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Top XR Vendors Majoring in Education for 2022

XR Today - Virtual Reality

Few things are more important than delivering the right education to individuals around the globe. The cloud has paved the way for a new era of collaborative remote learning, while AI tools and automated systems are assisting educators in their tasks. What’s more, educators have been able to reduce average operating costs by 10%.

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Data Point of the Week: XR Developers Speak

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Shifting to VR, HTC Vive was once the developer favorite in past XRDC surveys.

Data 205
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XR an ‘Invaluable’ Tool for Healthcare Training, HTC VIVE Survey Finds

XR Today - Mixed Reality tag

A recent HTC VIVE study has found that extended reality (XR) technologies have become an “invaluable” tool for training healthcare staff in key skills and capabilities. In education, Queen Mary University of London students had launched one of the United Kingdom’s first-ever lectures on a Metaverse platform.

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Social VR Platform ‘ENGAGE’ Generated Over $1.4M in Revenue in First Half of 2021

Road to VR

VR Education, the virtual reality software firm behind ENGAGE , has reported a significant uptick in revenue generated by the social VR platform so far this year, with revenue from Engage in 2021 nearly doubling over the same period last year. But VR Education is a fairly unique case in the industry. million (~$1.68

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“Thinking Ahead About XR” Report by Bipartisan Policy Center and XR Association

ARPost

The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. See Also: XRSI Releases Report on the Dangers of XR Data Collection. The report did mention that the kind of data collected might be more sensitive, such as the interior layout of a user’s home.

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2020: The Year of AR and VR for Education and Training

EON Reality

Education and Global Innovation, Jamie Justice, is an expert in how AR and VR technologies are changing education. This experience has transcended time and technology advances to a number of successes and failures that ultimately defined the challenges for infusing AR and VR into existing education programs and curriculum.

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HTC R&D department shows that VR can already benefit various sectors of our lives

The Ghost Howls

During my Chinese adventure, in the period that I was leaving Shanghai to go to Chengdu to watch pandas, I had the opportunity to interview via WeChat Qiyong Chen, one of the people leading the Virtual Reality R&D experiments at HTC. Who are you and what do you do in HTC? I’m Qiyong Chen, leader of HTC China Immersive Lab.

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