How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

” Given my recent experience with Unity developing, I could give myself only a clear answer: “NO” With nowadays Unity tools, it is much easier to make cross-platform content, and with OpenXR this will be even better. Create a Unity project. Add Oculus Support.

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Unity Now Supports Vulkan On Oculus Quest & Go

UploadVR

The Unity game engine, which powers most of the apps on the Oculus standalone store, now supports the Vulkan graphics API with Oculus Quest and Oculus Go. Like DX12 for Windows and Metal for Apple hardware, Vulkan is a “low level” graphics API (LLAPI).

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Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. From the initial prototyping stages to testing and final submissions, students will be guided through every stage of VR development for Oculus Rift/Rift S and Oculus Quest headsets on the Unity platform. The roughly 20-hour course is broken down into 11 individual lessons, each taught by expert developers from both Unity and Oculus. Unity VRTK Development.

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Oculus Makes Improvements to Iteration Time for Unity Quest Developers

Road to VR

Oculus has introduced three changes to significantly speed up the iteration process for developers building Quest applications with Unity. SEE ALSO Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware. Image courtesy Oculus.

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Commodore 64 Emulator Brings Retro Gaming To Oculus Quest

VRScout

At the time, however, this was one of the most advanced pieces of consumer electronic hardware you could buy for under $600. . He then offered to send me the Unity Project files! Real Commodore 64 – Virtually works really well with the Oculus Quest.

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Oculus & Unity Release Free VR Development Course with 20 Hours of Content

Road to VR

Then you may be interested in Oculus and Unity’s new intermediate level VR game development course, which is not only free, but can get you some valuable feedback from Oculus on your creation. After you complete the course, you have the option to submit your vertical slice for review by the team at Oculus. Design, Develop & Deploy for VR with Oculus & Unity. We’ll also talk about best practices for submitting to the Oculus Store.

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Technical Product Manager of AR/VR at Unity.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

HTC is teasing the launch of a new hardware. More info (HTC is going to launch a new hardware) More info (Second tweet from HTC) More info (Third tweet from HTC). The Rec Room community is growing pretty steadily, also thanks to the great sales of the Oculus Quest.

Oculus Made It Easier For Unity Devs To Port Rift Games To HTC Vive

UploadVR

Facebook’s Oculus released a new update to its Unity integration package to make it easier for developers of Rift-only games to port to HTC Vive. What makes modern game engines like Unity so useful for both developers and end users is that they support many platforms with the same project and code — eliminating development time to “port” a game from one platform to the other. This is also just for Unity, not Unreal Engine.

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Unity is Making its High Definition Render Pipeline VR Compatible Allowing Photorealistic Visuals

Peter Graham

When it comes to developing virtual reality (VR) videogames there are two primary engines studios use, either Epic Games’ Unreal Engine or Unity by Unity Technologies. of the HDRP now verified, Unity has confirmed that all HDRP features are compatible with VR.

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VRTK v4 Beta Makes The Best Unity VR Framework Even Better

UploadVR

It brings numerous improvements including making it more modular and more hardware agnostic. From his bedroom in the UK, he decided to make one- he called it SteamVR Unity Toolkit. The toolkit quickly became the most popular Unity VR framework with thousands of developers using it. It had become so popular that during the launch of the Oculus Touch controllers Facebook sent Harvey a Rift and Touch for free in order to add support. Oculus To The Rescue.

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Unity Promises Initial OpenXR Platform Support By The End Of 2020

Upload VR

Unity confirmed that its eponymous 3D engine will start supporting some OpenXR platforms by the end of 2020, with a focus on “providing the best developer experience on Unity supported platforms.”. The next stage will be early in 2021, when Unity will offer preliminary OpenXR 1.0

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Unity: Building Your Finished Quest Project

ARVR

This runs like any other unity build, and will connect to the headset plugged in automatically when you open up Oculus link on your quest. You will probably notice when playing the build that the framerate is a lot better than when you were testing it in Unity! You did it!

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Oculus Quest To Get ‘Prototype’ OpenXR Support Later This Month

UploadVR

Later this month, developers can start building “prototype” Quest & Rift apps with the OpenXR API instead of the Oculus API. An API (application programming interface) allows software to interact with other software or hardware.

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Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware

Road to VR

Optimization is no easy task, especially with the limited resources of mobile hardware like the Snapdragon 835 processor in the Oculus Quest. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest. The video is focused toward novice VR developers who are working in Unity. SEE ALSO Oculus CTO: Quest is 'In the Neighborhood of Xbox 360 / PS3 Processing Power'.

RGB Haptics Helps Unity Developers Add Great Haptics To Their VR Games

UploadVR

RGB Haptics is a new Unity package which enables developers to easily add high quality haptics to their VR apps and games. Upon investigation, they realized that the Switch Joy-Cons contain the same haptic hardware, Linear Resonant Actuators (LRAs) as the original Oculus Touch and HTC Vive controllers, as well as the new Valve Index controllers. Developers feed the tool an audio file, or can design their own waveform directly in the Unity editor.

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Exclusive: OTOY Is Bringing Lightfield Baking And More To Its Unity Integration

UploadVR

The road to photorealistic VR is long, but OTOY is helping to shorten it with the integration of its technology into the free version of Unity. You could import a simple item from the Unity asset store, apply the renderer, and have it look strikingly realistic. What that means is we could soon start seeing photorealistic VR worlds on hardware that’s not even remotely powerful enough to support this sort of graphical fidelity on its own processors.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. But, the industry is still in its infancy and still seeking a firm footing that will truly form an ecosystem: a self-sustaining web of hardware builders, software developers, and consumer demand. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines.

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Unity CEO Predicts Multiple Sub-$1,000 VR Headset Systems By 2019

UploadVR

After speaking with Unity CEO John Riccitiello, I’m putting a little note on my calendar for CES 2019 as the time I expect to see multiple VR headsets that will cost less than $1,000 for the entire package. Riccitiello thinks content investments, hardware improvements and price decreases will align in late 2018 and into 2019 for mobile headsets to start arriving that start to access a much larger market for virtual reality. VR Industry News unity

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Unity CEO: VR Price Problems Will ‘Solve Themselves’ In 2018/19

UploadVR

We might have seen big price drops on the Oculus Rift and HTC Vive recently, and Microsoft’s new headsets are the cheapest yet, but VR remains an expensive proposition. The head of Unity says that problem will solve itself very soon. Speaking to TechCrunch , Unity CEO John Riccitiello looked towards the future of VR, referencing the tech’s “slow start” with consumers. “The hardware is too expensive; it’s not that functional.

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Unity Updates XR Platform to Improve Multi-Platform Offering on 2019.3, Removes Gear VR & Google VR Support

Peter Graham

Videogame engine Unity has supported the XR industry from the early days of virtual reality (VR) through to the current crop of augmented reality (AR) hardware. That has included a lot of different hardware support, some of which is still relevant while others less so. This week has seen Unity update its XR platform, removing support for some devices whilst reaffirming official functionality for the latest headsets. . Affecting Unity 2019.3

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Oculus Quest: Year In Review – Facebook’s Big Play For Standalone VR

UploadVR

Last week, Facebook marked the one-year anniversary of the Oculus Quest, the company’s second (and more powerful) standalone VR headset. This time last year, the Oculus Quest had just launched. While we might take it for granted now, building the Oculus Quest was no easy task.

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Editorial: Oculus Quest 2 Developer Success Marks New Era For VR

Upload VR

Governments could break up Facebook and stop the sale of its VR hardware. Virtual reality would still survive far beyond the research labs and hacker communities in which it existed prior to Oculus’ founding in 2012. VR is here to stay.

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The XR Week Peek (2020.06.29): Oculus kills the Go, Google buys North, and much more!

The Ghost Howls

Original image by Oculus). Oculus kills the Go and opens to content on Quest. In the end, the time of the Oculus Go has come. Devices like Oculus Quest , Pico Neo 2 , and Vive Focus Plus have proven that 6DOF VR is more interesting and has far more retention.

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Interview with Robert Scoble about Oculus Quest 2, Apple Glasses and more!

The Ghost Howls

In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! They control all their ecosystem : software, hardware, chips.

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‘Oculus Launch Pad’ Is Silently Populating The VR Content Pool

VRScout

As a little-known initiative, Oculus is actively funneling in talent with the promise of training, tools and other resources that developers — new and old — can use to build projects for the Oculus platform as well as for the greater VR ecosystem. Each June, over 100 participants are chosen to attend the official Oculus boot camp in Menlo Park for a full weekend. We were given three months to develop a short demo that we delivered to Oculus along with a pitch deck.

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

Unity Technologies has announced a $181 million Series C investment led by DFJ Growth, a venture capital firm with the likes of Twitter and Tesla in their portfolio, in order to continue their dominance of the game engine market. Unity claims to have 45% of the “full feature game engine market” and even more in the mobile 3D gaming space (yes, Pokémon Go is running on Unity). See Also: Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech.

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Oculus Rift Has Hidden Preliminary Support For OpenXR

UploadVR

Facebook added basic support for OpenXR to their Oculus Rift and Rift S headsets. The working group includes the major VR companies such as Facebook, Valve, Microsoft, NVIDIA, AMD, HTC, Google, Unity, and Epic. api_version": "1.0", "name": "Oculus OpenXR", "library_path": "c:Program FilesOculusSupportoculus-runtimeLibOVRRT64_1.dll". The support is currently available on the Public Test Channel of the Oculus Rift software, which users can opt into with one click.

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Hacking the Oculus Quest: how to show Android Settings, Alarm and more!

The Ghost Howls

Today I’ve played around with Oculus Quest , trying to hack it a bit via command-line tools (ADB), hoping to activate some cool features. Oculus Go was codenamed “Pacific”, instead. Oculus Assistant. tutorials virtual reality oculus quest vr

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Unity Technologies raises $181 Million, company now valued over 1 Billion dollars.

Cats and VR

Unity Technologies, the largest global development platform for creating 2D, 3D, VR and AR games and experiences, today announced a $181 Million series C led by DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin, joining existing investors that include Sequoia Capital and WestSummit Capital. In addition, DFJ’s Barry Schuler will take a seat on Unity’s board of directors. Unity Technologies serves over 5.5

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Oculus Home Gets Upgrade; Dash Brings More Screens

VRScout

Oculus Rift getting Minority Report-like interface for VR. On top of announcing a new and more affordable standalone headse t at Oculus’ annual developer conference, the Facebook owned company also teased a massive update to the Oculus Rift platform. According to Oculus, they’ve built “true virtual displays at the hardware level, so you can run multiple apps and windows, all with full graphic fidelity and performance.”

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CES 2019: I Streamed PC VR Games To An Oculus Go With TPCast Air

UploadVR

It doesn’t turn them into totally standalone devices like the Oculus Quest or anything. So on the table next to a laptop I spotted an Oculus Go. Now since the Oculus Go isn’t a 6DOF headset and it only has one single 3DOF controller, there is only a very limited use-case for a device like this on that headset. What makes TPCast Air particularly exciting though, from a tech perspective, is that it will support the Oculus Quest as well.

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CR Deck Mk.1 Is An Open Source AR Headset Based On Project North Star With Ultraleap Hand-Tracking

UploadVR

On the official Combine Reality website, it states this will be based on Project North Star, which is: “An open-source, community-driven AR hardware platform with Unity and SteamVR integration, built around the world’s most advance optical hand-tracking technology.

The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. T his standard, dubbed OpenXR, was about the interoperability of different VR hardware and software together.

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DrBeef Recounts Path From DK1 To Doom 3 On Oculus Quest

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DrBeef: It goes all the way back to the original DK1, the very first Oculus dev kit, you know, I’ve always enjoyed gaming. For example, Half-Life, that will never be on the Oculus store. I’m not really a sort of Unity or Unreal Engine type developer, so I don’t know.

Facebook’s Oculus Store Now Accepts OpenXR Apps

Upload VR

The Oculus Quest Store and Oculus Rift Store now accept VR app submissions made with OpenXR instead of the proprietary Oculus SDKs. Most VR games are made in Unity or Unreal Engine. VR developers use APIs like Facebook’s Oculus and Valve’s OpenVR to build apps.

The XR Week Peek (2020.04.20): Oculus Quest goes AR, Oculus Jedi may be like Valve Knuckles and much more!

The Ghost Howls

Last Oculus Quest update shows hints of an Oculus MR ecosystem. Facebook is continuously updating the Oculus Quest , its most successful device, and this week it has rolled out the runtime v16. My bet is that if Oculus is going to launch this service, it is going to be at OC7.

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