Oculus Rift Pulls Ahead Again In December Steam Hardware Survey

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I was half expecting to write that the combined power of the Vive and Vive Pro had allowed HTC to regain the top spot it once held for so long in December’s Steam Hardware Survey. Turns out the opposite is true; the Oculus Rift gained ground this month. HTC looked like it had Oculus on the ropes. HTC focused on Pro for its Black Friday promotion and Oculus cut $50 off of the Rift.

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Rift/Vive Gap Nearly Doubles In March Steam Hardware Survey

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The March Steam Hardware Survey results continue a recent trend. The Oculus Rift once again widened the gap with its main competitor, the HTC Vive. The Hardware Survey is optional and requires users to have their headsets actually plugged in to count. Neither Oculus nor HTC has shared official sales figures for their respective headsets. Finally, we’re hoping for the announcement of the Oculus Rift S and Valve’s own SteamVR device at GDC later this month.

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Rift/Vive Gap Widens In February Steam Hardware Survey

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The Oculus Rift continued to widen the gap with HTC Vive headsets in the latest Steam Hardware Survey results. It’s not too surprising; at the start of the year Oculus cut the price of the Rift to $349. Both are coming this year so we’ll be looking forward to seeing what impact they make on the Steam Hardware Survey. The same goes for the rumored Oculus Rift S headset. Wrapping up, 0.79% of VR Steam users are still running Oculus Rift Dk2 (really).

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Palmer Luckey’s Oculus Go Mod Offers a Wishlist of Hardware Features

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Oculus co-founder Palmer Luckey may have left Facebook in 2017, but as the designer behind the Oculus Rift and its two developer kits, he has unique insight into what makes VR headsets tick.

Oculus CTO: Quest Has No Dedicated Hardware to Play PC Games over USB-C

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Oculus Quest, the company’s newly announced high-end standalone headset, has a USB Type-C connector. Oculus CTO John Carmack tweeted recently that although “it was debated a lot,” the team ultimately decided against adding in VirtualLink functionality.

Rift Loses More Ground To Vive In November Steam Hardware Survey

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The Oculus Rift’s lead over the HTC Vive family of VR headsets in Steam’s monthly hardware survey is now the smallest it’s been in some time. Windows VR headsets and even the Oculus Rift DK2 (yes really) all grew ever so slightly as well. As always, we must remind you that Steam’s Hardware Survey isn’t a definitive means of tracking the actual sales of VR headsets in relation to others.

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Hands-on: 3DHaptics Achieves Compelling Directional Haptics with Simple Hardware

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I got a chance to try their latest demo this week at VRS 2018, which is able to achieve unique directional haptic feedback from a handheld device using relatively simple hardware. MIRAISENS is Japan-based haptics company which is developing what they call 3DHaptics technology.

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Oculus Further Details Ideal Hardware and Sensor Configurations for Roomscale VR with Touch

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The Oculus Team have published a detailed guide on Roomscale VR setup. While Oculus continues to recommend the two-forward-facing sensor configuration for Touch users and developers, many people are trying roomscale solutions, using two or three sensors to achieve 360 degree tracking.

Oculus Rift Increases Lead Over HTC Vive In March Steam Hardware Survey

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March’s Steam Hardware Survey results are in, and the Oculus Rift continues to increase the gap with the HTC Vive. As always, we have to point out that this is not definitive proof that Rift is outselling Vive; Steam’s hardware surveys are entirely optional and there are a number of factors that could drastically alter the results. Tagged with: htc vive , oculus rift , Steam Hardware Survey Facebook Twitter Reddit More.

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Facebook Hires Apple Hardware Expert To Head Oculus Advancements

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Now we’ve got some movement in the VR and AR industries again, this time with a senior ex-Apple employee becoming head of Oculus VR hardware. Michael Hillman, who spent 15 years at Apple and held design and engineering roles there, will now be instrumental in Oculus’ desire to make VR hardware mainstream, as reported by Bloomberg. A hire such as this shows that they are still standing behind the hardware and want the division to evolve.

Facebook Appoints Andrew Bosworth To Unify Consumer Hardware Including Oculus

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Earlier this year Facebook appointed Hugo Barra as its new VP of VR, leading the Oculus team forward. Now the company is looking to unify its VR efforts with its other consumer hardware projects, and it’s doing some shifting around to make that happen. Facebook this week confirmed to UploadVR that it has appointed Andrew “Boz” Bosworth to oversee its consumer hardware divisions, including Oculus as well as devices being built by its Building 8 team.

Oculus Rift/HTC Vive Gap Widens In August Steam Hardware Survey Results

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August’s Steam hardware survey results are now in , and the Oculus Rift takes its biggest leap over the HTC Vive yet. Could the launch of Oculus’ Marvel: Powers United VR bundle have given the headset a boost in any way? The Hardware Survey is an optional survey that collects data about the hardware customers are using. Since launching in early 2016 neither Oculus nor HTC has provided official sales data for their respective headsets.

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NVIDIA Offers Three Free VR Games With Select New Hardware

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While the price of admission may still be a bit on the higher end for some, the software ecosystem is inspiring people to invest and get hardware that can support these immersive experiences. Tagged with: nvidia , oculus rift Facebook Twitter Reddit More.

Juniper Research: VR Hardware Market Will Be Worth $50 Billion in 5 Years

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A new report from market analysis group Juniper Research states that VR hardware will be worth $50 billion by 2021. By hardware, Juniper means VR headsets, peripherals, and 360 cameras. Juniper says that console VR will account for 50 percent of VR hardware revenues in 2021.

Oculus Is Building an AR Incubation Team to Prototype New Hardware

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When you think of Oculus you typically think of one thing: virtual reality. Today, flush with Facebook’s seemingly endless resources, Oculus is at the forefront of the VR industry’s research and development. Michael Abrash on stage at Oculus Connect 3.

Palmer Luckey: ‘No Imminent VR Hardware Is Good Enough To Go Truly Mainstream’

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The creator of the Oculus Rift says that neither existing nor imminent VR headsets have what it takes to go ‘truly mainstream’ Oculus co-founder Palmer Luckey said as much in a new entry of his personal blog posted today. “I want to take this a step further and make a bold claim: No existing or imminent VR hardware is good enough to go truly mainstream, even at a price of $0.00.” Oculus Go Oculus Quest Oculus Rift VR Industry News palmer luckey

Marginal Shifts For Rift/Vive In September Steam Hardware Survey

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September’s Steam Hardware Survey doesn’t see much change in VR headset usage on the platform. It’s the poor Oculus Rift DK2 that suffers the most from these increases, falling from 1.18% last month to 1.11% this month. Oculus did tell us that Rift was selling ‘really well’ at Connect last week but we don’t really have any way of telling what that means. HTC Vive Oculus Rift VR Industry News htc vive oculus rift

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The Best VR Hardware Has Never Been Cheaper Than Right Now

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VR headsets have already seen some pretty drastic permanent price reductions in the past few months, including the new $400 Oculus Rift + Touch price, the new $600 HTC Vive price, and the new $450 ‘all-in’ PlayStation VR bundle. The Best VR-Ready Hardware Deals.

Vive, Windows VR Gain Ground, Rift Shrinks In Latest Steam Hardware Survey

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Newer VR headsets like the HTC Vive Pro and Windows VR headsets are the winners in the October Steam Hardware Survey results. Could Vive’s two headset approach put HTC back on course to overtake Oculus in the survey once again? As always, we note that these figures don’t necessarily reflect the actual install base of PC VR headsets, as the hardware survey is optional and requires users to have their VR kit plugged in for it to be registered.

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Vive Pro Hardware Review: For VR Buyers With Deep Pockets

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Two years ago HTC Vive beat Oculus Rift to market with a more complete package, helping inspire developers who were able to create groundbreaking virtual worlds in which people could use their hands to interact and feet to move around larger spaces. Now, just days after we saw Oculus Rift widen its lead over Vive in Steam usage, we see the release of the Vive Pro HMD with its marquee feature being a major bump in resolution.The headset is an $800 upgrade for people who already own a Vive.

GDC 2018: Oculus Introduces Hardware Reports For Data-Driven Decision-Making

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Developers will no longer have to rely on third-party software to gather data on how customers respond to their Oculus apps. Today, Oculus is introducing Hardware Reports for both Rift and Gear VR. Simply put, these systems provide developers (or anyone with a passing interest) with aggregated statistics on the Oculus platform. It’s a little like Steam’s monthly hardware survey, though specifically tailored towards VR.

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Oculus Rift S vs. Oculus Quest – Specs & Features

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Oculus has announced Rift S, the headset’s fabled hardware refresh that brings with it a modest spec bump and a few other changes to the original Rift that the company hopes will appeal to new entrants in PC VR gaming. Touch controllers, Image courtesy Oculus.

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Oculus’ Rubin: Price Point, Better Hardware And Patience ‘Sets Rift Up To Win’

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Oculus has had a few stumbles since it launched the Rift VR headset just over a year ago now. In a recent interview with MCV reflecting on the first year of VR, Rubin acknowledged that the Facebook-owned Oculus “could have done better” during the Rift’s first year of consumer availability, but pledged things were on the mend. No hardware manufacturer in my memory has given away as much software for free as Oculus has in its first year.”

E3 2016 - New VR Hardware Announcements

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E3 was not expected to showcase any new VR hardware. Oculus Rift and HTC Vive consumer versions have been around for a few months now, albeit in limited supply. Oculus will release their Touch controllers in the second half of 2016 and did not announce any new date guidance.

GDC 2018: Rubin: ‘Oculus Is Winning In Every Hardware Category It Has Entered’

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Oculus’ VP of Content Jason Rubin has come out swinging at the company’s GDC talk today. Opening up the session, titled ‘Inside Oculus 2018’, Rubin stated that “Oculus is winning in every hardware category it has entered, on PC and mobile,” later adding that “it’s a pretty inarguable statement that Oculus builds the best hardware.” Either way, these are bold claims for Oculus to be making.

Rift, Vive Barely Move In July’s Steam Hardware Survey

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Last month’s charts showed Oculus Rift pull slightly ahead of the HTC Vive with 46.26% of the overall usage compared to the latter’s 44.56%. Still, seeing as Oculus and HTC haven’t revealed any kind of official sales figures, it’s the best we’ve got at trying to gauge the market right now. Tagged with: htc vive , oculus rift Facebook Twitter Reddit More The post Rift, Vive Barely Move In July’s Steam Hardware Survey appeared first on UploadVR.

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GDC 2017: Oculus Slashes Hardware Prices – Rift and Touch Together Now $600

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Facebook is announcing a $100 price drop for both its Oculus Rift headset and Oculus Touch controllers, bringing the “all-in” price for the system to around $600. The $200 price drop represents the strongest attempt yet by Facebook’s Oculus to push high end VR firmly into mainstream. Oculus hardware is sold at cost, according to the company, but since the hiring of a new Chief Operations Officer, Hans Hartmann , last year, those costs reportedly have come down.

Rift/Vive Gap Narrows In Latest Steam Hardware Survey Results

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Last month saw the Oculus Rift pull even further ahead of the HTC Vive in Valve’s Steam Hardware Survey results, but the gap has narrowed again in May. The rest of the results are business as usual: Windows VR headsets remain in the 5% territory and 1.48% of VR users still have an Oculus rift DK2. With the gap this close, there’s no way of knowing for sure if it’s Oculus or HTC on top right now. HTC Vive Oculus Rift VR Industry News

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Oculus ‘Rift S’ Will Be Present At GDC 2019

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Reports indicate Oculus’ next headset will make its debut later this month. In October of last year, a report by Techcrunch claimed that Facebook’s Oculus would be abandoning its plans of a proper Oculus Rift 2 in favor of minor hardware updates to the existing Rift headset.

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Oculus Reverses DRM Decision: “We won’t use hardware checks as part of DRM on PC in the future”

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In a new update to the Oculus Rift PC runtime, the company has removed a controversial DRM provision which checked to ensure that users running Rift games were actually using a Rift headset. We won’t use hardware checks as part of DRM on PC in the future.

Rift And Vive Nearly Neck-And-Neck In Latest Steam Hardware Survey

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The first Steam hardware survey of 2018 is in and it shows Oculus Rift and HTC Vive usage at practically a tie. Tagged with: htc vive , oculus rift Facebook Twitter Reddit More. HTC Vive Oculus Rift VR Industry News htc vive oculus riftThis month sees HTC Vive as 46.96% (a 0.3% decrease from last month’s 47.26%) of the overall usage, while Rift is at 46.09% (a 0.05% decrease from 46.14% in December).

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VR Cast: Is Oculus a Hardware Manufacturer or a Research Company?

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Oculus has spent a lot of time in the headlines over the past few months. As 2017 gets underway, the question is what does the future hold for Oculus? Does Facebook see importance in consistent, successful hardware releases? This week we also talk about Oculus forays into the augmented reality world, improvements to the Vive tracker and this year’s E3 (because it’s never too early to start).

Hands-on: Oculus Rift S is a Better, Easier to Use Rift (with a Few Tradeoffs)

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Oculus has finally taken the wraps off of Rift S, its first PC VR headset release in three years. No Hardware IPD Adjustment. Oculus hasn’t specified what they consider to be the headset’s acceptable IPD range. Image courtesy Oculus. Image courtesy Oculus.

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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

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After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new consumer VR report just released by SuperData Research , the findings show that global VR hardware revenue is expected to hit $3.6

‘Vanishing Realms’ Roadmap: New Content, Hardware Support, and 1.0 Launch on the Way

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The acclaimed VR action RPG is due to receive a large update that launches the original game out of Early Access, with brand new content and new hardware support also in the works. The post ‘Vanishing Realms’ Roadmap: New Content, Hardware Support, and 1.0

Rift Pulls Ahead Of Vive, Windows VR Gains Ground In June Steam Hardware Survey

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Another month and another similar set of Steam Hardware Survey results are in. The Oculus Rift once again came out on top in the optional survey in June 2018. Facebook Twitter Reddit More The post Rift Pulls Ahead Of Vive, Windows VR Gains Ground In June Steam Hardware Survey appeared first on UploadVR. HTC Vive Oculus Rift VR Industry NewsRift took 46.26% of the overall VR headset usage on Valve’s platform, while Vive took 44.56%.

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First Look: Oculus Venues and Oculus TV

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These apps hope to make the Oculus Go your next entertainment device. The $200 standalone VR headset from Oculus has finally arrived. the Oculus Go is part of Oculus’ larger goal to getting one billion consumers into VR. Oculus Venues. Oculus TV.

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Lemnis To Showcase Varifocal VR Hardware/Software Platform At SIGGRAPH 2018

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Lemnis Technologies wants to beat Oculus to the punch with varifocal VR technology. The company today announced that it will launch a new software and hardware platform simply named Verifocal at SIGGRAPH 2018 in Vancouver next week. That’s what happens in Oculus’ recently revealed Half-Dome prototype , which is the result of years of R&D work from the Facebook Reality Labs team.

Oculus Is Building an AR Incubation Team to Prototype New Hardware

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When you think of Oculus you typically think of one thing: virtual reality. Today, flush with Facebook’s seemingly endless resources, Oculus is at the forefront of the VR industry’s research and development. Michael Abrash on stage at Oculus Connect 3.

Facebook is Developing Enterprise Versions of Oculus Quest & Go

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Facebook has been pretty hands-off when it comes to providing VR solutions for enterprise, although that may be changing with the entrance of bonafide enterprise versions for both Oculus Quest and Oculus Go. We still don’t know exactly when the $400 Oculus Quest is set to launch.

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Oculus Rift Surpasses HTC Vive in Steam Majority Market Share for the First Time

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According to Valve’s February Steam hardware and software survey, the Oculus Rift is now the most used VR headset on the Steam platform, taking the market share of VR headsets on Steam with a near 2% lead over its competitor HTC Vive.

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Oculus’ Hardware Reports Reveal Less Than Half Of Gear Owners Use Motion Controller

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This week, Oculus launched a brand new Hardware Reports system, intended to give Rift and Gear developers an insight into what types of CPUs, smartphones and operating systems VR users are utilizing. Either way, Oculus’ Go headset, which is essentially a standalone version of Gear VR without the need for a mobile phone for $199, will come bundled with a very similar motion controller, so everyone on that platform will be using it.

GDC 2019: Oculus Rift S Officially Confirmed, Arrives Spring 2019

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Oculus’ latest PC VR headset features a higher resolution and five camera inside-out tracking. After months of speculation, Oculus has officially unveiled the latest addition to their hardware lineup, Oculus Rift S. Image Credit: Oculus.

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