Unreal Engine 5 Supports VR, Promises Generational Leap For Graphics


Epic Games just showcased its vision of next-generation console gameplay with the reveal of Unreal Engine 5. Below you can see a stunning new technical showcase for Unreal Engine 5 called Lumen in the Land of Nanite. Excited for Unreal Engine 5 VR support?

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Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed

Road to VR

Epic Games today revealed a PS5 tech demo built with Unreal Engine 5, the next-gen version of the company’s game engine. With new features for advanced lighting and unprecedented geometric detail, Unreal Engine 5 hopes to enable a generational leap in real-time graphics.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

HTC is teasing the launch of a new hardware. More info (HTC is going to launch a new hardware) More info (Second tweet from HTC) More info (Third tweet from HTC). The post The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

Magic Leap is Giving Away 500 AR Headsets as Part of Epic’s $100M Unreal MegaGrants

Road to VR

At Unreal Engine Build: Detroit 2019, Magic Leap today announced that the company will be giving away 500 Magic Leap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. Epic MegaGrants is Epic Games’ $100 million initiative designed to support developers of media, entertainment, and games, as well as enterprise professionals, students, educators, and tool developers working with Unreal Engine.

WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity


That’s what WorldViz is asking today as it introduces Unity and Unreal Engine support for its self-labelled ‘Warehouse-Scale’ VR technology. The post WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity appeared first on UploadVR. hardware PPT system Unity 5. unreal engine 4 WorldVizRoom-Scale tracking is currently the pinnacle of immersive VR, but why stop at your living room?

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Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input. The headset connects to a belt-clipped module which contains the battery and compute hardware. The hardware resources are divided between the system and the developer.

Axon Park and Survios’ CTO to Teach Unreal Engine VR Masterclass

Peter Graham

Axon Park has begun a strategic partnership with VR First with the Unreal Engine VR Masterclass being the first endeavour. They’ve brought on board Survios CTO and Co-Founder Alex Silkin to teach the course who will also be supported by the Unreal Engine Team. Starting on 4th September and running for 14 weeks until 11th December 2019, the course is designed for expert-level developers used to Unity (or other engines) who want to learn Unreal Engine 4 of VR.

Unreal Garden AR Experience Opens to Visitors with Epson Laser Projectors


One of the big events at this year’s E3 was the Unreal Garden and, if you weren’t at E3, you may still be able to see it. What Is the Unreal Garden? The Unreal Garden is an AR experience developed by onedome. It’s been around for a while and has a couple of experiences other than the Unreal Garden. However, the Unreal Garden is its most ambitious project and showing it at E3 has gained it a lot of attention. The hardware that onedome uses is provided by Epson.

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Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life


Brought to life via a combination of motion capture technology and Unreal Engine, guests at both the party and the weekend event were able to view the digital model on a massive 8K Samsung monitor and interact with the character in real-time. Powered by Hewlett-Packard and Intel hardware, the avatar was controlled by a nearby actor wearing an Xsens motion capture suit and Dynamixyz head cam, the 3D avatar mirrored the actions of the performer, giving the model a more natural demeanor.

Epic Highlights Visually-Stunning VR Experiences In New Unreal Sizzle Reel


Certainly not Unreal Engine 4 creator Epic Games, and it’s got a trailer to prove it. Developers of these titles were given high-end hardware (namely GTX 1080 Ti cards) to help make their worlds look even better, and there’s a handful of VR games included in the mix. Who says VR games can’t look as good as AAA titles?

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How Modding Communities Are Paving The Way For User-Generated VR & AR Content


Modding is the act of modifying hardware, software, or virtually anything else to perform a function not originally conceived or intended by the designer. The acceptance of modding communities hints to the growth of a collective economy across global creative and innovation-based industries.

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HP muscles into VR hardware space


HP appears to be the latest hardware manufacturer to be making a strong push into the VR space, after announcing a range of developments including the pending release of a professional version of its mixed reality headset. The company also presented the HP VR Launch Kit for Unreal Engine, a system co-developed with Epic Games, that is intended to “dramatically stream[line] VR development for design visualization.”.

Oculus Quest To Get ‘Prototype’ OpenXR Support Later This Month


An API (application programming interface) allows software to interact with other software or hardware. The problem with the Oculus API is that apps developed with it can only run on Oculus hardware (without hacks).

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset


Industry-caliber VR/XR specialists Varjo today announced their latest hardware release, the Varjo VR-1. Alongside its proprietary 20/20 eye tracker and 60-PPD Bionic Display with “human-eye” resolution, the VR-1 also features support for a large helping of photorealistic virtual workflows, including Unreal Engine, Unity, Autodesk, VRRED, PREPAR3D, ZeroLight, and VBS Blue.

Tilt Five Kickstarter Crests 300% Funding For Tabletop AR Platform


Opting for mobile/PC-powered glasses also increases their comfort by reducing their weight, and allows for the platform to adapt to new hardware and software advancements without needing an entirely new headset. and Unreal Engine 4. . News AR Board Games Augmented Reality CastAR Immersive Board Games Kickstarter Tilt Five Unreal Engine 4 Wartile WeaveAt over $1.5M, the Kickstarter is on track to set a record for the most-funded AR platform.

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Epic Games CEO Tim Sweeney On AR: ‘We’re Going To Need Very Strong Privacy Protections’


Sweeney is, of course, the CEO of the company behind Unreal Engine, Fortnite, Epic Games store and more. But I do believe in this future of the world in which billions of people are wearing AR hardware, AR glasses are their everyday life and I believe that’s the entertainment platform of the future. AR Epic Games VR Industry News Fortnite Tim Sweeney Unreal engineI spoke to Epic Games CEO Tim Sweeney at the Game Developers Conference last week.

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Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4


Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Featuring passthrough capability , new collision assets , and out-of-the-box Oculus Rift VR/AR support, getnamo’s plugin exposes the entire Leap Motion API to Unreal’s Blueprint system. This feature is fully documented with a guide on the Unreal forums. Breaking into Unreal development for the first time?

Apple Sets Stage For VR; Shows Off Star Wars Vive Demo


” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Apple showcasing a combination of HTC Vive and Steam VR signals a new strategy on what the company may have planned when it comes to hardware development and third-party partners. News Apple HTC Vive Metal 2 Star Wars Unity Unreal WWDCApple’s new iMacs are now powerful enough to support VR.

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Epic Games CEO: “HTC Vive is outselling Oculus Rift 2-to-1 worldwide”

Road to VR

Tim Sweeney, founder of Epic Games and creator of Unreal Engine, has a unique position in the virtual reality industry. Oculus would do best if they tried to bring users into their store by supporting HTC Vive and Oculus Rift and any other PC hardware that comes out. News Oculus Home SteamVR Unreal Engine 4 epic games htc vive oculus oculus rift sales openvr steamvr Tim Sweeney unreal engine

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GDC 2017: Epic Games Teams With Chevrolet On New AR Car Project


Ever since Epic Games opened its Unreal Engine 4 technology to the world, new use cases have been coming in fast and furious. Right now, it’s a specialized version of Unreal because we’ve just put the demo together, but these are features that are going to be available in regular Unreal. They take the output from these four cameras, stitch it into a panorama, and then beam it to Unreal Engine wirelessly,” Libreri explained.

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Survios CTO to Teach Full Semester VR Development Course in a Virtual Classroom

Road to VR

Now, Survios CTO and co-founder Alex Silkin is set to share his experience by teaching a full semester course on expert-level Unreal Engine VR development. Axon Park has partnered with VR First , an organization which maintains a network of international VR lab-enabled universities and science parks; the partnership will provide needs-based scholarships to get students either low-cost or free access to VR hardware and resources through their partner network of 850 universities.

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On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Epic’s Unreal Engine 4 is one of the leading tools for VR game development. Experiences out there right now, if we’re honest with ourselves, largely rely on the novelty of the experience of the hardware. Feature VR Design epic games nick whiting ue4 unreal engine unreal engine 4

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HP Reverb G2 Omnicept Launches In May For $1,249

Upload VR

The SDK will also arrive in May and supports both Unity and Unreal. VR Hardware hp hp reverb g2 HP Reverb G2 Omnicept HP Reverb G2 Omnicept Edition instantsocial top stories

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Epic Games buys UK facial mapping startup Cubic Motion

TechCrunch VR

The game studio behind Fortnite and the Unreal Engine has already done plenty of work with the UK-based startup, creating a number of tech demos over the past several years that have centered on translating an actor’s facial movements to a digital character in real-time.

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo. The new version also adds eye tracking hardware developed by Tobii, and Qualcomm’s own ‘Adreno Foveation’ foveated rendering solution. Unreal Engine’s real-time ray-tracing live demo.

NVIDIA’s DLSS AI-Upscaling SDK Now Supports VR Titles

Upload VR

It’s also now listed in the DLSS Unreal Engine changelog. We’ll keep a close eye on Unreal Engine titles. PC HardwareNVIDIA’s DLSS neural upscaling technology now works with virtual reality titles.

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Crowd-Sourced Data Reveals The Field Of View Of VR Headsets — And You Can Contribute

Upload VR

The tool , made with Unreal Engine, supports SteamVR and Oculus Rift on Windows. Some headsets like Valve’s Index allow the lenses to be moved closer independently of the rest of the hardware.

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Developers Begin Exploring Magic Leap SDK


This allows you to test apps with emulated hardware. The release of the Lumin SDK does confirm a few thing about the headset’s capabilities that some of us have been wondering, including eye tracking, room scanning and meshing, 6DOF hand controller tracking, and Unreal/Unity engine support. News AR Augmented Reality Hardware Magic LeapMagic Leap launches “Creator Portal” to let you start creating content.

Epic Games Gifting 500 Magic Leap Headsets to Developers via Grant Program

Next Reality AR

At last week's Unreal Engine Build: Detroit '19 event, Epic Games announced that it would supply Magic Leap One headsets, which retail for $2,295, free of charge to a limited number of developers working on spatial computing apps in Unreal Engine. While no deadline has been set for submitting applications, Epic will award the hardware grants on a.

Create A Digital Human In Less Than An Hour With Epic Games’ MetaHuman Creator


Despite not yet being available, Unreal Engine’s MetaHuman Creator is already making people talk. Behind the scenes, however, the project proved incredibly time-consuming, requiring a specific set of skills as well as the right hardware and software in order to operate.

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Watch First Ever Solaris: Offworld Combat Gameplay Here


This will be a very fast-paced experience with quick respawns, guns laying around arenas for quick picking up similar to old-school shooters like Quake and Unreal Tournament, and should be a great option for easy and quick pick-up and play action.

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PS5 Reveal: 5 (Realistic) Things We Want From PSVR


But PS5 changes all that; last month’s demonstration of Unreal Engine 5 running on the platform showed that. If developers could somehow patch existing PSVR titles to take advantage of the hardware, we could see a huge step forward for many games practically overnight.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software


Future Plans In the coming months, I believe that the OSVR team, OSVR hardware partners, and other OSVR contributors will significantly expand the number of devices supported by OSVR. Game Engines Overview OSVR performs a very important service for both game engines as well as for hardware devices that wish to be supported by these engines. and numerous hardware devices.

Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine already supports VR development across all major headsets, including PSVR.

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HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR


Along with last week’s Unreal 4.11 Here’s a quick guide to everything from Lighthouse tracking to Unreal development. How can I build with Unreal Engine? UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive. To get started with Unreal Engine and Vive, visit developer.leapmotion.com/unreal.

New 4K ‘Spatial Reality Display’ From Sony Has Glasses-Free 3D

Upload VR

A “powerful” Windows PC running either Unity or Unreal Engine is required to actually create the 3D content; Mac support is expected in the future.

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Hands-on: Logitech is Building the SteamVR Stylus That Needs to Exist

Road to VR

The company is of course using this opportunity to connect with more partners who are interested in using or integrating with the VR Ink stylus, though they’re already touting initial integrations with Tilt Brush and Vector Suite , and committing to an SDK for both Unity and Unreal Engine. Feature hardware preview News SteamVR Controllers VR Controllers VR Input logitech logitech stylus logitech vr ink logitech vr ink pilot edition logitech vr stylus