Unreal Engine 5 Supports VR, Promises Generational Leap For Graphics

UploadVR

Epic Games just showcased its vision of next-generation console gameplay with the reveal of Unreal Engine 5. Below you can see a stunning new technical showcase for Unreal Engine 5 called Lumen in the Land of Nanite. Excited for Unreal Engine 5 VR support?

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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. You may recall news back in May that the early access version of Unreal Engine 5 includes improved support for OpenXR. That makes Unreal Engine 4.27 Unreal Engine 4.27

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Unreal Garden Returns With Updated Hardware and New Narrative Elements

ARPost

Unreal Garden introduced many people to location-based augmented reality. In case you missed your chance the first time , what is Unreal Garden? “We In the new Unreal Garden, we explore the question: ‘What is real?’ How to Visit the Unreal Garden.

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Unreal Engine Improves OpenXR Support, Now Production-Ready

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The OpenXR plugin for Unreal Engine has been updated in the latest 4.27 OpenXR is a new standard that provides an API for VR and AR content that allows game engines to write code that is compatible across multiple hardware platforms. You can read more about OpenXR in Unreal 4.27

Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed

Road to VR

Epic Games today revealed a PS5 tech demo built with Unreal Engine 5, the next-gen version of the company’s game engine. With new features for advanced lighting and unprecedented geometric detail, Unreal Engine 5 hopes to enable a generational leap in real-time graphics.

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Magic Leap is Giving Away 500 AR Headsets as Part of Epic’s $100M Unreal MegaGrants

Road to VR

At Unreal Engine Build: Detroit 2019, Magic Leap today announced that the company will be giving away 500 Magic Leap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. Epic MegaGrants is Epic Games’ $100 million initiative designed to support developers of media, entertainment, and games, as well as enterprise professionals, students, educators, and tool developers working with Unreal Engine.

WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity

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That’s what WorldViz is asking today as it introduces Unity and Unreal Engine support for its self-labelled ‘Warehouse-Scale’ VR technology. The post WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity appeared first on UploadVR. hardware PPT system Unity 5. unreal engine 4 WorldVizRoom-Scale tracking is currently the pinnacle of immersive VR, but why stop at your living room?

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Unreal Engine 5 Early Access Supports OpenXR With New VR Template

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Unreal Engine 5’s Early Access release includes a new OpenXR-compatible VR template with support for Oculus Quest 1 and 2, Rift S, Valve Index, HTC Vive, and Windows Mixed Reality. ” Lumen is Unreal’s real-time global illumination technology.

Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input. The headset connects to a belt-clipped module which contains the battery and compute hardware. The hardware resources are divided between the system and the developer.

Varjo Hardware to Be Used in Astronaut Training

ARPost

Boeing also made the experience using 3D scans of the Starliner console on Unreal Engine. Unreal worked with the Microsoft HoloLens 2 to create an AR experience based around Apollo 11. VR gamers have been watching Finnish VR headset manufacturer Varjo for a while now.

Axon Park and Survios’ CTO to Teach Unreal Engine VR Masterclass

Peter Graham

Axon Park has begun a strategic partnership with VR First with the Unreal Engine VR Masterclass being the first endeavour. They’ve brought on board Survios CTO and Co-Founder Alex Silkin to teach the course who will also be supported by the Unreal Engine Team. Starting on 4th September and running for 14 weeks until 11th December 2019, the course is designed for expert-level developers used to Unity (or other engines) who want to learn Unreal Engine 4 of VR.

Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

The standard has been in development since April 2017 and is supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players.

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Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life

VRScout

Brought to life via a combination of motion capture technology and Unreal Engine, guests at both the party and the weekend event were able to view the digital model on a massive 8K Samsung monitor and interact with the character in real-time. Powered by Hewlett-Packard and Intel hardware, the avatar was controlled by a nearby actor wearing an Xsens motion capture suit and Dynamixyz head cam, the 3D avatar mirrored the actions of the performer, giving the model a more natural demeanor.

Unreal Garden AR Experience Opens to Visitors with Epson Laser Projectors

ARPost

One of the big events at this year’s E3 was the Unreal Garden and, if you weren’t at E3, you may still be able to see it. What Is the Unreal Garden? The Unreal Garden is an AR experience developed by onedome. It’s been around for a while and has a couple of experiences other than the Unreal Garden. However, the Unreal Garden is its most ambitious project and showing it at E3 has gained it a lot of attention. The hardware that onedome uses is provided by Epson.

Epic Highlights Visually-Stunning VR Experiences In New Unreal Sizzle Reel

UploadVR

Certainly not Unreal Engine 4 creator Epic Games, and it’s got a trailer to prove it. Developers of these titles were given high-end hardware (namely GTX 1080 Ti cards) to help make their worlds look even better, and there’s a handful of VR games included in the mix. Who says VR games can’t look as good as AAA titles?

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Epic Floated the Idea of Building a Launch Title for Sony’s Next VR Headset

Road to VR

Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018.

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HP muscles into VR hardware space

VRWorld

HP appears to be the latest hardware manufacturer to be making a strong push into the VR space, after announcing a range of developments including the pending release of a professional version of its mixed reality headset. The company also presented the HP VR Launch Kit for Unreal Engine, a system co-developed with Epic Games, that is intended to “dramatically stream[line] VR development for design visualization.”.

Oculus Quest To Get ‘Prototype’ OpenXR Support Later This Month

UploadVR

An API (application programming interface) allows software to interact with other software or hardware. The problem with the Oculus API is that apps developed with it can only run on Oculus hardware (without hacks).

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The XR Week Peek (2021.05.31): UE5 released in Early Access, Lumus shows an impressive AR prototype, and more!

The Ghost Howls

Unreal Engine 5 gets released in Early Access. After a lot of teasing of its upcoming fantastic features, Unreal Engine 5 is finally available for download. Youtuber Eric For President has twitted some days ago that “September is the VR hardware you want”.

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How Modding Communities Are Paving The Way For User-Generated VR & AR Content

VRScout

Modding is the act of modifying hardware, software, or virtually anything else to perform a function not originally conceived or intended by the designer. The acceptance of modding communities hints to the growth of a collective economy across global creative and innovation-based industries.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Industry-caliber VR/XR specialists Varjo today announced their latest hardware release, the Varjo VR-1. Alongside its proprietary 20/20 eye tracker and 60-PPD Bionic Display with “human-eye” resolution, the VR-1 also features support for a large helping of photorealistic virtual workflows, including Unreal Engine, Unity, Autodesk, VRRED, PREPAR3D, ZeroLight, and VBS Blue.

Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Apple showcasing a combination of HTC Vive and Steam VR signals a new strategy on what the company may have planned when it comes to hardware development and third-party partners. News Apple HTC Vive Metal 2 Star Wars Unity Unreal WWDCApple’s new iMacs are now powerful enough to support VR.

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Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4

Leapmotion

Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Featuring passthrough capability , new collision assets , and out-of-the-box Oculus Rift VR/AR support, getnamo’s plugin exposes the entire Leap Motion API to Unreal’s Blueprint system. This feature is fully documented with a guide on the Unreal forums. Breaking into Unreal development for the first time?

Tilt Five Kickstarter Crests 300% Funding For Tabletop AR Platform

VRScout

Opting for mobile/PC-powered glasses also increases their comfort by reducing their weight, and allows for the platform to adapt to new hardware and software advancements without needing an entirely new headset. and Unreal Engine 4. . News AR Board Games Augmented Reality CastAR Immersive Board Games Kickstarter Tilt Five Unreal Engine 4 Wartile WeaveAt over $1.5M, the Kickstarter is on track to set a record for the most-funded AR platform.

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Epic Games CEO Tim Sweeney On AR: ‘We’re Going To Need Very Strong Privacy Protections’

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Sweeney is, of course, the CEO of the company behind Unreal Engine, Fortnite, Epic Games store and more. But I do believe in this future of the world in which billions of people are wearing AR hardware, AR glasses are their everyday life and I believe that’s the entertainment platform of the future. AR Epic Games VR Industry News Fortnite Tim Sweeney Unreal engineI spoke to Epic Games CEO Tim Sweeney at the Game Developers Conference last week.

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Facebook Deprecates Proprietary Oculus APIs In Favor Of OpenXR

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” Broad industry support for OpenXR from Facebook and other major VR players like Valve, Microsoft and HTC — as well as game engines from companies like Unity and Epic Games — should make it easier for developers to make VR apps that run on a wide range of hardware.

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Epic Games CEO: “HTC Vive is outselling Oculus Rift 2-to-1 worldwide”

Road to VR

Tim Sweeney, founder of Epic Games and creator of Unreal Engine, has a unique position in the virtual reality industry. Oculus would do best if they tried to bring users into their store by supporting HTC Vive and Oculus Rift and any other PC hardware that comes out. News Oculus Home SteamVR Unreal Engine 4 epic games htc vive oculus oculus rift sales openvr steamvr Tim Sweeney unreal engine

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GDC 2017: Epic Games Teams With Chevrolet On New AR Car Project

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Ever since Epic Games opened its Unreal Engine 4 technology to the world, new use cases have been coming in fast and furious. Right now, it’s a specialized version of Unreal because we’ve just put the demo together, but these are features that are going to be available in regular Unreal. They take the output from these four cameras, stitch it into a panorama, and then beam it to Unreal Engine wirelessly,” Libreri explained.

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Survios CTO to Teach Full Semester VR Development Course in a Virtual Classroom

Road to VR

Now, Survios CTO and co-founder Alex Silkin is set to share his experience by teaching a full semester course on expert-level Unreal Engine VR development. Axon Park has partnered with VR First , an organization which maintains a network of international VR lab-enabled universities and science parks; the partnership will provide needs-based scholarships to get students either low-cost or free access to VR hardware and resources through their partner network of 850 universities.

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Varjo Aero Review – A VR Simmer’s Dream

Road to VR

Feature hardware review News VR Headset varjo aero varjo aero review varjo review varjo vr headset varjo vr headset reviewVarjo today announced Aero; while it’s the company’s most affordable headset yet, its $2,000 price point still limits its to businesses and wealthy enthusiasts.

On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Epic’s Unreal Engine 4 is one of the leading tools for VR game development. Experiences out there right now, if we’re honest with ourselves, largely rely on the novelty of the experience of the hardware. Feature VR Design epic games nick whiting ue4 unreal engine unreal engine 4

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Epic Games buys UK facial mapping startup Cubic Motion

TechCrunch VR

The game studio behind Fortnite and the Unreal Engine has already done plenty of work with the UK-based startup, creating a number of tech demos over the past several years that have centered on translating an actor’s facial movements to a digital character in real-time.

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SenseGlove’s $5000 Wireless Force Feedback Gloves Start Shipping

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Developers (typically of bespoke enterprise apps) can integrate SenseGlove’s Unity, Unreal or native SDK to support the force feedback and haptic features. SenseGlove says no tracking hardware is needed when using Pico Neo 2. VR Hardware top stories

GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo. The new version also adds eye tracking hardware developed by Tobii, and Qualcomm’s own ‘Adreno Foveation’ foveated rendering solution. Unreal Engine’s real-time ray-tracing live demo.

Crowd-Sourced Data Reveals The Field Of View Of VR Headsets — And You Can Contribute

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The tool , made with Unreal Engine, supports SteamVR and Oculus Rift on Windows. Some headsets like Valve’s Index allow the lenses to be moved closer independently of the rest of the hardware.

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NVIDIA’s DLSS AI-Upscaling SDK Now Supports VR Titles

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It’s also now listed in the DLSS Unreal Engine changelog. We’ll keep a close eye on Unreal Engine titles. PC HardwareNVIDIA’s DLSS neural upscaling technology now works with virtual reality titles.

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Developers Begin Exploring Magic Leap SDK

VRScout

This allows you to test apps with emulated hardware. The release of the Lumin SDK does confirm a few thing about the headset’s capabilities that some of us have been wondering, including eye tracking, room scanning and meshing, 6DOF hand controller tracking, and Unreal/Unity engine support. News AR Augmented Reality Hardware Magic LeapMagic Leap launches “Creator Portal” to let you start creating content.