Fresh Look

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VR editors are set to change how developers make their games, and Unity just let us know when its take on the concept is coming. Experiences gaming Editor VR oculus rift oculus touch unity Unity VR Editor

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Facebook Cancels F8, Unity and Epic Pull Out From GDC Over Coronavirus

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Unity and Epic, the companies behind the two biggest videogame development toolsets, also cancelled their appearances at the Game Developers Conference in March. — Unity (@unity3d) February 27, 2020.

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VRTK v4 Beta Makes The Best Unity VR Framework Even Better

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From his bedroom in the UK, he decided to make one- he called it SteamVR Unity Toolkit. The toolkit quickly became the most popular Unity VR framework with thousands of developers using it. It had become so popular that during the launch of the Oculus Touch controllers Facebook sent Harvey a Rift and Touch for free in order to add support. Harvey had originally built it on top of the SteamVR Plugin- the Oculus integration for example was just an abstraction layer.

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RGB Haptics Helps Unity Developers Add Great Haptics To Their VR Games

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RGB Haptics is a new Unity package which enables developers to easily add high quality haptics to their VR apps and games. Developers feed the tool an audio file, or can design their own waveform directly in the Unity editor. RGB Haptics is available on the Unity Asset Store for $29.99.

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‘TButt’ Is A Proven Interface For Multiplatform VR Development In Unity

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VR developer Turbo Button released an interface for multiplatform VR development in Unity. Turbo Button additionally stated that the interface already supports Oculus Quest, and that several in development Quest titles are already using it. A useful feature is that it allows for emulating a 3DoF controller in the Unity editor for more rapid development than pushing a full build to a standalone headset. TButt supports the Oculus, SteamVR, Windows MR and DayDream platforms.

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Oculus Quest To Get ‘Prototype’ OpenXR Support Later This Month

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Later this month, developers can start building “prototype” Quest & Rift apps with the OpenXR API instead of the Oculus API. VR developers use APIs like Facebook’s Oculus and Valve’s OpenVR to build apps.

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Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

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The very first Vision VR/AR Summit was home to keynote addresses from established leaders in the emerging industries, leaders such as Gabe Newell of SteamVR, Palmer Luckey of Oculus, and Dr. Richard Marks of PlayStation VR. Events asia unity Vision VR/AR Summit

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Unity CEO On VR/AR: ‘In My Mind We Haven’t Seen A Consumer Launch Yet’

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Unity CEO John Riccitiello doesn’t think we’ve yet seen a true consumer launch of a VR or AR headset. Speaking at this month’s TechCrunch Disrupt event in San Francisco, Riccitiello stated that around two-thirds of all VR and AR applications were built inside the Unity engine, though he reasoned that every device on the market today was really a ‘beta’ kit. Unity Engine VR Industry News John Riccitiello unity

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Unity Wants Tools Like ‘Tilt Brush’ And ‘Medium’ To Kickstart Creation In VR

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Earlier this week Unity’s Editor VR platform evolved from a novel new way of making videogames into potentially the most forward-thinking VR development platform, and its all to do with Tools. According to VP of Unity Labs Sylvio Drouin, that’s a very real possibility.

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Valve Releases ‘The Lab’ Unity Renderer for Free

Road to VR

Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences.

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Join Us On YouTube With Devs From Rec Room, Pistol Whip, Virtual Desktop, and Unity To Discuss Remote Work!

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Every episode, you can watch The VR Download LIVE in virtual reality with an audience of other VR users on any major VR headset (including Oculus Quest and Oculus Go!), The post Join Us On YouTube With Devs From Rec Room, Pistol Whip, Virtual Desktop, and Unity To Discuss Remote Work!

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Oculus & Unity Team up to Teach you how to Build a VR Game

Peter Graham

While it might seem daunting, Oculus and Unity want to make that process a little easier. Now you can’t just go in cold having never even looked at Unity (a game engine by the way). If you don’t then Unity suggests some introductory courses first, such as an intro to Unity course and an intro to VR tutorial. Plus, after you complete the course, you can submit your vertical slice for feedback from Oculus.”

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