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Meta Acquires Haptic Startup Lofelt

XR Today - Virtual Reality

Last Friday, Meta publicly announced the acquisition of Berlin-based haptics developers Lofelt. The Lofelt purchase enables Meta to double down on its haptics research leading into the proposed October release window for the upcoming Quest device. Fresh Acquisition Amidst FTC Crack-Down.

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The ‘Army Of The Dead’ VR Game Is A Horrifically Good Time

VRScout

Teaming up with five other players, you’ll take on the role of a gun-for-hire and embark on a dangerous rescue mission brought to life via a combination of VR technology, motion tracking, and haptic feedback, including a motorized taco truck complete with immersive haptic flooring.

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US Fire Administration Advocates The Use Of VR For Firefighter Training

VRScout

The Cosumnes Fire Department , for example, has been putting new recruits through VR training regiments designed to simulate dangerous California wildfires, while other departments have begun using immersive technology to prepare staff for a wide range of situations, including kitchen and submarine fires.

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AxonVR Raises $5.8 Million Seed Investment for Advanced VR Haptics

Road to VR

million seed investment, which is claimed to be the largest secured by a VR haptics company to date. With a few exceptions , haptics in VR usually amounts to using vibration as a proxy for a touch event. To accomplish this, AxonVR has created a haptic skin that has hundreds of dots that are linked to pneumatic actuators.

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Save the Date for the Most Important XR Events in Q3 and Q4 2022

ARPost

Even though its focus is on new computer graphics technology, it covers many other relevant XR topics, such as privacy and safety in AR and VR, rapid prototyping of XR experiences, haptics, and digital twins. Where: San Diego, California, the US. This and the AES 2022 event are two great reasons to book a flight to sunny California.

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Sense Arena VR Hockey Training Took Us From Amateur To Pro

VRScout

Using a combination of VR and haptic feedback technology, the program immerses players, both amateur and pro, in a virtual environment where they can participate in a variety of realistic drills and challenges designed to improve their “read and react” capabilities. Kings player who’d already spent a decent amount of time with the app.

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Virginia Tech, University of Florida, HaptX win $1.5M NSF grant to create full-body haptic feedback for VR and robotics

HaptX

Blacksburg, Virginia and San Luis Obispo, California – A research team including Virginia Tech, University of Florida and HaptX won a $1.5 million grant from the National Science Foundation to build a new platform with an ambitious goal: the world’s first system for full-body haptic and force feedback for users in virtual environments.