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How to guarantee privacy and safety in the metaverse: an interview with Kavya Pearlman

The Ghost Howls

We talked about the sweet spot between human rights and technology advancements, how to guarantee a safe environment for children in immersive worlds, and how we hope the metaverse of the future could be. It answers the question “What does the group want?” ” It will be very interesting.

How To 368
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Why AR/MR for Education?

ARVR

Differently-abled characters are lacking proper representation on screen, and other findings from a recent study on UK inclusion among preschool shows. According to the paper, Is TV Making Your Child Prejudiced: A report into pre-school programming, disabilities were only shown in 16% of the 50 programs included in the study.

Education 356
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Meet XR Terra, the Company Teaching XR Technology

ARPost

The two $5900 bootcamps ( XR Industry Bootcamp: Developer and XR Industry Bootcamp: Designer ) consist of seven hours of instruction time, followed by study and work on a capstone project. The first cohort of students went through a hybrid physical/virtual program but the second group was entirely online.

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Worlds Largest Earth Day Event Will Use VR & AR To Empower People Across The Globe

VRScout

Jeremy Bailenson of the Stanford Virtual Human Interaction Lab talked about this in a 2016 TedTalk where he discussed his research on how VR could help create empathy around climate change and how immersive technology can actually change behavior. Group two watched a film on the process, and group three read a paper.

Africa 353
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The Future of VR in Education: Full Immersion in Learning

ARPost

Some schoolchildren are visual learners: it is important for them to “see” the object of study, and not just hear or read about it. The results of studies on the VR impact on student engagement in the learning process show that in more than 60% of cases, students have increased attention, and interest in the subject.

Education 443
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How Augmented Reality Is Helping Teens Address Anxiety

ARPost

The research team is comparing two groups of teenagers. One group is equipped with a paper-based CBT, which has AR-enabled content, and a self-help app. The other group, on the other hand, only has the self-help app without the AR content. According to the research team, their pilot study generated positive results.

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Education’s Next Big Leap: Immersive VR Education For Better Learning

VRScout

One early study conducted by Mehryar Nooriafshar, Tek Narayan Maraseni, and Ron Williams explored the effects of how VR education could be a useful tool in helping students learn content more effectively. In the end, 88% of students reported enjoying their VR experience more than studying diagrams from a textbook.

Education 466