Ultrahaptics Buys Finger Tracking Company Leap Motion


Ultrahaptics announced a “strategic deal” with hand tracking company Leap Motion to combine their startups and technologies. The combination of the two means Ultrahaptics will have tracking and haptic technologies to provide a sense of touch in certain types of products. Ultrahaptics “projects ultrasound-drive tactile sensations onto users’ hands” while Leap Motion tracks the movements of the fingers. AR leap motion Ultrahaptics

Ultrahaptics Acquires Leap Motion for a Reported $30M

Road to VR

Leap Motion, the pioneer in optical hand-tracking, has been acquired by Ultrahaptics, the enterprise-focused immersive haptics company. According to the Wall Street Journal , Ultrahaptics reportedly acquired Leap Motion for approximately $30 million. The company maintains in a company blog post that the acquisition won’t affect support for the Leap Motion community, and that “new and exciting products” are coming down the bend.


Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Ultrahaptics Relaunches as ‘Ultraleap’ After Leap Motion Acquisition

Road to VR

Leap Motion, the optical hand-tracking firm, was acquired by Bristol, UK-based haptics company Ultrahaptics earlier this year. Before the acquisition of Leap Motion and the subsequent rebranding, Ultrahaptics was best known for its mid-air haptic technology which uses ultrasound to project tactile sensations onto users’ hands. Prior to its acquisition, Leap Motion created an open-source AR headset, Project North Star.

Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset


Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. That ultimately means that Leap Motion might be officially integrated into not one but several standalone devices within the coming year. Tagged with: hand tracking , leap motion , qualcomm , standalone.

Researchers Develop VR Haptic Feedback System Using Custom Quadcopters


Are custom-build drones retrofitted with touchable surfaces the future of VR haptic feedback? In a recent scientific publication entitled VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters , researchers from LMU Munich, TU Darmstadt, Wellesley College, the University of Duisburg,-Essen, and the University of Regensburg offer a solution to body-free VR haptic feedback in the form of a programmable quadcopter system.

Haptic 262

Leap Motion VP: ‘AR And VR Will Have To Make Do With Sound And Vision For The Foreseeable Future’


We’ve seen some incredible things emerging from Leap Motion since the company hired visionary filmmaker Keiichi Matsuda last year as a vice president leading a new London research studio. While the videos Leap Motion produced in recent weeks show off some interesting concepts for AR software design, I wonder how far this interaction paradigm can go without offering haptic feedback to users. ” Tagged with: leap motion Facebook Twitter Reddit More.

Hand Tracking Wristband Brings More Detailed Hand Movements To VR & AR


Because FingerTrak uses thermal images to track your hand movements, the system is capable of more precise hand tracking when compared to options such as the Leap Motion Controller or the Oculus Quests.

UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog.

Ultraleap’s mid-air haptics tempts Tencent to join its $82M Series D fundraising


Ultrahaptics went on to raise $23 million, begin to interest car companies , and later absorb the much-hyped Leap Motion, which, it turns out, was a match made in heaven, by uniting both hand tracking and mid-air haptics.

Researchers Show Off TouchVR Palm And Finger Haptic Feedback Device


Current-generation VR controllers are fairly limited in enabling users to “feel” virtual objects; bow strings vibrate with haptic shivers, while guns kick back as they fire bullets. So equipped, the wearer can feel applied force and sliding motions in the palm, combined with vibrations that run from the palm to the fingertips to simulate object textures. There’s no need to hold another controller, as hands are tracked with a Leap Motion hand sensor and HTC Vive Pro VR system.

Haptic 162

Design Sprints at Leap Motion: A Playground of 3D User Interfaces


Click To Tweet When someone first puts on a Leap Motion-enabled VR headset, it often seems like they’re rediscovering how to use their own hands. Designing virtual interactions for human arms, hands, and fingers means digging into the range of motion of shoulders, elbows, and wrists. Using Gravity Sketch to mark out ranges of comfortable motion, pivoting at my shoulders, elbows, and wrists.

Punch into Hyperspace with VR Cockpit: Leap Motion’s Latest Experimental Project


The demo puts you in control using a combination of Leap Motion interaction and a fully integrated Hands On Throttle and Stick (HOTAS) control system. The VR Cockpit is an ongoing research project that we created to investigate design patterns for hybrid interfaces – combining physical hardware with motion controlled interactions. As a pre-production demo, it also explores a variety of other concepts including: the use of narrative context to aid motion control usability.

Hands-on: Go Touch VR’s Haptic Feedback is So Simple You’ll Wonder Why You Didn’t Think of it First

Road to VR

Go Touch VR’s approach to VR haptics achieves surprising effectiveness out of small, simple haptic devices that provide stimulation to the end of your fingers. Call it “obvious,” but this is the first time I’ve seen Go Touch VR’s approach to VR haptics, which provides nothing more than a variable force against the top of your fingertip using a flat piece of piece of plastic that moves back and forth with a little motor.

Haptic 163

PowerClaw is a Haptic Glove Ready To Freeze, Burn, and Shock You (Virtually)

Road to VR

PowerClaw is a haptic glove that lets you feel heat, cold, and a number of sensations on the tips of your fingers. Putting on the glove and seating the individual haptic units onto the tips of my fingers correctly, I was put through a virtual torture chamber of iceguns, flame throwers, needle machines, and electric shocks to demonstrate the haptic power of the glove while using the Oculus Rift DK2.

Haptic 113

This VR Demo Uses Mid-Air Haptics To Make Affected More Immersive


UK-based Ultrahaptics thinks it has the key to haptic feedback in VR. The company partnered with Fallen Planet Studios to integrate its mid-air haptics technology into VR horror title, Affected: The Visit. Haptics is a crucial area of R&D for VR right now. It’s a little similar to early versions of Leap Motion before it started integrating itself into headsets. This week you can try it out for yourself.

Haptic 161

Hands-on: Gloveone’s Newest Haptic Glove Has Impressive Tracking Tech

Road to VR

At E3 2016 I got to see the latest prototype version of Gloveone, a haptic motion input glove designed for virtual reality. Gloveone , created by NeuroDigital Technologies , successfully funded just over $150,000 on Kickstarter in July 2015 for the first version of their haptic VR glove which uses tiny vibrators placed at the ends of your fingers to create the sensation of touching virtual objects.

Haptic 119

Exclusive: Designing Single-handed Shortcuts for VR & AR

Road to VR

However, the team at Leap Motion has also investigated more exotic and exciting interface paradigms from arm HUDs and digital wearables, to deployable widgets containing buttons, sliders, and even 3D trackballs and color pickers. Barrett is the Lead VR Interactive Engineer for Leap Motion. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion. AR Design Feature Guest Article News VR Design ar design leap motion vr design

AR 143

Building a Playground of 3D User Interfaces


At Leap Motion, our team is constantly pushing the boundaries of our interactive VR toolkit. We built the Leap Motion Interaction Engine to give developers the power to define the physical laws of the virtual universe. Since the iPhone introduced multi-touch input in 2007, we’ve seen 2D touchscreen interaction design evolve into a responsive, motion-filled language. Modern apps respond to any input with visual, audio, and sometimes even subtle haptic feedback.

Going (Literally) Hands-on With Manus Prime Haptic Gloves

Peter Graham

One of the biggest names in the VR data glove field is Manus VR, and VRFocus recently got to test its new flagship product, Manus Prime Haptic. In its current line-up the company has four products for various use cases, starting with the entry-level Manus Prime One for basic finger tracking, the Manus Prime Xsens; designed for integration into an Xsens motion capture suit, the OptiTrack Hybrid Gloves for use with Optitrack systems and finally the Manus Prime Haptic.

Exclusive: Validating an Experimental Shortcut Interface with Flaming Arrows & Paper Planes

Road to VR

Today we’re excited to share the second half of our design exploration along with a downloadable demo on the Leap Motion Gallery. Barrett is the Lead VR Interactive Engineer for Leap Motion. Martin is Lead Virtual Reality Designer and Evangelist for Leap Motion. Barrett and Martin are part of the elite Leap Motion team presenting substantive work in VR/AR UX in innovative and engaging ways.

CES 2019: Contact CI Simulates Actual Touch With Motorized Tendons


Last year at CES 2018 one of my favorite demos was when I met with Craig Douglas from Contact CI and tried out his haptic glove dubbed the Maestro. What sets the Contact CI glove apart from other gloves that might just track your fingers or even HaptX which provides a bit of haptic feedback in your hand, is that Contact CI is able to accurately simulate tension. For the actual hand and finger tracking they were using a Leap Motion sensor which is neat, but not very accurate.

Designing Cat Explorer


In the physical world, we rely on tangible things to dissipate tremors and inaccuracies, offer mechanical constraints that restrict erratic motion, provide high fidelity feedback at the points of contact, and serve as a rest, allowing some of the arm muscles to relax while staying productive over longer periods of time. This is the core of our mission at Leap Motion. The post Designing Cat Explorer appeared first on Leap Motion Blog.

Ultraleap Gemini is hands tracking at its best

The Ghost Howls

Ultraleap is the company born from the acquisition of Leap Motion by Ultrahaptics and it has always worked towards offering optimal hands tracking solutions for the XR market. Today Ultraleap has officially released Gemini, the fifth-version of the hands tracking runtime.

The VRScout Report – The Week in VR Review


Inside, the show combined haptics (swivel chairs and synced Subpac vests) with a Gear VR to virtually transport you on a journey down storm drains to come face-to-face with the infamous evil clown Pennywise. San Francisco-based Leap Motion has raised a $50M Series C for their hand- and finger-tracking technology. The round was led by JP Morgan Asset management, and this fresh influx of cash brings Leap Motion’s total funding to almost $95M.

This is Your Brain. This is Your Brain in VR.


Leap Motion is a great tool for this.”. In the beginning, I wanted to develop a haptic glove that I could use with Leap Motion in a virtual reality scenario, allowing me to feel the stuff I touched.” I’m loving working with Leap Motion so I’ve postponed the glove component of the project a bit.”. In addition to haptics, Filipe and his team hope to take the project from a purely aesthetic to a hardcore scientific place.

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More


Please try a new text input interface using Leap Motion!” Leap Commander. Created by a team of students at McGill University in Montreal, Leap Commander is a tool written in Python that lets you encode any shell command (such as opening a browser and pointing to a webpage, checking for system updates, or launching a program) with your own hand signals. Leap Opticals.

Data 42

New VR Glove Uses Muscle-Like Chambers To Simulate Touch


In theory, the gloves could paired with other technologies like a Leap Motion sensor to simulate a wide range of activities. The Kor-FX and Hardlight Suit, for example, are VR-ready vests that allow you to “feel” impacts and pressure on your chest through haptic feedback. Haptics glovesNew VR gloves designed by engineers at UC San Diego employ “soft robotics” to deliver tactile feedback to the wearer as they touch and interact with virtual objects.

Moving Virtual Objects Like a Jedi

Tech Trends VR

To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. Tech Trends VR Tech AR Augmented Reality Haptics Jedi Mixed Reality MR Star Wars Tech Technology The Force Virginia Tech Virtual Reality VR XR . These are definitely the VR powers you’re looking for…. It was only a matter of time.

Ultraleap’s Hand Tracking Platform Gemini Is Now Available for Download


Thanks to the improvements in haptics , depth of field, and other factors, users can feel that they are actually interacting with real-life objects. Interactions in the immersive environment become increasingly realistic.

New Unity Module for User Interface Input


Their built-in sound effects add haptic cues that give the sense of each button and slider having an internal mechanism for more satisfying interactions. Set up a Leap Camera Rig normally by dragging in an LMHeadMountedRig prefab from the Unity Core Assets. The Leap UI Input Module works out-of-the-box with Unity’s uGUI system. Or special Leap UI Elements, which can be found in the Prefabs folder.

Unity 32

Weightless Creator Martin Schubert on Designing a Zero-Gravity Sci-Fi Playground


It’s available free for the Oculus Rift on the Leap Motion App Store. There are games that use passive exploration brilliantly to tell a great story ( The Stanley Parable comes to mind), but the Leap as an input device begs to be used and used often.

The High-end VR Room of the Future Looks Like This


To mimic the tactile feedback that you experience in real life, you’ll need sensors and haptics all over your body or at least in significant areas, like the face, hands, and feet. The first hardware generation attempting to solve the body feedback problem will likely use full bodysuits with haptic responses aligned to the VR experience. Imagine the same touch and motion-based actions we’re used to on mobile phones, only happening in the air with our hands while we’re in VR.

PrioVR 219

The ‘new normal’: a revolution in sanitation and frictionless interaction

LBE News

Developer Ultraleap (comprising the “Leap Motion” and “Ultrahaptics” product ranges) recently announced an installation of their technology for the ‘”Cinema” sector.

HTC Plans to Bring Hand & Finger Tracking to Vive Pro

Road to VR

Other companies like Leap Motion have developed similar technologies, employing computer vision processing to understand the position and movement of a user’s hands without any special gloves or attachments. Today at the the World Conference on VR Industry in China, HTC announced plans to bring hand & finger tracking to Vive Pro via the headset’s front-facing cameras.

HTC 141

Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development


Not only does it speed up XR development, but it also removes compatibility issues, without affecting the quality of graphics, haptics, and other game interactions. Leap Motion. Developers of immersive games and apps, rejoice!

Unreal 122

A Hands on Look at the State of Input in VR


Fully immersive VR experiences bring us to tracked motion controllers. From left to right: LEAP Motion motion tracking, flex sensor based motion tracking, exotendon based motion tracking. This has led many teams to developing gloves or other wearable devices that will track the motions of the hand in real time. Virtual Motion Labs. Leap Motion hand tracking sensor. LEAP Motion. How far we’ve come.

The DeanBeat: The Building Blocks Of Better AR/VR At Augmented World Expo


Once you have the graphics, you need the haptics (the sense of touch), said Nicole Lazzaro, head of XEO Design and a VR game designer. Above: Ultrahaptics and Leap Motion combined their technologies at AWE 2019. That’s what Ultrahaptics and its newly acquired Leap Motion company were showing at the Playground area of the expo at AWE. I could see my fingers in VR and move them around, thanks to the Leap Motion tech.

AR 182