The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3

VRScout

The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. News AR The Unreal GardenLarge-scale multiplayer AR turns 6,000 sq.

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Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4.

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Watch: ILMxLab’s Star Wars Real-Time Ray-Tracing Demo on Unreal Engine is Stunning

Road to VR

At the Unreal Engine presentation at GDC 2018 today, Epic Games CTO Kim Libreri introduced several projects highlighting the scalability and performance of Unreal technology, including a partnership with ILMxLAB and Nvidia.

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Unreal P.T. review: anxiety and frustration in VR (+ how to download it)

The Ghost Howls

And this why an indie game developer, Radius Gordello , has decided to re-create completely it in Unreal Engine. And I think that virtual reality, that is a technology that empowers the emotions perceived by the user, is perfect for this game. And if you want to play with Unreal P.T.,

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Unreal and Unity Both Commit to Google Daydream

UploadVR

Middleware makers Epic Games and Unity Technologies have been working on every major VR HMD revealed to date, so it’s no surprise to hear that both are involved with Google’s new Daydream platform. The post Unreal and Unity Both Commit to Google Daydream appeared first on UploadVR.

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ESI Design Uses Unreal Engine To Create An AR-Inspired Lobby Experience

VRScout

A two year renovation has transformed The Crossroads lobby into an interactive digital experience powered by Unreal Engine. The post ESI Design Uses Unreal Engine To Create An AR-Inspired Lobby Experience appeared first on VRScout.

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Unreal Engine Gets Official Mixed Reality Video Support With Version 4.20

UploadVR

With the latest update to Unreal Engine exiting a preview period and releasing fully in version 4.20, VR developers updating their projects to the newest version of Unreal should be able to access similar capabilities. Epic’s Unreal Engine is what some of the world’s biggest game developers use to make their games and it is the same tool bringing Fortnite to devices ranging from iPhone to PS4. VR Industry News epic Unreal engine

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Sweeney said that Unreal Engine had its best year of all time in revenues, and then 2016 revenues doubled the 2015 numbers. He said developers have made more than $10 billion to date with Unreal games. “We

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Epic Announce Android Daydream VR Support in Unreal Engine, Available Today

Road to VR

Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now.

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WorldViz Laughs Off Room-Scale VR, Introduces ‘Warehouse-Scale’ for Unreal & Unity

UploadVR

That’s what WorldViz is asking today as it introduces Unity and Unreal Engine support for its self-labelled ‘Warehouse-Scale’ VR technology. unreal engine 4 WorldVizRoom-Scale tracking is currently the pinnacle of immersive VR, but why stop at your living room?

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

UploadVR

We’re on the cusp of a technological evolution, and while games will be driving the early experiences, they won’t be the predominant use for very long. Of course, all of the various applications, programs and tools will require a base engine for creation, and that’s where Epic Games – and specifically its Unreal Engine – comes in. On the professional side, I’ve been blown away with the amount of progress we’ve been able to make with the VR Unreal Editor.

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Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech

Road to VR

NVIDIA recently took the wraps off of Simultaneous Multi-projection, a new rendering technology built into the company’s latest series of ‘Pascal’ GPUs which is designed to enhance VR rendering performance. Nvidia says the tech is soon to come to Unreal Engine and Unity.

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The acclaimed NeoFur 2.0 Unreal Plugin really brings it in the cuteness and adorable CATegories.

Cats and VR

Neoglyphic Entertainment, a storytelling company built for the digital age, has released a comprehensive feature updates to its award-winning, cross-platform, real-time fur and fiber technology, NeoFur.

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Madonna Performs Alongside AR Clones During Billboard Music Awards

VRScout

Brought to life using a combination of Unreal Engine and volumetric capture, these augmented holograms would appear sporadically throughout the performance, disappearing into puffs of smoke around the original Madonna seemingly at random.

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Road to VR

Epic have been running developer-focused funding initiatives for many years now, with the original ‘Unreal Dev Grants’ fund announced back in 2015. Education: Students and educators can earn funding for Unreal Engine research, curriculum, student projects and university programs.

Epic Games Technical Director: We Want ‘Robo Recall’ To Be The ‘Ultimate Tech Demo’ For Unreal Engine

UploadVR

We learned a lot about pushing the rendering technology with it, but because of the constraints there was just a lot that we wanted to get done that we couldn’t get done. Robo Recall was easily one of the most exciting games we got our hands on at Oculus Connect 3 earlier this month.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Alongside its proprietary 20/20 eye tracker and 60-PPD Bionic Display with “human-eye” resolution, the VR-1 also features support for a large helping of photorealistic virtual workflows, including Unreal Engine, Unity, Autodesk, VRRED, PREPAR3D, ZeroLight, and VBS Blue.

On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Epic’s Unreal Engine 4 is one of the leading tools for VR game development. As tracking technology improves, this could truly be something that is revolutionary.

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Google Releases ‘Resonance Audio’, a New Multi-Platform Spatial Audio SDK

Road to VR

Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK.

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‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. Unreal Engine’s comprehensive VR support could benefit the new sim in these areas.

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AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools

VRScout

The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4. Combining stereo camera technology with the spatial tracking capabilities of the Vive Pro allows developers to create immersive experiences in VR, AR or even both.

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GDC 2017: Epic Games Teams With Chevrolet On New AR Car Project

UploadVR

Ever since Epic Games opened its Unreal Engine 4 technology to the world, new use cases have been coming in fast and furious. The latest example of just how far real-time video game engine technology has come will be on display at GDC 2017 this week.

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo.

BBC Takes You To Space In VR

VRScout

The experience was built in 1:1 scale within Unreal Engine. You can check out a short behind the scenes below: Trying the experience for himself, astronaut Tim Peake reflects: “Exploring space is something that motivates a lot of young people to enter careers in science and technology.

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Cool AR apps to try with Apple’s new phones

Hypergrid Business

“The release of ARKit validates the belief that augmented reality will be a technology that we all use and engage with in one form or another,” David Nedohin, president of the AR startup Scope AR, told Hypergrid Business.

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

We started the year strong, receiving the Lumiere Technology Award in January, alongside companies like Disney and Microsoft. GeekWire praised our newest product as an “Invention We Love” and invited Co-founder Bob Crockett to show off our new technology to the crowd.

NVIDIA Announces Bigger, Better Toolkit for VR Developers

VRWorld

GPU Technology Conference 2017 is premier, NVIDIA just announced first set of VR news coming from the conference. The software release consists of a set of C-APIs for integration into any engine or application, and an integration for Epic’s Unreal Engine 4 that is available now on GitHub.

‘Kingdom City Drowning’ Looks Like VR’s Very Own ‘Sin City’

UploadVR

This is a new cinematic VR series built in Unreal Engine 4 from phoenixmirror. I’m interested to see how light field technology will alter this in the future!” entertainment Experiences cinematic VR episodic Kingdom City Drowning Unreal 4

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Leapmotion

Along with last week’s Unreal 4.11 Here’s a quick guide to everything from Lighthouse tracking to Unreal development. How can I build with Unreal Engine? To get started with Unreal Engine and Vive, visit developer.leapmotion.com/unreal.

BBC Moves into VR With Spacewalk Experience

VRWorld

REWIND used Unreal Engine 4 to its full extend, and you will need a high-end computer in order to enjoy BBC Space in its fly glory. BBC is moving into the Virtual Reality in a big way.

Can Virtually Live Replace Pay Per View Television?

VRWorld

Our technology is all about achieving virtual presence in real world events as they take place. Our technology enables you to become not one, but all of the drivers. TH: Front end engine; we worked with both Unity and Unreal Engine on different experiences.

From Orion to Mobile VR: Leap Motion in 2016

Leapmotion

Technology is like a flash in the darkness – long nights building towards an instant when suddenly everything is different. Five releases later, we continue to improve our hand tracking technology for the next generation of headsets.

All you need to know on HoloLens 2

The Ghost Howls

That’s impressive and that’s what we need: a new technology that is so real that doesn’t need explanations. Unreal SDK. Today, at MWC 2019, Alex Kipman went on stage together with Satya Nadella and Julia White to announce the new HoloLens 2.

Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

On the one hand, it’s a live performance ensemble that uses technology to explore new ways to create and perform music. Rob: Computer interfaces for creating and performing music have come a long way from early technologies like Max Mathews’ GROOVE system.

Mixing Realities: Behind the scenes of our HaptX Gloves Trailer

HaptX

Additionally, we would film using a functioning HaptX Gloves Development Kit (no props), and feature VR environments developed with the HaptX SDK in both Unity and Unreal. Haptics Technology Uncategorized haptics Mixed Reality touch video Virtual Reality

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

Leap Opticals lets you swipe through a number of different eyewear options, along with facial mapping technology so you can preview your new look. From Unreal community plugin creator getnamo , NexusVR is a space between worlds, where you can move between different VR experiences.

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Welcome to the 2015 3D Jam!

Leapmotion

On the Unreal side, we’re collaborating with the enormously talented getnamo to bring new assets to his community plugin. Right now, the plugin includes full support for Unreal 4.9.1 We can’t wait to see how you push the frontiers of technology with Leap Motion interaction.