‘Virtual Taekwondo’ Could Be The Next Big Olympic-Level Sport

VRScout

Ultimately, Choue hopes that virtual sports will be a medal event at the 2028 Olympic Games in Los Angeles. Virtual Taekwondo combines full-body motion-tracking and video games to offer the next generation of competitive virtual sports.

Disney delays five Marvel movies, other major releases

Mashable VR

In a press release Monday morning, the company shared an updated film release calendar up to 2028, with multiple Marvel movies pushed back by months and several untitled projects struck completely from the schedule.

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University of East London and EON Reality Launch EON-XR Center

EonReality

“Part of our 2028 strategy is to provide a 4.0 Vision 2028, the University’s 10-year strategy, aims to create a 4.0 Partnership brings the power of AR and VR to the University’s students and staff.

Our First Look At The US Army’s Controversial HoloLens AR Headset

VRScout

According to CNBC, the US Army plans on continuing field tests through 2022 , with hopes to deploy the technology into battlefields sometime around 2028. According to CNBC, this modified version of the HoloLens 2 will be used on and off the battlefield. During November of last year, it was reported that Microsoft would be entering a $479M contract with the United States military to supply the Army with 100,000 modified HoloLens headsets.

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Exploring Metaverse: Can It Ever Become a New Normal?

ARPost

from 2021 to 2028 as more tech giants invest in a metaverse-based future. The future of the metaverse continues to be a hot topic of conversation amongst tech developers, virtual reality users, and an increasingly digital native population.

‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

73% of teams will have remote workers by 2028 ( Upwork ). Companies can host virtual events and secure their own private spaces on “Moon Valley” using this ambitious VR coworking platform.

HaptX Announces $12 Million Funding Round, Partners With Advanced Input Systems

UploadVR

Facebook’s chief VR researcher Michael Abrash believes that by the year 2028 we may have such a device. “I Haptic glove company HaptX is partnering with Advanced Input Systems as well as announcing a $12 million funding round.

Bill Gates-Backed TerraPower Picks Wyoming for First Advanced Nuclear Reactor

GizModo VR

TerraPower, an experimental nuclear power company backed by Bill Gates , could open its first site as early as 2028 in the coal mining town of Kemmerer, Wyoming.

Augmented Reality Trends to Watch Out For in 2021

ARVR

from 2021 to 2028. Augmented Reality (AR) is a technological innovation that incorporates virtual elements into real surroundings.

University of East London and EON Reality Launch EON-XR Center

EON Reality

“Part of our 2028 strategy is to provide a 4.0 Vision 2028, the University’s 10-year strategy, aims to create a 4.0 Partnership brings the power of AR and VR to the University’s students and staff.

Sony Has Renewed The PlayStation Home Trademark

Upload VR

As spotted on ResetEra this week, though, Sony renewed the trademark on April 23rd, lasting through until 2028.

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The XR Week Peek (2020.07.20): Oculus ready to manufacture the Quest S, Pico doubles-down on 3DOF, and more!

The Ghost Howls

6G is coming to 2028–2030. According to Samsung, it should come in 2028. It’s been a great week for me, where I reviewed two very interesting gadgets like the SenseGlove force-feedback gloves and the standalone headset Pico Neo 2.

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Statistics on COVID-19 Impact on AR/VR Accelerated Adoption

ARPost

On the contrary, the global virtual reality market’s compound annual growth rate (CAGR) from 2021 to 2028 will be 18%. The COVID-19 pandemic has changed the world like no other event. People learned to live in self-isolation at home, work from home, shop from home, and even have fun at home.

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AR in Smart Manufacturing: How to Make Smart Manufacturing Even Smarter?

ARPost

from 2021 to 2028. It’s been a while since AR has become the talk of the town. And this immersive technology, which is the fusion of physical and virtual worlds that blur reality’s lines, is now revolutionizing the manufacturing world.

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CES 2022: AMD’s Next-Gen AM5 Platform to Have Long Term Support

Anand Tech

We’re only just on the transition to DDR5, and DDR6 is a long way away – in a recent Samsung presentation, for example, it listed DDR6 as a 2028 technology. One of the key aspects of AMD’s offering in the consumer desktop space is the longevity of its socket and platform.

8 Augmented Reality Trends in 2021

ARPost

billion by the year 2028 at the CAGR of 20.6%. The concept of augmented reality is no longer new. In the last couple of years, AR has experienced tremendous growth and popularity as big technology giants like Google, Amazon, Apple have adopted the technology.

Importance of VR Technology in Healthcare

ARVR

VR in healthcare is estimated to hit the global mark of over 42 Billion USD by 2028 , while delivering benefits to both medical specialists and patients. New technology continues to shape our present, pushing the boundaries of possibilities and accelerating development.

Top 25 Virtual Reality Software Development Companies

ARVR

from 2021 to 2028. Virtual reality is a groundbreaking technology that immerses people in any surrounding they want and allows them to gain experience that is impossible to receive in the real world. If it’s new to you, then you can learn more about how VR works.

5 Ways VR Can be Used for Medical Intervention and Rehabilitation

ARVR

And this expansion continues to accelerate today, with the growing expectations for VR integration into healthcare, projected to reach 42 billion USD by 2028.

World’s first holographic NFT art collection

AffinityVr

from 2021 to 2028, while original NFT artworks are selling at record-breaking prices, with US digital artist Beeple selling a recent work for $69 million.

Oculus Connect: Where Facebook’s Chief Researcher Michael Abrash Predicts The Future Of VR

UploadVR

He also makes his longest-term prediction in saying he believes by the year 2028 we’ll have “useful haptic hands in some form.” For the last half-decade at each Oculus Connect, Facebook’s top VR researcher presented an annual look at the future of the technology. The research-focused talk by Michael Abrash is a highlight of the annual conference hosted by Facebook and we’ll hope to see a similar update during Oculus Connect 6.

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Mixing Realities, True Haptics And Photorealistic Humans: 5 Big Takeaways From Michael Abrash’s OC5 Keynote

UploadVR

To recap: Abrash believes that by 2028 our sense of touch could be simulated realistically by a glove-like VR attachment. As always, one of the highlights of this year’s Oculus Connect developer conference was the staggeringly detailed keynote talk from Michael Abrash, Chief Scientist at the newly-renamed Facebook Reality Labs.

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Exoskeletons Get Real: The Ultimate Wearable Technology?

EnterpriseWear

billion by 2028— exoskeletons have arrived. Exoskeletons are nothing new and far from science fiction; in fact, researchers began developing exoskeletons for military use as early as the 1960s. For the last decade, engineers have been exploring exoskeletons designed to augment human strength and other abilities for military, medical and industrial purposes.

Exoskeletons Get Real: The Ultimate Wearable Technology?

EnterpriseWear

billion by 2028— exoskeletons have arrived. Exoskeletons are nothing new and far from science fiction; in fact, researchers began developing exoskeletons for military use as early as the 1960s. For the last decade, engineers have been exploring exoskeletons designed to augment human strength and other abilities for military, medical and industrial purposes.

Generating Revenue with Ads That Work in AR, with Admix CEO Samuel Huber

XR for Business Podcast

So, 2028, let’s say. The old ways of advertising in legacy media just won’t work in an XR environment, so Admix CEO Samuel Huber has tried to figure out more effective ways to peddle products in a virtual realm.

Reporting issues cause stats drop this month

Hypergrid Business

Kitely gained 2028 and InWorldz gained 1551 new registered users. OpenSim grids reported a net fall in both regions and active users this month, but the regions drop was due to one grid with server issues, and the active users drop was due to a couple of grids that had problems with their stats. Overall, OpenSim lost 975 active users this month, with DreamNation , which had 559 actives last month, not reporting its active user numbers and Sinful moving to a new hosting provider.