Sat.Apr 27, 2024 - Fri.May 03, 2024

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Can AI Unlock AR’s True Potential?

AR Insider

Until fairly recently, developments in AR and AI have largely been two separate conversations. They continue to converge to streamline AR creation workflows and engender conversational interfaces, among other things. This post appeared first on AR Insider.

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The transition between Quest 2 and Quest 3

The Ghost Howls

A few days ago, I was reading an interesting article by (the always great) Scott Hayden on Road To VR. He claimed that the announcement of “Alien: Rogue Incursion”, the first big-budget VR game that is compatible only with Quest 3 , marks the beginning of the end for Quest 2 and Quest Pro. I’ve found the statement correct, but the article let me also think about when and how this transition will happen.

Gaming 321
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There’s Now More VR Than Mac Players on Steam

Road to VR

The PC VR population has been growing ever so steadily over the last four years. Meanwhile, the MacOS population has shrunk and been overtaken by VR. If you were just looking at the percent of the Steam population with monthly-connected VR headsets, you’d probably conclude that VR on the platform has shrunk slightly over the last four years. Here’s a look at the trend of the percent of the VR population on Steam: But the total population of Steam itself has been growing at a steady

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Metaroom, Palette CAD to Boost 3D Spatial Scanning Design Tools

XR Today - Virtual Reality

This week, spatial data solutions provider Amrax partnered with interior design software company Palette CAD. The partnership sees Palette CAD integrate features from Metaroom – an XR solution by Amrax – to enhance Palette’s 3D design software. Dirk Böckstiegel, the Director of Business Development and Export at Palette CAD AG, said: The interaction between Metaroom and Palette CAD is a prime example of how software can adapt to the user today.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How is AR Navigating Legal Frontiers?

AR Insider

AR's transformative potential brings with it legal intricacies. For example, how does augmenting the world square with property laws? We get the latest from legal experts. This post appeared first on AR Insider.

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New Quest Update Adds More Vision Pro Features & Passthrough Improvements

Road to VR

Meta is set to release its v65 update to Quest, promising a number of improvements ostensibly spurred by its ongoing competition with Apple Vision Pro. The company says in a recent blogpost that v65 will include updates to the spatial video playback feature introduced in v62, a new way to view panoramic stills in-headset, and improvements to how passthrough works on Quest 3.

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Batman: Arkham Shadow Is Set To Be The Biggest Quest 3 Exclusive Yet

Upload VR

Batman: Arkham Shadow is a brand new entry in the Arkham series, coming exclusively to Quest 3 this year. Developed by Meta-owned Camouflaj ( Iron Man VR ) and published by its Oculus Studios, Batman: Arkham Shadow marks the second VR entry in the Arkham series, following 2016's Arkham VR from Rocksteady Studios. "Evil stalks the streets. Gotham City is in danger.

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How Does AR Elevate Retail Shopping?

AR Insider

AR continues to validate its impact on consumer shopping. But that's often discussed in an eCommerce context. what about brick & mortar retail? We examine the evidence. This post appeared first on AR Insider.

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#1387: Landscape of XR Ethics: A Retrospective Presentation by Kent Bye

Voices of VR

This is a 19-minute talk that I gave at Laval Virtual 2023 that is summarizing the work that I’ve done on XR Ethics over the past ten years. There’s around 60 slides in this talk, and so you may prefer watching the video version over on YouTube for the full multi-modal experience, or this audio-only […] This is a 19-minute talk that I gave at Laval Virtual 2023 that is summarizing the work that I've done on XR Ethics over the past ten years.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Meta’s Former Head of VR: Oculus Go Was His “biggest product failure” & Why it Matters for Vision Pro

Road to VR

Hugo Barra, Meta’s former Head of VR, offered some unique insight into the XR industry recently with an extensive blogpost that centers around Apple Vision Pro. Barra warns that, like the company’s first standalone headset Oculus Go, the novelty around casual content consumption will probably fade fairly quickly. Looking back at his time at Meta (then Facebook), Barra notes that Oculus Go was “the biggest product failure” he’d ever been attached to, stating that al

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Vision Pro 2 Reportedly Set For Late 2026 As Apple Struggling To Make Cheaper Headset First

Upload VR

Vision Pro 2 is set for late 2026 and Apple is struggling to make a cheaper headset first, Bloomberg's Mark Gurman reports. Gurman has a strong track record of reporting on Apple's future plans. He reliably reported many details of Vision Pro before it was officially revealed or even acknowledged to exist by Apple. In his latest newsletter , Gurman writes that Apple's roadmap "doesn’t currently call for a second-generation model until the end of 2026, though the company is trying to figure out a

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Spatial Beats: ChatGPT Knows and Cinematic-AI Flows

AR Insider

Sora gets a Chinese clone, ChatGPT gets a memory boost, and Snap blends AR & ML. We have these and other items at the intersection of XR and AI through the eyes of Charlie Fink. This post appeared first on AR Insider.

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Will An AI Movie Win An Oscar Within 7 Years?

Charlie Fink

Will Hollywood embrace AI, fight it, or ignore it? The academy award as a proxy for acceptance.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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New Unity 6 Feature Makes it Easier for XR Devs to Maximize Text & UI Quality

Road to VR

The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make XR development easier, including ‘Composition Layers’ which can significantly increase the quality of text, UI, photos, and videos in XR. Unity 6 Preview (formerly known as 2023.3 Tech Stream) is now available for developers to experiment with.

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More Than 50% Of Fortune 100 Companies Bought At Least One Apple Vision Pro

Upload VR

Tim Cook just officially announced that more than half of Fortune 100 companies have bought at least one Apple Vision Pro headset. Vision Pro launched exactly three months ago. While much of the focus of industry analysis has been on its adoption by consumers, very few can afford a $3500 product, so Apple has also put significant focus on selling it to enterprises, which can easily afford devices of this price.

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Reality Bytes: Threads, Thermonator & AI-Powered Ads

AR Insider

This week on Reality Bytes, we test Threads new content controls, dive into Meta's ad spend mess up, and there's even a robo-dog with a flamethrower. This post appeared first on AR Insider.

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In Light of Stability Concerns, Intel Issues Request to Motherboards Vendors to Actually Follow Stock Power Settings

Anand Tech

Across the internet, from online forums such as Reddit to various other tech media outlets, there's a lot of furor around reports of Intel's top-end 14th and 13th Gen K series of processors running into stability issues. As Intel's flagship chips, these parts come aggressively clocked in order to maximize performance through various implementations of boost and turbo, leaving them running close to their limits out of the box.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Star Wars VR ‘Vader Immortal’ Trilogy is Getting a Huge Discount, But Still No Quest 3 Upgrade

Road to VR

Star Wars Vader Immortal is a three-episode experience that’s not only one of Quest’s best immersive narrative experiences, but also an awesome introduction to VR for any Star Wars fan. While you’ll soon be able to pick up the trilogy at a steep discount, it’s a real shame the series isn’t tapping Quest 3’s potential.

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Pistol Whip 'Voidslayer Collection' Adds Three Power Metal Scenes Next Month

Upload VR

Pistol Whip is getting three power metal scenes next month with the Voidslayer Collection. Marking the last update in the Cloudhead Games' current Pistol Whip roadmap , the Voidslayer Collection will add three new scenes across June. Inspired by tabletop roleplaying games, fantasy films, and classic power metal songs, that begins with Hero’s Dawn on June 6.

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How Many Headsets Did Meta Sell in Q1?

AR Insider

What do Meta's Q1 earnings tell us about headset unit sales? And what does that in turn signal for aggregate demand and XR sector health? We do some reverse engineering in the latest Data Dive. This post appeared first on AR Insider.

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Open AI Gets Better Memory, New Lawsuits, And Sora’s First Music Video

Charlie Fink

The Adlen companies said the chatbots regularly surfaced the entire text of articles behind subscription paywalls.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘Helldivers 2’ Fan Trailer Shows How Intense It Could be in VR

Road to VR

Helldivers 2 (2024) doesn’t have VR support yet, official or otherwise, although this new fan-made trailer shows just how immersive it could be. Created by YouTuber ‘ DemoAkuroVR ‘, the unofficial cinematic trailer reimagines the squad-based shooter action in a modded version of Blade & Sorcery, the viral VR combat sandbox that is all about taking on waves of baddies and, as you’ve probably seen, decapitating them in style using melee and magic.

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Amanda Watson On The Carnegie Mellon Oculus Booth Incident Of 2014

Upload VR

Editor's Note: Amanda Watson joined Oculus VR in 2015 and took a cubicle outside John Carmack's office in Dallas where she worked late nights on the mobile SDK. Later in California, she worked on Oculus Link and Air Link before leaving Oculus in 2022. In early 2024, Watson released CitraVR on Github. This letter was written "as an apology I never sent" to Carnegie Mellon University for an incident that happened in her final year there in 2014.

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Samsung Foundry Update: 2nm Unveil in June, Second-Gen SF3 3nm Hits Production This Year

Anand Tech

As part of Samsung's Q1 earnings announcement, the company has outlined some of its foundry unit's key plans for the rest of the year. The company has confirmed that it remains on track to meeting its goal of starting mass production of chips on its SF3 (3 nm-class, 2nd Generation) technology in the second half of the year. Meanwhile in June, Samsung Foundry will formally unveil its SF2 (2 nm-class) process technology, which will offer a mix of performance and efficiency enhancements.

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Mitsubishi Corporation Gives Major Funding to AR Marketing Platform, STYLY

XR Today - Augmented Reality tag

This week, STYLY announced that it is scaling its urban AR marketing and entertainment platform with help from substantial funding from Mitsubishi Corporation. The unconfirmed capital from Mitsubishi Corporation allows STYLY Inc. to boost its “spatial layer platform, ” enabling brands to create and distribute immersive AR campaigns geo-located to real urban environments – visible via a smartphone or smart glasses.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly