Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” Founded in 2010, Leap Motion released its initial product (today called the ‘ Leap Motion Controller ‘) in 2012, a desktop-focused peripheral which offered markerless hand-tracking. Image courtesy Leap Motion.

Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

You probably have heard about Leap Motion’s Project North Star , that should be able to offer people affordable augmented reality. Notice a Leap Motion sensor installed on top of it. Project North Star is an opensource augmented reality headset that Leap Motion has designed and gifted to the community. HoloLens or Magic Leap One ), but to create a headset that is: Affordable; Completely open, both from a software and hardware standpoint.


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Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR

Road to VR

Leap Motion has announced it’s to early access to the beta of its Interaction Engine , a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free input with just their hands. Leap Motion’s release of Interaction Engine’s Beta completes another piece of the peripheral-free VR input puzzle that the company has dedicated itself to over the last couple of years.

UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog.

VR Prototyping for Less Than $100 with Leap Motion + VRidge


63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. Since VRidge and our Unity Core Assets both take advantage of OpenVR, it’s possible for you to build and test your project using this minimal setup. If you’re sensitive to motion sickness, the added latency may cause you to feel uncomfortable. Setup your Google Cardboard with Leap Motion Controller. Install the Leap Motion Orion software.

From Orion to Mobile VR: Leap Motion in 2016


Click To Tweet Leap Motion goes mobile. Our team will be at CES January 5-8 with our Leap Motion Mobile Platform reference design. The reaction from our community was incredible: The Orion beta makes it feel like new hardware. Redesigning our Unity Core Assets. MARCH 2: To match the new capabilities of Leap Motion Orion with the performance demands of VR, we gave our Unity toolset an overhaul from the ground up.

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR


Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive. Do the Unity assets support Vive? The Unity Core Assets are built to use the native VR plugin, which officially supports the HTC Vive as of the Unity 5.4

Clasping Objects In VR Becomes Effortless With Leap Motion’s Interaction Engine


Leap Motion, Inc., the US-based company which deals with the development of computer hardware has recently unveiled a beta version of its famous the Interaction Engine, which brings a whole lot of changes when it comes to handling objects in virtual reality. All those people who have experienced Leap Motion hand tracker will be in the right position to explain how it feels to use it. Virtual Reality Leap Motion Inc.

Leap Motion tracking v4 sample apps show how Virtual Reality UX should be made

The Ghost Howls

This is because Leap Motion has announced its v4 version of the tracking runtime and with it three demos to showcase the new tracking functionalities: Cat Explorer, Particles, and Paint. I’ve tried them all: I was so curious about them that I took out my Leap Motion and used some tape to attach it to my Oculus Rift CV1, that in the end, was something like a mummy headset. A great job by Leap Motion engineers!

Building the 3D Web with Mozilla + Leap Motion


library, Mozilla has created a stereoscopic camera and provided a WebGL API that pulls sensor data into the experience – including Leap Motion hand tracking and head orientation/positioning. The post Building the 3D Web with Mozilla + Leap Motion appeared first on Leap Motion Blog.

Punch into Hyperspace with VR Cockpit: Leap Motion’s Latest Experimental Project


The demo puts you in control using a combination of Leap Motion interaction and a fully integrated Hands On Throttle and Stick (HOTAS) control system. The VR Cockpit is an ongoing research project that we created to investigate design patterns for hybrid interfaces – combining physical hardware with motion controlled interactions. visual and audio feedback mechanisms for motion control interfaces. Leap Motion + HOTAS Gamepad.

Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU


At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. With HackingEDU just around the corner, Leap Motion is sponsoring the world’s largest education hackathon with over 100 Leap Motion Controllers for attendees to use. LA Hack Finalists Armateur: Robotic Arm + Leap Motion + Bluetooth. Getting Started with Leap Motion.

Inside Leap Motion: 5 Hands-On Tips for Developing in VR


When the Leap Motion Controller is mounted on a VR headset, it can see beyond your virtual field of view, but your hands will occasionally fall out of sensor range. The rigged hand is available for Unity from our V2 Skeletal Assets.

Reliving Memories With The Looking Glass Pro 3D Holographic Workstation


Powered by a built-in NUC 8 VR NUC8i7HVK computer, the Pro allows users to upload 3D content onto the hardware directly and select what they wish to view via a fold-out 7-inch touchscreen display. This USB-C input can also be used to connect a variety of compatible controllers, including the Leap Motion tracker, Intel’s Realsense, even a Nintendo Joy-Con. The Looking Glass 3D display is now available as a touch screen standalone device.

Thomas Street’s UI Exploration with the Oculus Rift and Leap Motion


We all grew tired of talking about how we wanted to explore VR development, so we allocated several weeks to tinkering with the Oculus Rift and Leap Motion — staffing one full-time developer and a few designers part-time. The goal was to build a cohesive VR interface that plays nicely with both hardware’s current limitations. build a cohesive VR interface that plays nicely with the hardware’s current limitations. Leap Garden. Leap Motion UI summary.

#BuildYourNorthStar Workshop Brings AR to Life in 48 Hours


In support of the event, our team donated Leap Motion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former Leap Motion engineer Adam Munich. AugmentedReality #xr #vr #wearable #unity #spatialcomputing pic.twitter.com/h2KAkgXWQq — Noah Zerkin (@noazark) February 15, 2019. Noah has been active in the augmented reality and open hardware communities for over a decade.

How a Self-Taught Teen Built His Own North Star Headset


At the same time, hardware hackers have built their own versions of the AR headset, with new prototypes appearing in Tokyo and New York. Building augmented reality demos in Unity with North Star is Graham’s first time programming. On the hardware side, Graham is entirely self-taught. The post How a Self-Taught Teen Built His Own North Star Headset appeared first on Leap Motion Blog.

Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More


At Leap Motion, our mission is to empower people to interact seamlessly with the digital landscape. Last year, we released an early access beta of the Leap Motion Interaction Engine , a layer that exists between the Unity game engine and real-world hand physics. As we push the boundaries of VR hardware, software, and design, we often develop internal tools that would be of great use to the broader VR community.

Cal Hacks 2014: Voice-Commanded Virtual Reality and Musical Data


Sponsors ranging from tech’s biggest players to emerging stealth startups set up shop with APIs and bleeding-edge hardware for collegiate minds to feast on. Leap Motion hacks and mashups, plus lots more photos from a weird, wacky, and wild weekend. (By Leap Learning.

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Oculus Rift Consumer Edition FAQ


How can I build in Unity with the 1.3 With just one simple Unity patch, you’ll be ready to tackle the brave new world of consumer VR. Using our latest Unity Core Assets , just download Unity 5.3.4p1 and install the OVRPlugin for Unity 1.3.0. Once it arrives, the new official Leap Motion UE4 plugin should work with it right away. Do Leap Motion demos work with the 1.3 With the recent release of the Oculus Rift CV1 and 1.3

Reality is Your Instrument: Composing in Soundscape VR


Designed for the Oculus Rift, it’s available free for Mac and Windows on the Leap Motion App Store. Over time, my interest shifted to Unity3D, and now I love to tinker with new hardware like the Leap Motion, Oculus Rift, or Kinect – which led to experiments like Hoverboard VR , Polyrider , and Soundscape VR. Nowadays, I jam around with Reason, Figure, and also Collider for Leap Motion.

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The VRScout Report – The Week in VR Review


But it seems like Lenovo’s interests aren’t just tied to hardware; they also hinted at an “AR platform” on their blog post. Hardware infrastructure and software developer tools from big players like Apple (ARKit) and Facebook (Camera Effects platform) directly contributed to a huge surge in interest in augmented reality. San Francisco-based Leap Motion has raised a $50M Series C for their hand- and finger-tracking technology.

Introducing Orion: Next-Generation Hand Tracking for VR


A lot has been going on behind the scenes here at Leap Motion. It’s part hardware, part software, built from the ground up to tackle the unique challenges of hand tracking for VR. It comes with a huge increase in the general capabilities of our tracking technology and a profound shift in the reliability guarantees of markerless motion tracking systems. Even applications will be faster thanks to a new API that can be used initially in Unity.

3D Jam: Now with Over $75K in Prizes!


Beginning September 28th, developers around the world will compete to build the most amazing motion-controlled experiences for desktop, AR/VR, the Internet of Things, and beyond. Everyone who signs up for the 3D Jam gets a special hardware discount code when they register, and teams who complete their submission by the November 9th deadline get their hardware cost refunded. 9 Unity Pro licenses. Unity Suite. Unity Pro. Unity Pro. Unity Pro.

The Alignment Problem: How to Position Cameras for Augmented Reality


While modules like Dragonfly will have a 64 mm ICD to match an average human IPD, what’s the best approach for today’s hardware? With this insight, which is also reflected in our demo scenes in the Unity Core Assets , you can now build hybrid reality experiences that bring virtual objects and the real world in sync. The post The Alignment Problem: How to Position Cameras for Augmented Reality appeared first on Leap Motion Blog. To scale or not to scale?

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More


Please try a new text input interface using Leap Motion!” Leap Commander. Created by a team of students at McGill University in Montreal, Leap Commander is a tool written in Python that lets you encode any shell command (such as opening a browser and pointing to a webpage, checking for system updates, or launching a program) with your own hand signals. Leap Opticals.

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Welcome to the 2015 3D Jam!


The AR/VR track covers experiences built on tethered HMDs like the Oculus Rift, while the Open track covers desktop, hardware hacks, and the Internet of Things. If you haven’t already, we encourage competitors to register and get their hardware as early as possible. Everyone who registers gets a special discount code for our web store, and teams with complete submissions get refunds for the cost of their hardware. 4th Prize: $2,500, Unity Pro, OSVR HDK.

The Essential 3D Jam Development Guide


A quick note: VR/AR is a rapidly emerging ecosystem, and many of the engine tools and features that we use to build our Unity and Unreal assets are constantly shifting. Whatever platform you’re building on, it’s important to know that designing for motion control involves a whole new way of thinking about interactions. Here are some key resources that will help you build compelling experiences that feel natural: Introduction to Motion Control. Get started with Unity.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Triton works with Leap Motion (now Ultra Leap) hands tracking. With Pumori.io , I had created 6 Unity apps that demo UI/UX concepts on the Project North Star headset. Is this the only supported programming language or devs can also use Unity and Unreal Engine?

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The Goggles… They Do Something!


It’s also a delicate balancing act – between our natural instincts about the physical world, and the unique capabilities of the hardware. In Unity, for instance, one approach is to set the camera’s near clip plane to be roughly 10 cm out. While the Leap Motion Controller can track more than 2 feet away, the “sweet spot” for tracking is roughly 1 foot from the device. Leap Motion VR Design Best Practices. appeared first on Leap Motion Blog.

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Video Series: Taking VR Guitar to a Whole New Depth


In this first video, Zach dives quickly into Unity, having set up the MIDI guitar sounds and attached them to some simple visual “strings.” Working with 3D input devices like the Leap Motion, I try to find the simplest ways to accomplish a task, and also to utilize the strengths of the device. I have to consider which movements, poses, and gestures will work most reliably with the hardware, and how easily they can be learned by new users.

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Designing for Orion Tracking: A Quick Guide


Of course, it also begins with the hardware and software that drives those interactions. The Leap Motion Orion software opens up two fundamental interactions – pinch and grab. Using our Unity Core Assets detectors scripts , it’s also possible to track certain hand poses, such as thumbs-up. In this exploration, we’ll cover some quick tips on building for the strengths of Leap Motion technology, while avoiding common pitfalls.

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Build-a-Button Workshop: VR Interaction Design from the Ground Up


From the mouse and touchscreen, to hand tracking platforms like the Leap Motion Controller, the design of UI elements like the humble button is shaped by the hardware and how we use it. Here’s a quick guide to designing buttons and other UI elements for VR, based on our Unity Widgets. For Leap Motion and VR, we recommend that a single finger target should be no smaller than 20 mm in real-world size. Leap Motion VR Design Best Practices.

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Researchers Show Off TouchVR Palm And Finger Haptic Feedback Device


So equipped, the wearer can feel applied force and sliding motions in the palm, combined with vibrations that run from the palm to the fingertips to simulate object textures. There’s no need to hold another controller, as hands are tracked with a Leap Motion hand sensor and HTC Vive Pro VR system. Haptics Hardware russia TouchVR venturebeat

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11 New #3DJam Demos: Droids and Discovery


I’ve worked on front-end web applications, middleware, server software and databases, but the most fun I’ve had in recent years has been with the Unity game engine. I’ve been using Unity for over 5 years for developing 3D simulations and virtual world applications, data visualization solutions, and more recently for game projects.”. Designed by a team of students at Game-U ( @gameu_nj ), Nerves is an intense visit to the operating room for a motion-control surgeon.

Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4


One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Much like the Quick Switch gesture for Unity, this experimental approach lets you rapidly toggle between the real and virtual worlds.

Open Source Augmented Reality?


Examples of such peripherals could be head trackers, hand and finger sensors (like Leap Motion and SoftKinetic), gesture control devices (such as the Myo armband and the Nod ring), cameras, eye trackers and many others. Provide optimized connectors to popular engines such as Unity and Unreal. Support of multiple operating systems and hardware platforms. You are not strongly dependent on one particular piece of hardware.