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Defining a Tech Cycle and Where Augmented Reality and Virtual Reality Stand

ARPost

Multiple technologies combined to fundamentally change the way people and organizations go about their lives. The exciting news is that we have started a new tech cycle, with the combination of augmented reality , virtual reality , and artificial intelligence. We went through what is called a tech cycle.

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Traveling in Virtual Reality

Tech Trends VR

Booking travel is one of those strange things that are simultaneously pleasurable and a complete nightmare, so any way that technology can improve on the experience is likely to fall under that desirable category. The post Traveling in Virtual Reality appeared first on Tech Trends. VRScout (@VRScout) December 15, 2018.

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Defining a Tech Cycle and Where Augmented Reality and Virtual Reality Stand

ARPost

Multiple technologies combined to fundamentally change the way people and organizations go about their lives. The exciting news is that we have started a new tech cycle, with the combination of augmented reality , virtual reality , and artificial intelligence. We went through what is called a tech cycle.

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Virtual Reality With a Social Mission

Tech Trends VR

It was the blast heard around the world: On August 6, 1945, an American B-29 bomber dropped the world’s first atomic bomb over the city of Hiroshima, Japan, killing approximately 80,000 people and injuring another 35,000. This project goes far beyond mere technology or storytelling,” he says. “It

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Benefits of Augmented and Virtual Reality (AVR) for Enterprise in Japan

EON Reality

Augmented and Virtual Reality (AVR) for industry uses in Japan is expected to skyrocket thanks to the partnership between AVR Japan and EON Reality. Currently, the AVR market in Japan is taking a turn from gaming giants (like SONY for hardware and GREE for software) to move towards education and enterprise markets.

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Global Virtual Reality Industry to Reach $7.2 Billion in Revenues in 2017

Road to VR

In a new Virtual Reality Industry Report, Greenlight Insights forecasts modest VR industry growth in the short term, growing into a major global content marketplace by 2021. In its new Virtual Reality Industry Report: Spring 2017 , Greenlight Insights forecasts total virtual reality revenues to reach $7.2

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Newly Announced ‘Neuromancer’ TV Show Could Be Another Big Moment for VR to Make an Impact

Road to VR

Gibson’s version of cyberspace looks pretty different to the social VR platforms of today, or even the sort of monolithic virtual realities seen in The Matrix trilogy, or more recently, Ready Player One, the 2011 novel by Ernest Cline which Steven Spielberg brought to film in 2018.

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