Leap Motion Grabs $50M Investment for Class-leading Hand-tracking Tech

Road to VR

Leap Motion, a veteran player in the virtual reality sector (having been founded two years ahead of Oculus), has announced the closure of a Series C investment round totaling $50 million.

Exclusive: Leap Motion Explores Ways to Make Controller-free Input More Intuitive and Immersive

Road to VR

There’s an intuitive appeal to using controller-free hand-tracking input like Leap Motion’s ; there’s nothing quite like seeing your virtual hands and fingers move just like your own hands and fingers without the need to pick up and learn how to use a controller.

Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

You probably have heard about Leap Motion’s Project North Star , that should be able to offer people affordable augmented reality. Notice a Leap Motion sensor installed on top of it. On the downtown 3 train.

Leap Motion’s New North Star Demo Brings Table Tennis To AR


Leap Motion has found a new use for its open source AR headset, North Star; table tennis. But what may first appear as a simple game has deeper implications about the future of AR training and beyond. AR leap motion Project North Star

Leap Motion Raises $50 Million For Its Finger Tracking Technology


Leap Motion is one possible solution, with its hand and finger tracking technology offering one route for VR and AR headsets to let people make selections and interact with virtual worlds. This potential likely figured into the $50 million Series C funding raised by Leap Motion. Morgan Asset Management’s Private Equity Group, Lawrence Unrein, is joining Leap’s board of directors.

Leap Motion secures $50M to continue its work in VR/AR hand-tracking tech

Cats and VR

Leap Motion, Inc., the leading creator of motion tracking technology for natural input in virtual and augmented reality, today announced $50 million in Series C funding led by clients advised by J.P.

Building Blocks: A Deep Dive Into Leap Motion Interactive Design


Instead, we’re trained by our physical experiences and culture to have triggered responses based on our expectations. Leap Motion Orion tracking was designed with simple physical interactions in mind, starting with pinch and grab.

Exclusive: Scaffolding in VR – Interaction Design for Easy & Intuitive Building

Road to VR

Arranging or assembling virtual objects is a common scenario across a range of experiences, particularly in education, enterprise, and industrial training—not to mention tabletop and real-time strategy gaming. Barrett is the Lead VR Interactive Engineer for Leap Motion.

Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

The technology claims to offer the rider genuine interactivity and ‘complete agency’ over the experience, including real-time control of the motion profile. The post Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences appeared first on Road to VR.

Oculus Rift S Onboard Cameras Could Support Finger Tracking In Future


They use the kind of glove system described by Abrash in 2016 to train a convolutional neural network to recognize hand poses. Not only did the headset have two front facing cameras, but it also had a slot remarkably similar in shape and configuration to the Leap Motion finger tracking addon.

The VRScout Report – The Week in VR Review


San Francisco-based Leap Motion has raised a $50M Series C for their hand- and finger-tracking technology. The round was led by JP Morgan Asset management, and this fresh influx of cash brings Leap Motion’s total funding to almost $95M.

Virtual reality training for car assembly line workers feels like a game — but it might work


But I knew: I had successfully passed through three training tasks at a car plant. SEE ALSO: Leap Motion's 'Project North Star' could help make cheap AR headsets a reality Read more.

Mastering Reality with Project North Star


At Leap Motion, we’re always looking to advance our interactions in ways that push our hardware and software. With its best-in-class field-of-view, refresh rate, and resolution, the North Star headset has proven to be an exceptional platform for representing high-speed motions with small objects. Click To Tweet With this demo, we have the magic of Leap Motion hand tracking combined with a handheld paddle controller.



In Mirrorworlds, we will be able to walk out of the door, down the stairs, get on the train, all in VR. That’s the brief we’ve been working on at Leap Motion Design Research. The post Mirrorworlds appeared first on Leap Motion Blog. Virtual reality.

Designing Cat Explorer


But it also serves as a proof of concept for intuitive interaction in training, education, visualisation and entertainment. Fun and slightly twisted, Cat Explorer is also a proof of concept for intuitive interaction in training, education, visualization and entertainment. The importance of this should be obvious to those working in training, education and industry, where countless hours are lost to learning complicated software and byzantine interfaces.

What Makes a Spoon a Spoon? Form and Function in VR Industrial Design


Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. Leap Motion’s Interaction Engine allows human hands to grab virtual objects like physical objects. Augmented & Virtual Reality Leap Motion Team Unity UX Design

Designing Physical Interactions for Objects That Don’t Exist


This is the philosophy behind the Leap Motion Interaction Engine , which is built to handle low-level physics interactions and make them feel familiar. He took inspiration from baseballs and bowling balls to suggest how the projectiles in the Training Room should be held.

VR Design Guide


No two people have the same intuitions, but we’re trained by our physical world to have triggered responses based on our expectations. In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner.

The Art of Storytelling and Narrative in VR


Leap Motion’s Blocks , Weightless , and VR Cockpit all incorporate their tutorials into the narrative itself. To train new pilots, we created a helper robot based on an event flow system, so that the robot can give you tips based on what’s currently happening.

“Our Kids Are Going to Get Really Weird” – David Holz on AR/VR in 2022


At last week’s SVVR conference, Leap Motion CTO David Holz talked about how the third generation of VR/AR devices will pipe everything from ultrasonic depth sensing to infrared night vision directly into our consciousness. What if you could see through walls like Superman?

Scaffolding in VR: Interaction Design for Stacking and Assembly


Arranging or assembling virtual objects is a common scenario across a range of experiences, particularly in education, enterprise, and industrial training – not to mention tabletop and real-time strategy gaming. Photo credits: Leap Motion, CanStock, Medium, Google, Sunghoon Jung, Epic Games.

VR Bungee Jumping, Samurai Swords, and 16 More New Demos


Take the leap! We’ve worked with Leap Motion before, but we were surprised by how easy it was to integrate Leap Motion and Oculus and get started with development. There’s no shortage of creative developers with awesome ideas for using the Leap Motion.

Weightless Remastered: Building with the Interaction Engine


Following up on last week’s release of the Leap Motion Interaction Engine , I’m excited to share Weightless: Remastered , a major update to my project that won second place in the first-ever 3D Jam. The Training Room.

An FUI designer, VR community leader and VR healthcare.


We met to chat about the future of augmented reality, virtual reality and the newest features of Leap Motion’s hand tracking. As a healthcare marketing strategist, I was excited to chat with Alex and Jayse about Leap Motion and its applications for VR in healthcare.

World Design: Setting the Stage


Paths afford motion between other terrain features. The Training Room in Martin Schubert’s Weightless: Remastered was similarly driven by the need to house a particular experience – throwing objects and destroying targets.

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Can VR Change How Your Brain Works?


It’s very challenging to balance the requirements of the training with fun game mechanics. We think that making the game fun, and getting people into “flow” where they are just reacting and enjoying themselves is critical to the success of the training.

From Objects to Scenes to Stories: The Magic of 3D


They let me dig deep down into my own being as I wished upon a magic pebble, boarded a train bound for the north, or soared through the sky on a plane made from dough. The post From Objects to Scenes to Stories: The Magic of 3D appeared first on Leap Motion Blog.

Storytelling in the 4th Dimension: What’s the Future of VR Cinema?


This year marks the 120th anniversary of L’Arrivée d’un train en gare de La Ciotat , an early piece of silent film footage that astonished (and by some accounts even terrified) its audience. appeared first on Leap Motion Blog.

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XTAL hands on: an interesting glimpse to Virtual Reality 2.0

The Ghost Howls

My first experience has been with a solution to train helicopter pilots. Consider that this headset may be used for hours of training sessions, so must be comfortable (Image by VRgineers ). I must give a special mention to the Leap Motion v2 sensor.

Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

thanks to a better training). Last year I interviewed John Gaeta , that is building the Magicverse at Magic Leap and I asked him how much time we’ll need to get there, to have a fully persistent and shared mixed reality that is completely blended with the real world.

Doraemon ‘Anywhere Door’ Uses Simple Props for a Brilliant VR Experience

Road to VR

Bandai Namco’s ‘ Project i Can ‘ has made the Anywhere Door a (virtual) reality using the HTC Vive, Leap Motion, and a few simple props tracked with attached Vive controllers.

CES 2019: Contact CI Simulates Actual Touch With Motorized Tendons


For the actual hand and finger tracking they were using a Leap Motion sensor which is neat, but not very accurate. But using Leap Motion was a neat idea in this case because it allowed me to use both of my hands in VR, one of which wasn’t wearing the glove. My biggest issue with the Contact CI glove right now from what I’ve seen, other than the lackluster Leap Motion hand tracking, is that the motor on your wrist is actually extremely loud.

The DeanBeat: The Building Blocks Of Better AR/VR At Augmented World Expo


He said his company’s AR revenues are about 7% of the total, and it’s growing about 90 percent a year, thanks to enterprise AR adoption for things like training and field work. Above: Ultrahaptics and Leap Motion combined their technologies at AWE 2019.

Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

VSDK is a Unity-based solution for developers looking to create naturalistic user interactions whilst supporting a wide variety of headsets (HTC Vive, Oculus Rift, and Oculus Quest) and peripherals (bHaptics TactSuit, Leap Motion, and ManusVR gloves.). With VSDK, developers with less experience, training, and time can still quickly design augmented and virtual reality experiences with intuitive and natural interactions with virtual content.”.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards


360VR videos and photos became a regular part of our social media feeds , billions of dollars invested in VR technology advancement, and a VR experience for everything from movie trailers, corporate training and Presidential farewells. Leap MotionLeap Motion.

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