The Ghost Howls

The XR Week Peek (2022.05.23): New info on Apple glasses, Qualcomm glasses go wireless, and more!

The Ghost Howls

Good morning from Perpignan, France! I’m here to do some meetings, but actually also to eat a lot of food. I’m having a great time with the VRrOOm team while I prepare to go to the US in a few days to attend AWE (don’t forget to get in touch if you want to meet me there).

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Meta and the next 24 months crucial for its leadership

The Ghost Howls

Meta is currently the market leader in VR, and no company does even get close to its sales numbers. The Quest 2 is a great gaming machine offered at a ridiculous price, and it has totally crushed the competition.

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Meet me at AWE 2022!

The Ghost Howls

It’s been a heavy period, but I managed to survive :P, and now I’m ready to travel again! Today I’m departing to go to France to do some business meetings (and offer a pain au chocolat to my colleague Fabio), and then I’ll get back to the USA to attend AWE 2022 !

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Pico launches Pico Neo 3 Link: the first true Quest 2 competitor (in Beta)

The Ghost Howls

Today is a watershed moment for virtual reality : Pico has finally done what everyone in the XR community was waiting for with the launch of Pico Neo 3 Link , the first Quest 2 competitor. Let me explain everything you need to know in this article! Pico enters consumer VR.

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

Mojo Vision smart contact lenses are now “feature complete”

The Ghost Howls

We are one step closer to having smart contact lenses. Mojo Vision , one of the most interesting startups in the XR market, has just announced that its smart contact lens prototype is now “feature complete” , reaching a new milestone in its product development timeline.

On|Metaverse: The lessons I learned organizing a physical event about VR

The Ghost Howls

On Thursday, April 21st, in Italy there has been the first edition of the On|Metaverse Summit , an amazing hybrid event of which I have been a co-organizer.

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NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

The Ghost Howls

On the occasion of the upcoming GTC, I had the opportunity of speaking with two very important people that work every day at innovating XR at NVIDIA: David Weinstein , Director of Virtual and Augmented Reality, and Gregory Jones , Director of Global Business Development/Product Management.

Laval Virtual: Hands-on with Lenovo ThinkReality A3 and Actronika Skinetic!

The Ghost Howls

I have just returned back home to Turin (Italy) after my trip to Laval and Paris, and as usual when I attend an event, here I am reporting to you the impressions of some of the hardware and software I have tried there.

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Hands-on Ultraleap Stratos: feel the touch in XR without gloves!

The Ghost Howls

In a few hours I’ll take a flight to go to the US to attend (and be a speaker at) AWE. I was thinking about my experience there last year, and I realized that I never talked to you about my amazing experience in Ultraleap offices in the Bay Area.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

How Quest runtime and features updates get distributed

The Ghost Howls

It’s a typical situation for me: I wake up and reading the VR news, I find that Meta is releasing a new interesting update for the Quest. Wow, a new feature is coming out, starting from today! I can’t wait to try it and review it!

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VR is 44% more addictive than flat gaming (according to a study)

The Ghost Howls

When I talk about virtual reality or the metaverse, there are always people that ask me about its intrinsic risks of escapism and addiction: “Is it possible that people will prefer to live in a virtual world instead of the real one?” ” is a very common question I hear.

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Sony has unveiled the design of the PSVR 2 headset

The Ghost Howls

With a blog post just published, Sony has finally unveiled the design and some features of the upcoming PSVR 2 headset. Here you are the amazing pictures that have just been shared: Hero view of PSVR 2 (Image by Sony Interactive Entertainment).

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Moon VR Player returns with passthrough AR mode

The Ghost Howls

Who else remembers Moon VR Player? It was a video player for virtual reality headsets, able to play both 2D videos, 360 videos, and 360 VR videos which was quite popular back in the Gear VR days. But after a while, it kinda disappeared from my radars, without any explanations.

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Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

The best AR and VR news from CES 2022

The Ghost Howls

As it is a tradition of this blog , I’ve prepared a big roundup of the best news in XR from this year’s CES! For every piece of news, I’ll share with you a brief summary and one or more links to go deeper.

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Custom Home Mapper lets you map your house and play VR games in it!

The Ghost Howls

Today I have the pleasure of publishing a short interview I had with Curious VR, the developer behind Custom Home Mapper, a cool application for Quest that lets you map your whole house and recreate it in VR, with its current style, or by transforming your environment into something else that keeps the same structure.

A closer look at Canon RF5.2mm F2.8 L Dual Fisheye Lens

The Ghost Howls

Some months ago, Canon announced the “RF5.2mm F2.8 L Dual Fisheye Lens” for EOS Cameras , a lens system to easily shoot high-quality 180 VR videos. At the On|Metaverse Summit here in Italy I have been able to see it in action, so let me tell you something about it!

Introducing Legverse – The First Metaverse For Legs

The Ghost Howls

There are times when small companies bring big innovations to our world. This is most probable during the evolution stage of a new technology: imagine what has happened for instance with Facebook, Youtube, and Netflix when the broadband Internet became widespread.

Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

My experience at SXSW 2022: expect the unexpected

The Ghost Howls

Ten days ago, I revealed to you that I was going to Austin, Texas to attend the SXSW, one of the most important events about creativity and technology in the USA.

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Virtual Reality should acknowledge its “kids issue”

The Ghost Howls

We just had our Christmas holidays, and it is common knowledge that Virtual Reality, and especially Quest 2, had its greatest day on Christmas. Many people received a Quest as a gift, and we all developers saw a big spike in sales of our products that day.

The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

I know you weren’t expecting my newsletter for today, but since I’m going to have a very busy next week, I’ve anticipated the release of my roundup!

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Mark Zuckerberg talks about his vision for Meta at SXSW

The Ghost Howls

In my visit to SXSW, I could not miss the fireside chat with Mark Zuckerberg that took place two days ago.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.

Simula One aims at becoming your portable Linux VR computer

The Ghost Howls

In the VR communities, there is a lot of curiosity for a new standalone headset that is probably the first Linux-based VR headset. It is called Simula One , and it wants to offer professionals a new way to use Linux , giving them an incredible workspace powered by virtual reality.

Get the passthrough vision app for your Quest

The Ghost Howls

Today, I’m going to share with you the APK that lets you have passthrough vision with blue edges on your Oculus Quest 2. Why am I sharing this app? This is more or less what you can see through this application.

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Ekto VR hands-on: the craziest boots to walk in VR

The Ghost Howls

One of my favorite demos at AWE has been with Ekto VR boots , which have probably been the craziest devices that I’ve tried during the expo… and I totally loved them for it! Ekto VR. Locomotion in VR is still an unsolved problem. Apart from the software solutions (e.g.

All you need to know on Application SpaceWarp on Unity: how-to and review

The Ghost Howls

At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2 applications up to +70%.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

Holo-Light showed me that AR cloud rendering may already work

The Ghost Howls

There is a lot of talking about cloud rendering, and at AWE I have been able to try the solution proposed by German startup Holo-Light, and it was interesting to see that it worked quite well. Holo-Light. Holo-Light is a company working in providing cloud rendering solutions for XR.

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Sony reveals specifications of PSVR2 at CES 2022

The Ghost Howls

Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! Without further talking, let me report them to you.

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Oculus Quest 2 passthrough now works without boundaries

The Ghost Howls

Today I made two little big discoveries about the Oculus Quest 2 that together mean that you can use this headset as an AR device whenever and wherever you want. Let me explain everything to you! Yes, I’ve also made a video about this article… you choose if reading it or watching it!

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The XR Week Peek (2022.05.02): Meta predicts the metaverse for 2030 and beyond, Snap launches a drone, and more!

The Ghost Howls

I’ve been sick this weekend. I’m getting better, but I’ll need days to fully recover, I still feel like if I was hit by a train.

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

Join our amazing panelists, Nik Gowing, Founder at Thinking the Unthinkable and International Broadcaster; Brenda Laurel, PhD, Principal, Neogaian Interactive; Sheridan Tatsuno, Principal, Dreamscape Global; Archie Kasnet, CEO, Regenerative; and Bruce Armstrong Taylor, The Climate 4.0 Project, to discuss how today's AR/VR and related AI-enabled technologies can be effectively applied, using data from such sources as NASA and NOAA, to both improve and accelerate urban sustainability planning and design.

Virtual Virtual Reality 2 First Impressions

The Ghost Howls

I got a review copy of Virtual Virtual Reality 2 by Tender Claws and since I’ve played some time with it, l et me tell you my first impressions on this game! Virtual Virtual Reality 2.