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Disney’s Latest VR Film ‘A Kite’s Tale’ Is Adorable, Albeit Very Short

VRScout

After debuting their first experimental VR short film Cycles during SIGGRAPH 2018, Walt Disney Animation Studios has returned to the annual computer graphics conference in Los Angeles, California for the world premiere of the latest VR short from their ongoing Short Circuit experimental program, a kite’s tale. Image Credit: VRScout.

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YouTube Sensations SoKrispyMedia Launch VR Film Series On Within

VRScout

Computers weren’t as ubiquitous as they are now, so I was fortunate to have access to the technology and realized I could edit two clips together. The two-minute short, “Chalk Warfare,” was a live-action film featuring teens shooting at each other in a video game that comes to life after they draw weapons in chalk on the pavement. “We

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What is Canon’s Kokomo ImmersiveCalling Solution?

XR Today - Virtual Reality

Canon’s Kokomo Goes 1:1 on VR Collaboration The app leverages facial imaging technologies and realistic environments via the headset and companion app. The novel solution democratised VR filmmaking with stereoscopic 3D filming. Canon will also use Discord to open a channel for feedback, updates, and other key information.

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Oculus Cinema Takeover Is How The Modern Moviegoing Experience Should Be

VRScout

This past November 700 lucky individuals gathered inside the legendary Los Angeles Theater in Los Angeles, California for a special screening of Rogue One: A Star Wars Story presented by Oculus. The result was a captivating 4D spectacle that enveloped the entirety of the large room. Image Credit: Oculus.

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The ‘Army Of The Dead’ VR Game Is A Horrifically Good Time

VRScout

This past week, I had the chance to check out Army of the Dead: Viva Las Vengeance , a new location-based VR experience based on the Netflix original film of the same name. Netflix’s new location-based VR experience has you battling zombies from inside a motorized taco truck.

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What F8 2017 Means for Mass Market Adoption of Immersive Technologies

VRScout

More than 4,000 people attended the event at the McEnery Convention Center in San Jose, California, and more than 3 million worldwide watched the keynote via Facebook Live. Now, let’s consider the key takeaways related to AR, VR and 360 ° content and review how they will influence the mass market adoption of those immersive technologies.

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“It’s Time to Go Spatial”: Get Hyped for AWE USA 2020

ARPost

While events take place throughout the year and around the world, the main floor in America is in Santa Clara, California. Others will focus on XR technology in entertainment, including XR art, gaming, media, and location-based entertainment. The Auggie Awards for XR Technology. This year’s AWE USA is taking place on May 27-29.