The Transformation Of Tesla From 2003 To 2022
Slashgear
APRIL 26, 2022
Tesla revolutionized the world of electric vehicles, producing multiple top-selling models. Here how the company has transformed since its inception.
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Slashgear
APRIL 26, 2022
Tesla revolutionized the world of electric vehicles, producing multiple top-selling models. Here how the company has transformed since its inception.
Road to VR
JUNE 24, 2020
The Series D was led by Canadian Business Growth Fund (CBGF), and joined by Export Development Canada (EDC), Pender Technology Inflection Fund, Emerald Technology Ventures, and BDC Capital. “The ability to remotely perform inspections has tremendous business impact from cost savings and productivity to improved customer service.”
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VRScout
APRIL 16, 2019
Ensuring history survives using modern day technology. In more recent years, companies like TARGO have begun using immersive technology to digitally capture our greatest landmarks, historical sites, and monuments and preserve them for future generations; a righteous crusade to immortalize the efforts of the human race.
ARPost
OCTOBER 14, 2020
His company, IMMY , had been in business since 2003 and using mirrors since 2009. While this could be seen as a setback for IMMY, and arguably XR technology in general, it isn’t necessarily the end of the road for this innovative company or the technology that it promises.
AR Insider
DECEMBER 22, 2020
These factors will boost near-term adoption while exposing the technology… which in-turn supports its longer-term sustained adoption. In fact, this is what happened to search circa-2003 and social advertising circa-2009. AR could benefit from a similar shakeup by grabbing ad spend.
Road to VR
APRIL 20, 2020
Although the company is eyeing consumer AR, DigiLens has also integrated its technology into heads-up displays (HUDs) for a number of industries including automobiles, avionics, retail and architecture. Outside of today’s investment, DigiLens has secured $110 million since it was founded in 2003.
XR Today - Virtual Reality
JULY 26, 2022
Second life, one of the world’s first metaverses, was created in 2003 by Linden Lab and received widespread attention. With advancements in technology, Second Life was able to resolve many of its teething issues, but should serve as a guiding principle for big tech companies favouring functionality over usability.
GizModo VR
JUNE 4, 2021
The purchase means United is on track to reintroduce the first commercial supersonic flights since the retirement of the Aérospatiale/BAC Concorde in 2003. United Airlines has agreed to purchase 15 jets that fly faster than the speed of sound from Boom Supersonic, with options to purchase 35 more. Read more.
ARVR
DECEMBER 21, 2021
Or even better: read the novel: “ Snow Crash ”, from 1992 where Neal Stephenson first coined the word: “Metaverse”, referring to a tempting virtual world only accessible through technology like VR goggles. Back in 2003, Second Life was an early version of a metaverse?—?a But haven´t we been here before? a shared virtual space.
AR Insider
MARCH 2, 2021
These factors will boost near-term adoption while exposing the technology… which in-turn supports its longer-term sustained adoption. In fact, this is what happened to search circa-2003 and social advertising circa-2009. Snap is already seeing this. AR could benefit from a similar shakeup by grabbing ad spend.
Mashable VR
MAY 15, 2022
Audrey Niffenegger's 2003 novel The Time Traveler's Wife has been adapted to the screen twice: as a film in 2009, and now as a TV series on HBO. This decision is likely to make the story feel more relevant, but it will be interesting to see how (and if) more modern technology impacts the story. The fight about Ingrid.
ARVR
NOVEMBER 4, 2021
Virtual reality is a groundbreaking technology that immerses people in any surrounding they want and allows them to gain experience that is impossible to receive in the real world. The core of the company’s expertise lies in VR app development and AR/MR technologies, VR tours, training and simulations, gamification, and product configuration.
TechCrunch VR
FEBRUARY 20, 2020
For the investment firm Bitkraft Esports Ventures , the surge in interest means a vast opportunity to invest in the businesses that continue to reshape entertainment and develop technologies which have implications far beyond consoles and controllers. Increasingly, investors are willing to come along for the ride.
XR Today - Mixed Reality tag
JUNE 7, 2023
The GPS in a car, a virtual home assistant with speech recognition capabilities, and QR code scanners are all examples of spatial technology. Without spatial technology, a virtual reality environment would be something you could see and walk around, but never touch or interact with. However, spatial computing isn’t a new concept.
Road to VR
JULY 15, 2017
The technology claims to offer the rider genuine interactivity and ‘complete agency’ over the experience, including real-time control of the motion profile. Holovis is keen to point out that this is more than repurposing an existing ride.
Road to VR
JUNE 11, 2016
candidate at UC Santa Barbara Department of Media, Arts, & Technology, and she was presenting a paper titled “Aesthetics of temporal perception and scale in virtual reality” at the Experiential Technology & Neurogaming Conference in San Francisco in May. She’s also a Ph.D.
The AR Show
JANUARY 14, 2020
Here's the episode in its entirety. ——— Hugo Swart is a senior director of product management and serves as the Head of XR for Qualcomm Technologies. Prior to joining Qualcomm, Swart served as sales engineer for Lucent Technologies and Telecom Italia. He’s really built Qualcomm’s XR business from ground-up.
Upload VR
JUNE 7, 2022
His directing credits include Elf (2003), Iron Man (2008), Chef (2014) and The Jungle Book (2016), as well as most recently working on popular Star Wars series The Mandalorian for Disney+. .” That being said, some kind of 3D immersive experience seems likely. Favreau is an acclaimed Hollywood filmmaker, director and actor.
Mashable VR
MARCH 24, 2022
all the way back in 2003. But our Northeast Star, shall we say, is to look for projects, practitioners, artists who find ways to meld technology and storytelling. It's about how the technology pushes story, and how the story pushes technology." With interactivity, the question isn't just whether the story matters.
VRScout
AUGUST 15, 2017
The STRIVR company was born out of the Virtual Human Interaction Lab at Stanford back in 2015 (founded in 2003 by Jeremy Bailenson, who founded STRIVR with ex-Stanford kicker Derek Belch). This is far-off technology, and so far Omega has a very small clinical trial, involving…seven people. NFL REFS GET THE VIRTUAL TRAINING TREATMENT.
Road to VR
JUNE 15, 2017
Founded in 2003, the company has a relatively long history of creating the tech behind cable-free computer products, like wireless docks and video adapters. 60GHz wireless technology (like WiGig, the type used in this reference device) is notoriously prone to occlusion since the frequency doesn’t penetrate objects very well.
Ryan Schultz
MARCH 27, 2023
But in 2003, it absolutely was. So, just for a second, imagine taking that out-there idea and then deciding that you were going to build an online 3D chat program on it in 2003…While this sort of thing is a little more acceptable today, it’s still readily mocked, and for a pretty good reason. Almost bizarrely so.
Bernard Marr
NOVEMBER 24, 2022
It created a lounge area called Onyx inside the platform's Metajuku virtual mall, which gives visitors information about blockchain and other technology-driven initiatives that the bank is taking part in. Linden Labs’ Second Life is often cited as one of the first metaverse environments, having been in existence since 2003.
Ryan Schultz
OCTOBER 15, 2022
The number of Horizon users online at the same time, known as concurrency, trails far behind both the socially-focused upstart VRChat and Second Life, the pioneering cyberworld that was launched in 2003, said people familiar with the matter. It had about 20 users in it, all appearing as avatars.
Ryan Schultz
APRIL 26, 2022
I have a frankly lamentable history of jumping feet-first into new social networks ever since the early days of Friendster, circa 2003 (more details here and here ). Distributing users across different servers is what makes Mastodon more scalable, socially and technologically.
Bernard Marr
MAY 23, 2022
Although those are all technologies that are likely to have a place in the metaverse , it isn’t strictly essential that they are part of every metaverse. Second Life was created by Linden Labs back in 2003, before Facebook (let alone Meta) even existed. Second Life. Nvidia Omniverse.
Road to VR
FEBRUARY 8, 2017
Ever since Facebook’s acquisition of Oculus in 2014, CEO Mark Zuckerberg has poised the move as a strategic bet on a technology that would eventually change the way we communicate. The analogy I always use, the first Smartphones came out in 2013—sorry, 2003—the Blackberry and Palm Treo.
VRWorld
SEPTEMBER 28, 2016
legal firms and named one of the “100 Best Companies to Work For” for 14 consecutive years by FORTUNE magazine, 2003–2016. Larger consumer base dictated 89% of respondents to say VR and smartphone manufacturers will focus on developing mobile VR technologies in the next two years. Movies and Television (40%).
Veative
NOVEMBER 18, 2018
Rapid advancements in, and greater affordability of, VR technology, however, has opened the door for its use in informatics and neuroscience toward developing a more objective, precise, and ecologically valid neuropsychological assessment based on VR technology. Virtual Reality Technology. More importantly, as Diaz-Orueta et al.
Mashable VR
FEBRUARY 19, 2022
Aileen: Life and Death of a Serial Killer (2003) With seven confirmed victims, Aileen Wuornos remains among the most notorious female serial killers in American history. At just 75 minutes, this sweet and short saga is a steal. — A.F. How to watch: Bad Lucky Goat is streaming on Sundance Now.
VRWorld
JULY 14, 2016
With Facebook announcing its buy-in of virtual reality technology for a whopping $2 billion, Google has responded with its own VR system, a simple piece of cardboard that can turn your Android phone into a neat virtual reality headset. The casino game with the most to gain from VR technology would be poker.
XR for Business Podcast
SEPTEMBER 29, 2020
So I'm really excited to talk about that, because I believe that as much as we're going into physical winter in Canada, I believe that we're going into a beautiful spring with regards to the investment landscape of this technology. Unity Technologies just went public. Alan: But isn't that the whole point of virtual technologies?
XR for Business Podcast
SEPTEMBER 29, 2020
So I'm really excited to talk about that, because I believe that as much as we're going into physical winter in Canada, I believe that we're going into a beautiful spring with regards to the investment landscape of this technology. Unity Technologies just went public. Alan: But isn't that the whole point of virtual technologies?
XR for Business Podcast
SEPTEMBER 29, 2020
So I'm really excited to talk about that, because I believe that as much as we're going into physical winter in Canada, I believe that we're going into a beautiful spring with regards to the investment landscape of this technology. Unity Technologies just went public. Alan: But isn't that the whole point of virtual technologies?
Mashable VR
MAY 3, 2022
When Fils-Aimé joined the company in 2003 as executive vice president of sales and marketing, his gaming setup at home reflected Nintendo's struggles in the console war of that moment: There was an original Xbox and a PlayStation 2, but no GameCube. — and also in terms of not being fearful of new technologies.
VeeR VR
NOVEMBER 12, 2018
Through the capabilities of the technology, learners can see their appearance and behaviors reflected in a virtual mirror as someone who is different, and perceptually experience a scenario from the perspective of any party in a social interaction,” VHI Lab found. You won’t hurt someone in the real world so in VR as well.
VRScout
MAY 25, 2016
Traditionally based off of technological developments happening in the real world, some of the first movies with VR technology started coming out in the early 80’s when advancements in computer technology allowed research to begin on more affordable VR. TRON (1982). Arcade (1993).
The Ghost Howls
SEPTEMBER 1, 2022
In 2003 I was lucky enough to see a job that was advertised at Stanford in the department of communications. We all think about VR as a medium today, but in 1999 or 2003, not so much. Why have you fallen in love with this technology for your work and your research? I was in the psychology and computer science department at UCSB.
TechCrunch VR
MAY 31, 2023
” The technology served as a visually rich shorthand for dystopian cyberpunk fears in an age of rapidly accelerating technology. For decades, the technology has felt ahead of its time, beginning with Sensorama in 1962. Sutherland, who is still around today at 85, contributed important technological innovations for decades.
The Ghost Howls
JANUARY 28, 2022
Linux users tend to be open-minded technologists, who are often willing to experiment with cutting edge technology for a better way of doing things. Linux is arguably the superior desktop OS: less crash-prone, less sluggish over time, more secure, easier to develop on, no annoying forced updates, and more helpful community.
VRWorld
AUGUST 7, 2021
There is the standard SD card designed in 1999, then we got the Mini-SD card which made its debut in 2003 and the Micro-SD card which appeared in 2004. The SDXC standard was introduced to the market in 2009 to further improve upon SDHC technology. SD cards exist in three different form factors these days.
UploadVR Between Realities podcast
MARCH 10, 2017
With a single film, this design — arguably the impetus of all gesture-based technology ever since — was cemented in the collective consciousness. Released in 2002, the technology at the heart of this “wow” moment is on the cusp of being fully realized. Prologue has already made an impact on the VR/AR community.
XR Today - Virtual Reality
FEBRUARY 26, 2024
The extended reality landscape has come a long way since Virtualware, a pioneer in virtual reality solutions, first launched back in 2003. Multinational companies all over the globe rely on Virtualware and its innovative technologies to facilitate collaboration, creativity, training, and more.
Mashable VR
APRIL 9, 2022
Scientists used several techniques to restore and decipher the pages, including infrared and ultraviolet light and computer-enhancement technology. ". Ilan Ramon, the first Israeli astronaut, waves goodbye to crowds before the Columbia Space Shuttle launched in 2003. Credit: NASA / Getty Images. It's very emotional," he said.
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